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deeds

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About deeds

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    Advanced Member

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  • Gender
    Male
  • Location
    East
  • Interests
    Make it easier on us both, see things my way.
  1. deeds

    Export isn't sized correctly += 1 pixel

    You triggered a thought. What if it needs to be even numbers for artboards sized in even numbers... that solves the problem in the first case. IOW: ints is not enough. It's gotta be even numbers for even number sided art boards.
  2. deeds

    Export isn't sized correctly += 1 pixel

    Arboards are on ints. Is this as known bug? Is there someway to prevent this happening? It happens more often than not. I can't actually recall it ever not happening.
  3. When exporting images they size isn't exactly the same as the art board. Often 1 pixel off. eg: working at 320x1024, export attempts are 321 x 1024. Artboard object is exactly 320 x 1024, contents all fits within it. Nothing is straggling outside the art board.
  4. deeds

    Font Selection DropDown crashes AD

    @Dan C Haven't yet tested at other resolutions. But can tell you both computers I'm experiencing this on are different MacBook Pros. The first of the retinas and the most current model. Both are running at their native resolution of 2880x1800, not the scaled native, the actual native, high resolution, pixel perfect version of this resolution, via SetResX on one, and SwitchResX on the other. So this might be the problem... EDIT: Checked at normal, default scaled "native" resolutions. All works fine.
  5. Create a bit of text, of the Artistic Text Tool type, if you'll excuse the pun. With it still active, click on the font drop down. Beach ball... frozen, crash. Every single time. Latest MacBook Pro 2018, most up to date version of OSX 10.13.x (not Mojave), most recently fully updated Affinity Designer.
  6. Just add shape/layer binding, then we can use our own symbols and shapes as arrow heads, or ANYTHING else at the end, or vertices and their midpoints. Much simpler, much more powerful. Let the binding have constraint rules, such as rotation and anchor. Then call it a day, send programmers out for lunch.
  7. This isn't fixed... see bottom and right edges of grey box dartboard on black background:
  8. @Marc Lindforsfor basic prototyping, and then some, Keynote is unbelievably capable. It's a workaround to use it for this, but it has most of the facilities required to make most kinds of prototypes, and customise as you need. Drop the following into google: prototyping with keynote
  9. @toltec Shortcut "i" does not work for me in AD. Never has. Hence the question. Given how many other ill conceived shortcuts they "borrowed" from AI, I've been most surprised this one isn't amongst them.
  10. @R C-R That is the tool I'm using. That is the tool I'm trying to find a faster way to use. Is there no keyboard shortcut for sample and apply? eg. 1. Select Rectangle 2. Tap "i" and click on a colour anywhere on the screen, see it instantly applied to the rectangle. Does AD not have something like this? If not, why not? Why are mouse-miles required to do one of the most common functions of all time?
  11. deeds

    Game Loading Screen, iOS

    Is there a styles gallery somewhere online for Affinity Desginer @retrograde
  12. In Affinity Designer, what's the absolute fastest way to select the colour sampling tool (that little ink dropper thing) and then apply that colour to a currently selected item? By fastest, I mean least steps. I'm sick of doing mouse-miles up to the sampler, dragging down through the image to the desired colour, clicking on that, then going back up to the inkdropper's "well" to apply the colour. This can't be the only/best way to do this. Please help.
  13. Done in Affinity Designer. iPad sized loading screen. Deliberately retro. Text objects are a single item with a lot of effects. Plus glows. Wheel benefited greatly from using the symbols and spinning. Please fix the bug in the anchor positioning of groups and copies, it's infuriating when repeatedly selecting, copying and rotating things.
  14. I'm not wanting to continue entering text. I want to change the font. And see the font without handles all over it. How is it impossible to hide the selection handles, and have the object still selected? Think about any object. Doesn't need to be text, I'm not in text entry mode, just selected object.
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