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Aammppaa

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  1. Hi Tritus, welcome to the forum. There are quite a few modifier keys for working with nodes, so hopefully you can find a workflow that works for you. Hover over a node (with the node tool) and the status bar will show you what you can do. For creating node handles I usually just grab the line with the node tool and drag it. New handles are created and can then be tweaked accordingly. On Window the right mouse button is used as a modifier to change node to a smooth node. I don't find this the easiest operation as the left click right click has to be done pretty quickly. Not sure why Alt + Click couldn't toggle between Sharp and Smooth - but I digress! Also worth watching a tutorial or two about the pen and node tools. This one might be a good bet...
  2. @Kevin Jacobs An offset tool (called the contour tool) was added to Designer in 1.9 and allows you to type an offset, or add an offset visually. https://affinity.help/designer/English.lproj/pages/CurvesShapes/contouringShapes.html
  3. I realize that I didn't answer your actual question! A use case for Divide: breaking an image into chunks so that it can be split apart like shattered glass. Use case for Add: would only make sense if the image had been clipped, so that adding would reveal more of the image.
  4. Geometry operations on an image leave a resulting shape with a fill of None. This (sort of) makes sense as an image has a fill type of None. But if you convert to curves first, the image becomes a rectangle with a bitmap fill, and we get different behavior. Here the resulting shape has the bitmap fill but it jumps to a different size and position (which is often outside the shape, and so not visible. This is a bug! I have a memory of seeing this reported a couple of years back. IMHO it should not be necessary to convert to curves first - this is exactly the role that the Assistant should perform on our behalf as the intention is clear. This would be in line with other tasks that the assistant carries out. And of course the bug should be fixed!
  5. Looks great! Far better than anything I could produce, but if I were to nitpick… There are a couple of tangents that irritate my eye: the foot aligning with the edge of the throne, the hand crashing the edge of the image. And the crack ending right at the hair. Still, inspiring stuff!
  6. That's my entire point! None of these actions have an entry in keyboard shortcuts, so they can not be configured. Instead we have to search out tiny icons on the toolbar.
  7. There are many missing keyboard shortcuts. I started keeping a list of things I'd like to access from the keyboard. - Toggle Transform Center - Toggle Lock Children - Hide selection while dragging - Transform objects separately - Lock aspect ratio (Transform panel) - Isolate layer - Make symbol - Toggle symbol sync - Merge curves - Separate curves Many of these are things I'd like to toggle while in the middle of an operation. For example, we have the 'hack' of holding the spacebar to hide selections. Wouldn't it be useful to hold the spacebar while dragging to hide the selection?
  8. Perhaps not as intuitive as the Figma way, but here is how I'd go about it… Draw a shape (not a line) that partially covers the line we want to cut. Select the new shape and the target. Use Boolean subtract to do the cutting. Delete the four nodes that we don't need.
  9. I asked for the numpad to be recognized over 4 years ago. Never had any recognition from Affinity team that this was even noted or considered 😞
  10. You can edit the gradient on the canvas itself, and can therefore zoom to any level of detail, which is far more flexible than a pop-out window. Just use the fill tool, and click on the gradient line to add a new point.
  11. Fingers crossed. It is terribly basic at present.
  12. It's a really good start, but to improve I'd suggest looking at some reference photos. Also... Consistency in lighting. The reflections should all be pointing towards the same light source. Contact shadows. Whenever two things touch there is going to be a shadow at the join. Variety. All the droplets are exactly the same shape, and in a flat plane parallel to the viewer/screen. Which looks too perfect. Specular colour. The reflected light on the droplets is too white. It should pick up some of the colour of the material itself. Here's an example of an illustration that shows these points in action... https://www.shutterstock.com/image-vector/lollipops-set-colorful-cake-pops-on-570081067
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