MattP

Moderators
  • Content count

    3,976
  • Joined

  • Last visited

About MattP

  • Rank
    Happy Kitten

Profile Information

  • Gender
    Not Telling

Recent Profile Visitors

2,954 profile views
  1. Status: Release Candidate Purpose: Improvements, fixes Requirements: Purchased Mac Affinity Designer [from Mac App Store] Mac App Store: Submitted Download: Here To use this beta, simply download the file from the link given above and double-click on the file to open the installer. Follow the instructions to install the beta version. The beta sits alongside the Mac App Store version and will not interfere with it. This beta is an iteration of the current App Store release and should be used in preference to the App Store release, if you are affected by any of the issues listed below. Fixes/Improvements: Improved Pressure response in pixel tools. Fix for 3D profile crash and Blend Ranges dialog crash. Fix for missing Place Image Tool icon. Fixed Korean Hangul text entry. Vector export improvements. Fix for failures when using compound objects inside groups with Constraints set on them. Font support improvements - specifically relating to fonts which substitute spaces or have truncated Unicode CMAP tables. Transparent TGA import support + misc TIFF loading fixes. Fix for deleting a node of a bitmap fill causing crash. Improved pixel painting smoothing. Any pixel-based painting tools should now have better smoothing by default. Fix for combo boxes causing crashes for certain users on High Sierra. Fix for exporting JPEG automatically choosing to export clips as paths which is a poor default and causes confusion. Fix for text objects being created outside the hierarchy of the artboard they were supposed to be created in. Fix for rotated text bounding boxes being incorrect and for disappearing text following Power-Duplicate. Fixed sporadic hanging when opening many image files at once. Fixed crashing bug when exporting certain large PSDs. Fixed a number of UI memory leaks. Added special case PSD import code for “SketchClub” PSD files (they should fix this!). Fixed PSD export of Fill layers. Fixed UI labels on macOS versions prior to Mavericks. SVG import can now handle gradients with missing x1 or y1 values. Assorted PDF export improvements. Localisation improvements. Paste and file-drop of PDF format files will now honour the DPI, as per File->Place. Fix for marching ants not showing on a rotated canvas. Miscellaneous other fixes and tweaks.
  2. I haven't been telling the system to prompt about a Beta update since our last release to Mac App Store. I simply forgot to set the correct version in a database, sorry
  3. I'm not currently working on Affinity Publisher so... it's really down to whether I beat them to it! Which I kind of think I might... There's no conflicts and I'm not slowing them down
  4. Status: Customer Beta Purpose: Improvements, fixes Requirements: Purchased Mac Affinity Designer [from Mac App Store] Mac App Store: Not Submitted Download: Here To use this beta, simply download the file from the link given above and double-click on the file to open the installer. Follow the instructions to install the beta version. The beta sits alongside the Mac App Store version and will not interfere with it. This beta is an iteration of the current App Store release and should be used in preference to the App Store release, if you are affected by any of the issues listed below. Fixes/Improvements: Fix for 3D profile crash and Blend Ranges dialog crash Fix for missing Place Image Tool icon Hopefully fixed Korean Hangul text entry. Please could everyone check that text entry still works for them in their language!!! Vector export improvements Fix for failures when using compound objects inside groups with Constraints set on them. Font support improvements - specifically relating to fonts which substitute spaces or have truncated Unicode CMAP tables. Transparent TGA import support. Fix for deleting a node of a bitmap fill causing crash. Improved pixel painting smoothing. Any pixel-based painting tools should now have better smoothing by default. Fix for combo boxes causing crashes for certain users on High Sierra. Fix for exporting JPEG automatically choosing to export clips as paths which is a poor default and causes confusion. Fix for text objects being created outside the hierarchy of the artboard they were supposed to be created in. Fix for rotated text bounding boxes being incorrect and for disappearing text following Power-Duplicate. Fixed sporadic hanging when opening many image files at once. Fixed crashing bug when exporting certain large PSDs. Fixed a number of UI memory leaks. Added special case PSD import code for “SketchClub” PSD files (they should fix this!). Fixed PSD export of Fill layers. Fixed UI labels on macOS versions prior to Mavericks. SVG import can now handle gradients with missing x1 or y1 values. Assorted PDF export improvements. Localisation improvements. Paste and file-drop of PDF format files will now honour the DPI, as per File->Place. Fix for marching ants not showing on a rotated canvas. Miscellaneous other fixes and tweaks.
  5. Thanks everyone! I've just fixed the missing place image tool icon and the blend ranges and 3d profile bugs. I'm building a new Beta version right now and will have it ready very soon. Sorry about these issues - they're artefacts of the work that is happening concurrently to produce Designer for iOS and they must've slipped under the radar - sorry
  6. Status: Customer Beta Purpose: Improvements, fixes Requirements: Purchased Mac Affinity Designer [from Mac App Store] Mac App Store: Not Submitted Download: Here To use this beta, simply download the file from the link given above and double-click on the file to open the installer. Follow the instructions to install the beta version. The beta sits alongside the Mac App Store version and will not interfere with it. This beta is an iteration of the current App Store release and should be used in preference to the App Store release, if you are affected by any of the issues listed below. Fixes/Improvements: Hopefully fixed Korean Hangul text entry. Please could everyone check that text entry still works for them in their language!!! Vector export improvements Fix for failures when using compound objects inside groups with Constraints set on them. Font support improvements - specifically relating to fonts which substitute spaces or have truncated Unicode CMAP tables. Transparent TGA import support. Fix for deleting a node of a bitmap fill causing crash. Improved pixel painting smoothing. Any pixel-based painting tools should now have better smoothing by default. Fix for combo boxes causing crashes for certain users on High Sierra. Fix for exporting JPEG automatically choosing to export clips as paths which is a poor default and causes confusion. Fix for text objects being created outside the hierarchy of the artboard they were supposed to be created in. Fix for rotated text bounding boxes being incorrect and for disappearing text following Power-Duplicate. Fixed sporadic hanging when opening many image files at once. Fixed crashing bug when exporting certain large PSDs. Fixed a number of UI memory leaks. Added special case PSD import code for “SketchClub” PSD files (they should fix this!). Fixed PSD export of Fill layers. Fixed UI labels on macOS versions prior to Mavericks. SVG import can now handle gradients with missing x1 or y1 values. Assorted PDF export improvements. Localisation improvements. Paste and file-drop of PDF format files will now honour the DPI, as per File->Place. Fix for marching ants not showing on a rotated canvas. Miscellaneous other fixes and tweaks.
  7. YE GODS!!!! That's unreasonably good!!!!!!
  8. Really nicely done! Very detailed and the angles and shapes of the roof look just right - which is a pretty tall order for something so complicated!
  9. I've just had a word with the team and as far as we're aware it's not a 'Affinity 1.5 vs Affinity 1.6' thing, it's actually to do with upgrading to High Sierra? I don't know if this sounds like it's possible from your experiences? One of our team said he was investigating something the other day and found that setting the text input language to something else and then back to Korean it suddenly started working again. We're really not sure what's happening as we also have the issue that we don't really know what we're looking at and also we're not sure exactly which issue you're seeing. I know you've been wanting this fixed for some time but would you please help me by telling me: Are you running High Sierra? Have you used Affinity 1.5 on High Sierra and definitely seen it working? Exactly what is it you're trying to enter and with what language settings? What are you seeing as a result and what should you have seen? If it's something we can fix, we'll definitely try our best to fix it. Thanks again for your support and patience Matt Edited to add: Apparently, the team member I was speaking to said he was actually investigating based on your reports and that you have already told us you concurrently updated Affinity and macOS simultaneously. In which case, I can confirm that other users have reported that 1.6 works for them on Sierra, but not on High Sierra with Korean Hangul input. We're going to look at forcing the input language to be validated at certain times - essentially a hack that should not be necessary, but may provoke the system to work correctly? Thanks again, Matt
  10. I think I need to sit down for a minute!
  11. Superb work, Allan! You certainly can't argue with those reviews on Amazon!
  12. Status: Customer Beta Purpose: Improvements, fixes Requirements: Purchased Mac Affinity Designer [from Mac App Store] Mac App Store: Not Submitted Download: Here To use this beta, simply download the file from the link given above and double-click on the file to open the installer. Follow the instructions to install the beta version. The beta sits alongside the Mac App Store version and will not interfere with it. This beta is an iteration of the current App Store release and should be used in preference to the App Store release, if you are affected by any of the issues listed below. Fixes/Improvements: Fix for failures when using compound objects inside groups with Constraints set on them. Font support improvements - specifically relating to fonts which substitute spaces or have truncated Unicode CMAP tables. Transparent TGA import support. Fix for deleting a node of a bitmap fill causing crash. Improved pixel painting smoothing. Any pixel-based painting tools should now have better smoothing by default. Fix for combo boxes causing crashes for certain users on High Sierra. Fix for exporting JPEG automatically choosing to export clips as paths which is a poor default and causes confusion. Fix for text objects being created outside the hierarchy of the artboard they were supposed to be created in. Fix for rotated text bounding boxes being incorrect and for disappearing text following Power-Duplicate. Fixed sporadic hanging when opening many image files at once. Fixed crashing bug when exporting certain large PSDs. Fixed a number of UI memory leaks. Added special case PSD import code for “SketchClub” PSD files (they should fix this!). Fixed PSD export of Fill layers. Fixed UI labels on macOS versions prior to Mavericks. SVG import can now handle gradients with missing x1 or y1 values. Assorted PDF export improvements. Localisation improvements. Paste and file-drop of PDF format files will now honour the DPI, as per File->Place. Fix for marching ants not showing on a rotated canvas. Miscellaneous other fixes and tweaks.
  13. Very nicely done!
  14. Hi Dave, its non-trivial to produce a mathematical offset from a cubic bezier that is correct. It is however possible to produce an offset that is ‘good enough’ that you’d never know it wasn’t right. We already have this code. I’ve said before that I intend to rewrite the expand strokes function to produce the actual offset curves in this fashion rather than re-fitting the expanded geometry as we currently do. I will implement this as soon as I’m able. To be clear, this is very important and will be done as soon as I can - but it is not trivial to implement and needs to be done carefully (ie not in a rush!) or the results will be just a different kind of wrong! thanks, Matt