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Andy05 reacted to a post in a topic: Drawing tablet choice
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Andy05 reacted to a post in a topic: Liquid Glass Filter in Affinity Photo
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Andy05 reacted to a post in a topic: Some plain + vintage Badge Assets
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influxx reacted to a post in a topic: Photoshop Plugins in Photo
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NotMyFault reacted to a post in a topic: Help Applying a Curved Label to a Bottle in Affinity
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Andy05 started following 9 minute export with 100% cpu usage -- designer 2.5.7 , Help Applying a Curved Label to a Bottle in Affinity , Photoshop Plugins in Photo and 7 others
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Photoshop Plugins in Photo
Andy05 replied to influxx's topic in Desktop Questions (macOS and Windows)
List of working apps in my system (Windows11/AP 2). I'm running the latest versions available, unless stated differently: FilterForge (10 was working, so did 12. I updated to the most recent version 14 which is also working) G'MIC NikCollection (the old free one, provided by Google. Might be a bit tricky to find a reliable source for them, so be careful!) various PlugIns from Richard Rosenman Skylum Numinar Neo Topaz DeNoise AI (version: 3.7.2 - haven't updated since) Topaz Sharpen AI (version: 4.1.0 - haven't updated since) I used to have a couple more of them running on my old rig, but didn't install them on my new as I found out, I haven't used them in ages. -
Andy05 reacted to a post in a topic: Discussion on Affinity development (split from 2.6.3 announcement)
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Andy05 reacted to a post in a topic: Free brushes for Affinity Photo
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Andy05 reacted to a post in a topic: Free brushes for Affinity Photo
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Andy05 reacted to a post in a topic: Discussion on Affinity development (split from 2.6.3 announcement)
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Andy05 reacted to a post in a topic: Discussion on Affinity development (split from 2.6.3 announcement)
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Andy05 reacted to a post in a topic: Discussion on Affinity development (split from 2.6.3 announcement)
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Andy05 reacted to a post in a topic: Discussion on Affinity development (split from 2.6.3 announcement)
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Komatös reacted to a post in a topic: Classic engraving effect (copperplate engraving) for Affinity Photo V. 1.x & 2.x
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Sorry for my late reaction to your question and thanks for purchasing the macro, @krakead. But I'm glad you got it running! (Und von einem Hamburger Jung' zum anderen:) Danke, @Komatös fürs Einspringen!
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Photo 2.5.7 and 2.6.0 corrupt UI and images on copy paste
Andy05 replied to wickermoon's topic in V2 Bugs found on Windows
Just FYI, nVidia rolled out a hotfix for Windows 10/11 which is not covered by their app's auto update features. One has to install it manually: GeForce Hotfix Driver Version 572.65 The version 572.60 caused quite a few more issues on many Windows systems beyond just affecting Affinity apps. For example, users have reported black screens at boot, black screens in several games after a while, failure to reactivate the monitor from energy-saving mode, or even from a simple timed display off state. (Tagging @NathanC here, so you're aware about it - in case some similar issues arise in other threads or support tickets). -
mopperle reacted to a post in a topic: Is IDML export from Publisher going to be supported?
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I tried to search for this topic for previous versions, but to no avail (maybe not using the correct terms). Since V2.6 is out of beta status, if there is a V2.7 beta (yes, I know, it might be months and months ahead!), will the beta apps usually be upgradeable to that new major version? I'm currently undecided whether to keep the current beta on my system or not. If we'd have to install V2.7 beta anew anyway rather than upgrading a current beta, I might uninstall it until then. Unfortunately, my old brain can't remember anymore whether the old betas have been upgradeable to the next version (it's been quite a while since I installed V2.6 beta on a fresh system without the need to upgrade an old beta version).
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Sorry for not being sorry about reviving this thread – I know, it's vintage... Yet, this is still one of the top results when searching Google for a solution to the problem. So, I thought I'd bump it in case someone else is still facing this issue with FF V14 and gets redirected from Google to here. I'm running Affinity Photo (and the AP beta) on Windows, but the EXE versions - I don't know if it works for the MSI installation as well! @adam1762 's solution (1) is still working! Replacing <IndependentUI value="false"/> with <IndependentUI value="true"/> in the config file does the trick for me for the latest version of Filter Forge 14. (1)
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Any 3D editor might be able to interchange .obj files, but not whole (natively saved) sceneries with features only available in certain 3D apps. But that's what you're trying to do. Comparing the lack of exchanging .obj files is like saying you couldn't exchange any objects from your layouts via PDF, PNG, whatever between Adobe and Affinity. But all back-and-forth discussion is pointless, if ... that's a priority, you've done wrong, sorry. If Interoperability is something your professional workflow requires, you simply don't rely on third party apps. Period. That's the wrong situation for being a cheapskate. Pay for Adobe, 1-2 jobs per month should already pay multiple times for the suite's subscription.
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mopperle reacted to a post in a topic: Is IDML export from Publisher going to be supported?
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Alfred reacted to a post in a topic: Is IDML export from Publisher going to be supported?
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What a weird expectation, needing to work in an Adobe-focussed environment, but expecting non-Adobe apps helping you with that endeavour. Don't get me wrong, as much as I'd love to see a better Adobe-related exchange of data, I never would expect a third party tool would have to help me, if I need to co-work with people using Adobe's apps. That's like joining a French cuisine restaurant as a chef and insisting on only using Indian ingredients. Sure, Indian food is great, but it's not what the kitchen is set up for, and you'll end up complicating everyone's workflow.
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ljfm reacted to a post in a topic: Well well well... Guys Where is the BUCKET in AFFINITY DESIGNER?
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You need to make sure that the actual lines/nodes are touching or overlapping each other. What I mean by this: If your line has a 10 px stroke width, it's not sufficient if such strokes overlap or touch each other. You can check in the wireframe view if there are still gaps in your design which prevent areas from getting filled. Check this example: It seems like the blue lines are creating a fillable space in their centre. But at the top, the two lines are not touching each other, leaving a gap between them which prevents the fill.
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No shortcuts to Macros?? Seriously?
Andy05 replied to Scott Prock's topic in Desktop Questions (macOS and Windows)
Hm. You don't add a shortcut to every macro in the library. But if you have a repeating workflow in your daily job that requires the use of 1-2 macros countless times per day, having quick access via shortcut would be much more convenient and faster than keeping the library window open all the time. It also won't occupy space on your desktop