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About vovkasolovev

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  1. Hello! Please, make me a hint, when we can expect PNG8 with full alpha? I found myself less working with AD because of lack of this final step that I regularly needs for app and web development, and to keep small file size in AE projects. I searched on forum, and see that this is often requested in last 2 years already. AD have magnificent Export persona mode, that is great for automatisation, and really need this feature.
  2. In "Grid and Axis manager" the size of grid spacing measured in pixels. This is right for square grid, but has no sense for any other type of grid. Right now other grid types is defined by diagonal spacing in rotated pixels. The only reasonable way for artists measure non-square grid in pixels is to define some height or width of the grid in real non-rotated pixels, but not actual side of grid. To understand it better, please, take a look on my example, with typical for pixel artists 2:1 isometric grid.
  3. Affinity Designer have a really great grid tool. But there is no tool to work with grid directly. I suggest Grid Vector Brush Tool. It will create vector shapes by grid cells shape and connect shapes together. It will have option to unite new object with same object we paint before, it will have option to subtract underlying objects we paint before with another color. This tool will help you to draw easily isometric art and vector "pixel art". It will be more straightforward to use with grid than Vector Pen tool. It can become more understandable for beginners, and time-saver for pixel-artists.
  4. The accuracy of the Expand Stroke is so low that it does not allow you to use it for precise work, like making SVG icons for Retina resolutions, where all theres mistakes become obvious. Check out two video examples about straight lines and circles. 2018-03-28_11-44-37.mp4 2018-03-28_12-05-01.mp4
  5. Nice suggestion! But no: There is no AA, phantom pixels in the clipping, and does not affect the horizontal line. General problem is that this is a modification for each individual object and it depends on the size of the image. Well, I realized that I was looking for some kind of filter effects over object groups. But in AD there are no filters.
  6. Thank you. I do not see any advantages over PS in this workflow.
  7. Unfortunately, strokes works only with basic shapes, but add a lot of limitations and makes uncomfortable real workflow, like when you make a lot of changes, use object clipping or gradients.
  8. Hi! Please, help me figure out how to add little noise on the objects edges in AD, like would do Spatter effect in PS? I wish it can be done non-destructively with vector objects, without brush strokes outline, because I need lots of objects clipping and sometimes gradient fills.
  9. 1) "Synchronize defaults" don't set Assorted vector brush as a Default brush. New curves always have a Basic round brush stroke. 2) "Synchronize defaults" don't set Pressure curve if path have Assorted vector brush. New default curve will be set only if path have Basic round brush stroke. I suggest "Synchronize defaults" must remember all of the parameters of the selected curve for future use.
  10. Hi! The problem is that vector object fill is always define clipping mask and affected by it. Even there is no fill color. At the same time object stroke don't define clipping mask at all and not affected by it. Here is example: Chain on the left is vector path with brush stroke with pixel "shadow" layer nested inside for clipping. Looking odd. On the right is same construction, but chain was rasterized. Please, check attached .afdesign layers to understand. I see two problems are: 1. Parent object fill is always affect the clipping mask 2. Clipping layer have nothing with parent object stroke I understand, that it's pure boolean logic happens there. But this make no sense and not what artist expected. My suggestion, that vector chain must be as his raster copy on the right. chain-clipping-mask.afdesign
  11. Thank you for your experience and suggestion. Now I understand that AD vector strokes is not applicable for clippnig. My dream to make full vector brushy illustrations in broken, back to PS now. If I am understand you right, I will get just two separete objects. That not what i want. For my workflow I need one main vector object with custom brush stroke "the hairstyle". And secondary «hair shade», it can be vector or bitmap.
  12. Thank you, but my question is about how to keep it simple in nondestructive vector shapes. Rasterization is a destructive method and take away main AD advantage, like stroke width, brush type, upscaling. So it's became same raster workflow with clipping like in photoshop. It's a pain if you have to change a shape (like new hair style). In vector shape you just move an anchor point.
  13. Hello! Is there a way to put a clipping object over a parent stroke? As I understand, right now clipping do not affect a stroke, only on a fill. ("Draw behind fill" do not affect on clipping area). So all clipping conception becomes useless for illustrations with stroked edges. I hope I am wrong. Here is little example: shade on the hairs. On the Left head hairs with the clipping, and you can see light contour on right-bottom parts, with must be covered dark. On the Right head is simulation what I want to achive. It's not very usable on detailed illustration, because you have to edit 2× objects, to make any change. Hope I make my question clear! Sorry for my English. clip-and-mask.afdesign
  14. I suggest to impliment point reduction feature like in Astute Graphics InkScribe plugin for Illustrator, please. This plugin have best tool for point reduction while keeping line paths to be the same, it have very understandable logic and keyboard combinations. https://youtu.be/P0FnOAamnpw?t=4m2s
  15. vovkasolovev

    Affinity Designer for Windows has launched!

    Why price for Russia is 3790 RUB? It's 58.5 €, not 49.99 €.