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gdenby

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Everything posted by gdenby

  1. Hi, ChrisVB, The 1st thing I would do is figure out what the maximum amount of text one cell needs. Format that w. the Artistic Text tool, and make a shape that will contain it. Do the same for the categories of lesser importance. All the shorter text can then fit in the shape. Have snapping tuned on. Perhaps have a visible grid, w. snapping to that turned on. Every shape (rectangles in your example) can be manually positioned. Or easily be aligned and distributed using the tools for those. Do select the colors carefully. The example separates some rows by color, but there isn't anything obvious to me about what the colors mean. The shapes and visual position mean more. I'll suggest going easy on any effects. If what you are doing is similar to the graphic shown, the presentation is more about the information, and its grouping, and less about grabbing attention and/or entertainment.
  2. gdenby

    Edit Styles?

    Nothing fancy. Assign an existing style to a new object. Make modifications. Right click object, create style.
  3. Hello again, Axander, If a built in parametric shape is converted to curves, you will see only the "three other icons, a target, an eye, and two arrows circling each other". Those are for manipulating all curve objects and groups. Look at your layers panel. If the shape is listed as "curve(s)" it has been converted by some operation. It should say ellipse or cog, etc if it is still a parametric object. You should see something like this if the cog is still a "cog":
  4. Hi, Rizki Akbari Utama, Your 1st post included a layer called notch. Your last one did not, and from what I can see of the layer panel, you are getting what the lowest layer, "Main Body" has as a shape.
  5. I looked around for the source material. It appears that Axander showed something from WikiCommon, and the author link doesn't function. Looking around more, I found a scan of what was one of the originals. The original is deteriorated, and the lettering appears to me to have been done by hand. The contemporary translation is quite good. As mentioned above, it seems some of the circles are a little off center. But fitting more smaller rings within the space of 7 would probably make the image rather hard to view. Letters and symbols all crammed in. It would take a fair amount of work, but doing a new build adding to the diameter would produce a better image.
  6. Hi, DuctTape, Unless I'm misunderstanding you, one can hold down shift, and click to any spot, and get a straight line. One cannot hold down shift to constrain to a straight line while dragging. One must click from spot to spot. Attached, a simple 16 pt brush used in Designer, using black. Then, worked on in Photo, using red.
  7. Hi, Axander, If you are trying to insert more circles into the above bit-map drawing, you most likely will not want to use the selection brush. It won't be easy, because the circle is not quite regular, and the earth area is somewhat off center, but drawing a new set of "donut" ellipses over the existing rings will probably be the way to go. You will need to learn the vector tools, which have the edvantage of making shapes that can be resized and re-shaped. You will also be able to draw symbols which are easier to modify that having to erase and redraw pixel images.
  8. Yes, Its call the Mr. Burns tool.
  9. Hi, achy9, By definition, raster images will degrade as they are resampled. There is one thing to consider. At what dustance will the image be viewed. Some years ago, I worked on a project that turned a very high quality color transparency that was 4" x " inches to a banner that was 4' x 8'. I s'pose in the interim, there have been improvements, but up close the banner was quite mushy. However, it was displayed a minimum of 8' away from the viewers, so it looked pretty good. So, on my desktop, which has significantly more memory and storage than my iPad, I just used Designer to make a 8' x 32' document at 300 dpi. I painted 1 brush stroke w. the brush at 4096 px. So the stroke was a bit larger than 1' and maybe 4' wide. Took 37 sec to draw. Not very spontaneous. The file saved w. just that 1 stroke was 258.7 Mb. Not sure how immense the final file might be if all pixel, but supposing the drawing would take hours. Assuming frequent saves. So if you want high quality, scale that to what your hardware might handle. Cut out a section, resample it up, and print out as small piece.
  10. gdenby

    Architectural rendering

    Looking at the Lumion specs, doesn't seem to use any file type that Affinity supports.
  11. gdenby

    Converting multiple curves to shapes

    Dédé, What GabrielM is showing in 1 object is present in many of the shapes you have made in the helicopter. The shape is unclosed, and a fill put in it will span the 2 end nodes. For the top of the rotor, the "motorlijn", select both the R and L parts. Activate the node tool, and 1st "join curves," and then "close curves." You will see that the nodes do not quite line up w. the neighboring parts. If you have snapping turned on, you should be able to move the nodes, and they will be highlighted when they are on the adjoining lines. It is fairly easy to draw and complete closed shapes that fit with the other shapes around them when snapping is turned on. When the shapes are closed, any fill will only be inside them. Reviewing the parts of your file (which is quite nice), I think you will have to do a bit of work defining the figure in the door, and the door itself. Look at it this way. The shapes are not made up by lines, as if drawn by a pen or pencil, and then filled in. They are made by areas, as if painted, and are fills from the start. Getting the edges of the fills refined is the next step.
  12. gdenby

    Converting multiple curves to shapes

    Hi, Dédé, GabrielM, beat me to it. I saw that right away, but was wondering how to get the outlines a little cleaner. Attached is my alteration, which allowed the previously unfilled curve to be hidden. test2.afdesign
  13. Hi, antoinette050, I don't work w. bitmaps (photos) much, but I think the 1st thing you need to do is have the country silhoutte in either a file format such as .png, that supports transparency, or the outline in a vector format such as .svg. or .pdf. Then, the other photos can be inserted into the country shape layer as "children," and be clipped by the outline. The children photos might themselves be rather difficult to manage. They won't so much collage as stack. Myself, I'd go w. a vector outline parent. Make a bunch of vector tiles, and nest images in those. Then place the tiles into the country parent outline, positioning and stacking as desired.
  14. What R C-R requested points out several things. If the width only needs changing, you should be able to only resize the document, keeping the elements centered. If you want to re-position elements, constraints may be the way to go. Myself, have only used those a few times, but the feature appears to give extensive control over how any elements are positioned within the bounding area.
  15. No, it doesn't require a bit map approach, but that would be quicker if you didn't need to scale the graphic. Here is a quickie. Could be lots better, but shows that a solution is probable. HairShading.afdesign
  16. Yes, I do know things are moving faster. But I think that there are many users who simply do not recognize how much time it takes to develop something which is currently seen as standard. The bitmap trace feature often comes up as something Affinity "must" have. The open source Potrace (Thank you Peter Selinger!) is used in many apps. Only took about 15 years to get where it is. I have to wonder how many development hours Serif would have to buy to get something like that to users? I've been doing manual blends, and really really wish a tool was available for that. But doing it by hand has made me realize how very many parameters must be defined. Yikes! For instance, a cog shape curve set whose geometry is changed to something approximating a crescent, starting w. a radial gradient w. transparencies to linear.
  17. Having used both Illustrator and Corel Draw, I do recall it took well over a decade for AI to implement a mesh warp tool, and it took several years for Corel to have one, and my recollection is that it was very clumsy. Never have figured out how to do it in Inkscape. This has pretty much been my experience w. almost all the apps I've used. A yearly upgrade maybe, or slower, and often needing patching for a few months. So my perspective is different. Sure, I want to see options available that I used years ago sooner than later. But considering that I knew they weren't there from the start, but promised, and the terms of use were entirely reasonable, I don't feel frustrated.
  18. I'm not seeing much of any difference when using the pixel brush. In Designer, 1 px high rectangle will appear in pixel view w. antialiasing if it is not aligned to a whole pixel.
  19. I'll try an remember what I did to tweak the settings. I really don't use it very often since I got an iPad, which w. the iPencil, is much much better. working w. it just now, I note I don't get much response at lowest pressure. I am using it on a Mac. I notice the the driver for Windows has a pressure test that is different than the one for the Mac.
  20. gdenby

    New Wiring Diagrams for Guitar Players

    Hi, Sackadelic, The graphic work is fine. Very realistic, and I'm supposing a good representation of the hardware. This is not a criticism. I know absolutely nothing about the hardware. Call me pre-newb. I can only guess at what the various parts depicted are. Some of the pieces seem to be side views, others from the top. So I am perplexed. Are the wires being connected between different components, or routed around the different layers of just 1? That is, in the DynaSonic, would it be obvious to someone familiar w. the hard ware that the wiring describes connections between the 3 levels of the top item, or to and from one to three others? So, for me, the diagrams are fairly enigmatic. Would it be appropriate to add more labels?
  21. Hi Johny Johnson, Since most stroke brushes are designed to have beginning and end tapers, they will have gaps of varying sizes. If you make a brush that has a square end, that can be used for closed shapes.
  22. Hi, JSep, Can you use a .pdf file instead of an .eps? While the transparent gradient form will be rasterized, it can still be scaled. The gradients will be redrawn. The .eps fradient form does become only a bitmap.
  23. Hi, Mr. Lucky, Just a note. I've been using image vectorizing apps since at least '96. I've never found one that didn't require lengthly sessions clearing up extra nodes, and/or odd dips/peaks. The best I could do was pre-processing before sending the bitmap to the vectorizer. Things like finding just the right amount of blurring so that the vectorizer might find a smoother arc at one particular grey level. Scaling the image way up, and then down, so the resampling routines would give a very smooth, if somewhat blurry image. Messing w. the vectorization settings to try and find which one would produce the least number of nodes that then had to be re-positioned to approximate the original pixels. Designer's smoothing routine sometimes reduces the number of nodes, and retains a close enough match that the adjustments are feasible. I 'spose that's why spending extra for a nice vector keeps the makers of same going.
  24. If you hold down shift, the pixel line will be constrained to vertical and horizontal while drawing.
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