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jstnhllmn

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Everything posted by jstnhllmn

  1. As soon as possible = before the meteor hits — promise!
  2. @Polygoniusany screenshots of your magic at work?
  3. Echoing @reglico, maybe the advert line on the attached image needs to be rethought. You can sell a '65 Mustang (AD) in 1965 as the car to end all cars and you'd probably get 95% of potential drivers' heads nodding along with you, but X-years later, when the new wizband whatever comes out with the sexy-talking navigational widget and the custom-powered ass-heaters (Illu), you can't still be peddling the '65 mustang as the car to end all cars. It corners like a beast. Horsepower for days. Hums like a peach on crack. But we have other needs now. Can it massage my butt while the heat is cranking? No, it cannot. Better believe that drivers — particularly those prone to believe the proclamations of over-eager marketing departments — are going to predictably express their frustration. Here's mine: Wake me up when we get there.
  4. That inference is your own, and it is false. If I (or any user) thought Illustrator (or its development) was wonderful, I'd be on the wrong forum. Again, I addressed this 'two-wrongs-make-a-right' logic in my previous post. Adobe's 'pits' don't exonerate Affinity of their failure to deliver a feature road-mapped 4-years ago. This is unclear, but it suggests you think these tools are essential (irreplaceable) features. I guess then that we agree, that they are necessary? Shrug emoji. I am not inventing the sourced and cited frustration of other users or projecting my frustration onto them as the linked forum threads above indicate — you can find more yourself, and it won't take very long. Ironically, you're quite guilty of dismissing my perspective — the false charge you levy upon me with your misleading and curiously personal accusation. We can be a user of a thing, and a fan of a thing, without being an apologist for the shortcomings of a thing. Cheers!
  5. @Mithferion I hope that "but Adobe sucks too" isn't the standard to which Affinity measures itself — or justifies its glaring, critical functionality shortcomings. This was supposed to be the Illustrator killer, not an exercise in comparable frustration.
  6. I refer the above dedicated users to posts from as far back as 2014 indicating roadmapped features which have yet to manifest, specifically Object Blend and Envelope Distort. The frustration with Affinity compels a user to spend $30/month on CorelDraw for features that have existed in Illustrator et al since when, the early 90s?
  7. "Roadmap" is Affinity talk for "lol".
  8. it does do envelop distort and object blend, so there's that.
  9. https://media.giphy.com/media/3o7WTz7fWqmcaSb2BW/giphy.gif Affinity roadmap revision.
  10. This is taking so long, I’ve literally surrendered/back-burnered my graphic design career and returned to serving tables and pouring wine to make the rent while I wait for this simple freaking tool to be implemented in this “adobe-killer.” What utter shit. AD is the new vaporware - payment now; functionality whenever.
  11. @rui_macBlend tool is on my personal roadmap, before "PRESIDENT OF UNIVERSE" tool, and various "too-inappropriate-to-mention" personal conquests tool. Stay tuned for Personal Roadmap 2.0. Things will get really crazy with the 2.0.
  12. in affinity union, you don't use blend tool, blend tool use you.
  13. @TonyB@MEB For customers waiting (some, for years) for the tools referred to in this thread, it feels like we're trapped in Zeno's Paradox. Mesh/warp has been indicated since 2014. Twenty-fourteen, man! If I was inside the return window, I'd refund my purchase, hold my nose, and buy Illustrator. Two weeks. Oy vay. Wake me when we get there.
  14. This is taking so long, I will unfortunately need to switch to Illustrator to get a job (or jobs) done. I suspect a large number of the user base that needs this and other funcionality (like blend/fit to envelope) listed on the 1.x roadmap will lose patience with a sales pitch that is never delivered. Sad donkey.
  15. jstnhllmn

    Squirrelly Grid Rendering in Designer

    Switching from METAL to Open GL (Basic) has resolved it. Curious.
  16. Running a ridiculously tight grid. I feel like grid lines should consistently render at all magnification levels, but they do not in this example. When I am working at tiny sizes, the grid lines disappear. No bueno.
  17. jstnhllmn

    Squirrelly Grid Rendering in Designer

    Grid Test.afdesign
  18. Hi. I have a simple 10x10 area I want to fill with a 1x1 pattern without stretching or distorting the pattern. I have drawn the initial pattern in AD. I can rasterize it, but the fill tool insists on stretching it to make it fit instead of repeating the raster. I'd prefer to keep the pattern 'live', like a symbol, so I can still edit it after setting up the file. Should I aim to work with the source pattern as an asset? a source? a bitmap fill (which seems like the worst option)? Thanks folks. Dying here.
  19. who will get this man his millimeter? — trying all approaches. endeavor to report in. might forget.
  20. jstnhllmn

    Disappearing Curve Bug

    AD. Nothing fancy here. A tiny path with a stroke, it appears/disappears when zooming. Zoom.mp4
  21. Thanks, @owenr. I'm investigating. Not totally sure I understand how your example works, but it works. I'll kick this around a little more while I also look for comprehensive documentation.
  22. Okay! The black bars on the right are text. On the left, dates! You knew that. I want all of this in one text box. I tried to set up two stops — the first is a [ flush right/rag left ], to align the dates on the right side. The second is [ flush left / rag right ], for the regular text. Small patches of my head are now without hair. Assistance rewarded with Namaste.
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