Staff MattP Posted February 13, 2018 Staff Posted February 13, 2018 Status: Customer Beta Purpose: Improvements, fixes Requirements: Purchased Mac Affinity Designer [from Mac App Store] Mac App Store: Not Submitted Download: Here To use this beta, simply download the file from the link given above and double-click on the file to open the installer. Follow the instructions to install the beta version. The beta sits alongside the Mac App Store version and will not interfere with it. This beta is an iteration of the current App Store release and should be used in preference to the App Store release, if you are affected by any of the issues listed below. Fixes/Improvements: Fix for 3D profile crash and Blend Ranges dialog crash Fix for missing Place Image Tool icon Hopefully fixed Korean Hangul text entry. Please could everyone check that text entry still works for them in their language!!! Vector export improvements Fix for failures when using compound objects inside groups with Constraints set on them. Font support improvements - specifically relating to fonts which substitute spaces or have truncated Unicode CMAP tables. Transparent TGA import support. Fix for deleting a node of a bitmap fill causing crash. Improved pixel painting smoothing. Any pixel-based painting tools should now have better smoothing by default. Fix for combo boxes causing crashes for certain users on High Sierra. Fix for exporting JPEG automatically choosing to export clips as paths which is a poor default and causes confusion. Fix for text objects being created outside the hierarchy of the artboard they were supposed to be created in. Fix for rotated text bounding boxes being incorrect and for disappearing text following Power-Duplicate. Fixed sporadic hanging when opening many image files at once. Fixed crashing bug when exporting certain large PSDs. Fixed a number of UI memory leaks. Added special case PSD import code for “SketchClub” PSD files (they should fix this!). Fixed PSD export of Fill layers. Fixed UI labels on macOS versions prior to Mavericks. SVG import can now handle gradients with missing x1 or y1 values. Assorted PDF export improvements. Localisation improvements. Paste and file-drop of PDF format files will now honour the DPI, as per File->Place. Fix for marching ants not showing on a rotated canvas. Miscellaneous other fixes and tweaks. pruus, paolo.limoncelli, 000 and 10 others 13
Brendon Carr Posted February 13, 2018 Posted February 13, 2018 Matt, I believe you've done it. Fantastic! Hangul input now works swimmingly for me, at least at first blush. Haven't spent enough time with it to determine whether any weirdness crops up later — say, upon save or changing back to Roman-letter input — but it appears to be on the right track. MattP 1
A_B_C Posted February 13, 2018 Posted February 13, 2018 Please could everyone check that text entry still works for them in their language!!! Sieht gut aus … MattP and Maxxxworld 2
JevoUK Posted February 14, 2018 Posted February 14, 2018 A strange bug I've found 1. Create a square 2. Shift Alt click the square to duplicate it and move it to the right keep the shift key pressed but let go of the Alt key and snap the square with the first square. 3. Whilst still pressing the shift key press the right arrow twice to move the second square. 4. Press shift Alt on the second square and move it to the right as soon as you start to do this the second square will snap back to the right edge of the first square. See video below. Snap_Back.mov A_B_C 1
GRScott Posted February 14, 2018 Posted February 14, 2018 Thank you MattP. I kept checking my Beta version and there was no reminder of the new update. Today I decided to check the forum and found out that there was an update...a few that I have missed. Why the change in the notification of updates for the Beta version? Gregg OS X Version 10.14.6 iMac 27" 3.2 GHz i5- 32 GB Huion Kamvas Pro 20 iPad Pro 12.9" IOS 13 AD = OS IOS, AP = OS IOS
Staff MEB Posted February 14, 2018 Staff Posted February 14, 2018 Hi GRScott, There was no changes here. Are you blocking your internet connection/have any firewall/antivirus software running that may be blocking Affinity apps? A Guide to Learning Affinity Software
Hokusai Posted February 14, 2018 Posted February 14, 2018 MEB, I noticed the same thing as GRScott. I launched the previous beta and it went ahead and launched. It never instructed me to download a newer version but because I had seen Matt's post, I knew that there was a newer version. Hokusai
GRScott Posted February 14, 2018 Posted February 14, 2018 Hi, MEB. Never had this problem before this. And I have been around since the first days, using the same firewall, antivirus etc. Gregg OS X Version 10.14.6 iMac 27" 3.2 GHz i5- 32 GB Huion Kamvas Pro 20 iPad Pro 12.9" IOS 13 AD = OS IOS, AP = OS IOS
Staff MattP Posted February 15, 2018 Author Staff Posted February 15, 2018 I haven't been telling the system to prompt about a Beta update since our last release to Mac App Store. I simply forgot to set the correct version in a database, sorry VIPStephan 1
GRScott Posted February 15, 2018 Posted February 15, 2018 Thanks MattP! MattP 1 Gregg OS X Version 10.14.6 iMac 27" 3.2 GHz i5- 32 GB Huion Kamvas Pro 20 iPad Pro 12.9" IOS 13 AD = OS IOS, AP = OS IOS
Bri-Toon Posted February 16, 2018 Posted February 16, 2018 It looks like I've been absent for the last three betas. Oh dear. Nevertheless, it is really good to see this list of improvements, and I can confirm the issue of bitmap fills resulting to a crash has been fixed. There are still two previous issues which still persist (nothing huge). Joining paths with "Scale with object" ticked off still results to stroke increases, and pressure cannot be applied to strokes if they were started with the Brush Tool. This is even after the brush is converted to line. The website is still a work in progress. The "Comics" and "Shop" sections are not yet ready. Feel free to connect with me and let me know what you like or what can be improved. You can contact me here, on my contact page, YouTube channel, or Twitter account. Thanks and have a great day!
Jo Kim Posted February 20, 2018 Posted February 20, 2018 for now, the Beta seems works great with Korean. However, when if selecting font, Beta just stop working. I have to do force quick to re-open it. I hopefully, your team has found the solutions for Korean language and would like to have final version with fully working. Waited so long, but thanks for solving it.
Staff Pauls Posted February 20, 2018 Staff Posted February 20, 2018 Jo Kim - can you confirm which beta version you are referring to please
chinamarie06 Posted April 1, 2018 Posted April 1, 2018 I downloaded the beta link and it keeps telling me that in order to use it i must have affinity designer installed, but I already do. Is there a way to fix this problem so that I can use it to fix exporting issues?
Bri-Toon Posted April 1, 2018 Posted April 1, 2018 What Owenr said is correct, for this is now an old thread. What Matt has in his description was before the new retail version was released. Now that it is out, none of the betas in the forum will run. If not yet updated to 1.6.1, you can download the latest version from the Mac App Store. These threads are more for working out bugs. The website is still a work in progress. The "Comics" and "Shop" sections are not yet ready. Feel free to connect with me and let me know what you like or what can be improved. You can contact me here, on my contact page, YouTube channel, or Twitter account. Thanks and have a great day!
rubs Posted May 8, 2018 Posted May 8, 2018 On 14/02/2018 at 4:12 AM, JevoUK said: A strange bug I've found 1. Create a square 2. Shift Alt click the square to duplicate it and move it to the right keep the shift key pressed but let go of the Alt key and snap the square with the first square. 3. Whilst still pressing the shift key press the right arrow twice to move the second square. 4. Press shift Alt on the second square and move it to the right as soon as you start to do this the second square will snap back to the right edge of the first square. See video below. Snap_Back.mov Yep, same thing in the Windows version as expected. This bug was recently introduced by the devs and was already reported a while ago, but unfortunately nothing was done to fix it so far.
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