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TomFulery

Envelope warping, object-distort, perspective tool or fisheye tool?

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1 hour ago, MEB said:

Hi ThirtyFiveThousand,

Welcome to Affinity Forums :)

As dominic said this is coming in a future update during the 1.x cycle of the app. It is impossible for us to implement/cover every feature you may find in other apps - even a few basic ones -. We are doing our best to close the gaps as fast as we can with the resources we have available. Please bear with us while we work to improve the app.

Take all the time you need. You already have two sales from me, and a guaranteed third upon the iOS release. I may seem Grumpy, but I will still help you rescue Snow White. We’re in this together. #dwarves4life

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When this feature arrives, I’ll be more than happy. :)

Best regards!


You'll never know what you can do until you get it up as high as you can go!   

AMD FX 8350 :: Radeon HD 7870 :: Windows 10 ::  http://mithferion.deviantart.com/

Oxygen Icons :: Free Quality Fonts :: Public Domain Pictures :: iOS 11 Design Resources :: iOS App Icon Template :: Hot to do High Quality Art :: Mesh Warp / Distort Tool Considerations

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On 6/6/2018 at 10:37 PM, mandisa222 said:

Can you guys at least give an estimated time as to when the warp text will be a feature? 

Hello @mandisa222,

welcome to the forum.

It is known around here that there are no time estimates about when a certain feature will be included. Since you are new here I assume you are not aware of this :)

d.


Affinity Designer 1.7.1.404 (beta 1.7.2.424)   |   Affinity Photo 1.7.1.404 (beta 1.7.2.424)   |   Affinity Publisher 1.7.1.404 (beta 1.7.2.422)
Affinity Designer for iPad 1.7.0.7   |   Affinity Photo for iPad 1.6.8.77

Windows 10 (1809) 64-bit - Core i7 - 16GB - Intel HD Graphics 4600 & NVIDIA GeForce GTX 960M
iPad pro 9.7" + Apple Pencil

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It will end 2018 and neither will a position on this important topic. If the program was actually done by designers for designers, it seems that they have chosen the wrong designers for this. Leaving out such an important and useful tool, and even today nothing has been done, comes to be a disrespect to those who, like me, bought the program and trusted in the promise of significant updates in short periods of time.

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And for some people, Artboards is a more important feature, and for those folks, the program suits their needs.

I understand. And I'd love to see this coming out right now, but until then, all I can do is wait (or pay for it to another company, something that I hope I won't be needing soon).

Best regards!


You'll never know what you can do until you get it up as high as you can go!   

AMD FX 8350 :: Radeon HD 7870 :: Windows 10 ::  http://mithferion.deviantart.com/

Oxygen Icons :: Free Quality Fonts :: Public Domain Pictures :: iOS 11 Design Resources :: iOS App Icon Template :: Hot to do High Quality Art :: Mesh Warp / Distort Tool Considerations

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52 minutes ago, LucianoSPH said:

the promise of significant updates in short periods of time.

We do get significant updates in not so long periods of time (and beta versions to participate in the development process). I do not think a promise was broken by the company.

d.


Affinity Designer 1.7.1.404 (beta 1.7.2.424)   |   Affinity Photo 1.7.1.404 (beta 1.7.2.424)   |   Affinity Publisher 1.7.1.404 (beta 1.7.2.422)
Affinity Designer for iPad 1.7.0.7   |   Affinity Photo for iPad 1.6.8.77

Windows 10 (1809) 64-bit - Core i7 - 16GB - Intel HD Graphics 4600 & NVIDIA GeForce GTX 960M
iPad pro 9.7" + Apple Pencil

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Hi LucianoSPH,
Welcome to Affinity Forums :)
We did say that all upgrades being done during the 1.x cycle of the app were free - we never specified when. We also disclosed them here. Most of them were implemented in older versions/releases and were removed from the list. We also added/implemented others that were requested in the forums by users and were not planned at all  Those currently remaining in the list (along with a few more not mentioned there) will be implemented during the next upgrades (before v2.0) - for free as promised.

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@TonyB@MEB

For customers waiting (some, for years) for the tools referred to in this thread, it feels like we're trapped in Zeno's Paradox. Mesh/warp has been indicated since 2014. Twenty-fourteen, man! If I was inside the return window, I'd refund my purchase, hold my nose, and buy Illustrator.

Two weeks.

Oy vay. Wake me when we get there.

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On 6/8/2018 at 4:32 PM, MEB said:

Those currently remaining in the list (along with a few more not mentioned there) will be implemented during the next upgrades (before v2.0) - for free as promised.

I would be happy to pay and get those features - rather than wait for 4+ years and who knows for how long we will have to wait further.


"Men are like sheep, of which a flock is more easily driven than a single one."

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This is taking so long, I’ve literally surrendered/back-burnered my graphic design career and returned to serving tables and pouring wine to make the rent while I wait for this simple freaking tool to be implemented in this “adobe-killer.” What utter shit. AD is the new vaporware - payment now; functionality whenever.

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- Envelope tool?

- Perspective tool?

- Blend Tool?

- Knife tool?

 

WTF? is this supposed to be THE Adobe Illustrator main competitor (and alternative) right???!!!

It seems now a looooooong road map!...

...July 2019

 

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Practically everyone couches their pet feature desire in terms of the "most fundamental, basic, must-have deal-breaker preventing my being able to do anything with Affinity," and "the one and only thing preventing my ceasing paying Adobe's extortion fees."

And I still say that emulating Illustrator is the last thing I want to see. I don't want "me, too"; I want better. No matter how long it takes.

The video of using an envelope distortion in Illustrator  to apply a dimple texture to a bullet is a case-in-point, because its result is actually wrong, and not even marginally convincing.

The view of the bullet is obviously orthographic: a "side view." Therefore, drawn correctly (or at least convincingly), the circular centerlines of all of the rows of dimple dots would appear not as curves, but as straight lines; not just in the cylindrical portion of the bullet, but in its dome as well. (Think of latitude lines on a globe when viewed the globe is oriented such that its equator is viewed "edge on.")

In all of the rows, the dimples (and the spacing between them) would increasingly narrow in width as they progress toward either side. But in the warp result, they are of uniform width and are even wider than they are tall. In the dome portion, each dimple ellipse would also increasingly rotate depending on its elevation toward the top of the dome.

I'm not insulting Poptoogi's drawing here; I'm just making my point about feature requests. The video used to exemplify the "critical need" is an example of the classic "golf ball" projection problem:

GolfBall.jpg

Even Illustrator's 3D Effect feature cannot correctly map that texture to the half-sphere portion of the bullet, because 3D Effect's mapping onto a sphere always "pinches" the mapped artwork at the poles. But it gets worse: Even Illustrator's explicitly-named "fisheye" envelope also fails for this kind of commonly-needed distortion, resulting in a "squarish" distortion.

That's not because automation of such a distortion is impossible in a 2D program; I've automated it myself by use of simple 2D geometry in an AI JavaScript:

RandomPatchworkSphere_02.png

(This is not an envelope distortion, but an entirely different approach toward achieving more exactly and correctly what has been posited as an example of why envelope distortion is so "fundamentally" needed.)

I dare say if the functionality of that JavaScript were enhanced a little bit and implemented with a nice interface in a mainstream drawing program, it could end up being called the most "fundamental, basic, must-have deal-breaker preventing my being able to do anything with [any other program]."

That's all I'm saying: Set your goal higher than Illustrator. And be willing to wait for it. Because if you're not, we'll just end up with "me, too" functionality.

New-from-the-ground-up Affinity is the kind of opportunity that doesn't come along very often. Let's not squander it by demanding the mediocrity of Adobe Illustrator.

JET

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14 hours ago, Nelo said:

is this supposed to be THE Adobe Illustrator main competitor (and alternative) right???!!!

No. That would be CorelDraw. Affinity Designer is lighter than light on vector features and it is mostly dreamers who believe it will evolve into something as competent as Adobe Illustrator or CorelDRAW. Designer is a painting program with elementary vector tools. I don’t believe Serif want to expand it much further. Or can.

I too believed Designer would get more vector features before we die of old age but I doubt it now.

I work a lot with shapes and Adobe Illustrator is not fun to brainstorm with. I discovered Gravit Designer that is cheap and a pleasure to draw with. AND it supports cloud storage and can run from ANY browser. A brilliant companion inspired by Freehand. It is a more interesting product to follow. 

Designer is so far the poor mans McDonalds. More marketing than vitamins.


"Men are like sheep, of which a flock is more easily driven than a single one."

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Gravit Designer...supports cloud storage and can run from ANY browser....a more interesting product to follow.

Now owned by Corel and only licensed by subscription. That's precisely when I stopped "following" it.

JET

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Affinity Designer is lighter than light on vector features...mostly dreamers who believe it will evolve into something as competent as Adobe Illustrator or CorelDRAW.

And yet it already has a feature set explicitly designed for axonometric drawing that is well on its way toward surpassing that in $1000 Corel Technical Designer; and something not found in Illustrator or Draw.

Quote

- Perspective tool?

Axonometric drawing is perspective drawing. It's result is parallel perspective, not converging perspective. As such, it is actually more accurate than the kind of converging perspective commonly taught in art classes, is eminently appropriate to a 2D vector-based drawing program, and as something heretofore utterly neglected by this entire software segment, represents significant additional potential profitability for illustrators who have never delved into it.

JET

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1 hour ago, JET_Affinity said:

Now owned by Corel and only licensed by subscription. That's precisely when I stopped "following" it.

I simply don’t see the problem. Especially when the cost is low.

It takes finances and specialists to reach the top levels and the cost of software is tiny peanuts compared to the expenses I pay as a professional and for anything else for that matter.

Life is subscribtion based. Try marriage. 


"Men are like sheep, of which a flock is more easily driven than a single one."

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At any price, it's a matter of principle, and something I simply will not do. Subscription licensing is a means by which to entrap customers, and it effectively holds your own working files "hostage."

My wife and I have been married for 40 years (a little longer than I've been paying for the majority of the mainstream drawing programs). But I don't marry software vendors, wise guy.

JET

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Designer is so far the poor mans McDonalds. More marketing than vitamins.

Illustrator is now, what, 35 years old? When was the last time you keyed a trig function into a geometric value field in Illustrator?

JET

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13 hours ago, Jowday said:

I too believed Designer would get more vector features before we die of old age but I doubt it now.

+1 :D

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1 hour ago, JET_Affinity said:

My wife and I have been married for 40 years (a little longer than I've been paying for the majority of the mainstream drawing programs). But I don't marry software vendors, wise guy.

You don’t have to. The old business model just doesn’t deliver and work anymore. Every app vendor knows it. Light bulb industry understood it 100 years ago.

The old and new model both suck, but software is an organic life form these days and I personally enjoy an up to date product more than an obsolete product that perhaps ties me to an obsolete (insecure) operating system five years after purchasing it. And will be obsolete at some point. I still don’ forget the price I paid for software 10 - 20 years ago. It hurt more then than subscription does now.

Adobe package is expensive but not compared to the rest of my setup. When you look at its role in my work it is easily as important as rent and roof.

Affinity is not for heavy duty professionals, it does not target them. And it is not adapted by them. Serif always targeted amatuers, clubs, small companies, small fish with a small budget. 

I see a lot of whining about the cost of Adobe and subscriptions but that simply is the cost today. Every other professional expense I have for cameras, lighting even pro pens and paper are high. Not much is a one time purchase in reality. 

Amateurs have a lot of cheaper options. Even free. Professionals are tied to expenses as they always have been.

Either way Serif is only a small company with resources for only a small team responsible for many products now. Designer does not get vital features for years and years. So the current business model doesn’t really bring us much. But it delivers slowly.

Principles against reality. Learn more about that battle and its combatants in the “Affinity for Linux” threads.

Roger and over BTW


"Men are like sheep, of which a flock is more easily driven than a single one."

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35 minutes ago, JET_Affinity said:

You mean the Corel that doesn't have a page layout program?

This is the “Feedback for Affinity DESIGNER for desktop” section.

 


"Men are like sheep, of which a flock is more easily driven than a single one."

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Affinity is not for heavy duty professionals...Serif always targeted amatuers, clubs, small companies, small fish with a small budget.... in my work it [renting software] is easily as important as rent and roof.

Egads! You mean you're a genuine flesh-and-blood heavy duty professional? I'm impressed.

My roof, by the way, is paid for, free and clear, as was the previous one, as are my three motorcycles, the 40 acres of woods I ride them on, and both my sons' masters degrees; all by my 45 some-odd years of what I guess you would call full-time "amateur" (you're not a professional proof-reader, I hope) graphics work using everything from lettering quills to airbrushes to Mutoh track drafters to software ranging from FreeHand to Solidworks and most things in between. And yes, now also Affinity. ;-)

JET

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