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Everything posted by leshido
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As I'm migrating to v2 I came upon this regression compared to v1, where Outline effects essentially erase pixels along their AA pixels. Steps to reproduce: Create a new document, any size. Create a rounded rectangle (or any other shape). Add layer effect: Outline, inside, any radius. Result: pixels along the curved paths where the outline meets the shape are transparent. Switching to pixel view mode illustrates the problem better. It's not limited to viewing only, the artifacts remain in exported PNGs. Here is the same file screenshots in both V1 (no issue): and V2 (buggy): Hope this can be fixed soon, as I have hundreds of files affected by this and cannot currently use the new version (though I purchased it nonetheless, great update otherwise! ) Thanks
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I totally forgot I posted about this long ago and just now ran into this issue again. So just to let you know this still exists in 1.10.
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Before there was a yellow warning triangle when 2 or more slices use the same name. But now I see no warning sign, though the actual filename is marked with a yellow tint when expanded. Was this an intentional change? If so, please bring the warning icon back.
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Hi Sean, Thanks for trying to test this. It turns out I had the assets set to half scale on export (@0.5x), which I guess messed things up for the JSON builder as the coordinates are understandably not scaled as well. In any case, once I configured the export without scaling everything was back in order, so I'm guessing there's no regression there. Would be fun if we somehow had more control over the Batch Builder feature and were able to customize the JSON to our needs/workflow... but anyway feel free to close this issue
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Export from Designer using Batch Builder set to Spine JSON. In Spine (I'm using 3.8.95): File>Import Data Imported assets don't align exactly as placed in Designer. I am certain previous versions worked perfect, it's only now that I'm seeing issues. (If a work file is needed for testing, I can share one privately) Thanks!
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I'm a senior game artist at Candivore, where we make the mobile game Match Masters (iOS/Android), a multiplayer match-3 game played by millions around the world. I do most of my work using Affinity Designer, which I think is an incredible tool for creating 2D game assets. For the recent October update we introduced a new Booster - Monkey Joojoo: Mandatory app screenshot: And finally this is how everything looks in-game: monkey-joojoo-gameplay.mov
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Magic Wand selection in Pixel Persona
leshido replied to leshido's topic in Feedback for Affinity Designer V1 on Desktop
Thanks, but none of these methods quite do the trick in my experience. Dragging with the flood fill tool just changes the tolerance value, and selecting the brush strokes isn't really what I'm wishing to achieve. -
Hey, I'm missing the Magic Wand selection tool from the pixel persona in AD. A common illustration technique I see many use (myself included) is to draw the lineart with a brush, select the outside of the object using the Magic Wand and then inverse the selection to quickly be able to color the inside of the lineart. Unfortunately, ATM this method isn't particularly possible with the current toolset (the Selection Brush tool, which is included, isn't suited for this). Sure, I can use APh to do this, but my understanding (and personal preference) is that AD is meant to be the illustration tool and APh is more focused on photo manipulation. Please consider!
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User variables in Export persona don't seem to work
leshido replied to Stokestack's topic in V1 Bugs found on macOS
Just FYI, you din’t actually have to go into each export line and change them individualy. Instead I find it easier to define the export settings in one slice and use the copy/paste buttons at the top of that panel to apply these settings to the rest of the slices. -
Trying to open a .psd file with any of the Affinity apps is failing for me for the first time. Other PSD files are opening just fine in Affinity, however this specific file I have just won't open. The apps hang for a bit, trying to load, only to return with an error "File type is not supported". Anyone had this issue before? Is there a setting/feature on the original PSD that prevents it from being open? Thanks! P.S. Unfortunately, I cannot share the troubling file publicly
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Although not mentioned in @MattP's post regarding the new Beta (1.8.2.1), this issue seems to be fixed, albeit in a slightly weird way. Before, when hovering with the mouse over the font list and then typing a name to search – the app would crash. Now, when hovering with the mouse over the font list, the font name field loses focus and any keystroke goes to enter text in the selected Text Frame object. In my opinion, this is not the ideal solution, but for what it's worth – it's better than crashing.
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adding path to another return wrong result
leshido replied to WaveF's topic in [ARCHIVE] Designer beta on macOS threads
This seems to be an issue with the curve orientation. If you flip the direction of the Donut object by using "Reverse Curve" button on the top bar, the Add operation succeeds. May still be a bug though, so consider this a workaround as I'm not sure what the intended behavior should be here. -
While the issue with the blurry icons of the top bar has been fixed in this beta, using an external non-retina monitor connected to a retina Mackbook Pro, I'm seeing blurry checkboxes in the Layers Studio (for the "Is visible" option). I wasn't sure if I was just imagining it, but see comparison with the checkboxes of the Effects Studio - much crisper.
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Hey, Doing some quick testing of the recently released Beta (1.8.2) I can confirm that it does fix the issues of the Release version regarding Boolean Operations and Expand Stroke, which now seem to work very well. Nice! One issue that persists though, has to do with the Divide operation, which in certain circumstances creates too many curves. Attached is a file that demonstrates the problem. Thanks for the update @MattP! divide-issue_1-8-2.afdesign