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nitro912gr

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About nitro912gr

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  • Birthday 11/07/1984

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    http://www.polyhedron.gr

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    Greece

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  1. nitro912gr

    Object like guides?

    no actually it is my bad, I confused what I meant to say because I pull the guides out of the rulers.
  2. nitro912gr

    Object like guides?

    what you describe is closer to how the rulers work in autodesk sketch, what I want is how the rulers are selectable and can interact with the objects in the artboard, like it happens with Illustrator (and in some level inDesign too). In those programs you drag a ruler and you can select it like an object, you can group rulers with other rulers or objects, align rulers to objects or the artboard or just select some specific ones or all together and press delete. For example:
  3. Hello I'm trying to use artboard rulers guides like objects, I mean like selecting them, grouping them, aligning them etc, something that I have found very useful on other software I'm using. For example I want to divide the artboard with rulers guides so I could just place 5 rulers and select them and then align them to artboard with distribution tool. It is not a deal breaker but I could love to see this functionality in designer. Thanks
  4. nitro912gr

    Affinity Publisher - Sneak Preview

    I check back from time to time, only to find pages over pages with "where is publisher" posts. Really guys, don't you have anything better to do than bitching about it all the time? I mean if we clear up this thread we will barely get 3-4 pages of posts... I wait for publisher too, I desperately need it even now that I'm afraid it will not do some tricks with varied numbering I do in iD, but I just wait. Just like I waited for photo and designer to come in windows. And once it arrived, it delivered. All this waste of energy here, it is almost a shame. As a side note, I'm a gamer as well and I have seen where this impatience leads to. People were crying for getting a game to play faster and developers where pushing out unfinished games that needed huge patches in the first day of release to work... the games ofc where crippled. So just say no. Just wait for publisher "when its done", because this is the only way to get something good.
  5. nitro912gr

    Affinity Publisher - Sneak Preview

    This. As a student I couldn't afford anything software wise, even the student price pack was just too much for me, so I had to find "other ways" to have the software I was learning in college. It could be a no brainer buy if I could get the software for 50€ and I could prefer it. Even now as a professional that I can afford the more expensive software, I am in a country that taxes are breaking me every day, so I will prefer the 50€ software that does the job more than just fine. Plus I can afford to buy more licenses and have it on every system I have, in the second PC at office, in my pc at home, in my laptop. Something that could be financially impossible to do with more expensive software.
  6. nitro912gr

    Affinity Publisher - Sneak Preview

    I asked this too a while back, they said they can sell at this price and make a good profit back. I guess it is that since the cost is too low more people buy the software, I mean people like hobbyists out there who just want to have a good photo editing program or want to draw.
  7. nitro912gr

    Affinity Publisher - Sneak Preview

    what do you mean? AD is getting updates and improvements, what is that you are still consider necessary and is not available? Personally I feel complete with the add of searchable font menu. Sure I still want a couple of things added but with the current state of AD anything more will be a matter of polishing not necessity. Also as mentioned above is about the holy trinity now, better to have APub out first and then refocus on improving everything, I was still able to use AD even without every tool I wanted till they add them, but I'm not able to use APub even in a premature form if they don't release it first. It is the same everywhere I guess, if I have to make a list I could say 8 out of 10 colleges or universities that say they are teaching graphic design, they actually just teach specific programs. It used to be worst, at least now they have added some classes for art history, free hand drawing, color theory etc, but they are still mostly machines for mass production of people who know the programs.
  8. nitro912gr

    Affinity Publisher - Sneak Preview

    Well maybe everything is WIP at the moment with nothing finalized as to what will make it to the release version, so they don't want to say something that eventually will have to keep back because it was not ready. As for teaching affinity in schools, this seems hard to happen. Schools are so slow to adapt, by the time they will find out about affinity we will all be dead from old age. The thing is the right "school" doesn't teach you programs, the right school teach you design so you can apply it as you see fit with the tools you choose. They will teach you a program or two, but just so you can find a job once you are out there in the wild. From there on is up to you to learn the right tools for what you want to do and not just blindly follow some stupid mantras like "designers use macs and adobe only". Designers use charcoal and paper if they see they are more suited for what they want to design. After all most of what I learned in college was for adobe CS3, most of the things from there does no longer apply and the books I have are only good for fire-starters in my bbq now. Not to mention the obsolete programs like adobe flash and director. Tools evolve, change, die, are remade from scratch. We simple can't be attached to them. I started playing with adobe programs that my uncle had in his mac when I was 15 years old back in 1996 , then I started playing with corel apps in my own pc that I was able to find in pirated cds, then I was testing every other possible program from macromedia, metacreations and all the other companies back then, in college I returned to adobe, I started using open source a few years back, now I turn to affinity, who knows tomorrow what I will find more suited to use? Teaching specific programs is of no use to anyone, better learn design and go to a seminar or two to learn about the programs you want. Or learn them yourself, the internet is a huge resource if you use it wisely. I wonder what I could learn back then I was younger and had all this free time that I was spending trying to get as much info as possible from limited resources like printed publications, if I had access to the info I have today (or at least I wish I had the time now )
  9. nitro912gr

    Affinity Publisher - Sneak Preview

    yeah that's the TLDR; version thanks
  10. nitro912gr

    Affinity Publisher - Sneak Preview

    Don't worry you are fine it is just I had tons of free time during the winter and some conversations with other pros that lead me to the conclusion. I will explain in PM.
  11. nitro912gr

    Affinity Publisher - Sneak Preview

    it is not a matter of preference, I like it too but first it is unbelievable that I have to wait all this time to render a final pdf. Time that could be a lot shorter if adobe finally realize that we have computers with more cores (it only use 1 of the 6 cores) and time is an issue if you are working. So if I can get the same speed I get with design and photo compared to illustrator and photoshop, that's great! Also the other reason I don't like indesign is the monthly tariff, what if for a couple of months I can't pay that? Life is hard, I had to spent 500 in car repairs last week, I couldn't afford paying subscription for the tool I need to make money. The thing is I'm not sure how we ended up here in the conversation, I just pointed out that we need to cut off the adobe trend by using good tools like the affinity programs. It have a lot to do but forgive me I can't go that off topic, would you like to tell you in a PM?
  12. nitro912gr

    Affinity Publisher - Sneak Preview

    I don't expect it to change, but it could be easier for us to say "I work with X, I deliver the files in .x" if for example the market was split and not 99% adobe owned (even if it is pirated software). Just answering on about what I think is a standard.
  13. nitro912gr

    Affinity Publisher - Sneak Preview

    actually I am forced to work with indesign if everybody else is working with indesign (or photoshop, or illustrator, or you name it). If I have other professionals sending in open files in this format and there is no way to open a file that was saved as a pdf in the same way I could open the original indesign file, then I am forced to work with indesign or have a problem. This is why I'm a fierce opposer of pirated adobe software, while there are a lot of cheaper and good applications out there. If tomorrow we could somehow remove every pirated adobe software out there, this could make our work much easier, because now everybody have a pirated photoshop and do more or less some work in it, so this make it accessible to everyone and as a result "everyone use photoshop" and I have to use it too to be able to open the files. Standard is what most people use, unofficially of course, but unless there is balance in the market that's it.
  14. nitro912gr

    Affinity Publisher - Sneak Preview

    If 99% of the listed jobs ask you to know indesign to work there then yes, it is industry standard. Adobe suite is industry standard at the moment and this is disastrous in so many levels. PDF is a file standard.
  15. nitro912gr

    Affinity Publisher - Sneak Preview

    AD is fine for few pages, I have managed a 12 page catalog so far and I will push it all the way to 24 pages just to see where are the limits. I can sacrifice some control over the text for more design freedom, with indesign and illustrator I had to be back and forth between the 2 to change design elements even for a 4 pages brochure. Now I simple make the whole thing in AD, even if it start to slow down because of the many pictures, I find it easier and faster to just make it page by page in ad (to avoid the slowdown). Sure it is not and I hope it will never be a DTP program (I don't want it to end up like the adobe behemoths that try to do everything and end up with a complex, huge and slow program) but as far as a few pages work go (or multi pages with low demands on text control) I think it handle. I will agree for linked assets, they are a pain if you forget to embed them but they will make the whole work so much easier. Actually this is the only pain I have with doing DTP work in AD, in the first draft I place a picture that need background removal and I remove the background later, I have to insert the picture again and add again the right attributes. With a linked file I should at worst had to update the link.
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