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About SrPx

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    Advanced Member
  • Birthday 04/05/1973

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    Illustration, comic, painting, graphic design, 3D.

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  1. Argh, scrum.... No thanks. Maybe in some hidden place in the North Pole someone uses it in a correct way... In my own very long experience, was mostly to pay a "clever guy" for some very inefficient classes/training for the company, to pay him outstanding chunks of money, even forced to buy his book, and later on, just do the freaking same meeting of always, just standing up and shorter, WAY less effective than what the ppl in "the machines room" we already did since... always, and much more effectively. The prob is way more simple. At the moment the bosses start playing against the team instead of working with the people, the ship starts a slow (or fast) sinking. Not even workers recycling (I mean rotation, people given the sack), new contracts (this is the Dodo way to solve a big problem). Scrum, and a ton of books and methodologies wont do what even a traditional family business that I knew did always so much better than any other company on which I did put my foot on : They just care about the people, and left the ego issues at home. They were humble and hard working. They weren't bosses to feel powerful (that is, with a non fixed mental issue) or to work less and earn more. No need for more than what those just did in their everyday... Other than that, employees need -and bosses, as are another piece of the machine- to ALWAYS have kind of a red light ON to detect if what they are making, could be made faster, and better (a combination of the two is the key). Yet tho at some point one needs to stick to a plan and work done. I've also known those constantly changing things and breaking others' work just to justify the overpaid salary for doing close to nothing.... I've seen all sort of magic herbs sellers, but all is reduced to the above mentioned. Amazingly simple, as a lot of things of beauty in this world. A bit more on topic, I dunno others, but after having used quite some software through the years, my own conclusion is that one chooses not only an specific application (well in many cases, that's all I'd analyze ! No need for more), in many situations, one chooses a style, a way of doing things, an specific team, with its circumstances. One knows is opting for a certain way of doing from the company, its limitations, resources, release rate, usual bugs, UI philosophy, etc. So, shouldn't be as surprised about some logical, expected stuff. Besides what's said above, PS and rest of the suite (AI, etc) do have too a ton of issues (some certainly annoying, in the apps, but also in the reaction to users, etc. In relation to users, my humble opinion, Serif is among THE VERY BEST, not just of the today's overall market, but computed in general, in decades. Starting with very affordable prices for a lot -and I mean it- of value, following with a heroic support here in the forums. You go try that with some of the big fishes, hehe. So, I'm saying, one chooses an option with its advantages and its issues/circumstances. Affinity Photo, (once I end some huge current projects, linked (specially in native files) to another very cheap and good package from another company) I've chosen it to be my future main image software, and integrator tool in raster, and Designer is already my main vectors solution, no doubt there. (in raster I have more tools, specially for painting). But I knew what I was signing for : smaller than Adobe company, so, less resources, probably more time between releases. Logical as heck. Besides that, a fresher approach to the app and features, very nice UI, and freaking heck... no subscription (I would need only this reason coupled with the great pricing, with these two alone it already beats the big guy with a Taekwondo flying kick)
  2. Indeed, I've been told that in their internal market they have brands of very premium quality. They typically export tho lower cost products/brands. Surely this way is a good business compensating the large costs of shipping, which tend to be huge. I have VERY positive experiences in 3D printing small plastic figures for games. Better said, models which I made very recently, sent as 3D prints (in a kind of plastic) to serve as a sort of visual guide, and with that and my 3D files they generated very top quality mold injection produced miniatures. Even more, it was a first for me to create a basic set of assembling parts to be 3D printed, and this Chinese company made it with such accuracy that all copies later on did assemble perfectly. Given the material tolerances in plastics, and how can vary stuff from one copy to another, this is quite hard to get, and they got it perfect. Have some other less optimal experiences with color accuracy in cardboard/paper color printed illustrations, but this happened with a number of POD printers all around the world, too. (now I have my club of favorites, hehe) . Not gonna say names, I don't want to favor anyone, neither damage others. But their (the Chinese companies I've interacted with) capability of reach everywhere, ability to produce large volumes, etc, make them a formidable actor in production. (my 2c)
  3. First: China is improving in all of its products... just look how the Cintiq alternatives are starting to be real threats for the brand ...Second (and mostly) : It's the point of view.
  4. Serif should be worried... it seems it has attracted a bunch of old timers with its Affinity, lol... I don't feel old, I feel experienced... ! C'mon it has its advantages, too ! Plus, I look much younger than I am in the mirror... (surely is just the way I look at it...! )
  5. [ Wow, one of the most interesting off-topics I can remember of in these forums... (keep it coming, plz...! ) ] iomega drives for PC...that's all I remember....but I believe that was much later. The ones you mention, only the rich guy in the village had it...(family not really healthy, lol, just that his father was really up to purchasing every latest bit of tech for him and his freaking lucky son...he invited me always just to brag (mostly his 128k Spectrum, while I had the 48k, rubber keys), but I didn't give a [censored] if he'd let me use those jewels every afternoon) . The rest of us were re-using diskettes till they were fully wrecked. I had literally tons...The magazines used to come with those filled with tons of utilities. Which brings me to a very interesting point which is sth were I believe we've changed for worse... Shareware developers were a much common thing, then. Bedroom coders that could do an entire game or app alone with no help, commercialize and do very nice money a month, without being inside a company. This fact still was somehow just like that many years later. It saw its old days with the re-birth of the concept with shareware games, indie games not so long ago, maybe 10 to 15 years ago (ie, popcap games, etc). Those times , and specially those much older times, of the floppy discs and later the CDs (not DVDs) , I was often even directly contacted by one or another of those to make the graphics of their entire game or, do I wish it was yet like that. By then I did not have the full expertise in game graphics as to embrace one of those projects (could have but I didn't know I could), nor professional experience and a mountain of other things. Today is all about closed companies with much more barriers (still, other windows have opened, equally interesting, but that's be a huge off topic inside another huge off topic, like those Russian dolls, lol...) . A floppy disk, and later a CD (in magazines, no internet, of course...), would come with tons of utilities. There was a bit of a collectionist (er, hoarder) in me, I had to store all those, that I was almost sure I'd never need, but hey... ^^This ! I still remember doing that (feeling terribly guilty), lol...And...there was an utility.... argh....can't remember the allowed formating up to 2M (2 millions) of bytes in a floppy disk...I never knew how it did it, for me was just pure magic... but the utility had to be sort of loaded into memory first. The only on-topic (vaguely) thing I'll say is that a friend of mine used to use this utility at my old PC for being able to put in a floppy disk all files needed to do sort of a "virtual ram disk" (I think it loaded the kernel there), and to be able to do an installation (loaded later with a bunch of floppy disks, asked for sequentially) of the first linux distros we could access at the time (my first touch with Linux). I remember this friend recommending me to use Red Hat "as was easier", instead of an Slackware which would have been quite harder for the inexperienced linux user. I believe I keep a 2x from those times... A hardware freak told me once those readers were much more reliable than the newer ones, they could read from more diverse burners, and were of more solid construction. My hoarding of utilities skyrocketed by then, indeed, just a bit later started to get those free old versions (in magazines) apps from Serif (Draw, PP, etc) Well, I knew that this was mostly one of the Mac advantages. At some point -I believe was later in time- they were known to be built with scsi by default (I only heard rumors, never had a mac at home). And the times when a Mac was tremendously more effective in handling large chunks of data for image editing for print, or for video editing, besides a lot of factors, due to the average speed stability of the scsi drives and controllers compared with the peaks and valleys of our IDE drives (not so good for video operations). Thing is, I lasted crazy years (is a constant in me, it seems) with a too old machine, a 286, adding ram, tricking the base ram and systems loaders etc (but a ton of apps would require a 386, 386DX, 486, etc) , and then did a huge jump (money allowed it) to an editing machine, for video and other high end stuff, not sure if was '91 or '94. I purchased a crazily expensive Ultra Wide Scsi II controller and even more expensive scsi II disc (deluxe, thing, it had a 5 years warranty, lol). And yeah, that thing was super sweet to work with. And an old pentium, lol... Even bought one of those tape recorders for backup! To be sincere I was a bit fooled by a supposed "friend" who sold it to me, used more money than needed for what I planned to do, but I was only young one with no professional experience. It costed what today would have been 3k euros... lol, I could have gone with a regular IDE and no backup. Even with the SCSI disk and controller and a powerful processor, quite some ram for the times, I could compare editing a huge print file (same file later continued editing with a mac), and definitely a mac showed to be ridiculously faster and smoother in editing it... but to be fair, I never knew the real specs (and by the time, I'd be a bit lost if knowing, as knew a bit less than now about hardware). But it was quite a proof that *by then*, macs were no contest the machines for that, as my machine was quite at top of what you could get in PC world... Right now it all depends IMO in what you put into each machine, and how you configure it (and later, how you use it ! ).
  6. Lol! Didn't know this one.... And even he did not show him a 5,25" ...
  7. I saw the other day a TV show where they put kids to guess how to make work one of those tape playback machines. No clue...The girl got angry as no one had told her the tape had to be inside, lol... And that machine made my childhood(teen age, mostly) so different, as used it for loading Spectrum games, connected to a regular CRT TV (first one in B/W, lol). Indeed the only "computer" that had seen before the Spectrum were the arcade machines in pubs. We were not even in the euro, yet. The kids now have born with technology, are being handled tablets at the age of 3 (kind of not sure personally about if this is a great thing...). Till 15 that I had no personal computers (but went to friends' houses who had, hehe. Indeed could make a sort of coded game with friends). Then came the monochrome XT computers (glorious green and purple), then the AT, I still have my old 286. Can't get ride of it somehow...That thing already allowed to create graphics pretty well (what we today could only qualify as pixel art, of course. I did not know that around 20 years later I'd be doing again that sort of art for a phone company...I dreamed about it, tho.) It was my teen years...My childhood's toys were a bit less technology related : Kids today don't know what they are missing....
  8. In real scenarios collaborating with people, companies, clients, there are often technical issues. The compatibility with files in Office comes very fast to my mind. And of course, this would happen -it happens- also between competing apps for the same Operating System, but we are talking here about the "pack" of things you need to replace in homes and companies, to grab part of the Windows (which,btw, have been seeing new numbers, the other day...its spread in the world is absolutely massive, like it or not... ) or Mac market. You need to "sell" it to the average user, and I say so as I had my times when I was trying to have everybody at least giving it a chance. People don't loose time in giving opportunities to software, that I'm convinced about... Most of the issues are not Linux to blame, certainly. Drivers... if your latest cam or mouse does not come from the vendor with a Linux driver, there you have one going back to Windows... Of course, we all know there are workarounds, and that today this does not happen that much....But the thing is that a lot of manufacturers just are fine to produce the mac and windows driver (or just Windows. In some very rare case mac-only) , they often forget about Linux. Of course, then there comes the always hard working community and provides one somehow.... Or when an excel page with whatever the latest bell and whistles feature/inserted object included in MS Office 2024, it happens to obviously not load in Libre Office (I DO use Libre Office in my Windows, as I prefer it and is free ), they cringe with an exclamation and, again, another case of Linux uninstall. Or simply they are used to windows files and folders system, even the smallest details can get an average joe user me, I've been tech support, and they get stuck in matters one could never imagine. Again, this is neither Linux's fault, they came late to the party, so the others have the cake, and the cake is the UI standards. If they'd have gone for replicating a little bit those manners and usage, we'd have different numbers just with this thing alone. All I am saying is that this is what happens in reality, we should have that as a starting point... Then again, I consider most professionals a bit of geeks, so for them that is rarely the real issue.... but you'd be surprised how allergic to system stuff are some of my most talented company colleagues. yeah, they might be beasts with 3DS Max, PS, even get the handle to every bit of Zbrush and Substance Painter, which are over complicated and dense apps... But maybe due to that: They focus all their available time in the actual graphic applications, and the OS must not get in the way... Is not my philosophy, as unless you go the spending way -best machine possible, best everything- a bit of optimizing can give you even a +30% in performance in your work. Let's say it differently, using kind of an hypothesis : Imagine... Linux were, in UI, file handling, hardware real compatibility (drivers available), etc, very similar to what people have learnt. That they'd feel, for example, like if they were handling their Mac. Not only that, that they were offered, for free or low cost, graphic and office applications 99% compatible with Mac/Windows counterparts. Do you really believe the situation would be the same? Offering an at least "similar" experience, and (real) compatibility with their work files ,etc, a ton of them would not have jumped into the wagon ? I'm pretty sure they would have. And Windows people, much more, as is less tied to a type of machine, and PC machines tend to be able to be mounted and purchased kind of cheaper (speaking always about the masses, not that ppl knowing their stuff can do whatever too, in Mac's world).
  9. Fun anecdote (not blatantly off topic) .... Today I go to put some cash into my bank's 'absolutely great' ATM machine... and once again is broken...this time it even crashed while the previous person was in its login screen!... Last time it was in reboot mode... But today I felt curious and stayed to check what the heck was it doing (this specific machine does not work every 1 of 3 times that I go there, and other time, one day ate my money without recording it the end of the month...) , then I jumped due to seeing a good old familiar buddy... chkdsk !... that old system (from MSDOS) utility to check the disk (to find bad sectors, etc). Lol! What was that , a DOS system in an ATM instead of Linux or UNIX OS ?...that'd explain things... Of course, it found bad sectors (probably that disk is going the way of the Dodo, physically , and it's a hardware prob) passed the LONG procedure, but I stayed, armed with patience.... to suddenly see appear the Windows logo. It finds again errors in the disk, and launch chkdsk again.... Doesn't reach any login screen, but for some details I guess is a Win 7 or 8.x... chksdk again finds bad sectors, all in a loop, then I left. Point is... Yep, I have worked (and is not that in Linux you wont get a disk out of service, that happens very often as server machines are constantly making the disks work , 24/7 and so do ATMs...but it has certain more stability, and I was able to appreciate that while working with linux distros at the job or at home) with Linux machines, and they are rock solid. This is a value I'll never negate from them. But the thing is that as an artist and graphic professional, you can't fully compete in today's fierce market with graphic software not reaching certain standards. And also, about the usual mantra about Windows being non stable... Yes they are way LESS stable, and things like this funny true story of my ATM today do happen more often. BUT... when you get to be really experienced with any Operating System, you know how to keep it clean and rock solid stable. My Windows is like that, and my familiy's ones too once they let me set up stuff in certain way. But certainly, I don't think putting a Windows in a service of that kind.... is not a job for Windows, lol... I'd feel better if they'd use some form of linux or a very secured UNIX of any flavor... Luckily, am changing of bank soon.... even more,now that I discovered that... . The thing, IMO, is that Linux has gone solidly for very serious markets (professional servers, scientific applications, etc, etc), but left as mentioned by others above, the final user (home, and certain professionals) a bit less attended. Lately Ubuntu, Mint and others are nice attempts to change that. I don't think is a static situation, tho. I believe we are in a progression, and at some point the 3 systems could reach a status that will make the choice more of a matter of taste, and not so much for limited functionalities in one or another. Or that'd be the ideal thing to happen... (this is my wish). Er, a fun story, to add some color to this long thread
  10. Well...Indeed I have received Linux files and projects to send to print, (or to prepare/fix them properly) designs of varied nature (quite a bunch of logos, posters, brochures, booth panels)... Specially for events. But mine is a bit of a rare case, as besides having worked for very long at a place very related with linux world, the people with which I hanged out on weekends for quite some time too, were all Linux passionate users. A large majority of those files were just inkscape ones, (some in Gimp native...etc) all in rgb, and very basic stuff, though. But there's people doing totally advanced stuff in printing in Linux. Just the volume I expect it to be small compared with the masses of designers working since always in OSX and Windows. That's the point, because people knowing their way in graphic design, general image editing, game art, etc, there, and the ones that excel are really good. Once again, the numbers are the problem. Actually, more than the numbers, the issue is what we have been talking about. If at any point in time, there would have been released a "better than Photoshop" (or equal), and as free or very cheap software, I can imagine a lot of users would have moved to Linux just for that reason. At least those deeply into graphics creation. Gimp could have been that, but people bounced back due to the UI. (just too different to PS UI, among other things, plus some functionality print related just not being there. Yet so I think is a good tool, tho not my cup of tea.)
  11. Humm...I've been a Linux user (at home and work place) since dunno if back in the beginnings of it all. When we installed the distros with floppy disks and there weren't graphical desktops like now. And till very recently, using Linux of several flavors every day at work, having multi boot with two (legal ones, could be installed in the same same machine, it's a long story) windowses and 2 linux distros, that I often changed/reinstalled for the joy of it (the distros). I don't have to think that you or the others defending Linux as a system for a graphics creation professional have some amazingly better angle at Linux than I have. And I wont. Mostly as I am also a graphics professional for quite some years handling the 3 platforms, and indeed, I use every day open source tools for graphics, 2D and 3D, since very long (ie, Blender since 2002, seriously. Before...just playing with it). I'm referring here to the "misconception" part of your comment. I have said repeatedly that not only I like Linux: due to its generous philosophy, I really hope it improves the situation for us. But the key thing is it has to come from the Linux community and open source groups. NOT from closed source companies, whose income schema (as Red Hat and Ubuntu, etc, etc, etc, are quite big companies, winning quite some money, they have many resources) is very different and can't go making public the code, nor base its income mainly in documentation or custom services (selling skill and knowledge as service instead of just the actual software) , neither change the full way their work. They have not started with that structure. So, you ONLY blame the other OSes' and its users here. No self-criticism? Nothing to blame Linux, or its community. Of course... Luckily, I've known (and know) some of the best folks there, and one thing that attracts me is a sort of calmed, polite, wise humbleness. I wish all were like that (not saying those posting here aren't...)... IMO, there are issues, and have been, in Linux (assuming or detecting those is the key to evolve...). To which you can assign part of the reasons why is yet in a 2.6% at homes. It is... ease of use, often simply confusing term. Ease of use is.. put things where people expect to have it, (yes, sometimes you need also to go with the main stream and use a bit the well known standards, or at least, not doing sth 300% different to what is expected) , make workflows quick, and reduce the number of clicks, etc. This stopped an entire department in the administration of the region I live in (where my sister works, I know this from direct source) after the IT people tried very hard to substitute Windowses with Linux distros. Main motivation in the 'powers that be' was money saving. But for the IT people was that they just loved the system. Simply it was too different and too hard for the average accountant or generic administrative grunt. Then a linux coder friend of mine had all sort of issues trying the same in the city government. The marketing, graphic people, and any other not being already a linux lover programmer, in a linux based company, resisted strongly to use other thing than a Mac or Windows. Suuure that there's NOTHING to improve there? All the blame is in the others? And I tell you this, I'm personally super comfortable with any modern distro, as a user. And these cases I tell here, replicate every freaking day. I could have my two sisters with a Linux installed (and to be honest, just practical approach of mine to have less security worries, and so that the could save money). At some point, even Mint and Ubuntu required some super basic stuff that without some basic Linux knowledge, they could not do and advance (and the older sister made a very serious effort of learning the OS ). Bang, distro gone, formatted the partition as they wanted Windows back. One lasted like weeks, the other could stand it some months, but mainly because she was really using her ipad, and did not want to feel "defeated" by an OS. She really wanted to use it ! After trying very hard with the laptop, she's now with Windows 10. And man, let's not fall in the easy adjective... they are quite clever ones... probably not motivated to spend in an OS per se more than the utility they had planned for it, but that's the main definition of an average home user... For me, none of that (system handling) was ever an issue. Maybe back in the early 90s. My issue all these freakin' long years, and still lasts, is that graphic software is NOT yet "there". It can serve very well to do a ton of projects. If were for just hobby, I'd just use those and only those, as I prefer a slow tool which creators' philosophy connects with mine... But only IF I wasn't doing deep serious stuff. Time and money critical. (what I call an advanced hobbyist neither have use for those, unless uses very advanced workarounds -I know a bunch, btw- , and has enough passion for open source. I've seen top pro wonders done with these tools... but KEY thing... the time they used to produce them compared to the time used with similar tools in the commercial area in Mac and Windows worlds.) And mentioned above... Not fair to ask the closed source companies to cover the a$$ to the other community. I mean, okay if one was to say there's no coders among Linux folks (is even hilarious the amount of talent there; is huge. )... But is freaking full of the most brilliant minds in the planet (not the "most" as who could make an stat of that, lol....but I mean, top, top level) . If there had been MORE interest, the focus, resources, EVERYTHING put in things like Blender, Wings3D or Krita, these would have been ENORMOUS monster projects much more competitive. Today Linux counts with more than enough resources, and man, if not tons of money, powerful brains of very talented programmers... they have no shortage of this, by any means. And every freaking programming language. What is lacking then? Easy, MOTIVATION for developing (and supporting financially and with other resources, PR, etc) for this field. Simply, they seem to really love to make the Nth version of a super geeky text editor, parser, compiler, server, IDE or whatever, but hey, graphic tools... hey, we have gimp, no need for more. Geez. In Windows or mac you kick a stone and jump like 100 graphic apps for a single type of application.... And I am speaking about FULL graphical tools, comparable to what is used and needed in today's market. Not just command line utilities -which are btw the best in all platforms, gotta say. I use them- for batch processing in console and etc. The proof of this, that this is DOABLE has the best case in Blender. Look at it. TONS of learning material. People putting all their soul in it. Promotion. Conferences, movies, programmers really willing to do the Google Summer of code project for it, no shortage of developers, both for internal blender and plugins. Organizing for good funding. PR at the level of the very best commercial companies in the other "world", a site that is REALLY good in presenting all what is and does Blender, and has nothing to envy from the sites from the major applications in closed source... A huge community to back it up and sustain it (coding, promoting, donating, etc). And mostly, a tool, that tho with a too different UI (but every day getting easier) and handling, allows many of us to do 100% of top quality output for clients. Why Krita does not receive more funding or resources from Linux community ?? Being obviously a painting system (not really an image editor) that rivals with the best in Windows and Mac? Why ??? And there it is... one developer, alone, and fighting with all obstacles. If I were in charge of anything among Linux more influencing people, persons like him would have had already a lot more support. Not sth I'm really complaining for (and certainly not him, I guess, lol). Things are how they are, and consider that tons of the work for open source is done by ppl with a job, that do this coding, documentation or whatever when they have free time. And is a gift to anyone else. Not a matter of complaining. But it obviously shows to me that if there are tons of resources and attention to programming, networks and system related projects, there could even be just a fraction of it for graphic tools development... Apart from Blender, there's not a really strong support for the main fighters there: Inkscape, Scribus, Gimp, Krita, Wings3D (best modeler I've ever used for low and mid count, and I've used a ton as a game artist at companies), Synfig, etc. And I've detected this since... so many, many years. Is improving, lately, but the result is not enough for the competing in graphics (and the enemy is far from asleep, I tell you). I'm hoping it'll change (the focus). Even if never gonna be a 50/50 (interest and motivation for creating graphics apps/ the other tools) , but at least greater than has been. Other HUGE issue that absolutely can't blame again the commercial companies and OSes this kind of (a bit of) diva attitude when it's totally needed a set of features to actually have a tool that can compete with their similar counterparts in the other OSes. It can't be that if people suggest to put more attention -or any, at all, depending on the app- on things like color profiles, cmyk color mode, to work with that instead of just a preview in a export plugin window, things like full compliant with standards PDF exports for sending to print, color profile managing, pantone libraries support(tho I understood the issue with the licenses there... at least give me the other matter, full cmyk support, though!) and a very large etc. These can't be just ignored, or be set in a road map as the very last thing of a vectorial package, with even a question mark besides, as sth "totally crazy" that might not even be added in 2024...But yep, before would have been added svg improvements, because is more of the likes of open source people, is an open format, etc. Or even animation, in a vectorial design package not having the UI structure for it (keyframer, etc, etc, etc) That's how irrelevant are seen the every day essential matters a pro needs in -specially- printing, but in many other fields, happen, too. In Blender occurred this A LOT more in the past. They've kind of woke up, and since SEVERAL YEARS the focus is the best one to compete, in my opinion. But can't be only Blender the one having full power behind... The other projects need much more help in every way, and start to take more seriously the "pro world", its needs, and its existing professionals, imho. So I agree always with the fact that Linux is great. Not with the assumption of it being already as easy in every possible situation as a Windows or Mac for the average Joe (specially those already very used to their system), but for the professionals, THAT is far from being the issue. I have said, I can handle a distro in the hardest circumstances, but give me my full CMYK handling in every tool, and the other features any customer is expecting from my work (like in 3D, smoothing groups or other ways to make hard edges with normals without breaking the mesh, really advanced uv mapping tools, etc). And then we're talking. Even if not provided with the very last technology edge happening now in Mac/Windows graphic software, but give me at least essential professional features with which I can at least "fight", completing myself what it lacks in speed or flexibility with my skills and effort. Is from the actual linux community where the real, definite outstanding real "PS alternatives" (for example) must come. They'll have no issue in making all source code open, and they can grow and live easily with this system. And as mentioned, there's no shortage of brilliant programmers there, in Linux community. So, I blame the lack of interest and motivation for MAKING these applications (even if a ton of users (relatively new to Linux, the majority) are crying for them and leaving out Gimp/Krita/Blender/Inkscape/Scribus possibilities), and is not indeed due to anything Windows or Mac OS have made or provoked. Is totally an internal issue. The time this begins to be fully assumed, along with taking more seriously what professionals of each field really need (their (ehm, our) feedback is gold) to consider linux based graphic software as usable tools in professional tasks, and linux as their base system, when that happens, it'll be on the proper path to have an OS where their artists have not a single need of eventually launching a VM, Wine or the iMac for this or that.
  12. Quite some of the stuff I wrote is not fully accurate. There is still some sort of lag, though. And I am not sure the card/machine one has affects that much (other than for big brushes). But yes, the brush engine still needs work. It seems some matters have improved, and some are in the works to be better... But it is an amazing value for the cost for all what is not brush engine related. You get one of the most powerful image editing out there, compliant with most professional needs today in that department, and this is really hard to find. You can have even free apps for the painting stage, also, as a companion. Also, it has some issues for certain type and style of painting, not for every use/way of painting (a fast, agile inker might opt for using other application, and import later into AP for finishing, color, etc). I recommend it now more thanks to this focus, and as I have been able to see that the brush engine goes getting its updates through time.
  13. Thank you , I'm glad if it could help somehow.
  14. well, meanwhile gets fixed, for getting the job done, you could just avoid the dry clicks, so, always drag the handle after click, so to be able to end your current tasks.
  15. Nope, but also, I've never been too much into publishing (handled more Page Maker and Quark, tho), but about the others you mention, mostly all. (Edit: I removed the following paragraph to these lines : I noticed I had gone quite off topic...)