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TonyB

Affinity Publisher - Sneak Preview

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Thank you, MEB. I saw the sneak preview of 1.7 and it's definitely encouraging. I hope we see it this year sometime. Or early next.

 

I'll stick with Serif. Like Macbeth, I'm in deep enough that turning back would be as long as going forward. I wait patiently for the day that AD has all the tools many need.

 

Some tools, like the one I mentioned, are very basic to any illustrator. Maybe I'm assuming, but AD from 1.5 seemed to get confused about what it is. Personally, I don't see the point in competing with Sketch. I hope when Publisher is out, some focus will eventually return to AD to not only round out its capacities in layout design of various kinds, but its capacities as a vector illustration environment.

 

The bells and whistles are great. But don't forget those who need to output only and pure vector.

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Knife tools can be free handed or constrained to an angle.

 

I personally use lines even in software that has a knife tool.


My computer is a nothing-special Toshiba laptop with unremarkable specs running Windows 10 64-bit.

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Very curious about Publisher's functionality. Worked with ID professionally and ditched it after Adobe forced their wretched subscription model on their users. Switched to QX, but found many things, like creating properly working interactive pdf documents, couldn't be created with QX. I'm not expecting Publisher to have all of ID's functions in early versions, but I do hope that it will be possible to import ID format files at some point, analogue to the AD and AP psd import feature. Basic book creation with proper anchoring of objects would be nice for a start. Bearing in mind Serif has a shipload of work in developing Publisher, I'd prefer them to issue a reasonably well working first (beta) version, rather than strictly focussing on a date of issue. Postponing this date probably was a sound decision.


Home: http://vectorwhiz.com  : : : :  Portfolio blog: http://communicats.blogspot.com

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Just waiting for Beta... nothing else to add to! :83_smirk_cat:

 

Heard about upping the price for all the apps. My 2 cents?
As a wanna-be pro-software, it's very, very fair priced. To be honest: good software costs money and I'd rather go with a 'pro' version, for a reasonable price (aka. small studios + freelancers friendly) and have the 'vanilla' version still for an also reasonable price available, so that hobby-folks and enthusiasts could still afford them. As long as you don't fall into the subscibtion trap, as so many software packages did.

Hell, even some note taking apps do the subscription dance, which is ridiculous imho.

So keep up the good work and don't overpromise and let us waiting in vain! ;)


// sort of freelancer // professionally designing things digital and IRL // products - gfx - light - UI & UX //

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32 minutes ago, Bomatick said:

Just waiting for Beta...

 

Thanks for your patience

 

32 minutes ago, Bomatick said:

nothing else to add to! :83_smirk_cat:

 

 

Er OK....

 

32 minutes ago, Bomatick said:

Heard about upping the price for all the apps. My 2 cents?
As a wanna-be pro-software, it's very, very fair priced. To be honest: good software costs money and I'd rather go with a 'pro' version, for a reasonable price (aka. small studios + freelancers friendly) and have the 'vanilla' version still for an also reasonable price available, so that hobby-folks and enthusiasts could still afford them. As long as you don't fall into the subscibtion trap, as so many software packages did.

Hell, even some note taking apps do the subscription dance, which is ridiculous imho.

So keep up the good work and don't overpromise and let us waiting in vain! ;)

 

Nothing, except all that, obviously ;)

 


Patrick Connor

Serif (Europe) Ltd.

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I hope they don't up the price. Have been saving up for a couple of months for AP. If they up the price it'll be further out of my reach. I dream to be able to buy Publisher as well, so the longer it takes to come out gives me more time to save.

 

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17 hours ago, Bomatick said:

As a wanna-be pro-software, it's very, very fair priced. To be honest: good software costs money and I'd rather go with a 'pro' version, for a reasonable price (aka. small studios + freelancers friendly) and have the 'vanilla' version still for an also reasonable price available, so that hobby-folks and enthusiasts could still afford them. As long as you don't fall into the subscibtion trap, as so many software packages did.

Oh, for God's sake: No two versions please!


My Specs:
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- Monitor: SyncMaster F2380 (resolution 1920x1080)
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Ok, ok... obviously it were 4, 5, 6 cents or so! ^_^

Anyways, just to be clear JOBEYB & co: if Affinity was to up the price, because the package will be heading more towards Adobe, Corel & QuarkX, and thus takes cheap outta the time-energy-money equation, THEN obviously an enthusiast or semi-pro doesn't need the whole package, don't they?

Me as a small freelancer or, say, a small company/studio/whatever, this is a another cup o' tea.
Rather then seeing Affinity stumble and crash, I'd be happy to buy a pro-version, if this means they can compete with the big players and make good software.

Adobe isn't completely evil, or any other major, some of their stuff is just so sophisticated it takes hundreds of ppl to get them up and (keep em) running – and I heard even software engineers need to eat sometimes! ^^
...and I don't think you can make a competitive PRO-program on 50 bucks alone.

So yeah, have a 'hobby/starter' version for 50 bucks, since this is very fair pricing and everyone needs to start somewhere, and on the other hand have a real-pro version that's really competitive and industry-standard! :)


// sort of freelancer // professionally designing things digital and IRL // products - gfx - light - UI & UX //

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28 minutes ago, Bomatick said:

I don't think you can make a competitive PRO-program on 50 bucks alone

 

Serif have obviously done the arithmetic and come to the conclusion that they can do exactly that. If they're able to sell (say) half a million copies at 50 bucks apiece, they'd be crazy to double the price and risk only being able to sell a fifth as many copies.

 


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Affinity Designer/Photo/Publisher 1.7.1.404 • Windows 10 Home (4th gen Core i3 CPU)
Affinity Photo for iPad 1.7.1.143 • Designer for iPad 1.7.1.1 • iOS 12.4 (iPad Air 2)

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17 minutes ago, Bomatick said:

Ok, ok... obviously it were 4, 5, 6 cents or so! ^_^

Anyways, just to be clear JOBEYB & co: if Affinity was to up the price, because the package will be heading more towards Adobe, Corel & QuarkX, and thus takes cheap outta the time-energy-money equation, THEN obviously an enthusiast or semi-pro doesn't need the whole package, don't they?

Me as a small freelancer or, say, a small company/studio/whatever, this is a another cup o' tea.
Rather then seeing Affinity stumble and crash, I'd be happy to buy a pro-version, if this means they can compete with the big players and make good software.

Adobe isn't completely evil, or any other major, some of their stuff is just so sophisticated it takes hundreds of ppl to get them up and (keep em) running – and I heard even software engineers need to eat sometimes! ^^
...and I don't think you can make a competitive PRO-program on 50 bucks alone.

So yeah, have a 'hobby/starter' version for 50 bucks, since this is very fair pricing and everyone needs to start somewhere, and on the other hand have a real-pro version that's really competitive and industry-standard! :)

 

Our ability to produce professional software is somewhat governed by income from those products. Income for us is calculated by copies x price and our current price point is simply designed to produce the greatest income. Increasing the cost of the product will not increase our ability to make competitive PRO software.

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19 minutes ago, TonyB said:

 

Our ability to produce professional software is somewhat governed by income from those products. Income for us is calculated by copies x price and our current price point is simply designed to produce the greatest income. Increasing the cost of the product will not increase our ability to make competitive PRO software.

Thank YOU

A lot of your traction comes from the good will earned over the years. Any move toward crippleware or screwball pricing and a lot of that would vanish rather quickly


Affinity Designer 1.7.1.404 & beta 1.7.2.464  Affinity Photo 1.7.1.404 beta  1.7.2.464 Affinity Publisher 1.7.0.422 beta  1.7.2.458

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CPU Intel Core i7 4770 @ 3.40GHz Haswell 22nm Technology

RAM 32.0 GB Dual-Channel DDR3 @ 798 MHz (11-11-11-28)

Motherboard Gigabyte Technology Co. Ltd. B85M-D3H (SOCKET 0)

Graphics Intel HD Graphics 4600 (Gigabyte)

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1 hour ago, Bomatick said:

...and I don't think you can make a competitive PRO-program on 50 bucks alone.

You can see which standards Adobe has set in terms of price. Everyone thinks that a good program must cost 1000 euros. However, Adobe's prices do not arise from the utility value, but from the maximum possible exchange value. In other words, Adobe takes what they can get and not what the software is really worth.
Just a small example: When Photoshop was still sold, the price in Germany was always twice as high as in North America. No one here understood that. The anger about Adobe was already there before the subscription model.


My Specs:
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- Graphics card: NVIDIA GeForce GTS 250
- Monitor: SyncMaster F2380 (resolution 1920x1080)
- Operating system: Windows 10 Pro (1803) / 64 bit

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I think we can all agree that on the price front Serif have done a great job and offer far more than what you pay for. I have never had to use Adobe as I have always used PagePlus and a software called Real-Draw Pro which seems not to be developed anymore so I switched to AD/AP and I cannot tell you what a joy Designer is to use. (User Designer more than Photos). Right now I am producing my very first book that was hoping to do with APub but it was not to be and I tell PagePlus is doing such a good job for 200 page book. So well done team. I have been using PP since version 3 so it is unlikely for me to go elsewhere. Well done to Tony & team for such a great effort.

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4 hours ago, Bomatick said:

 

Quote

if this means they can compete with the big players and make good software.

 

They actually make *very* good software. And for a ton of years. They indeed have demonstrated their new focus (Affinity) to less amateur users, being now the target both amateur users and professionals.

 

Quote

...and I don't think you can make a competitive PRO-program on 50 bucks alone.

 

Then think twice....I've seen that happening (as a completely professional user in several areas, having been both a freelancer and a professional with quite some high responsibilities as an employee) with free software even! And a bunch at quite a lower price than 50 bucks ! (wont mention a list of them to not do even more (than I often do) publicity of other brands..). Price is ONLY one part of the equation. Same way, I've seen total sinking boats being bloated apps with crazy UIs, and yet outrageously expensive.  I mean, through decades of software's history.

 

Quote

So yeah, have a 'hobby/starter' version for 50 bucks, since this is very fair pricing and everyone needs to start somewhere, and on the other hand have a real-pro version that's really competitive and industry-standard!

 

In my view, the focus is fully professional and the apps already are indeed , in many ways. Is very different to compare a young app and a very old, fixed and patched through decades suite, than considering it is a case of an amateurish group of apps, which, knowing A BUNCH of apps from other brands which indeed are that amateurish... I can tell you, is far from the case of Affinity. Is just a WIP, a work in progress at a younger stage than the arcane Adobe or Corel are, but imo, advancing way faster in strict comparison.


Affinity Designer and Affinity Photo licenses, Windows 7, i7  860 (2009) 2.8 GHz,  8 GB RAM, GTX 1050 2 GB, HD 7200 RPM.  Wacom Intuos 4 XL.

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I think Sony Cameras are an interesting example of differential pricing.

The figures below are not meant to be accurate they merely demonstrate the pricing model! and yes I know there are many more versions of the A7 than described!

They released the A7 for say 2000 (any currency unit works for this example

They then released the A7 Mk2 for 2500 at which stage they reduced the price of the A7 but still kept supplying it.

They then released the A7 Mk3 for 3000 at which stage they reduced the price of  A7 Mk1 even further and the Mk2 by say 500

They now sell The Mk1 version for about 1000-1200, the Mk2 probably around 1800-2000, and the Mk3 at close to original price. They can afford to reduce pricing this way as all r&d costs are already covered on the older cameras. They still get sales from the older designs because they are still very, very good cameras that continue to work for many customers with less advanced needs.

 

So a pricing model where the previous versions of software was still for sale at reduced cost when a newer version was released.

The previous version would still work for many many customers with simpler needs.

On the understanding that support would be limited and updates for the latest OS not necessarily available. With an upgrade path to latest version when needed.

 

 

 

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34 minutes ago, waxewzt said:

With an upgrade path to latest version when needed.

 

That's the tricky part when apps are sold through Apple's App Stores. My understanding is that differential pricing can only be offered through in-app purchases, and in any case I don't think Serif is very keen to lower their already low prices except for occasional promotions.

 


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Affinity Designer/Photo/Publisher 1.7.1.404 • Windows 10 Home (4th gen Core i3 CPU)
Affinity Photo for iPad 1.7.1.143 • Designer for iPad 1.7.1.1 • iOS 12.4 (iPad Air 2)

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It's probably been mentioned before in this huge thread....

Please include scripting support.

Designer and Photo don't support it, but scripting support in those is of less use. I need to be able to pull in entries from a Postgres data base and format them on a page. Ideally grabbing a template from within a publisher document, replicating it and tailoring it. If this is not done then....

Please make the file format XML based and document it.

Consider using the macOS bundle format to package up an XML file and all embedded assets. If this isn't a good idea with Windows then consider just zipping up the whole thing into a single archive.

 

Thank you

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On 3/14/2018 at 3:16 PM, TonyB said:

 

Our ability to produce professional software is somewhat governed by income from those products. Income for us is calculated by copies x price and our current price point is simply designed to produce the greatest income. Increasing the cost of the product will not increase our ability to make competitive PRO software.


Well, I'm happy with that last part. Serif is doing a great job with the Affinity line, imho. 
You've advanced to mobile quickly and somewhat made a good companion there, too. Adobe left a huge space, when they switched to their ridiculous pricing model, so you can't even keep the software you've bought (e.g. freeze the version with your first, or last payment, when you've reached a certain amount that covers the cost for a single licence. That'd be something, but no).

What I was trying to say was, that you folks are really stepping up and made something that can compete on a pro-level. You're not quite there, but very, very close. I guess by making this into a whole suite, with Publisher and with a shared asset-base and also photo-management system and you're good to go. I'm already using your Mac and mobile stuff for work, since it's lightweight approach on getting things done, is really helpful.

Maybe it's just anxiety speaking, of seeing a good thing perish because it couldn't keep up with the game (like many good software did in the past). ^_^


// sort of freelancer // professionally designing things digital and IRL // products - gfx - light - UI & UX //

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22 hours ago, Senjaz said:

It's probably been mentioned before in this huge thread....

Please include scripting support.

 

Yes, this has been asked for a numbers of times already but it's always good to hear it again. In other words we need it. QuarkXpress 2018 will add JavaScript for cross platform scripting.

This is great news for QuarkXpress users.

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3 hours ago, Seneca said:

Yes, this has been asked for a numbers of times already but it's always good to hear it again. In other words we need it. QuarkXpress 2018 will add JavaScript for cross platform scripting.

This is great news for QuarkXpress users.

 

They confirmed that they will include scripting, and that same language.

Best regards!

 


You'll never know what you can do until you get it up as high as you can go!   

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Adding scripting to all Affinity Suite apps will make more response from users to make a lot of shortcuts like crazy macros to doing stuffs. I hope that Publisher will be have autoupdate indicator as INDD. When I edit at the same time file in AD and APub I get info that file is change and I can update this. It's very usefull.

 

Can we expect on the next year Affinity Publisher Workbook to buy? Is it planned. I bought all available Suite books and I am happy with them. It'll be nice see another in collection and with tricks for DTP design like advanced text composiont using app etc.

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25 minutes ago, affi.usr said:

Can we expect on the next year Affinity Publisher Workbook to buy? Is it planned. I bought all available Suite books and I am happy with them. It'll be nice see another in collection and with tricks for DTP design like advanced text composiont using app etc.

Since Publisher will still need time to improve (stability, workflows, features), I would expect the Book to come out in mid 2020 being optimist.

Best regards!


You'll never know what you can do until you get it up as high as you can go!   

AMD FX 8350 :: Radeon HD 7870 :: Windows 10 ::  http://mithferion.deviantart.com/

Oxygen Icons :: Free Quality Fonts :: Public Domain Pictures :: iOS 11 Design Resources :: iOS App Icon Template :: Hot to do High Quality Art :: Mesh Warp / Distort Tool Considerations

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