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v_kyr

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About v_kyr

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  1. Looks like a codesign validation problem ... ... similar like often seen here. - Did you also tried open the APh app first and then loading/opening a file, how does it behave then? I too run MAS apps under El Capitan but don't have these issues so far.
  2. Microsoft June 18, 2020—KB4567523 (OS Build 19041.331) Further ... KB4567515 für Windows 10 Version 1709 Enterprise/Education KB4567516 für Windows 10 Version 1703, only Surface Hub KB4567517 für Windows 10 Version 1607 LTSB 2016 KB4567518 für Windows 10 Version 1507 LTSB 2015 KB4567521 für Windows 8.1 / Windows Server 2012 R2 KB4567522 für Windows 8.1 / Windows Server 2012 R2
  3. Microsoft June 18, 2020—KB4567523 (OS Build 19041.331) Further ... KB4567515 für Windows 10 Version 1709 Enterprise/Education KB4567516 für Windows 10 Version 1703, only Surface Hub KB4567517 für Windows 10 Version 1607 LTSB 2016 KB4567518 für Windows 10 Version 1507 LTSB 2015 KB4567521 für Windows 8.1 / Windows Server 2012 R2 KB4567522 für Windows 8.1 / Windows Server 2012 R2
  4. I too don't think it has to do with finding the funds to pay people, instead more to find people at all. - Especially nowadays in a country shaken by Brexit and Corona.
  5. Hard to tell at the moment, since they didn't told in WWDC sessions much about possible virtualization support, or the future of tools like their Boot Camp etc. at all. - Instead they talked more about how to port Intel CPU based mac apps to the upcoming ARM64 architecture and what steps have to be taken into account to successful manage these tasks. So most related things here will have to be discovered, have to be found out and shown over time. At the moment it is still difficult to make specific and concrete forecasts here. Port your Mac app to Apple Silicon Explore the new system architecture of Apple Silicon Macs However, for apps like the Affinity line, it will probably take some time until those will be available for the ARM architecture then, since every needed code dependency (all by Affinity used third party libs etc.) will also have to be first natively compiled and ported over here. Thus all that the AF iPad versions still don't offer in contrast to macOS versions yet, will need to be adapted/ported over then.
  6. Add to that a bunch of important bugtickets and usability feature/change-tickets processing with involved afterwards testing etc., which always have higher priority in projects.
  7. affinity designer 3d text warp 3D vector text Create 3D Type with Affinity Designer etc.
  8. See on JPG export the "more" button and the associated popup options panel. Uncheck the metadata embedding there. - See also ... Export options panel Metadata panel EXIF panel ...etc...
  9. Try the styles here (the glass one) ... Mad with styles I think there are other such effect too under the resources section in the forum. Do a search after "glass"/"gel"/"water" effects and styles in the forum or via Google.
  10. I use typora for quick math turnarounds here on Mac/Win ...
  11. Of course they already reuse a bunch of third party libraries since otherwise there wouldn't be any Affinity app out yet, if you would have to reinvent the wheel again and again from ground up. In addition, they don't have their own knowledge, let alone the skills, or manpower for all these things addressed in third party code to be developed and covered by themselv. If we also add to the above list all the involved and needed essentiell system libs and frameworks from Microsoft and Apple, even people who are not developers can probably imagine how many dependencies there are overall. Thoughts? - A Pro version, when should they find the time to do that, beside all the bugfixing they have to do and some new features people are waiting eons for. Then also especially in these difficult times we have now, where ressources and economically earning money etc. is world wide overall pretty limited (where everything around you goes down the drain). And honestly look who first of all is the largest customer base and audience here, mostly people who don't want to spend much money for such software at all. Those who bought the software mostly due to the 50% cheaper than cheap offers and things like that.
  12. Well things might change here soon for .NET 5 probably then, since VS has longer time build-in ARM64 C++ compiler support and it seems windowsdesktop can be compiled accordingly. See also: Enable arm64 zip and runtime pack nuget generation #757
  13. Ever heard of SwiftUI? Which BTW isn't CPU dependent but reusable among their devices.
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