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leshido

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  1. Happens to me on AD and AP, apologies if this has been posted before, couldn't find it mentioned. Issue is with any of the shape tools (cog, polygon, star, etc). Happens every time in any document. If I try to set the shape parameters by dragging on the parameter label, it appears to be changing the value alright. However, as soon as I move to another parameter the previous setting is reset in the shape itself, though interestingly not in the parameter UI value. Attached a video of this issue in action. Changing the values by entering numbers manually and committing with ENTER, or by using the orange control knobs on the shape itself seems to work fine. Thanks! Screen Recording 2024-07-09 at 9.07.39.mov
  2. They were created long time ago so unfortunately I can’t remember exactly how. Can’t imagine it was anything out of the ordinary though, and admittedly most other compounds do behave correctly. I’ll try replicating it myself and provide steps if I happen to succeed. For now as a workaround, if I break the compound and re-apply it things look right again. Not ideal but at least it’s viable. Appreciate you taking the time to test it. Thanks 🙏
  3. Is this the official answer? I searched but couldn’t find it being mentioned anywhere. If so, that’s unfortunate. In any case, current inplementation *feels* buggier in my view. If I can create pinned graphics in designer by pasting them in text why not let me control their settings as well?
  4. When designing UI I often paste graphics (usually icons) in text frames to have them "pinned" as part of the text. In V1 I was able to fiddle with the settings of this via clicking the little icon in the layers panel and opening the Pinning panel, allowing me to control spacing, offset, scaling etc. Honestly, one of my favorite features in Affinity. Great for UI and so many other stuff too. The first time I discovered it felt like magic In V2 I'm still able to paste graphics in text frames, however clicking the (now considerably smaller) icon in the layers panel does nothing. It reacts to the click but no panel opens. I can open the file in Publisher where the feature is working as expected, but it's such a nuisance to have to do so... If this was an intentional change (maybe in deciding which features should be available in what software, the impression was that pinning isn't useful in Designer context?) I'd like to cast vote for the opposite. In any case, current implementation - with the clickable icon in layers panel - feels like a bug to me. Besides, I'm able to open Photo-only features (e.g if I've added live filters, etc) in Designer via the layers panel, so why not this specific panel? Appreciate your consideration!
  5. Notice these 2 files. Originally created in V1, the left B ligature is expanded from a font and placed in a subtract compound. The right one was made later in V2 using the same method. With V1, both look fine: However, in V2, the first B is punched in reverse somehow (?) What's the cause for this? We want to start using V2 for some time now, but we have many files created in V1 that seem to be affected and keep us locked in the old version. Hope to see it fixed soon Thanks! B-test.afdesign
  6. Any chance this will get fixed soon? It's the little quality of life regressions that keep me on Affinity 1 instead of finally committing to version 2... Edit: I'm on a Mac so this isn't limited to Windows alone just for the record
  7. As I'm migrating to v2 I came upon this regression compared to v1, where Outline effects essentially erase pixels along their AA pixels. Steps to reproduce: Create a new document, any size. Create a rounded rectangle (or any other shape). Add layer effect: Outline, inside, any radius. Result: pixels along the curved paths where the outline meets the shape are transparent. Switching to pixel view mode illustrates the problem better. It's not limited to viewing only, the artifacts remain in exported PNGs. Here is the same file screenshots in both V1 (no issue): and V2 (buggy): Hope this can be fixed soon, as I have hundreds of files affected by this and cannot currently use the new version (though I purchased it nonetheless, great update otherwise! ) Thanks
  8. I totally forgot I posted about this long ago and just now ran into this issue again. So just to let you know this still exists in 1.10.
  9. Before there was a yellow warning triangle when 2 or more slices use the same name. But now I see no warning sign, though the actual filename is marked with a yellow tint when expanded. Was this an intentional change? If so, please bring the warning icon back.
  10. Hi Sean, Thanks for trying to test this. It turns out I had the assets set to half scale on export (@0.5x), which I guess messed things up for the JSON builder as the coordinates are understandably not scaled as well. In any case, once I configured the export without scaling everything was back in order, so I'm guessing there's no regression there. Would be fun if we somehow had more control over the Batch Builder feature and were able to customize the JSON to our needs/workflow... but anyway feel free to close this issue
  11. Export from Designer using Batch Builder set to Spine JSON. In Spine (I'm using 3.8.95): File>Import Data Imported assets don't align exactly as placed in Designer. I am certain previous versions worked perfect, it's only now that I'm seeing issues. (If a work file is needed for testing, I can share one privately) Thanks!
  12. I'm a senior game artist at Candivore, where we make the mobile game Match Masters (iOS/Android), a multiplayer match-3 game played by millions around the world. I do most of my work using Affinity Designer, which I think is an incredible tool for creating 2D game assets. For the recent October update we introduced a new Booster - Monkey Joojoo: Mandatory app screenshot: And finally this is how everything looks in-game: monkey-joojoo-gameplay.mov
  13. Thanks, but none of these methods quite do the trick in my experience. Dragging with the flood fill tool just changes the tolerance value, and selecting the brush strokes isn't really what I'm wishing to achieve.
  14. Hey, I'm missing the Magic Wand selection tool from the pixel persona in AD. A common illustration technique I see many use (myself included) is to draw the lineart with a brush, select the outside of the object using the Magic Wand and then inverse the selection to quickly be able to color the inside of the lineart. Unfortunately, ATM this method isn't particularly possible with the current toolset (the Selection Brush tool, which is included, isn't suited for this). Sure, I can use APh to do this, but my understanding (and personal preference) is that AD is meant to be the illustration tool and APh is more focused on photo manipulation. Please consider!
  15. Just FYI, you din’t actually have to go into each export line and change them individualy. Instead I find it easier to define the export settings in one slice and use the copy/paste buttons at the top of that panel to apply these settings to the rest of the slices.
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