jclounge Posted April 1, 2015 Share Posted April 1, 2015 Hi all, I just had a quick look at photo beta and it looks great! There are two features supported in Krita which I think would make fantastic additions to both photo and designer: 1: Tile mode (or "wrapping" mode). In this mode you can see the image/canvas repeated at least once beyond each edge and corner, and you can just draw off the edge and the drawing automatically wraps around to the other side. Ideally most of the built in effects and filters would also work properly with tiled mode, such as blurs, bevels, shadows, etc. This would be superb for making or working with seamlessly tiled backgrounds and game textures. 2: Infinite canvas. When you find yourself running out of space at one edge of the canvas, this feature would make it very easy to extend the canvas just in that direction. Cheers, Jules Megnusin, JQL, Square.Mike and 3 others 5 1 Quote Link to comment Share on other sites More sharing options...
00Ghz Posted April 1, 2015 Share Posted April 1, 2015 +1 Quote UI Designer, CG Artist Macbook Pro 15" 2014 2.5 Ghz, 750M https://www.behance.net/VladMafteiuScai Link to comment Share on other sites More sharing options...
monXterious Posted June 19, 2015 Share Posted June 19, 2015 +infinity for seamless tiles. That would be a great feature for us game designers and 3D texture artists. I would love to see seamless tiles in Photo and Designer alike. JCLounge-- if you want to do an infinite canvas the way you described; in Photo you can use the crop tool then drag it outside the canvas area it will extend the canvas. Quote Link to comment Share on other sites More sharing options...
Staff MEB Posted June 19, 2015 Staff Share Posted June 19, 2015 Hi @jclounge, @monXterious Welcome to Affinity Forums :) You can already tile bitmaps using the Gradient tool, Type set to Bitmap and Extend set to Wrap. Then drag the tool on the canvas to fill the selected object. There's no support for vector patterns at this point. Quote A Guide to Learning Affinity Software Link to comment Share on other sites More sharing options...
monXterious Posted June 20, 2015 Share Posted June 20, 2015 Hi MEB thanks for your help. I tried the method you suggested, gradient tool-->bitmap, but the software crashed. I tried several times with different jpg images and crashed every time :( In my previous post I should have said that I want the ability to create tileable textures. To create them I would need a specific offset tool. My current method in photoshop is to create a document 400x400 then offset 200x200 and blend the area where the edges meet. I tried to use the AP mirror tool, but wasn't able to achieve the same results. I should probably post this in the feature request section. The mirror tool seems to be an intuitive place for me to look for an offset operation. If it already exists please let me know. Thanks again. Quote Link to comment Share on other sites More sharing options...
Jakerlund Posted July 9, 2015 Share Posted July 9, 2015 +1 for a tool helping to make tileable/seamless textures in AP. Quote Link to comment Share on other sites More sharing options...
Haluke Posted July 9, 2015 Share Posted July 9, 2015 +1 for seamless texture editing in AP and AD. (Vector tiling would be cool, too.) The affine filter sort of does the job, but going back and forth, retiling/resetting the offset and rescaling/checking how it tiles is really cumbersome. Try making a high resolution tree bark texture tileable. While a nice outcome is perfectly achievable, much of the effort goes into fiddling with the affine filter. Krita's approach reminds me of the live filters we have. Here is how it's "supposed to" work in Krita. Unfortunately, the mac version just doesn't work properly. Petar Petrenko 1 Quote Link to comment Share on other sites More sharing options...
TomsWallpapers Posted April 3, 2016 Share Posted April 3, 2016 thats nice! Quote Link to comment Share on other sites More sharing options...
sleekdigital Posted April 4, 2016 Share Posted April 4, 2016 +1 for seamless tile creation tools! Yeah Krita's wrap around tool is great. https://krita.org/item/new-wraparound-tool/ Also, Serif's own DrawPlus has the Relicate tool. When used precisely, the replicate tool can be useful in creating seamless textures using vector tools. I'm hoping to see an improved version of this tool in AD. Quote Link to comment Share on other sites More sharing options...
Ninjin Posted December 15, 2016 Share Posted December 15, 2016 +1 for seamless tile creation in Affinity Designer in PixelPersona. I got so many fancy brushes now and making tileable textures with them would be absolutely brilliant. I did this in Krita with it's Wrap Mode, absolutely astonishing results there, but the brushes there are pretty limited (obviously because it's 100% free). You can download other sets or make your own brushes, but it's tedious and needs time. Having such feature out of the box in Affinity Designer would speed up Game Developing. But I guess in the end, I still have to use Substance Designer 5, but it will look more generic this way. Well, I can still dream and try to resurrect this thread ;P Quote Link to comment Share on other sites More sharing options...
Gaz Posted December 22, 2016 Share Posted December 22, 2016 It would be good if there was a function that split an image into quarters, then swapped each quarter with their diagonal neighbour. So you end up with the 4 joining corners meeting in the middle of the image. This area can then be worked on. Activating the function again would toggle everything back. A tile preview window would also provide live feedback of how the tiling would look. Quote Link to comment Share on other sites More sharing options...
ronnyb Posted December 22, 2016 Share Posted December 22, 2016 Just use the Offset or Affine filter with 50% for both horizontal and vertical values... It would be good if there was a function that split an image into quarters, then swapped each quarter with their diagonal neighbour. So you end up with the 4 joining corners meeting in the middle of the image. This area can then be worked on. Activating the function again would toggle everything back. A tile preview window would also provide live feedback of how the tiling would look. Quote 2021 16” Macbook Pro w/ M1 Max 10c cpu /24c gpu, 32 GB RAM, 1TB SSD, Sonoma 14.4.1 2018 11" iPad Pro w/ A12X cpu/gpu, 256 GB, iPadOS 17 Link to comment Share on other sites More sharing options...
Petar Petrenko Posted December 24, 2016 Share Posted December 24, 2016 This would be nice, too: "https://www.youtube.com/watch?v=PZ8SgTiZHJY" Quote All the latest releases of Designer, Photo and Publisher (retail and beta) on MacOS and Windows. 15” Dell Inspiron 7559 i7 ● Windows 10 x64 Pro ● Intel Core i7-6700HQ (3.50 GHz, 6M) ● 16 GB Dual Channel DDR3L 1600 MHz (8GBx2) ● NVIDIA GeForce GTX 960M 4 GB GDDR5 ● 500 GB SSD + 1 TB HDD ● UHD (3840 x 2160) Truelife LED - Backlit Touch Display 32” LG 32UN650-W display ● 3840 x 2160 UHD, IPS, HDR10 ● Color Gamut: DCI-P3 95%, Color Calibrated ● 2 x HDMI, 1 x DisplayPort 13.3” MacBook Pro (2017) ● Ventura 13.6 ● Intel Core i7 (3.50 GHz Dual Core) ● 16 GB 2133 MHz LPDDR3 ● Intel Iris Plus Graphics 650 1536 MB ● 500 GB SSD ● Retina Display (3360 x 2100) Link to comment Share on other sites More sharing options...
Richard S. Posted December 24, 2016 Share Posted December 24, 2016 Just use the Offset or Affine filter with 50% for both horizontal and vertical values... That works great for me. Thanks. Quote High-End Photographic Prints Link to comment Share on other sites More sharing options...
Alfred Posted December 24, 2016 Share Posted December 24, 2016 This would be nice, too: "https://www.youtube.com/watch?v=PZ8SgTiZHJY" Can't we already do that with symbols in AD 1.5? Quote Alfred Affinity Designer/Photo/Publisher 2 for Windows • Windows 10 Home/Pro Affinity Designer/Photo/Publisher 2 for iPad • iPadOS 17.4.1 (iPad 7th gen) Link to comment Share on other sites More sharing options...
JQL Posted December 4, 2017 Share Posted December 4, 2017 the best solution for this problem really is Krita´s wrap mode. Hit W and see your texture tile to infinity. Affinity and infinity would have so much in common... saarge 1 Quote Link to comment Share on other sites More sharing options...
sleekdigital Posted December 25, 2017 Share Posted December 25, 2017 On 12/24/2016 at 9:27 AM, Alfred said: Can't we already do that with symbols in AD 1.5? Sorry to resurrect this old thread... I was hoping to be able to do this, but no, symbols are not quite enough. I tried setting up a 3x3 grid of symbols. As expected, the paint does not "wrap" when you paint across the symbols. I want this feature soooo bad. Alfred and saarge 2 Quote Link to comment Share on other sites More sharing options...
dock Posted June 14, 2019 Share Posted June 14, 2019 Having no tiling view is a great shame for game and web development. This week I found myself having to exit Affinity Photo to work on tiles. Symbols are a clumsy workaround. saarge and Aammppaa 2 Quote Link to comment Share on other sites More sharing options...
Stuke Posted December 24, 2019 Share Posted December 24, 2019 +1 for seamless tile creation! Deliver a macro with customizable features or implement as a command with inputs. Cheers! Quote -- Stuke Link to comment Share on other sites More sharing options...
dock Posted February 9, 2020 Share Posted February 9, 2020 I just started using Designer on iPad and I am sorely missing any type of tiling pattern support. Quote Link to comment Share on other sites More sharing options...
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