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AffinityJules reacted to a post in a topic: Ephemeral Line Prototype
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affinity photo Ephemeral Line Prototype
SolidSnake2003 replied to AffinityJules's topic in Share your work
Excellent job, @AffinityJules -
SolidSnake2003 reacted to a post in a topic: Ephemeral Line Prototype
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SolidSnake2003 reacted to a post in a topic: Happy Easter
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Excellent job
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SolidSnake2003 reacted to a post in a topic: Sunny Easter for all of you!
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TrentL reacted to a post in a topic: (WIP) Photo Composite/Manipulation - Halloween Prank in Basement/Cellar: Richie enters the Cellar
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VectorWhiz reacted to a post in a topic: Mr. Bean cartoon
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AffinityJules reacted to a post in a topic: (WIP) Photo Composite/Manipulation - Halloween Prank in Basement/Cellar: Richie enters the Cellar
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That looks so much Rowan Atkinson. Excellent job.
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- affinity designer
- affinity photo
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SolidSnake2003 reacted to a post in a topic: Mr. Bean cartoon
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AffinityJules reacted to a post in a topic: High Rise Exodus
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WOW! That looks amazing @AffinityJules
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SolidSnake2003 reacted to a post in a topic: High Rise Exodus
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I reexamined my layers and discovered that some of the layers moved in ways I didn't intend when repositioning the beam. That is probably why the there appeared to be be 3 different directions. I have redone the light beam effect using a downloaded version of your example to help guide mine. The first thing I did differently was I used a version of the background brightened up to not get the jpeg artifacts. I used a couple of triangles to create the first beam with different opacities, then a couple of tear shapes to create the next parts of the beam with the rounded edge cutoff to show the light beam is extended beyond the frame like in your example. How am I doing so far? @AffinityJules
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Xanadu reacted to a post in a topic: Vending Machine
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SolidSnake2003 reacted to a post in a topic: (WIP) Photo Composite/Manipulation - Halloween Prank in Basement/Cellar: Richie enters the Cellar
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SolidSnake2003 reacted to a post in a topic: The Orton Effect
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Looks pretty cool