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Sport, videogames, video editing, photo/vector editing software
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Chills reacted to a post in a topic: Official Affinity Publisher (V2) Tutorials
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Well, took a few years. 2023, and I think the AI revolution is here. Here is what Apple are doing with using FaceLit technology. Simple 2D images. I don't think it will be long until we see something like this in Affinity Photo and Photoshop. FaceLit: Neural 3D Relightable Faces - Apple Machine Learning Research
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Alex_M reacted to a post in a topic: Affinity Certified Certificate
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walt.farrell reacted to a post in a topic: Delete Selection [Affinity Photo]
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It's a forum to ask questions. That's the whole point of it. If anyone has a simple question, ask away. If you think it's a stupid question, ignore it.
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Kiarian reacted to a post in a topic: How do I warp text in Affinity Designer?
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Kiarian started following DDS File Support , How do I unregister products? and Expressions and using Power Duplicate
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Kiarian reacted to a post in a topic: Affinity Certified Certificate
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ashf reacted to a post in a topic: Improvements for Game Art (Video)
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Improvements for Game Art (Video)
Kiarian replied to PassiveAggressor's topic in Feedback for Affinity Photo V1 on Desktop
Neither Affinity Photo or Designer are 3D painting applications. You're not going to beat the free Quixel Mixer, which is insanely powerful and has yet another update today. Kirk23 makes a great point that if the Affinity software is going to have any sort of gaming specific functions, it should compliment these 3D painting applications. It's not trying to compete with them. I also noticed today that both Affinity Photo and Designer now have NVIDIA accelerated features. Nice! -
Kiarian reacted to a post in a topic: Improvements for Game Art (Video)
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Mithferion reacted to a post in a topic: Affinity Certified Certificate
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Kiarian reacted to a post in a topic: Affinity Certified Certificate
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I did ask 'does Affinity have any plans in the future'. I'm not saying it's something anyone needs right now. We have Affinity Photo/Designer/Publisher, an entire suite. So we now have all the core software in a complete form. Of course a portfolio trumps any piece of paper, isn't that obvious? As for how would certification help you, clearly it would help you in the job market - Autodesk and Adobe do it specifically for this reason, but yes at the moment it would take a lot of time and money to set up and organise. I'm only a hobbyist, but I have worked in other areas/disciplines, and in those areas being Autodesk Certified for example is like having a massive stamp on your CV saying that this person knows their stuff. Saves the client the risk of hiring someone who has absolutely no idea about the software (which does happen).
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Word! reacted to a post in a topic: Affinity Certified Certificate
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Kiarian reacted to a post in a topic: Expressions and using Power Duplicate
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Kiarian reacted to a post in a topic: Expressions and using Power Duplicate
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Can someone help me out here? I create a circle (10px by 10px) with a thickness of 2, CTRL+J to copy, go into the Transform box and type +8 in the W: and H: section. So I now have my duplicate circle (increased 8 pixels both in the width and height). OK, so all I want to do now is to power duplicate and keep pressing CTRL+J however many times I want to make these circles, each one 8 pixels larger than the previous. Isn't the expression of +8 in both the W and H correct? I'm not getting each circle +8 pixels larger than the last.
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Kiarian reacted to a post in a topic: Porsche 911 - Realistic Drawing
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+1 this. I'm just about to buy the game F1 2020 (PC version). You can create your own custom livery and import it into the game. But, uses .dds support. Check Affinity.... nope. I remember not too long back Affinity had no TGA support which it does now, so I'm hoping this will be another option to export than can simply be added to the software, pretty please!