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MattP

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  1. Hi mleops, would you be able to give us your system information (what Mac you’re using, processor, gpu, memory and OS version in particular) Thank you! Matt
  2. Thanks for letting me know! Metal compute will help in certain scenarios and with certain machines more than others... your MacBook Air unfortunately doesn't have the strongest on-board Intel GPU and there's no dedicated GPU, so actually trying to make things faster by pushing them onto the GPU turned out slower than just running them on the CPU. This isn't necessarily a failing of Metal, just that the interaction between CPU and the bits we perform on the GPU isn't going well on your particular machine. Leave the setting turned off and in the future maybe try enabling it again if we release an update that implements more Metal features or if you change to a different machine? Thanks again, Matt
  3. Hi linosia, Would you be able to try going to 'Preferences' and seeing if you have an option in the 'Performance' section that allows you to enable Metal compute acceleration? If so, could you make sure it is turned off? Would you be able to see if that makes things better after a restart? Thanks!!! Matt
  4. MattP

    Stroke drags after deletion

    Sorry about this - its definitely always been like this though - but we have a plan that can make it all better - hopefully will implement that very soon!
  5. Arrived back from holiday about 30 minutes ago...
  6. Hi damian - could you see if it is more stable if you turn off 'hardware compute' in the Preferences and restart the app? Thanks!
  7. Just to remind anyone asking 'how can this be RC1 when 'insert feature here' is still broken?!?' ... well, the reality is that the rest of the product is greatly improved and those specific things were also present in the last version - which was itself a released product - so it's not a blocker... it's admittedly not what we'd hope for, but as I said, the rest of the product it vastly improved and is very stable, so why would we not want to release at this point? It's not like we're now going to all give up or something, and it's also not like there isn't going to be a 1.7.1 version along shortly after release, so all these things will get sorted out along the road. They're a priority and I feel bad they're not right yet, but all things will be sorted in time...
  8. This beta has been superseded by the release of 1.7.1.1. Please use the release build instead. Status: Release Candidate Purpose: Features, Improvements, Fixes Requirements: Purchased Affinity Designer Mac App Store: Not submitted Download: Here Hello, We are pleased to announce the immediate availability of the beta of Affinity Designer 1.7 for macOS. Designer 1.7 is a significant change to the currently shipping 1.6 version. Files edited in this version will not be backwards-compatible with the shipping 1.6 version. We are now very happy with the 1.7 version and are moving to the final stages but would still urge some caution with respect to using this version for critical work as it is still possible we may have missed something that may cause you issues. If this is your first time using a customer beta of an Affinity app, it’s worth noting that the beta will install as a separate app - alongside your store version. They will not interfere with each other at all and you can continue to use the store version for critical work without worry. Many thanks, Matt Please refer to previous beta 1.7.0.4 post where there's a list of major changes since 1.6. This latest update builds on the 1.7.0.12 changes and also includes the following changes: New samples Selected text characters can now be dragged into a new position within a text object Fix for embedded documents and copy/paste issues (sorry) PDF export improvements (image colourspace conversion control) Fix for creating object styles which use multiple line/fill attributes Miscellaneous small fixes
  9. Hi Mike, I think it'll be something for next time - sorry
  10. It's an interesting question... and to be honest I'm not sure our argument for the current behaviour is any stronger than the argument for the notion that displaying the transform origin should imply that transforms should now be performed about it, so we'll certainly think about it.
  11. Hi JGD, We're obviously reading your comments and we obviously want you to be happy. Would you be able to show me a little screen capture of when it's getting in your way so I can see what you're actually trying to achieve that's not working out for you? If the problem could be solved for you by simply offering the other behaviour when 'Edit All Layers' is not enabled then I'll definitely consider it, but only once I've seen what the actual problem is? Many thanks in advance, Matt Edited to add: Just to make it very clear, Artboards act as containers in Designer, they do not in Illustrator and this is the reason for some of the differences... There are pros and cons to each method, but we deliberately chose to make them act as containers...
  12. Hi Claus, In your Designer example, just hold Command to make the scale act about the origin - same as the Move Tool Does that help any? Thanks! Matt
  13. Hi eProps, Sorry your question had not been addressed already, as a new forum member you needed to wait for an admin to approve the post in order for it to be visible to the community (we had a lot of spammers a while back, so this measure is still in place, sorry...) Are you able to try the Photo 1.7 Beta (current version is here) and let me know if that's any better for you? Live filter layers are going to be comparatively slow because they require a lot of processing and are re-created for every draw. The new 1.7 Beta uses GPU acceleration to achieve better responsiveness and will be released soon... Let us know if that works for you... Thanks! Matt
  14. Status: Beta Purpose: Features, Improvements, Fixes Requirements: Purchased Affinity Designer Mac App Store: Not submitted Download: Here Hello, We are pleased to announce the immediate availability of the beta of Affinity Designer 1.7 for macOS. Designer 1.7 is a significant change to the currently shipping 1.6 version. Files edited in this version will not be backwards-compatible with the shipping 1.6 version. As such, we would not recommend using this 1.7 version for critical or production work at this stage. It is inevitable that there were will be a number of issues with 1.7 but we hope these will be minor and aim to resolve any issues very quickly, so please use it and explore the new features, but also do keep in mind that you may find snags and we would appreciate your help with finding and reporting these to us. If this is your first time using a customer beta of an Affinity app, it’s worth noting that the beta will install as a separate app - alongside your store version. They will not interfere with each other at all and you can continue to use the store version for critical work without worry. It’s also worth noting that we aren’t done yet - we are still working through reported bugs from previous releases and hope to fix as many as possible before the final release of 1.7. To be notified when there is a new beta please press follow on this announcment thread With all that said, we hope that you will enjoy the new capabilities introduced in this initial release and we look forward to any and all feedback you give to us. Many thanks, Matt Please refer to previous beta 1.7.0.4 post where there's a list of major changes since 1.6. This latest update builds on the 1.7.0.11 changes and also includes the following changes: Adopt GPU acceleration (if your Mac supports it) for brushing - automatically enabled, but can be turned off in Preferences New samples! (actually, that'll be in the next build, sorry!) Improved selection logic for small objects and users with tablets Fixed order of palette import/export so it is not reversed! Miscellaneous Metal view mode improvements Fix for 'Create artboard' checkbox in the New Document dialog being incorrectly checked Fix for incorrect arrowhead previews in the drop-down list Restored original context menu behaviour of the Gradient Tool Fix for issues with horizontal or vertical lines not acting correctly in Node Tool Miscellaneous small fixes
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