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Frozen Death Knight

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  1. Anyone else having the issue of the Beta not importing all the installed fonts from Google? I now have nearly 2000s fonts installed thanks to the Github version of those fonts, but they only appear in retail. Do I need to reset the Beta to make things work?
  2. This feature is pretty cool! Will there be any new fonts packaged in that utilizes it? Only a couple of fonts actually use it after I I was trying it out.
  3. I found a way to break Auto Close by holding down shift and then use shift+alt (and releasing shift while holding down alt to draw node points) when continuously drawing with the Pencil Tool.
  4. Aha, so this is an iPad specific issue? Your original comment made it sound like it was an issue across the board, which is why I was curious about if you used that shortcut feature. At least on my end the ctrl shortcut for the Node Tool on Windows works pretty well for temporarily activating the tool and making edits like that without any extra commands to complicate things. I suppose it's not as easy on an iPad where there is no conventional keyboard.
  5. Have you tried pressing down ctrl/cmd to temporarily active the Node Tool when using the Pencil Tool? You can move your nodes around and also change the node type and do other commands by R clicking the nodes while it is active.
  6. You can get similar results, yes, but you require way more points to pin the layer so you don't get those stretches. I agree that the Photoshop version is smarter and a lot easier to use. If Affinity Deform had the ability to mark how much influence each point had instead of being a global editing fall-off until other points are put down, it would be easy to use as well. Fix the fall-off issue with more options plus a way to weight paint how much each point will influence the layer (like weight paint when rigging in a 3D software) and you won't have to scrap the entire thing like you suggested.
  7. I mean, it is still useful and does basically the same thing. I would agree that the current version could benefit from having weight influences to be able to bend things more easily, but that doesn't mean it should be scrapped.
  8. I was thinking about this Set Line Width At Point pop-up window. I like that we can set the exact values with this, but it is a bit annoying having it pop up this way. My suggestion is to move the value to the top toolbar settings where you type in the value beforehand, which you then activate by pressing ctrl+L click like how it currently works. Same functionality, but with the added benefit where you can quickly set multiple points to the same width by just clicking without getting stuck with that pop-up window. It would also allow users to set line width to 0 with a modifier instead of just clicking on the curve lines like now. More flexible and easier to use!
  9. Another idea! It would be neat if it was possible to to basically have something equivalent to "Split curve after node" for the width points to get points with the same length between each point. Just a faster way of creating ton of width points that can be adjusted for a more pattern like behaviour. Just a thought!
  10. By the way, I appreciate that it is easy to set the width to 0 with the tool when clicking on the line. Makes it easy to break a line when intersecting with others to create the illusion that it is cut when it is not. I hope that will remain with some sort of modifier if it of some reason is decided to be changed.
  11. I know. I am just saying that the functionality isn't there for breaking the start and end widths from each other like in the Profile panel. You can get practically the similar effect, sure, but the tool just doesn't handle it the same way as when doing it from the panel. Might be worth considering if you want to add it in to make them behave the same across the board.
  12. Not really. It's the same effect as selecting all the nodes and using Convert to Sharp, except it is done automatically when drawn with less steps. It would be even nicer if it was possible to toggle between curves and hard edges with a shortcut while continuously drawing, but that might be asking too much.
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