Jump to content

Recommended Posts

Hi Alexey Gamov,

Welcome to the forums :)

There aren't any dedicated tools for this I'm afraid the best way to do it would be to draw it by hand using either the Pen or Brush Tool.

Thanks

C

Share this post


Link to post
Share on other sites

As Callum says, this sort of thing is only possible in Designer if you do it manually.
My top attached example was created by repeatedly duplicating a curve, giving it a larger stroke width, adding a pressure curve, expanding the stroke, breaking the resultant shape at the ends, resetting the stroke and fill colours and then removing the unused portion of the curve.
My bottom attached example was produced by duplicating the curve, resizing it in the vertical axis and re-aligning it with the original.
Neither is what you want but they might give you some ideas.

Designer_cYDV4iFRFx.png

Share this post


Link to post
Share on other sites

...but if you want to do it with vector Blend tool would be the answer. Affinity devs know it is in the wish list.

 

Share this post


Link to post
Share on other sites

+1 for Flamepainter

Screen-Shot-2019-09-25-at-18-01-42.png

There is an issue with this type of pattern, in so much as, it will not export to vectors in the style displayed, it reports that SVG does not support line mode. 


iMac 27" Late 2015 Fully Loaded, iMac 27" Mid 2011 both running High Sierra 10.13.6 - Affinity Designer/Photo & Publisher - Illustrator CC, Inkscape, Blender, Sketchup, Pepakura Designer, MTC, Pixelmator & Pixelmator Pro + more... XP-Pen Artist-22E, - iPad Pro 12.9 B|  

Affinity Help - Affinity Desktop Tutorials - Feedback - FAQ - most asked questions

Share this post


Link to post
Share on other sites

Flamepainter looks great but I think it’s a bit pricey for casual use.
However, the free browser version could come in very useful at some point so I’ve bookmarked it for future use.

Share this post


Link to post
Share on other sites

A quick manual example.

Method. Use pen and snap to grid to make regular straight line, all sharp nodes. Duplicate. Select all, switch to node tool. Select columns, and click the transform box widget. Reshape node columns. Select all, and turn to smooth nodes.

553277693_ScreenShot2019-09-26at6_56_21AM.thumb.jpg.6e4b1dbbf6c2cba53cfebb9547c43b33.jpg


iMac 27" Retina, c. 2015: OS X 10.11.5: 3.3 GHz I c-5: 32 Gb,  AMD Radeon R9 M290 2048 Mb

iPad 12.9" Retina, iOS 10, 512 Gb, Apple pencil

Huion WH1409 tablet

Share this post


Link to post
Share on other sites

I had a bit of a hard time de-cyphering the instructions but once I figured it out it works quite well and is something well-worth experimenting with.
Thanks for sharing that.
Definitely something that is calling out for its own permanent tutorial with a more verbose explanation of each step.

Share this post


Link to post
Share on other sites

The defacto Guilloche creator for Mac is Excentro but again it's pricey, I don't there is anything better on any OS to be honest, take a bit of getting used to but you can make some funky shapes.

Screen-Shot-2019-09-26-at-17-59-40.png

This is a basic Guilloche: Guilloche red spots.pdf


iMac 27" Late 2015 Fully Loaded, iMac 27" Mid 2011 both running High Sierra 10.13.6 - Affinity Designer/Photo & Publisher - Illustrator CC, Inkscape, Blender, Sketchup, Pepakura Designer, MTC, Pixelmator & Pixelmator Pro + more... XP-Pen Artist-22E, - iPad Pro 12.9 B|  

Affinity Help - Affinity Desktop Tutorials - Feedback - FAQ - most asked questions

Share this post


Link to post
Share on other sites

gdenby’s technique can produce some lovely results without much work.
Well worth experimenting with.
My second example uses an Acrylic brush and the Subtract bend mode.
My third example uses all kinds or semi-randomly chosen effects (not particularly useful but interesting).
My fourth example uses a bitmap stroke fill, a Gaussian Blue effect and an Add blend mode.

waves1.png

waves2.png

waves3.png

waves4.png

Share this post


Link to post
Share on other sites
23 hours ago, GarryP said:

I had a bit of a hard time de-cyphering the instructions but once I figured it out it works quite well and is something well-worth experimenting with.
Thanks for sharing that.
Definitely something that is calling out for its own permanent tutorial with a more verbose explanation of each step.

+1 : Verbose explanation would be very much appreciated !


That what you do not yet know is more important than what you already know-Jordan Peterson

Share this post


Link to post
Share on other sites

I don’t have time to write down all of the steps fully but this GIF might give you the clues you need.
(The end result in the GIF doesn’t look very pleasing but that’s just because I did it quickly, you’ll need to do it better to get a better result, but all of the steps are there.)

waves.gif

Share this post


Link to post
Share on other sites

Just the ticket !!!

TRhank you so much !!:)


That what you do not yet know is more important than what you already know-Jordan Peterson

Share this post


Link to post
Share on other sites

I've been sort of busy the past few days. Might have more time on the weekend. For now, some notes.

The method starts w a straight line made up of evenly spaced nodes, a dozen or more. The line is duplicated in parallel.

If all the resulting straight line curves are selected, and one switches to the node tool, one should see a grid of nodes. I prefer sharp nodes, because when the lines are bent, I find it easier to select columns of nodes connected by straight sections.

Using the node tool, select a column of nodes from all the parallel lines. Then switch to the node tool selection box. This makes it easy to rotate, shift, skew and perform various transforms on the column. One may then, as desired, proceed thru other columns until all may have been twisted, expanded, contracted, etc. Then turn all the nodes into smooth.

FWIW, one can apply a tapering pressure curve to one of the lines, copy the style to the rest. Then the series can be broken, making portions of the lines either wispy or thicker.


iMac 27" Retina, c. 2015: OS X 10.11.5: 3.3 GHz I c-5: 32 Gb,  AMD Radeon R9 M290 2048 Mb

iPad 12.9" Retina, iOS 10, 512 Gb, Apple pencil

Huion WH1409 tablet

Share this post


Link to post
Share on other sites

I forgot : I had a look at that Excentro app: There's also a lite version for Mac, 
it's available as demo, limited to "not saving", but you can export the file as pdf,
which is perfectly editable in Aff Designer, tried it out, it works.
Steep learning curve though, your method is much, much easier.
Also, I doubt whether this lite version will be useable in the new Catalina upgrade of OSX.

Anyway again : thanks a bunch for the instruction gif !
 


That what you do not yet know is more important than what you already know-Jordan Peterson

Share this post


Link to post
Share on other sites

I have also used Excentro in some small projects but it feels somewhat limited – probably getting more varied and controlled results takes some expertise.

Share this post


Link to post
Share on other sites

I wondered the same @Fixx

Waiting for some files to back up so had a play with Excentro, made a mono drippy fishnet affair. Cup of Yorkshire tea, a slice or two of toast and marmalade and the time to doodle, it's all very therapeutic.

Screen-Shot-2019-09-28-at-09-11-53.png

Drippy Fishnets.pdf

 


iMac 27" Late 2015 Fully Loaded, iMac 27" Mid 2011 both running High Sierra 10.13.6 - Affinity Designer/Photo & Publisher - Illustrator CC, Inkscape, Blender, Sketchup, Pepakura Designer, MTC, Pixelmator & Pixelmator Pro + more... XP-Pen Artist-22E, - iPad Pro 12.9 B|  

Affinity Help - Affinity Desktop Tutorials - Feedback - FAQ - most asked questions

Share this post


Link to post
Share on other sites
10 hours ago, PixelPest said:

I still use Inkscape for that purpose

I was searching the 0.92 InkScape' splashscreen for the same reason, it's a good example, and since we can copy-paste directly for it to AD, it's a complementary app.

inkscape_spashscreen.jpg.7ab6027d5ca966bcabb31ba05410836f.jpg

And a small video about how it's done found in those comments.

Edited by Wosven
Video link added.

Share this post


Link to post
Share on other sites
6 hours ago, firstdefence said:

had a play with Excentro

I can make things look complicated but there is not much control as math is too deep for me:
 

Screenshot 649_optimized.jpg

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×

Important Information

These are the Terms of Use you will be asked to agree to if you join the forum. | Privacy Policy | Guidelines | We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.