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MattP

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  1. Everything is going to the screen with screen profiles applied, taking into account the document format and colour profiles. You should find you get the same colour results with the same setups in all other colour-managed applications. I'm fairly certain it's all acting correctly (or at least, it certainly used to and I can't imagine why it has changed, lol!) It's not an incredibly complicated area, but it's lengthy to explain - take a browse through some 'colour management for screen' google searches
  2. Absolutely no idea - but I can guarantee you it's not doing anything naughty in any way. I'll try to find out. Where are the apps from? (Affinity Store or Mac App Store)?
  3. ...and the answer to your questions, is almost certainly: Colour Profiles!
  4. WONDERFUL! I'm a big fan of engines! You don't take requests do you? 2ZZ naturally aspirated?
  5. Status: Beta Purpose: Fixes and updates Requirements: Licensed Affinity Designer 2 (registered to an Affinity ID account) Mac App Store: Not Submitted Download: Here We are pleased to announce that the first Affinity Designer 2 Customer Beta 2.0.3.3 is now available from the link above. This beta is an update to the 2.0.0 version recently released to all customers and will form the basis of our first patch. We recommend that you use this beta in preference to the release version if you are affected by any of the issues listed below. If this is your first time using a customer beta of an Affinity app, it’s worth noting that the beta will install as a separate app - alongside your store version. They will not interfere with each other at all and you can continue to use the store version for critical work without worry. - New Document: Custom Document Preset order is not retained between app sessions - Shape Builder Tool now has an additional option to delete open curves that were inside a newly created area, plus you can now hold Alt to delete areas while still in Add mode - more to come... - Warp Group editing now supports the Shift modifier to lock node edits to an 8-axis grid. Also can be used with off-curve nodes to maintain their angle while dragging them - DWG Import scaling improvements - Current DPI of selected layer does not show in V2 - Using the Select object/ transparency object selects all objects - New clearer icons for stroke properties (cap, join, align) - Fixed spurious future version error under certain circumstances - Update for HEIF importer - Export Panel UI fixes - Pen tool tweaks and fixes - Gradients on text strokes don't render unless the fill also has a gradient - Fixed hang that could occur composing vertical centre aligned text - OpenType handling does not respect lookup flags such as IgnoreMarks - Resource Manager updates - Fix for disappearing rulers - Fixed various issues involving handling of placed document files - Placed documents with bleed can fail to render the bleed correctly - Many and various Layers Panel updates and fixes - Ensure global colour edits update live - Select Same Name should only select objects with user supplied names - Localisation updates To be notified about all future Mac beta updates, please follow this notification thread
  6. Status: Beta Purpose: Fixes and updates Requirements: Licensed Affinity Designer 2 for iPad (registered to an Affinity ID account) App Store: Not Submitted TestFlight: https://testflight.apple.com/join/g1ygf6P7 We are pleased to announce that the first Affinity Designer 2 for iPad Customer Beta 2.0.3.1 is now available. This beta is an update to the 2.0.0 version recently released to all customers and will form the basis of our first patch. We recommend that you use this beta in preference to the release version if you are affected by any of the issues listed below. If this is your first time using a customer beta of an Affinity app, it’s worth noting that the beta will install as a separate app - alongside your store version. They will not interfere with each other at all and you can continue to use the store version for critical work without worry. - Trash can added bottom left for quick delete (command controller toggle now moved to burger menu) - Shape Builder Tool now has an additional option to delete open curves that were inside a newly created area - more to come... - Warp Group editing now supports the Shift modifier to lock node edits to an 8-axis grid. Also can be used with off-curve nodes to maintain their angle while dragging them - Clearer drop zone indication for dropping layers inside - New document and open buttons on Home Screen now expand additional options by default (without needing to swipe down) to make them more easily discoverable - New clearer icons for stroke properties (cap, join, align) - Fixed spurious future version error under certain circumstances - Update for HEIF importer - Export Panel UI fixes - Pen tool tweaks and fixes - Split and Reverse missing from Node Tool - Gradients on text strokes don't render unless the fill also has a gradient - Tweaks to fix some spurious behaviour on interaction with Apple Autocorrect - Fixed hang that could occur composing vertical centre aligned text - OpenType handling does not respect lookup flags such as IgnoreMarks - Resource Manager updates - Fixed various issues involving handling of placed document files - Fixed crash on Replace Image - Fixes for Drag Drop of Stock images - Placed documents with bleed can fail to render the bleed correctly - Command Controller positioning improvements - Fixes for Display Scale Zoomed - Many and various Layers Panel updates and fixes - Status bar layout / clipping fixes - Document grid fixes - Context menu fixes - Fixed assigning shortcuts from a keyboard cover - Select Same Name should only select objects with user supplied names - Unable to open Guide or Grid settings after dismissing by tapping the canvas - Localisation updates
  7. Can I ask what version of macOS you're on? I can see the original report was against Monterey (macOS 12.1) - but I absolutely cannot reproduce this error... it just asks me if I'd like to overwrite the files and then exports when I say to... (for reference, I'm currently on macOS Ventura)
  8. Sorry Mike I will get there - but there's always so many other priorities that it's difficult to do everything at the same time... It *is* important - and *will* get done. I've got about 4 things in my head at the moment that I'm hoping to get done imminently, but I'll try to keep this up there...
  9. Okay, but the apps are distributed as a free download that starts a trial. At some point the trial will run out unless you decide to buy. You either buy through an App Store, or from us directly. That's the only 'online' requirement going on here. It's exactly the same as before, but you make the purchase 'after-the-fact'? Is it not?
  10. Hi! You'll need an internet connection at some point within the trial period to sign in to your Affinity ID or buy the In-App Purchase (depending on where you downloaded from) but after that, you never need to be online again.
  11. Yep, you've bought a Universal Licence, you should expect to be able to install it on any machines you own and use them as you please.
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