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Found 1,121 results

  1. Friksel

    [AD] bug-list (split)

    Suggestions moved here It's a little much to split into different items and I also need my time to do my job, so I write them in one post. The list is definitely not all, but a lot of other things I posted on the forums already. It would be great if somebody would pick them up and fix em! Guess I'm hoping for a miracle. PROBLEMS IN SVG EXPORTS Bug: Fillcolor doesn't get exported to svg when opacity is set to 0: When an object has opacity set to 0 the svg exporter doesn't export the fill color, but fill: none. That's wrong. We didn't want to clear the fill, we set the opacity to 0. But we still need to be able to readout the fill-color by Javascript, as meant by the designer. Issue: GUI doesn't give any indication of values with decimals. That's especially a problem when using values like 0.0001. The editor just shows 0% and that's not right, it's above 0% This is not only misleading and giving the wrong information in the GUI (causing mistakes and confusion), everytime we need to check if a value is really 0% we have to click it and enter the value again, because there is no way to view the REAL value in the software, not even on a tooltip or something. We need to be able to enter values with decimals, because of another bug in Designer where the fillcolor doesn't get exported to svg when the opacity is set to 0%, so we have to fill in strange values here like 0.0001% just to have the fillcolor exported. Bug: Don't know when or why, but sometimes the transformpanel of a group is disabled. Bug: When exporting closed objects like a circle or a rectangle to svg the element got stroke-properties that are only relevant for rendering when a path is open Obviously a stroke-linejoin doesn't make any sense on a circle or a rectangle (and other svg shapes which are always closed). This is causing too much data in the output file, making the file loading longer in browsers which is important to us!! We do everything to keep our files as small as possible, and use software like svgo to compress svg, but these kind of things are impossible to filter out with tools like svgo. Bug: After rasterizing an image layer suddenly Affinity adds a clip-path to the svg-export which is completely unncecary, changes hyrarchie, makes the file overly complex and large and matters for performance When placing a raster image inside an Affinity file and don't rasterize the image layer, so export the image-layer as is, Affinity exports the image to svg using the <use> element with <defs> which is great and works as expected. But when we first rasterize the image-layer into being a pixel-layer, suddenly Affinity creates a completely different output structure in the svg file. Now, for no reason, Affinity adds a clip-path to the image which doesn't do anything, because it's set to the bounds of the image, so is completely useless and we don't want that clip-path. It makes the export file a mess, it influences performance, filesize, hierarchy and structure of the export causing all kind of problems and confusion when using the svg export programatically by Javascript and css. Which is totally unnececary; it should have the exact same export as when not rasterizing the layer. EXPORT PERSONA Bug: The 'Continues' watcher in the export persona (which is a great feature btw) doesn't refresh the files when the name of a layer is changed.Changing the name of a layer causes a new ID in the svg output, therefore it should update the outputfiles (at least when using files like svg), because when using the svg files together with Javascript and css those ID-values are needed and needs to be up to date. Now we have to manually save all svg's after changing a layer name. Bug: Sometimes the 'Continues' watchter of the export persona goes crazy and suddenly triggers tens to hundreds of updates directly after each other, eventhough there's no need to. Everytime this happens a webpack workflow here, with watchers watching if svgs are changed to compress them and copy them to a working folder are being triggerd tens to hundreds of times in a second too, which is obviously not what we want, 'cause it slows everything down and refreshes way to much so everytime this happens we have to wait for all those redundant refreshes to finish. It's almost like Affinity collected a bunch of changes and goes through them one by one in delay or something. Bug: Don't know why or when, but the 'Continues' watcher in the export persona sometimes goes out of sync. So it doesn't update the outputs anymore. But maybe this is the same bug as it not refreshing when a layername changes? Bug(?): When moving an artboard whith a slice connected to it, I would expect the slice to move with the artboard, but it's not Bug: A lot of times it's impossible to fit a slice to an artboard. Even if the artboard got integer values for width and height. BOOLEAN OPERATORS Bugs: Sometimes boolean operations don't work anymore since the last update (1.6.123) I don't know why and when this exactly happens, but before this update there weren't this much problems with the boolean tools. Since this update I already had a lot of times where the boolean operators just didn't work how they are supposed to. Things like not wrong results when merging paths, like suddenly paths aren't really merged, but contains holes like as if it's suddenly became a compound path, which doesn't make sense and worked before.
  2. Oh my God!! My Christmas machine is hopelessly stuck!! Will you be able to keep Santas Factory running? Try it yourself! Santa's Factory Interactive (English) Santa's Factory Interactive (Dutch) All graphics of this Interactive Christmas Card are happily created with Affinity Designer! Especially LOVE the export persona which makes my workflow so much more fun and faster!!! 20181016_SantasFactory-ScreenRecording-1920x1080.mp4
  3. The new Affinity designer for iPad looks and feels awesome. I would love to see a similar version of the Designer on Windows 10 which uses the full potential of the Windows 10 touch functionalities. A direct copy of the iPad UI could be awesome.
  4. I love Affinty apps and I have created a version of the Affinty Suite icons using Affinity Designer. If you want, you can download in icon format here.
  5. Hello Everyone, Well i know this have been asked for long time by many but also wanted to add my request into the long long list How come Affinity Designer can't do this kind of simple stuff Inkscape can do using it's interpolate extension and Ai can do with it's tool ? i mean, i'm not asking affinity to be like Ai nor Inkscape but the mesh you will see attached here was created in less than 30sec on a very old laptop running Linux Fedora 29 beta with inkscape installed. Please guys not only this tool but make it happen with more tools straight from your Knight Bag, make me smile like you did with the new thing you have added to the pen tool of APublisher thus making it 10 times better than the Pen tool implemented into ADesigner ... Well this one still need to grow to where APub stand but ... get it done guys and ... make me smile. BTW it's free to use for anyone who feel it may be of interest both Personal & commercial, the SVG you can use to recolor with ADesigner or APhoto. Enjoy ! drawing.svg
  6. Does anyone else get these strange bands when they use a brush imported from Photoshop?
  7. Hello, I have seen many beautiful complicated works done by affinity designer and those were done on ipad or older versions of iMac and windows pc whose configurations are unknown to me. That gives an impression that designer is not very resource hogging. My question is how complicated is too much for my windows pc (G4560, 16Gigs, igpu, 250gig ssd)? I'm not quite asking the system requirement to run designer. I'm asking after what point my computer may start lagging? Like multiple layers or bigger canvas or too many raster brush - what will be the choking point of my pc? In that case, I'm thinking of doing small upgrade. What I can invest in? Thanks in advance.
  8. befehr

    Carborator illustration

    Technical illustration of a carburetor from a small Subaru engine. The pressure profile for stroke widths makes thick/thin transitions easy.
  9. befehr

    Tea cup illustration

    I feel a cup theme coming on. All done in Affinity Designer's Draw Persona, lot's of blur fx and transparencies. Ideally, I would have used a' blend tool' or 'blend along path' to created the equaliy spaced and repeating patterns, but AD doesn't have it. Soooo, I had to eyeball everything, and I now have a headache. :-)
  10. I bought this graphics program yesterday, and within minutes I am left sorely disappointed. A simple a thing as importing and exporting a B&W (or color) image this app cannot do correctly. Why is the white area shown as yellow in the app, and the image when exported as JPEG it displays the white area as blue (or yellow, depending on which software you open the file in)? This tool has great potential but right now is unusable. I don't want anyone telling me to go play around with color profiles and what not. The software should just work. I need a refund. I have already uninstalled it. test.afdesign
  11. Hi zusammen, ich hoffe es ist nicht unverschämt, unhöflich und total daneben ... Ich habe lange mit mir gerungen, ob ich diesen Thread hier mache. Denn es handelt sich um profane Werbung. Und dann auch noch um Werbung für mich und mein Produkt. Nämlich um meinen Einsteigerkurs für Affinity Designer. Liebe und kreative Grüße Heike
  12. mateuszjust

    Illustration - Affinity Designer

    Hey, What do you think about this form of illustration? What should I change or improve? More illustrations on the profile https://www.behance.net/mjustkowsk9b3b
  13. Having an issues copying layers from one affinity designer document to the next. When the layer is copy to the other document it gets pixelated. What is the best way to import/copy layers to other documents without loosing the vector quality? Issue has been resolved when I reopen the document everything was fixed.
  14. I encountered a problem with abr brush texture loading in both Photo and Designer. I've checked about this issue in the forums and only found two similar threads in the Ipad section of bug reporting and both are from November 2017. I just got both Photo and Designer this year, since among many other reasons (such as better vector workflow for Designer), one of them was their ability to import abr brushes. I love collecting brush and I regularly used many affinity brushes, like @paolo.limoncelli's brushes as well as frankentoon's brushes. They are all great brushes and I have fun using them. It's just that sometimes I just want to use various different brushes to experiment with them. What I found out when searching about this issue was that some abr files is made using newer versions of Photoshop, and they might require adjusting in order to be read properly in Photo and Designer. I think it had been 2 updates since the this issue was brought up in the two threads I mentioned and this issue still persists. I tried importing the same brushes in Artstudio Pro on the Ios and it the app seemed to import them properly. Right, now into the details of this bug. Whenever I import abr brushes in Photo or Designer, the texture image of the brush will load incorrectly. What happens is that, instead of a single picture of a seamless texture, the image shown will be smaller tiles of the texture. I'll attach some pictures below. I think some brushes even have only three small tiled image at the top with black or white fill and sometimes other tiled texture below it. It only happens to newer abr files from Photoshop cc as those from Photoshop cs suite works fine. I realise it may take a while to implement fix for newer abr files, but I feel the need to bump this issue to let it be known. I would like to thank you the developers for such wonderful apps and I hope that this issue can be resolved soon. Regards Carina Images: The first picture showed brush that has some proper texture loading this second was the one with the tiled texture image The last picture was three tiled texture image at the top with different textures at the bottom, some brushes it can have a black or white fill at the bottom instead.
  15. I have attached a Dropbox link to a PDF version of the Affinity Designer IPad apps built in Help file. You can open this file in a reader or iBook and view it while using Designer. I hope you find it as useful as I do. Please note that this PDF is not in any way supported by Affinity, nor are they responsible for any errors or omissions, so please do not refer any errors or omissions in the Document to Affinity. Every attempt has been made (by me) to ensure the content is an accurate representation of the built in Help file, however some errors 'may' have slipped through . I will endeavour to keep it up to date (at least for a little while) . When Publisher comes out I may redo the layout (Pages is a little limited in the area of indexing). My Dropbox account is basic and limits daily bandwidth, hopefully that won’t be a problem. Here's the link to the folder. https://www.dropbox.com/sh/wulycsq0un4uo6i/AACz5hvGbGrteZB4E9q_HPI5a?dl=0 UPDATE The folder now contains two files. Thanks to the efforts of Glenn, the original file size has been reduced to a mere 14MB, with little loss of resolution. Enjoy Dave
  16. Does anyone here know how to setup the touch ring on a Wacom Graphics tablet to use for opacity, if it's possible? I use a Wacom Intuos Pro 5 Thanks Martigny
  17. Hello! Help me find Clone Brush Tool (analog Clone Stamp Tool in Photoshop) in Affinity Designer, please ? Or how can I implement this tool in Affinity Designer?
  18. Gear maker

    [AD] The text cursor gets lost

    In AD there is a bug in the art text tool. 1. Using the art text tool create a single layer with 3 lines of text broken by returns. Something like: 2. Place the art text tool cursor somewhere in the middle of the second text line, like before the word “proposed” in the above example by clicking the mouse in this location. 3. Hold the shift key down and using a mouse click at the beginning of the same line to highlight all the words in the line before the word “proposed”. 4. Press delete. The cursor can't be seen but should be at the beginning of the second line. 5. Press a down arrow. The cursor will now show and it is at the beginning of the third line. 6. Hold shift down and click the mouse somewhere in the third line, like before the word “representatives” in the example. This should highlight “publishers consisting of” but it doesn’t it highlights from the position of where the cursor was when last clicked. So “roup, an informal group of publishers consisting of “ ends up being highlighted instead. AD thinks the location of the cursor is at a position other than what it is showing to be.
  19. Hello! I prepared new 25 styles for A-Designer, A-Photo and A-Publisher Regards Designia Styles 2.afstyles
  20. MrDoodlezz

    Stickers with Peel Effect

    Hey guys, just a quick and clean Designer file: a round sticker mock-up for your … mock-upping needs. You can change almost everything and layers are named accordingly to their purpose: rotation, colour, outline. Also let me know if you need a rectangular version, so I’ll add one with the same style. Edit: Rectangular sticker added. Sticker.afdesign Cheers and have fun! MrDoodlezz
  21. Beyond Horizon is a 2D side-scroller game focusing on story and exploration both on land and within the stars. Explore dungeons, towns or fight space pirates with your ship, while uncovering the lore and the secrets behind the Sigma and the original race, all of this is just Beyond the horizon. Join the Discord Community!Follow development on Notion! What is the game about: Beyond Horizon follow Aito after his grandfather suddenly has to leave, 3 years later with no return he tries to save up everything he has in-order to afford a spaceship to go after him. While on a routine mission to find a missing cargo supply he comes across a stone that once touched absorbs into Aito giving him powers along with a map to 8 location. Unknowingly awakening an evil force to his location.Now to save his town the only option is to flee, they attempt to lure the Sigma away with his friends in a stolen spaceship, now the only option is to run. Following the map to each location in the hopes to stop this Sigma killing the system. About the Project:Beyond Horizon is a small project I've been working on for a couple of years now, starting off as a 2d pixel art game before moving into this mixture of vector and semi-realistic textures that I started to play around with while working on an illustrated calendar.I'm currently working on this project solo so production on the game has been slow (along with changing a lot of things required to re-start from the ground up) and I felt like I should start sharing the project. WIP: Below are some screenshots and videos from my work in progress of the game. UI + Combat version 2: World 3: Player House: If you can help support us on Patreon: https://www.patreon.com/beyondhorizongame (if you can't thats fine share the word about the game: Also Join the community: https://discord.gg/WdP4dyg Than you for checking out the game and I hope you have a great day. Game links: Website: http://bit.ly/BeyondHorizonGame Twitter: https://twitter.com/behorizon_game Patreon: https://www.patreon.com/beyondhorizongame Instagram: https://www.instagram.com/beyondhorizongame/ Facebook: https://www.facebook.com/BeyondHorizonGame Discord: https://discord.gg/WdP4dyg Unity forum: http://bit.ly/2LAOmbP Affinity forum: http://bit.ly/2Jd5Gpa GameJolt: https://gamejolt.com/games/BeyondHorizon/364507 indieDB: https://www.indiedb.com/games/beyond-horizon
  22. Hi Affinity team, I am having a problem to export an affinity designer's file to PSD, below is the screenshot. Please assist, thank you! Regards, Susan
  23. I have an open curve with a sharp end point and a smooth end point. I want overlap them without closing, but it closes the curve automatically. Thus, changing the handles of the node (because it has to covert it to either sharp or smooth after closing). Is there a way to disable auto closing of the curve on node overlap?
  24. Everytime I go to the layers pain and try and select my object the app crashes and closes on me...here is the crash report from apple. Process: Affinity Designer [3404] Path: /Applications/Affinity Designer.app/Contents/MacOS/Affinity Designer Identifier: com.seriflabs.affinitydesigner Version: 1.6.1 (1.6.7) App Item ID: 824171161 App External ID: 826083165 Code Type: X86-64 (Native) Parent Process: ??? [1] Responsible: Affinity Designer [3404] User ID: 501 Date/Time: 2018-09-25 09:59:55.905 -0400 OS Version: Mac OS X 10.13.6 (17G65) Report Version: 12 Bridge OS Version: 3.0 (14Y664) Anonymous UUID: 88E9C169-BA10-9B80-9EBB-1D2B3EE6A406 Sleep/Wake UUID: E8B9C4F3-5EBA-47C3-B21E-FB291E24F1B5 Time Awake Since Boot: 35000 seconds Time Since Wake: 2600 seconds System Integrity Protection: disabled Crashed Thread: 0 Dispatch queue: com.apple.main-thread Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000028 Exception Note: EXC_CORPSE_NOTIFY Termination Signal: Segmentation fault: 11 Termination Reason: Namespace SIGNAL, Code 0xb Terminating Process: exc handler [0] VM Regions Near 0x28: --> __TEXT 000000010384d000-00000001038d9000 [ 560K] r-x/rwx SM=COW /Applications/Affinity Designer.app/Contents/MacOS/Affinity Designer Thread 0 Crashed:: Dispatch queue: com.apple.main-thread 0 liblibpersona.dylib 0x0000000110b24409 DocumentInspector::EnsureItemIsVisible(Kernel::JailCounted<Node const>, bool&) + 41 1 com.seriflabs.libcocoaui 0x00000001054c3122 -[LayerViewController onSelectionChangedNotify] + 898 2 com.apple.CoreFoundation 0x00007fff3baadedc __CFNOTIFICATIONCENTER_IS_CALLING_OUT_TO_AN_OBSERVER__ + 12 3 com.apple.CoreFoundation 0x00007fff3baaddaa _CFXRegistrationPost + 458 4 com.apple.CoreFoundation 0x00007fff3baadae1 ___CFXNotificationPost_block_invoke + 225 5 com.apple.CoreFoundation 0x00007fff3ba6b880 -[_CFXNotificationRegistrar find:object:observer:enumerator:] + 1664 6 com.apple.CoreFoundation 0x00007fff3ba6a9b7 _CFXNotificationPost + 599 7 com.seriflabs.libcocoaui 0x0000000105bed6ed -[NotificationsController handleNewSelectionNotification:] + 1869 8 com.seriflabs.libcocoaui 0x0000000105be41cc -[NotificationsController receiveNotification:] + 1900 9 libdispatch.dylib 0x00007fff638a95fa _dispatch_call_block_and_release + 12 10 libdispatch.dylib 0x00007fff638a1db8 _dispatch_client_callout + 8 11 libdispatch.dylib 0x00007fff638ad395 _dispatch_main_queue_callback_4CF + 1148 12 com.apple.CoreFoundation 0x00007fff3bad6c19 __CFRUNLOOP_IS_SERVICING_THE_MAIN_DISPATCH_QUEUE__ + 9 13 com.apple.CoreFoundation 0x00007fff3ba98dfa __CFRunLoopRun + 2586 14 com.apple.CoreFoundation 0x00007fff3ba98153 CFRunLoopRunSpecific + 483 15 com.apple.HIToolbox 0x00007fff3ad82d96 RunCurrentEventLoopInMode + 286 16 com.apple.HIToolbox 0x00007fff3ad82b06 ReceiveNextEventCommon + 613 17 com.apple.HIToolbox 0x00007fff3ad82884 _BlockUntilNextEventMatchingListInModeWithFilter + 64 18 com.apple.AppKit 0x00007fff39033a73 _DPSNextEvent + 2085 19 com.apple.AppKit 0x00007fff397c9e34 -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 3044 20 com.apple.AppKit 0x00007fff39028885 -[NSApplication run] + 764 21 com.apple.AppKit 0x00007fff38ff7a72 NSApplicationMain + 804 22 com.seriflabs.affinitydesigner 0x000000010384e6c4 0x10384d000 + 5828 Thread 1: 0 libsystem_kernel.dylib 0x00007fff63a2ba16 __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff63bf4589 _pthread_cond_wait + 732 2 libc++.1.dylib 0x00007fff6182fcb0 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 18 3 com.apple.JavaScriptCore 0x00007fff3f70e8a6 void std::__1::condition_variable_any::wait<std::__1::unique_lock<bmalloc::Mutex> >(std::__1::unique_lock<bmalloc::Mutex>&) + 86 4 com.apple.JavaScriptCore 0x00007fff3f70e55b bmalloc::Scavenger::threadRunLoop() + 251 5 com.apple.JavaScriptCore 0x00007fff3f70e359 bmalloc::Scavenger::threadEntryPoint(bmalloc::Scavenger*) + 9 6 com.apple.JavaScriptCore 0x00007fff3f70e698 void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (*)(bmalloc::Scavenger*), bmalloc::Scavenger*> >(void*) + 40 7 libsystem_pthread.dylib 0x00007fff63bf3661 _pthread_body + 340 8 libsystem_pthread.dylib 0x00007fff63bf350d _pthread_start + 377 9 libsystem_pthread.dylib 0x00007fff63bf2bf9 thread_start + 13 Thread 2:: com.apple.NSURLConnectionLoader 0 libsystem_kernel.dylib 0x00007fff63a2220a mach_msg_trap + 10 1 libsystem_kernel.dylib 0x00007fff63a21724 mach_msg + 60 2 com.apple.CoreFoundation 0x00007fff3ba99785 __CFRunLoopServiceMachPort + 341 3 com.apple.CoreFoundation 0x00007fff3ba98ad7 __CFRunLoopRun + 1783 4 com.apple.CoreFoundation 0x00007fff3ba98153 CFRunLoopRunSpecific + 483 5 com.apple.CFNetwork 0x00007fff3abe2e84 -[__CoreSchedulingSetRunnable runForever] + 722 6 com.apple.Foundation 0x00007fff3dba31f8 __NSThread__start__ + 1197 7 libsystem_pthread.dylib 0x00007fff63bf3661 _pthread_body + 340 8 libsystem_pthread.dylib 0x00007fff63bf350d _pthread_start + 377 9 libsystem_pthread.dylib 0x00007fff63bf2bf9 thread_start + 13 Thread 3:: com.apple.NSEventThread 0 libsystem_kernel.dylib 0x00007fff63a2220a mach_msg_trap + 10 1 libsystem_kernel.dylib 0x00007fff63a21724 mach_msg + 60 2 com.apple.CoreFoundation 0x00007fff3ba99785 __CFRunLoopServiceMachPort + 341 3 com.apple.CoreFoundation 0x00007fff3ba98ad7 __CFRunLoopRun + 1783 4 com.apple.CoreFoundation 0x00007fff3ba98153 CFRunLoopRunSpecific + 483 5 com.apple.AppKit 0x00007fff39170fc4 _NSEventThread + 184 6 libsystem_pthread.dylib 0x00007fff63bf3661 _pthread_body + 340 7 libsystem_pthread.dylib 0x00007fff63bf350d _pthread_start + 377 8 libsystem_pthread.dylib 0x00007fff63bf2bf9 thread_start + 13 Thread 4:: Dispatch queue: com.apple.root.default-qos 0 liblibrenderer.dylib 0x000000010ad93ee5 void Raster::DynamicNull::ExecuteDestAll<Raster::DynamicsAreSameFormatHint, Raster::DynamicNull, Raster::DynamicBitmap, Raster::AreAlphaTilesZeroOrUnallocated, Raster::IdentityMask, Raster::IdentitySampler, Raster::IdentityTransform, Raster::Safe, Raster::NormalBlend>(Raster::DynamicNull*, Raster::DynamicBitmap const*, Raster::AreAlphaTilesZeroOrUnallocated::Params*, Raster::IdentityMask::Params const*, Raster::IdentityTransform::Params const*, Raster::IdentitySampler::Params const*, Raster::Safe::Params const*, Raster::NormalBlend::Params const*) + 37 1 liblibrenderer.dylib 0x000000010d0321cf bool Renderer::FillBitmap::PushSpanPopulator<Raster::Red8, Raster::Green8, Raster::Blue8, Raster::Alpha8, Raster::X5, Renderer::PixProcessor_RGBA>(Renderer::RenderTargetRasterizer&, Renderer::RenderTarget*, Kernel::RectT<int>, Raster::AffineTransform::Params const&) const + 3007 2 liblibrenderer.dylib 0x000000010cff9477 Renderer::TypedBitmapRenderTarget<Raster::Red8, Raster::Green8, Raster::Blue8, Raster::Alpha8, Raster::X5, Renderer::PixProcessor_RGBA, Renderer::PixProcessor_RGBA_Alpha, Renderer::RenderTargetBlenderRGBA>::AddFillPopulator(Renderer::FillDescriptorConst const&, Kernel::RectT<int>) + 423 3 liblibrenderer.dylib 0x000000010d0104c9 Renderer::TypedBitmapRenderTarget<Raster::Red8, Raster::Green8, Raster::Blue8, Raster::Alpha8, Raster::X5, Renderer::PixProcessor_RGBA, Renderer::PixProcessor_RGBA_Alpha, Renderer::RenderTargetBlenderRGBA>::DrawPolyPolygon(Kernel::Counted<Geometry::PolyPolygonType<double> const>, float, Renderer::FillBlendMode::BlendMode, Renderer::BlendOptions const&, Renderer::FillDescriptorConst const&, Renderer::FillDescriptorConst const&, Geometry::WindingOrderMode, bool, bool) + 873 4 liblibrenderer.dylib 0x000000010d00de72 Renderer::TypedBitmapRenderTarget<Raster::Red8, Raster::Green8, Raster::Blue8, Raster::Alpha8, Raster::X5, Renderer::PixProcessor_RGBA, Renderer::PixProcessor_RGBA_Alpha, Renderer::RenderTargetBlenderRGBA>::DrawPolyCurve(Kernel::Counted<Geometry::PolyCurveDbl const>, float, Renderer::FillBlendMode::BlendMode, Renderer::BlendOptions const&, Renderer::FillDescriptorConst const&, Renderer::FillDescriptorConst const&, Renderer::FillDescriptorConst const&, Renderer::LineStyleDescriptorConst const&, Geometry::WindingOrderMode, bool, bool) + 2418 5 liblibpersona.dylib 0x000000011c3f6c24 VectorNode::DrawContents(Kernel::Counted<Renderer::RenderTarget>&, Node::NodeRenderOptions const&) const + 3700 6 liblibpersona.dylib 0x000000011c40250b Node::Draw(Kernel::Counted<Renderer::RenderTarget>&, Node::NodeRenderOptions const&) const + 363 7 liblibpersona.dylib 0x000000011c405f8e Node::DrawChildren(NodeChildListType, Kernel::Counted<Renderer::RenderTarget>&, Node::NodeRenderOptions const&, std::__1::vector<Raster::AffineTransform::Params, std::__1::allocator<Raster::AffineTransform::Params> >*) const + 1166 8 liblibpersona.dylib 0x000000011c28ad39 SpreadNode::DrawContents(Kernel::Counted<Renderer::RenderTarget>&, Node::NodeRenderOptions const&) const + 57 9 liblibpersona.dylib 0x000000011c40250b Node::Draw(Kernel::Counted<Renderer::RenderTarget>&, Node::NodeRenderOptions const&) const + 363 10 liblibpersona.dylib 0x000000011c4061ff Node::Render(Kernel::Counted<Renderer::RenderTarget>, bool, bool, bool, Node::NodeRenderOptions const&) const + 399 11 liblibpersona.dylib 0x000000010ff239aa SingleImposition::Render(Kernel::Counted<Renderer::RenderTarget>, Kernel::JailCounted<Node>, bool, bool, bool, bool) + 90 12 liblibpersona.dylib 0x0000000116b733b4 ViewTile::StaticRender(void*) + 4772 13 libdispatch.dylib 0x00007fff638a1db8 _dispatch_client_callout + 8 14 libdispatch.dylib 0x00007fff638aecc5 _dispatch_queue_override_invoke + 880 15 libdispatch.dylib 0x00007fff638a39a9 _dispatch_root_queue_drain + 515 16 libdispatch.dylib 0x00007fff638a3755 _dispatch_worker_thread3 + 101 17 libsystem_pthread.dylib 0x00007fff63bf3169 _pthread_wqthread + 1387 18 libsystem_pthread.dylib 0x00007fff63bf2be9 start_wqthread + 13 Thread 5:: Dispatch queue: com.apple.root.default-qos 0 liblibrenderer.dylib 0x000000010ad93ee5 void Raster::DynamicNull::ExecuteDestAll<Raster::DynamicsAreSameFormatHint, Raster::DynamicNull, Raster::DynamicBitmap, Raster::AreAlphaTilesZeroOrUnallocated, Raster::IdentityMask, Raster::IdentitySampler, Raster::IdentityTransform, Raster::Safe, Raster::NormalBlend>(Raster::DynamicNull*, Raster::DynamicBitmap const*, Raster::AreAlphaTilesZeroOrUnallocated::Params*, Raster::IdentityMask::Params const*, Raster::IdentityTransform::Params const*, Raster::IdentitySampler::Params const*, Raster::Safe::Params const*, Raster::NormalBlend::Params const*) + 37 1 liblibrenderer.dylib 0x000000010d0321cf bool Renderer::FillBitmap::PushSpanPopulator<Raster::Red8, Raster::Green8, Raster::Blue8, Raster::Alpha8, Raster::X5, Renderer::PixProcessor_RGBA>(Renderer::RenderTargetRasterizer&, Renderer::RenderTarget*, Kernel::RectT<int>, Raster::AffineTransform::Params const&) const + 3007 2 liblibrenderer.dylib 0x000000010cff9477 Renderer::TypedBitmapRenderTarget<Raster::Red8, Raster::Green8, Raster::Blue8, Raster::Alpha8, Raster::X5, Renderer::PixProcessor_RGBA, Renderer::PixProcessor_RGBA_Alpha, Renderer::RenderTargetBlenderRGBA>::AddFillPopulator(Renderer::FillDescriptorConst const&, Kernel::RectT<int>) + 423 3 liblibrenderer.dylib 0x000000010d0104c9 Renderer::TypedBitmapRenderTarget<Raster::Red8, Raster::Green8, Raster::Blue8, Raster::Alpha8, Raster::X5, Renderer::PixProcessor_RGBA, Renderer::PixProcessor_RGBA_Alpha, Renderer::RenderTargetBlenderRGBA>::DrawPolyPolygon(Kernel::Counted<Geometry::PolyPolygonType<double> const>, float, Renderer::FillBlendMode::BlendMode, Renderer::BlendOptions const&, Renderer::FillDescriptorConst const&, Renderer::FillDescriptorConst const&, Geometry::WindingOrderMode, bool, bool) + 873 4 liblibrenderer.dylib 0x000000010d00de72 Renderer::TypedBitmapRenderTarget<Raster::Red8, Raster::Green8, Raster::Blue8, Raster::Alpha8, Raster::X5, Renderer::PixProcessor_RGBA, Renderer::PixProcessor_RGBA_Alpha, Renderer::RenderTargetBlenderRGBA>::DrawPolyCurve(Kernel::Counted<Geometry::PolyCurveDbl const>, float, Renderer::FillBlendMode::BlendMode, Renderer::BlendOptions const&, Renderer::FillDescriptorConst const&, Renderer::FillDescriptorConst const&, Renderer::FillDescriptorConst const&, Renderer::LineStyleDescriptorConst const&, Geometry::WindingOrderMode, bool, bool) + 2418 5 liblibpersona.dylib 0x000000011c3f6c24 VectorNode::DrawContents(Kernel::Counted<Renderer::RenderTarget>&, Node::NodeRenderOptions const&) const + 3700 6 liblibpersona.dylib 0x000000011c40250b Node::Draw(Kernel::Counted<Renderer::RenderTarget>&, Node::NodeRenderOptions const&) const + 363 7 liblibpersona.dylib 0x000000011c405f8e Node::DrawChildren(NodeChildListType, Kernel::Counted<Renderer::RenderTarget>&, Node::NodeRenderOptions const&, std::__1::vector<Raster::AffineTransform::Params, std::__1::allocator<Raster::AffineTransform::Params> >*) const + 1166 8 liblibpersona.dylib 0x000000011c28ad39 SpreadNode::DrawContents(Kernel::Counted<Renderer::RenderTarget>&, Node::NodeRenderOptions const&) const + 57 9 liblibpersona.dylib 0x000000011c40250b Node::Draw(Kernel::Counted<Renderer::RenderTarget>&, Node::NodeRenderOptions const&) const + 363 10 liblibpersona.dylib 0x000000011c4061ff Node::Render(Kernel::Counted<Renderer::RenderTarget>, bool, bool, bool, Node::NodeRenderOptions const&) const + 399 11 liblibpersona.dylib 0x000000010ff239aa SingleImposition::Render(Kernel::Counted<Renderer::RenderTarget>, Kernel::JailCounted<Node>, bool, bool, bool, bool) + 90 12 liblibpersona.dylib 0x0000000116b733b4 ViewTile::StaticRender(void*) + 4772 13 libdispatch.dylib 0x00007fff638a1db8 _dispatch_client_callout + 8 14 libdispatch.dylib 0x00007fff638aecc5 _dispatch_queue_override_invoke + 880 15 libdispatch.dylib 0x00007fff638a39a9 _dispatch_root_queue_drain + 515 16 libdispatch.dylib 0x00007fff638a3755 _dispatch_worker_thread3 + 101 17 libsystem_pthread.dylib 0x00007fff63bf3169 _pthread_wqthread + 1387 18 libsystem_pthread.dylib 0x00007fff63bf2be9 start_wqthread + 13 Thread 6: 0 libsystem_kernel.dylib 0x00007fff63a2c28a __workq_kernreturn + 10 1 libsystem_pthread.dylib 0x00007fff63bf3009 _pthread_wqthread + 1035 2 libsystem_pthread.dylib 0x00007fff63bf2be9 start_wqthread + 13 Thread 7:: Dispatch queue: com.apple.root.default-qos 0 liblibrenderer.dylib 0x000000010ad93ee5 void Raster::DynamicNull::ExecuteDestAll<Raster::DynamicsAreSameFormatHint, Raster::DynamicNull, Raster::DynamicBitmap, Raster::AreAlphaTilesZeroOrUnallocated, Raster::IdentityMask, Raster::IdentitySampler, Raster::IdentityTransform, Raster::Safe, Raster::NormalBlend>(Raster::DynamicNull*, Raster::DynamicBitmap const*, Raster::AreAlphaTilesZeroOrUnallocated::Params*, Raster::IdentityMask::Params const*, Raster::IdentityTransform::Params const*, Raster::IdentitySampler::Params const*, Raster::Safe::Params const*, Raster::NormalBlend::Params const*) + 37 1 liblibrenderer.dylib 0x000000010d0321cf bool Renderer::FillBitmap::PushSpanPopulator<Raster::Red8, Raster::Green8, Raster::Blue8, Raster::Alpha8, Raster::X5, Renderer::PixProcessor_RGBA>(Renderer::RenderTargetRasterizer&, Renderer::RenderTarget*, Kernel::RectT<int>, Raster::AffineTransform::Params const&) const + 3007 2 liblibrenderer.dylib 0x000000010cff9477 Renderer::TypedBitmapRenderTarget<Raster::Red8, Raster::Green8, Raster::Blue8, Raster::Alpha8, Raster::X5, Renderer::PixProcessor_RGBA, Renderer::PixProcessor_RGBA_Alpha, Renderer::RenderTargetBlenderRGBA>::AddFillPopulator(Renderer::FillDescriptorConst const&, Kernel::RectT<int>) + 423 3 liblibrenderer.dylib 0x000000010d0104c9 Renderer::TypedBitmapRenderTarget<Raster::Red8, Raster::Green8, Raster::Blue8, Raster::Alpha8, Raster::X5, Renderer::PixProcessor_RGBA, Renderer::PixProcessor_RGBA_Alpha, Renderer::RenderTargetBlenderRGBA>::DrawPolyPolygon(Kernel::Counted<Geometry::PolyPolygonType<double> const>, float, Renderer::FillBlendMode::BlendMode, Renderer::BlendOptions const&, Renderer::FillDescriptorConst const&, Renderer::FillDescriptorConst const&, Geometry::WindingOrderMode, bool, bool) + 873 4 liblibrenderer.dylib 0x000000010d00de72 Renderer::TypedBitmapRenderTarget<Raster::Red8, Raster::Green8, Raster::Blue8, Raster::Alpha8, Raster::X5, Renderer::PixProcessor_RGBA, Renderer::PixProcessor_RGBA_Alpha, Renderer::RenderTargetBlenderRGBA>::DrawPolyCurve(Kernel::Counted<Geometry::PolyCurveDbl const>, float, Renderer::FillBlendMode::BlendMode, Renderer::BlendOptions const&, Renderer::FillDescriptorConst const&, Renderer::FillDescriptorConst const&, Renderer::FillDescriptorConst const&, Renderer::LineStyleDescriptorConst const&, Geometry::WindingOrderMode, bool, bool) + 2418 5 liblibpersona.dylib 0x000000011c3f6c24 VectorNode::DrawContents(Kernel::Counted<Renderer::RenderTarget>&, Node::NodeRenderOptions const&) const + 3700 6 liblibpersona.dylib 0x000000011c40250b Node::Draw(Kernel::Counted<Renderer::RenderTarget>&, Node::NodeRenderOptions const&) const + 363 7 liblibpersona.dylib 0x000000011c405f8e Node::DrawChildren(NodeChildListType, Kernel::Counted<Renderer::RenderTarget>&, Node::NodeRenderOptions const&, std::__1::vector<Raster::AffineTransform::Params, std::__1::allocator<Raster::AffineTransform::Params> >*) const + 1166 8 liblibpersona.dylib 0x000000011c28ad39 SpreadNode::DrawContents(Kernel::Counted<Renderer::RenderTarget>&, Node::NodeRenderOptions const&) const + 57 9 liblibpersona.dylib 0x000000011c40250b Node::Draw(Kernel::Counted<Renderer::RenderTarget>&, Node::NodeRenderOptions const&) const + 363 10 liblibpersona.dylib 0x000000011c4061ff Node::Render(Kernel::Counted<Renderer::RenderTarget>, bool, bool, bool, Node::NodeRenderOptions const&) const + 399 11 liblibpersona.dylib 0x000000010ff239aa SingleImposition::Render(Kernel::Counted<Renderer::RenderTarget>, Kernel::JailCounted<Node>, bool, bool, bool, bool) + 90 12 liblibpersona.dylib 0x0000000116b733b4 ViewTile::StaticRender(void*) + 4772 13 libdispatch.dylib 0x00007fff638a1db8 _dispatch_client_callout + 8 14 libdispatch.dylib 0x00007fff638aecc5 _dispatch_queue_override_invoke + 880 15 libdispatch.dylib 0x00007fff638a39a9 _dispatch_root_queue_drain + 515 16 libdispatch.dylib 0x00007fff638a3755 _dispatch_worker_thread3 + 101 17 libsystem_pthread.dylib 0x00007fff63bf3169 _pthread_wqthread + 1387 18 libsystem_pthread.dylib 0x00007fff63bf2be9 start_wqthread + 13 Thread 8:: Dispatch queue: com.apple.root.default-qos 0 liblibrenderer.dylib 0x000000010ad93ee5 void Raster::DynamicNull::ExecuteDestAll<Raster::DynamicsAreSameFormatHint, Raster::DynamicNull, Raster::DynamicBitmap, Raster::AreAlphaTilesZeroOrUnallocated, Raster::IdentityMask, Raster::IdentitySampler, Raster::IdentityTransform, Raster::Safe, Raster::NormalBlend>(Raster::DynamicNull*, Raster::DynamicBitmap const*, Raster::AreAlphaTilesZeroOrUnallocated::Params*, Raster::IdentityMask::Params const*, Raster::IdentityTransform::Params const*, Raster::IdentitySampler::Params const*, Raster::Safe::Params const*, Raster::NormalBlend::Params const*) + 37 1 liblibrenderer.dylib 0x000000010d0321cf bool Renderer::FillBitmap::PushSpanPopulator<Raster::Red8, Raster::Green8, Raster::Blue8, Raster::Alpha8, Raster::X5, Renderer::PixProcessor_RGBA>(Renderer::RenderTargetRasterizer&, Renderer::RenderTarget*, Kernel::RectT<int>, Raster::AffineTransform::Params const&) const + 3007 2 liblibrenderer.dylib 0x000000010cff9477 Renderer::TypedBitmapRenderTarget<Raster::Red8, Raster::Green8, Raster::Blue8, Raster::Alpha8, Raster::X5, Renderer::PixProcessor_RGBA, Renderer::PixProcessor_RGBA_Alpha, Renderer::RenderTargetBlenderRGBA>::AddFillPopulator(Renderer::FillDescriptorConst const&, Kernel::RectT<int>) + 423 3 liblibrenderer.dylib 0x000000010d0104c9 Renderer::TypedBitmapRenderTarget<Raster::Red8, Raster::Green8, Raster::Blue8, Raster::Alpha8, Raster::X5, Renderer::PixProcessor_RGBA, Renderer::PixProcessor_RGBA_Alpha, Renderer::RenderTargetBlenderRGBA>::DrawPolyPolygon(Kernel::Counted<Geometry::PolyPolygonType<double> const>, float, Renderer::FillBlendMode::BlendMode, Renderer::BlendOptions const&, Renderer::FillDescriptorConst const&, Renderer::FillDescriptorConst const&, Geometry::WindingOrderMode, bool, bool) + 873 4 liblibrenderer.dylib 0x000000010d00de72 Renderer::TypedBitmapRenderTarget<Raster::Red8, Raster::Green8, Raster::Blue8, Raster::Alpha8, Raster::X5, Renderer::PixProcessor_RGBA, Renderer::PixProcessor_RGBA_Alpha, Renderer::RenderTargetBlenderRGBA>::DrawPolyCurve(Kernel::Counted<Geometry::PolyCurveDbl const>, float, Renderer::FillBlendMode::BlendMode, Renderer::BlendOptions const&, Renderer::FillDescriptorConst const&, Renderer::FillDescriptorConst const&, Renderer::FillDescriptorConst const&, Renderer::LineStyleDescriptorConst const&, Geometry::WindingOrderMode, bool, bool) + 2418 5 liblibpersona.dylib 0x000000011c3f6c24 VectorNode::DrawContents(Kernel::Counted<Renderer::RenderTarget>&, Node::NodeRenderOptions const&) const + 3700 6 liblibpersona.dylib 0x000000011c40250b Node::Draw(Kernel::Counted<Renderer::RenderTarget>&, Node::NodeRenderOptions const&) const + 363 7 liblibpersona.dylib 0x000000011c405f8e Node::DrawChildren(NodeChildListType, Kernel::Counted<Renderer::RenderTarget>&, Node::NodeRenderOptions const&, std::__1::vector<Raster::AffineTransform::Params, std::__1::allocator<Raster::AffineTransform::Params> >*) const + 1166 8 liblibpersona.dylib 0x000000011c28ad39 SpreadNode::DrawContents(Kernel::Counted<Renderer::RenderTarget>&, Node::NodeRenderOptions const&) const + 57 9 liblibpersona.dylib 0x000000011c40250b Node::Draw(Kernel::Counted<Renderer::RenderTarget>&, Node::NodeRenderOptions const&) const + 363 10 liblibpersona.dylib 0x000000011c4061ff Node::Render(Kernel::Counted<Renderer::RenderTarget>, bool, bool, bool, Node::NodeRenderOptions const&) const + 399 11 liblibpersona.dylib 0x000000010ff239aa SingleImposition::Render(Kernel::Counted<Renderer::RenderTarget>, Kernel::JailCounted<Node>, bool, bool, bool, bool) + 90 12 liblibpersona.dylib 0x0000000116b733b4 ViewTile::StaticRender(void*) + 4772 13 libdispatch.dylib 0x00007fff638a1db8 _dispatch_client_callout + 8 14 libdispatch.dylib 0x00007fff638aecc5 _dispatch_queue_override_invoke + 880 15 libdispatch.dylib 0x00007fff638a39a9 _dispatch_root_queue_drain + 515 16 libdispatch.dylib 0x00007fff638a3755 _dispatch_worker_thread3 + 101 17 libsystem_pthread.dylib 0x00007fff63bf3169 _pthread_wqthread + 1387 18 libsystem_pthread.dylib 0x00007fff63bf2be9 start_wqthread + 13 Thread 9: 0 libsystem_kernel.dylib 0x00007fff63a2c28a __workq_kernreturn + 10 1 libsystem_pthread.dylib 0x00007fff63bf3009 _pthread_wqthread + 1035 2 libsystem_pthread.dylib 0x00007fff63bf2be9 start_wqthread + 13 Thread 10: 0 libsystem_kernel.dylib 0x00007fff63a2c28a __workq_kernreturn + 10 1 libsystem_pthread.dylib 0x00007fff63bf320e _pthread_wqthread + 1552 2 libsystem_pthread.dylib 0x00007fff63bf2be9 start_wqthread + 13 Thread 0 crashed with X86 Thread State (64-bit): rax: 0x00007ffca72bb400 rbx: 0x0000600000019ac0 rcx: 0x00000000000006e8 rdx: 0x00007ffeec3b0550 rdi: 0x0000000000000000 rsi: 0x00007ffeec3b0578 rbp: 0x00007ffeec3b0510 rsp: 0x00007ffeec3b04e0 r8: 0x0000000000000000 r9: 0x0000000000000002 r10: 0x0000000109ccfc90 r11: 0x0000000110b243e0 r12: 0x0000000000000000 r13: 0x00007ffca72bb400 r14: 0x00007ffeec3b0550 r15: 0x0000600000019ac8 rip: 0x0000000110b24409 rfl: 0x0000000000010202 cr2: 0x0000000000000028 Logical CPU: 0 Error Code: 0x00000004 Trap Number: 14 Binary Images: 0x10384d000 - 0x1038d8ff7 +com.seriflabs.affinitydesigner (1.6.1 - 1.6.7) <5C680372-740C-3BB6-B4E3-687FB8481E06> /Applications/Affinity Designer.app/Contents/MacOS/Affinity Designer 0x103921000 - 0x10462aff7 +liblibaffinity.dylib (1) <9DDB8AA0-5163-3C35-943A-BF0166B672DB> /Applications/Affinity Designer.app/Contents/Frameworks/liblibaffinity.dylib 0x104c96000 - 0x104c99ff3 +liblibbmp.dylib (0) <B778D956-B63F-3766-9376-9B21801788D2> /Applications/Affinity Designer.app/Contents/Frameworks/liblibbmp.dylib 0x104ca5000 - 0x106418fff +com.seriflabs.libcocoaui (1.0 - 1) <95E01915-D48B-3850-9502-772F198C3C76> /Applications/Affinity Designer.app/Contents/Frameworks/libcocoaui.framework/Versions/A/libcocoaui 0x106ff2000 - 0x1078d1fff +libpdfimport.dylib (1) <620BEE00-8CE1-345D-B987-DC5D02274F6C> /Applications/Affinity Designer.app/Contents/Frameworks/libpdfimport.dylib 0x107cb4000 - 0x107d34ff7 +com.karelia.iMedia (1.0) <14A9B438-CBFC-3D8A-95EF-9816DDF91DC1> /Applications/Affinity Designer.app/Contents/Frameworks/iMedia.framework/Versions/A/iMedia 0x107d93000 - 0x107ea4ff7 +libxmp.dylib (1) <86BE1E49-4CD4-327C-9E64-7454E113B71D> /Applications/Affinity Designer.app/Contents/Frameworks/libxmp.dylib 0x107f1a000 - 0x10807efff +liblibstory.dylib (1) <AFCF11DD-B857-3BCC-A079-25EEF27CBDBE> /Applications/Affinity Designer.app/Contents/Frameworks/liblibstory.dylib 0x108157000 - 0x1081aafff +libliblittlecms.dylib (1) <D871A8EF-04B3-33A4-B383-3AA7347EFB13> /Applications/Affinity Designer.app/Contents/Frameworks/libliblittlecms.dylib 0x1081c0000 - 0x1082a7fff +liblibgeometry.dylib (1) <90F38520-B5D7-3BE3-8267-6B24275E503C> /Applications/Affinity Designer.app/Contents/Frameworks/liblibgeometry.dylib 0x108306000 - 0x1093a3ff7 +liblibraster.dylib (1) <5BE81068-900B-3EBC-B9F7-87DAB9FC5256> /Applications/Affinity Designer.app/Contents/Frameworks/liblibraster.dylib 0x109b6e000 - 0x109b93ff7 +liblibgl.dylib (1) <E95F60D4-C53F-30FD-AD03-C3E0F3169F61> /Applications/Affinity Designer.app/Contents/Frameworks/liblibgl.dylib 0x109ba8000 - 0x109baaff7 +liblibagg.dylib (1) <03EB54B1-32CA-33D2-823D-51B4AE44CC75> /Applications/Affinity Designer.app/Contents/Frameworks/liblibagg.dylib 0x109bb0000 - 0x109be5ff7 +liblibxml.dylib (1) <B8A2F2BC-56E0-3CD0-B6FA-3B6672723663> /Applications/Affinity Designer.app/Contents/Frameworks/liblibxml.dylib 0x109bf9000 - 0x109c19fff +liblibzlib.dylib (1) <1E98CB65-DAE9-3343-8C4F-B17880839B7A> /Applications/Affinity Designer.app/Contents/Frameworks/liblibzlib.dylib 0x109c21000 - 0x109c24ff7 +liblibtga.dylib (1) <261B10E1-7F8D-3798-AF09-228E7EA5EF4F> /Applications/Affinity Designer.app/Contents/Frameworks/liblibtga.dylib 0x109c2a000 - 0x109c62fff +liblibjpeg2k.dylib (1) <DE151C04-58E8-3660-B9DC-5B4F929DC76B> /Applications/Affinity Designer.app/Contents/Frameworks/liblibjpeg2k.dylib 0x109c6d000 - 0x109c73fff +liblibgif.dylib (1) <8907C536-FBD3-32BD-A6F8-BF0C53AC75F6> /Applications/Affinity Designer.app/Contents/Frameworks/liblibgif.dylib 0x109c7d000 - 0x109cc7acf dyld (551.4) <8A72DE9C-A136-3506-AA02-4BA2B82DCAF3> /usr/lib/dyld 0x109d1b000 - 0x10da90ff7 +liblibrenderer.dylib (1) <FC7C17AE-F457-3A54-89EF-D5A86F5D3F20> /Applications/Affinity Designer.app/Contents/Frameworks/liblibrenderer.dylib 0x10fcc4000 - 0x10fe66ff7 +liblibkernel.dylib (1) <6FAC4093-5844-3B8D-B075-B23084826D89> /Applications/Affinity Designer.app/Contents/Frameworks/liblibkernel.dylib 0x10ff1f000 - 0x124571ff7 +liblibpersona.dylib (1) <C3272316-EE75-3B8C-A225-02CCABD8D744> /Applications/Affinity Designer.app/Contents/Frameworks/liblibpersona.dylib 0x12ccfd000 - 0x12cddbff7 +liblibocio.dylib (1) <56FBE77A-2F06-31BB-91B2-9B0C92D2A680> /Applications/Affinity Designer.app/Contents/Frameworks/liblibocio.dylib 0x12ce48000 - 0x12d13ffff +liblibopenexr.dylib (0) <04A70D8D-FE13-3D74-BE92-4EEB9483C66C> /Applications/Affinity Designer.app/Contents/Frameworks/liblibopenexr.dylib 0x12d1a9000 - 0x12d1e8fff +liblibhdphoto.dylib (1) <258C2C3A-D37B-3056-9D11-A9FDA8B2A3FD> /Applications/Affinity Designer.app/Contents/Frameworks/liblibhdphoto.dylib 0x12d1f6000 - 0x12d233fff +liblibjpeg.dylib (1) <961CC9D3-049E-3EBD-AC11-CF2E55BFECCB> /Applications/Affinity Designer.app/Contents/Frameworks/liblibjpeg.dylib 0x12d23d000 - 0x12d273ff7 +liblibpng.dylib (1) <404F43AD-658E-36D8-96DD-3E9E81595101> /Applications/Affinity Designer.app/Contents/Frameworks/liblibpng.dylib 0x12d280000 - 0x12d31cfff +liblibraw.dylib (1) <17E3DB81-2734-37FF-9623-250BAB82C281> /Applications/Affinity Designer.app/Contents/Frameworks/liblibraw.dylib 0x12d37e000 - 0x12d3e1fff +liblibtiff.dylib (1) 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libpam.2.dylib (22) <7B4D2CE2-1438-387A-9802-5CEEFBF26F86> /usr/lib/libpam.2.dylib 0x7fff630b5000 - 0x7fff630e9fff libpcap.A.dylib (79.20.1) <FA13918B-A247-3181-B256-9B852C7BA316> /usr/lib/libpcap.A.dylib 0x7fff63168000 - 0x7fff63184ffb libresolv.9.dylib (65) <E8F3415B-4472-3202-8901-41FD87981DB2> /usr/lib/libresolv.9.dylib 0x7fff631c0000 - 0x7fff631d2fff libsasl2.2.dylib (211) <04EF3F61-12EC-3319-A649-851999F4C7A4> /usr/lib/libsasl2.2.dylib 0x7fff631d3000 - 0x7fff631d4ff3 libspindump.dylib (252) <D8E27057-E3CC-3D7F-A010-4A87830F6A83> /usr/lib/libspindump.dylib 0x7fff631d5000 - 0x7fff63368ff7 libsqlite3.dylib (274.8.1) <FCAD6A57-829E-3701-B16E-1833D620E0E8> /usr/lib/libsqlite3.dylib 0x7fff633c4000 - 0x7fff63417ffb libssl.35.dylib (22.50.2) <AF523E9B-7183-3A87-8FB4-E26936EC4FDB> /usr/lib/libssl.35.dylib 0x7fff6353c000 - 0x7fff6359cff3 libusrtcp.dylib (1229.70.2) <1E065228-D0E3-3808-9405-894056C6BEC0> /usr/lib/libusrtcp.dylib 0x7fff6359d000 - 0x7fff635a0ffb libutil.dylib (51.20.1) <216D18E5-0BAF-3EAF-A38E-F6AC37CBABD9> /usr/lib/libutil.dylib 0x7fff635a1000 - 0x7fff635aefff libxar.1.dylib (400) <0316128D-3B47-3052-995D-97B4FE5491DC> /usr/lib/libxar.1.dylib 0x7fff635b2000 - 0x7fff63699fff libxml2.2.dylib (31.11) <C2B5C43F-9C0B-31E6-8EC0-939591EDAC49> /usr/lib/libxml2.2.dylib 0x7fff6369a000 - 0x7fff636c2fff libxslt.1.dylib (15.12) <4A5E011D-8B29-3135-A52B-9A9070ABD752> /usr/lib/libxslt.1.dylib 0x7fff636c3000 - 0x7fff636d5ffb libz.1.dylib (70) <48C67CFC-940D-3857-8DAD-857774605352> /usr/lib/libz.1.dylib 0x7fff63771000 - 0x7fff63775ff7 libcache.dylib (80) <092479CB-1008-3A83-BECF-E115F24D13C1> /usr/lib/system/libcache.dylib 0x7fff63776000 - 0x7fff63780ff3 libcommonCrypto.dylib (60118.50.1) <029F5985-9B6E-3DCB-9B96-FD007678C6A7> /usr/lib/system/libcommonCrypto.dylib 0x7fff63781000 - 0x7fff63788fff libcompiler_rt.dylib (62) <968B8E3F-3681-3230-9D78-BB8732024F6E> /usr/lib/system/libcompiler_rt.dylib 0x7fff63789000 - 0x7fff63792ffb libcopyfile.dylib (146.50.5) <3885083D-50D8-3EEC-B481-B2E605180D7F> /usr/lib/system/libcopyfile.dylib 0x7fff63793000 - 0x7fff63818fff libcorecrypto.dylib (562.70.1) <5C26364F-2269-31EC-84AF-0FED2C902E38> /usr/lib/system/libcorecrypto.dylib 0x7fff638a0000 - 0x7fff638d9ff7 libdispatch.dylib (913.60.2) <232C69BD-022E-3AB9-8807-79F9FA7CB5EC> /usr/lib/system/libdispatch.dylib 0x7fff638da000 - 0x7fff638f7ff7 libdyld.dylib (551.4) <81BF3A82-5719-3B54-ABA9-76C82D932CAC> /usr/lib/system/libdyld.dylib 0x7fff638f8000 - 0x7fff638f8ffb libkeymgr.dylib (28) <E34E283E-90FA-3C59-B48E-1277CDB9CDCE> /usr/lib/system/libkeymgr.dylib 0x7fff638f9000 - 0x7fff63905ff3 libkxld.dylib (4570.71.2) <C3C31E1B-3E74-3828-8429-4D442E26D41C> /usr/lib/system/libkxld.dylib 0x7fff63906000 - 0x7fff63906ff7 liblaunch.dylib (1205.70.9) <B184B521-FF24-3142-AFAF-23D170CF918C> /usr/lib/system/liblaunch.dylib 0x7fff63907000 - 0x7fff6390bffb libmacho.dylib (906) <1902A611-081A-3452-B11E-EBD1B166E831> /usr/lib/system/libmacho.dylib 0x7fff6390c000 - 0x7fff6390eff3 libquarantine.dylib (86) <26C0BA22-8F93-3A07-9A4E-C8D53D2CE42E> /usr/lib/system/libquarantine.dylib 0x7fff6390f000 - 0x7fff63910ff3 libremovefile.dylib (45) <711E18B2-5BBE-3211-A916-56740C27D17A> /usr/lib/system/libremovefile.dylib 0x7fff63911000 - 0x7fff63928fff libsystem_asl.dylib (356.70.1) <39E46A6F-B228-3E78-B83E-1779F9707A39> /usr/lib/system/libsystem_asl.dylib 0x7fff63929000 - 0x7fff63929fff libsystem_blocks.dylib (67) <17303FDF-0D2D-3963-B05E-B4DF63052D47> /usr/lib/system/libsystem_blocks.dylib 0x7fff6392a000 - 0x7fff639b3ff7 libsystem_c.dylib (1244.50.9) <1187BFE8-4576-3247-8177-481554E1F9E7> /usr/lib/system/libsystem_c.dylib 0x7fff639b4000 - 0x7fff639b7ffb libsystem_configuration.dylib (963.50.8) <DF6B5287-203E-30CB-9947-78DF446C72B8> /usr/lib/system/libsystem_configuration.dylib 0x7fff639b8000 - 0x7fff639bbffb libsystem_coreservices.dylib (51) <486000D3-D8CB-3BE7-8EE5-8BF380DE6DF7> /usr/lib/system/libsystem_coreservices.dylib 0x7fff639bc000 - 0x7fff639bdfff libsystem_darwin.dylib (1244.50.9) <09C21A4A-9EE0-388B-A9D9-DFF8F6758791> /usr/lib/system/libsystem_darwin.dylib 0x7fff639be000 - 0x7fff639c4ff7 libsystem_dnssd.dylib (878.70.2) <3290768B-54DE-3AB6-B155-AC0950AC5564> /usr/lib/system/libsystem_dnssd.dylib 0x7fff639c5000 - 0x7fff63a0eff7 libsystem_info.dylib (517.30.1) <AB634A98-B8AA-3804-8436-38261FC8EC4D> /usr/lib/system/libsystem_info.dylib 0x7fff63a0f000 - 0x7fff63a35ff7 libsystem_kernel.dylib (4570.71.2) <F22B8D73-69D8-36D7-BF66-7F9AC70C08C2> /usr/lib/system/libsystem_kernel.dylib 0x7fff63a36000 - 0x7fff63a81fcb libsystem_m.dylib (3147.50.1) <8CFB51C9-B422-3379-8552-064C63943A23> /usr/lib/system/libsystem_m.dylib 0x7fff63a82000 - 0x7fff63aa1fff libsystem_malloc.dylib (140.50.6) <7FD43735-9DDD-300E-8C4A-F909A74BDF49> /usr/lib/system/libsystem_malloc.dylib 0x7fff63aa2000 - 0x7fff63bd2ff7 libsystem_network.dylib (1229.70.2) <5E86B2DE-9E15-3354-8714-4094ED5F698D> /usr/lib/system/libsystem_network.dylib 0x7fff63bd3000 - 0x7fff63bddffb libsystem_networkextension.dylib (767.70.1) <D23EAFC1-E8BD-34D5-969C-6E45A1C3B4E4> /usr/lib/system/libsystem_networkextension.dylib 0x7fff63bde000 - 0x7fff63be7ff3 libsystem_notify.dylib (172) <08012EC0-2CD2-34BE-BF93-E7F56491299A> /usr/lib/system/libsystem_notify.dylib 0x7fff63be8000 - 0x7fff63befff7 libsystem_platform.dylib (161.50.1) <6355EE2D-5456-3CA8-A227-B96E8F1E2AF8> /usr/lib/system/libsystem_platform.dylib 0x7fff63bf0000 - 0x7fff63bfbfff libsystem_pthread.dylib (301.50.1) <0E51CCBA-91F2-34E1-BF2A-FEEFD3D321E4> /usr/lib/system/libsystem_pthread.dylib 0x7fff63bfc000 - 0x7fff63bfffff libsystem_sandbox.dylib (765.70.1) <553DFCC6-9D31-3B9C-AB7C-30F6F265786D> /usr/lib/system/libsystem_sandbox.dylib 0x7fff63c00000 - 0x7fff63c01ff3 libsystem_secinit.dylib (30) <DE8D14E8-A276-3FF8-AE13-77F7040F33C1> /usr/lib/system/libsystem_secinit.dylib 0x7fff63c02000 - 0x7fff63c09ff7 libsystem_symptoms.dylib (820.60.2) <585BDFA2-D54D-39D0-8046-44E824DABD43> /usr/lib/system/libsystem_symptoms.dylib 0x7fff63c0a000 - 0x7fff63c1dfff libsystem_trace.dylib (829.70.1) <3A6CB706-8CA6-3616-8AFC-14AAD7FAF187> /usr/lib/system/libsystem_trace.dylib 0x7fff63c1f000 - 0x7fff63c24ff7 libunwind.dylib (35.3) <BEF3FB49-5604-3B5F-82B5-332B80023AC3> /usr/lib/system/libunwind.dylib 0x7fff63c25000 - 0x7fff63c52ff7 libxpc.dylib (1205.70.9) <0BC7AD67-671D-31D4-8B88-C317B8379598> /usr/lib/system/libxpc.dylib External Modification Summary: Calls made by other processes targeting this process: task_for_pid: 0 thread_create: 0 thread_set_state: 0 Calls made by this process: task_for_pid: 0 thread_create: 0 thread_set_state: 0 Calls made by all processes on this machine: task_for_pid: 24390 thread_create: 0 thread_set_state: 0 VM Region Summary: ReadOnly portion of Libraries: Total=1.1G resident=0K(0%) swapped_out_or_unallocated=1.1G(100%) Writable regions: Total=1.6G written=0K(0%) resident=0K(0%) swapped_out=0K(0%) unallocated=1.6G(100%) VIRTUAL REGION REGION TYPE SIZE COUNT (non-coalesced) =========== ======= ======= Accelerate framework 768K 5 Activity Tracing 256K 2 CG backing stores 57.0M 8 CG image 2516K 80 CG raster data 9308K 5 CoreAnimation 46.0M 96 CoreGraphics 8K 2 CoreImage 40K 6 CoreUI image data 3616K 25 CoreUI image file 224K 6 Foundation 24K 3 Image IO 33.2M 184 JS JIT generated code 256.0M 5 JS JIT generated code (reserved) 768.0M 2 reserved VM address space (unallocated) Kernel Alloc Once 8K 2 MALLOC 370.7M 140 MALLOC guard page 80K 20 Memory Tag 242 12K 2 Memory Tag 250 484K 5 Memory Tag 251 16K 2 OpenGL GLSL 256K 4 SQLite page cache 64K 2 STACK GUARD 56.0M 12 Stack 13.1M 12 VM_ALLOCATE 124K 18 WebKit Malloc 54.2M 13 __DATA 46.0M 367 __FONT_DATA 4K 2 __GLSLBUILTINS 2588K 2 __LINKEDIT 393.1M 37 __TEXT 735.0M 359 __UNICODE 560K 2 libnetwork 1664K 4 mapped file 786.5M 684 shared memory 3084K 20 =========== ======= ======= TOTAL 3.6G 2103 TOTAL, minus reserved VM space 2.8G 2103 Model: MacBookPro13,2, BootROM MBP132.0247.B00, 2 processors, Intel Core i5, 2.9 GHz, 8 GB, SMC 2.37f20 Graphics: Intel Iris Graphics 550, Intel Iris Graphics 550, Built-In Memory Module: BANK 0/DIMM0, 4 GB, LPDDR3, 2133 MHz, 0x80CE, 0x4B3445364533303445422D45474347202020 Memory Module: BANK 1/DIMM0, 4 GB, LPDDR3, 2133 MHz, 0x80CE, 0x4B3445364533303445422D45474347202020 AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x157), Broadcom BCM43xx 1.0 (7.77.37.31.1a9) Bluetooth: Version 6.0.7f10, 3 services, 27 devices, 1 incoming serial ports Network Service: Wi-Fi, AirPort, en0 USB Device: USB 3.0 Bus USB Device: iBridge Thunderbolt Bus: MacBook Pro, Apple Inc., 33.1 Thunderbolt Bus: MacBook Pro, Apple Inc., 33.1
  25. Hello, when I try to make a selection with the selection marquee tool, objects get selected that are not inside the marquee tool. They get selected even when the marquee tool is only close to the object. Attached is a screenshot with an object selected, although the marquee tool does not touch it.
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