Jump to content

VectorVonDoom

Members
  • Content count

    153
  • Joined

  • Last visited

About VectorVonDoom

  • Rank
    Advanced Member

Contact Methods

  • Website URL
    www.glyfz.com/affinitydesigner

Recent Profile Visitors

1,383 profile views
  1. VectorVonDoom

    Tin Toy, Rocket Racer (AD)

    If anyone want to try photorealism then pick something with a good size reference photo, bigger the better really and draw it large too, like A1 or A0. Something contrasty is easier than if parts of it merge together and sharp is also easier than blurred. Remember to do any corrections, levels etc, before starting and not realise later that you didn't. Even a fairly simple subject is quite a big job so think about that when picking something. Instead of a whole something you could choose to do a bit of that something that looks interesting. If you decide that you really, really want to do a face then a lady wearing makeup is far easier than a someone without. Makeup hides pores which is a big thing and makes areas more uniform and is why most realistic faces are ladies. You see many trying to do men or children and most end up looking like plastic because there's no texture or enough variation to the skin. There are no details too small to add if you want, well within reason. All the little bits that aren't too obvious all add to the realism. Nothing's just a plain gradient, there's always variation. An example is the 6 on the tail fin of the toy, you could do it as basically a stroked oval and a 6 and it would be roughly right but that's not how it really looks. Even though at screen size the little bits aren't obvious it is obvious when they're not there. I don't do much post processing but adding some film grain with Nik Color Efex Pro is worthwhile. Some add a little bit of chromatic aberration.
  2. VectorVonDoom

    Tin Toy, Rocket Racer (AD)

    I've not had time to play recently but sort of do now so decided I fancied doing a couple, possibly three, of tin toy illustrations. Something a bit different than I've tried before. I was going to post an in progress version and the completed one. I'm doing them A1 size, roughly 10k pixels wide. The first is a Rocket Racer tin toy with plastic pilot. I started with this one as there's a lot less to it than the second one and I'm a bit out of practice now. The pilot is done but the rest is just roughly flatted in. So now need do all the tweaks to the shapes, as none of the paint edges are clean in the real thing, and add all the bits of texture, highlights and shading.
  3. VectorVonDoom

    New Icons Too Similar

    I wasn't too fond of the previous ones but prefer them to these. Too low contrast and not exactly pretty (I'm being polite lol). At least they're very easy to replace on the Mac. Does anyone have the really old AD one, the original? Think it might have only been in the pre-release Mac beta, I can't find it or a link to the original beta to get it from.
  4. So you start off with more than one of each colour and have to remember to use the same swatch each time, not too hard in theory but bet you make a mistake. Then you make it worse by, say, redefining a blue to green and having some original green and some new green. And then what if you just wanted to swap blue strokes to green and leave fills alone? I'll let you do it that way but that's not my idea of fun. Plus, like I said, there's more to it than just colour changes. I use it for selections, opacity and stroke widths more than colour swaps, and that's why I count it as a fundamental tool.
  5. So how many dupes are you going to have? That's not a realistic solution that would just end up as a mess.
  6. That doesn't come close to the only reason why you select same... It's isn't all about changing colours, plus even if that's what you want to do then you often don't want to ruin your colour swatches and what if you want to change, say, blue fills but not blue strokes? Globals can help in a very limited number of cases. But often it's nothing to do with simply swapping a colour, I use it more for selections and stroke weights. That's why it's such a fundamental tool for a vector app and why it's so disappointing that's it's still not in after getting on for 5 years and seems it won't be in 1.7 either. This plus a list of other things and very little progress being made are making wonder if it ever will be a real AI alternative and whether I'll ever be able to switch to it for my work.
  7. VectorVonDoom

    Bike Frame Paint Templates (AD)

    The same idea but mocking up a paint scheme for a frame he's going to work on this time using a photo.
  8. VectorVonDoom

    Another place to share work.

    That's good to know about SmugMug but there's no getting around how awful Yahoo/Oath are, breaches and lack of privacy. But everyone can use what they want. Anyway I've added a few of my AD car pics to the gallery for a starter, I can bore some new people with them!
  9. VectorVonDoom

    Another place to share work.

    Yeah Yahoo does suck and I don't have anything to do with them either. However SmugMug recently bought Flickr. Whether they're any more trustworthy I don't know but certainly can't be worse.
  10. VectorVonDoom

    Bike Frame Paint Templates (AD)

    My brother's started to get in to painting bike frames and I thought it would be nice to create some templates that would show potential designs in a slightly more realistic way. Often it's just a flat drawing which doesn't give you quite the idea of what it would look like all finished and shiny. So here's the first two I've done, road/track frames with fairly random default paint applied. The highlights and shadows are blend modes so will work with any colours. They're not extremely detailed but enough to give you a better idea.
  11. VectorVonDoom

    Letter V is for Vector (AD)

    Just some more messing around.
  12. VectorVonDoom

    VW/Golf Robert Indiana Style (AD)

    Just messing around. If you look it up people say to use the Clarendon Black font for the Love style. But it isn't really that close to what he used so I altered it a fair amount, it's not exactly the same but closer.
  13. VectorVonDoom

    Letter V is for Vector (AD)

    Not seen those before,. Had to do a quick google and looks like they still make them. I do quite like the idea of trying to doing the whole alphabet, a bit fancier and more refined. But soon won't have time for play for quite a while, will be too busy with AI work, so will have to see.
  14. VectorVonDoom

    Letter V is for Vector (AD)

    I did try stippling instead of the purple section but it wasn't an improvement. I'll have a play with another V when I get the time.
  15. VectorVonDoom

    Letter V is for Vector (AD)

    Thanks, it's fun trying new stuff but I do need to have a look around at other works including engravings and improve as it's a bit crude and doesn't flow well enough. I'm not sure how it would look, I assume that's stippling? I'll try tomorrow if I have the time, another thing I've not done before (but that's one of a very, very long list).
×