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Uncle Mez

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  1. Like
    Uncle Mez got a reaction from Alex_M in Batch Job: Cannot Drag and Drop !   
    Hello Team
    I don't know if this is a bug or something else as i didn't worked with the batch function before but i've found that it is not possible to drag & drop photos from the Finder to the Batch Job window.
    it is only possible to put files there by clicking add and selecting desired files.
    if it is a bug Please Fix (it will make life even easier)
    if it is a missing feature then sorry for posting here (i just hope you will make it happen)
    Blessings !
  2. Like
    Uncle Mez reacted to MEB in Affinity Designer feature roadmap   
    Hi Alfred,
    I was referring to the version that will be released in a few days - that's now in Gold Master -. All features you see in GM are the features that will be present in the 1.7 release when we launch it. What's coming next is up to the dev team. After re-reading my post I see it was a little ambiguous, sorry.
  3. Like
    Uncle Mez reacted to MattP in Affinity Designer Customer Beta (1.7.0.14 - RC1)   
    This beta has been superseded by the release of 1.7.0.15. Please use the release build instead.
    Status: Release Candidate
    Purpose: Features, Improvements, Fixes
    Requirements: Purchased Affinity Designer
    Mac App Store: Not submitted
    Download: Here
     
    Hello,
    We are pleased to announce the immediate availability of the beta of Affinity Designer 1.7 for macOS.
    Designer 1.7 is a significant change to the currently shipping 1.6 version. Files edited in this version will not be backwards-compatible with the shipping 1.6 version. We are now very happy with the 1.7 version and are moving to the final stages but would still urge some caution with respect to using this version for critical work as it is still possible we may have missed something that may cause you issues.
    If this is your first time using a customer beta of an Affinity app, it’s worth noting that the beta will install as a separate app - alongside your store version. They will not interfere with each other at all and you can continue to use the store version for critical work without worry.
    Many thanks,
    Matt
     
    Please refer to previous beta 1.7.0.4 post where there's a list of major changes since 1.6. This latest update builds on the 1.7.0.12 changes and also includes the following changes:
    New samples Selected text characters can now be dragged into a new position within a text object Fix for embedded documents and copy/paste issues (sorry) PDF export improvements (image colourspace conversion control) Fix for creating object styles which use multiple line/fill attributes Miscellaneous small fixes
  4. Like
    Uncle Mez reacted to Andy Somerfield in Affinity Photo Customer Beta (1.7.0.124)   
    Status: Beta
    Purpose: Features, Improvements, Fixes
    Requirements: Purchased Affinity Photo
    Mac App Store: Not submitted
    Download DMG: Download
    Auto-update: Available.
     
    Hello,
    We are pleased to announce the immediate availability of the latest beta of Affinity Photo 1.7 for macOS.
    Photo 1.7 is a (very) significant change to the currently shipping 1.6 version, so, as ever, I would strongly urge users to avoid the 1.7 beta for critical work. This is a pre-release build of 1.7 - we will release more builds before 1.7 ships. Things will be broken in this build - please use it to explore the new features and not for real work.
    If this is your first time using a customer beta of an Affinity app, it’s worth noting that the beta will install as a separate app - alongside your store version. They will not interfere with each other at all and you can continue to use the store version for critical work without worry.
    It’s also worth noting that we aren’t done yet - we are still working through reported bugs from previous releases and hope to fix as many as possible before the final release of 1.7. To be notified when there is a new beta please press follow on this announcment thread
    With all that said, we hope that you will enjoy the new capabilities introduced in this release and we look forward to any and all feedback you give to us.
    Many thanks (as always),
    Affinity Photo Team  
     
    Changes This Build
     
    - Improve performance on multi-GPU systems.
    - Metal memory use improvements.
    - Fix batch job crashes.
    - Export persona should not show a vector view!
    - Noise reduction improvements in 32bit documents.
    - Avoid a potential deadlock with placed images.
    - Merge visible now shows progress.
    - Fix weird brushing issues.
    - Mask thumbnails now update properly.
    - Fixed some compositor issues with Metal enabled.
    - Improved ORF RAW loading.
    - Improved the speed of tone mapping, refine selection, healing brush when Metal compute is enabled.
    - Fixed crash when using develop on a non-RAW image.
    - Stock page improvements.
    - Avoid flickering pixel selection.
    - Some small terminology updates.
    - Assorted other small fixes.
    - Help improvements.
    - Localisation improvements.
     
    Changes Since 1.6 Release
     
    EDR
    - Added support for EDR displays to Photo. When editing a 32bit document, enabling EDR will switch macOS into a mode whereby it will increase the backlight intensity and darken screen content - increasing the dynamic range available when rendering content.
    Performance
    - The core processing engine in Affinity Photo has been rewritten to take advantage of the powerful discrete AMD GPUs in modern Mac hardware. It will now automatically use any compatible discrete GPU, alongside the Intel GPU support present in 1.6. Typically this improves compositing / editing performance by at least 1000%. Performance when using integrated Intel GPUs has also been massively improved.
    - External GPUs (eGPU) are also supported - including hot-plug-and-unplug support.
    - Multiple GPUs are supported - if you have more than 1 GPU (ie. Intel + AMD in MacBook Pro, or Intel + eGPU in other Macs) Photo will use them all, at the same time, to improve performance. There is no limit to the number of GPUs which can be used.
    Brushes
    - Photo 1.7 introduces a new “sub-brush” mechanism, developed in conjunction with Paolo Limoncelli (DAUB® Brushes). This exciting feature allows any brush to have a list of other brushes attached which will draw at the same time. Each sub-brush has a fully separate and customisable set of dynamics. You can control when the sub-brushes are drawn and how they blend with the main brush.
    - The brush engine in Photo has been rewritten to use the new GPU architecture described above. With GPU support, even huge brushes with 1% spacing will perform well. All brushes / brush tools are accelerated.
    - Symmetry (up to 32-way) is now supported - including on-canvas controls and optional mirroring. We have more symmetry features on the way - so stay tuned during the beta process.
    - Wet edges and accumulation are now available on colour brushes and brushes with HSL variance.
    - Brushes with multiple nozzle textures have always chosen the nozzle at random. In 1.7, the nozzle choice has a dynamic controller and ramp for greater control.
    - All brush tools now support left and right arrow keys for rotation - a common feature request.
    - Allow Ctrl key to be held when typing numbers in a brush tool (will change flow instead of opacity).
    RAW
    - The RAW processing engine in Photo has been rewritten - producing better results and improved performance. It also takes advantage of the GPU architecture changes described above.
    - RAW files now load much more quickly - especially if you have a compatible GPU.
    - Reimplemented support for XTrans sensors.
    - The denoise algorithm has been rewritten. It produces better results and takes advantage of the new GPU architecture.
    - Hot pixel removal is now automatically performed by the Serif Labs engine.
    - Profiled lens correction are more stable, apply more quickly, and can be toggled in the Develop UI.
    - The histogram in the Develop persona is now presented in the output colour space - as opposed to always being linear.
    - Develop now respects the output profile when previewing.
    - Added support for CR3 RAW when using the Core Image engine.
    - Show which autofocus rectangles were in focus and which were selected by the camera (yellow, green respectively).
    - A large number of new cameras are supported for RAW development (we will provide a list of the new supported cameras as soon as possible!).
    - Automatically fall back to Core Image for cameras which are not supported by Serif Labs.
    Filters
    - New “Procedural Texture” filter with advanced presets support.
    - New “Voronoi” filter.
    - Denoise, Clarity and Shadows / Highlights filters have been rewritten (using technology from the Develop Persona).
    - More filters are now available as Live Filters - including the new Procedural Texture filter.
    - Live filters have been rewritten to improve performance - especially when multiple filters are used in a document.
    - Improved Polar to Rectangular and Rectangular to Polar filters.
    - Added round dot type to the halftone filter.
    - New “Lens Correction” filter - apply lens correction from the built-in lens database.
    - Bilateral blur accuracy improvements.
    Adjustments
    - The HSL adjustment layer has been rewritten. It now supports custom hue ranges, a new algorithm, new UI and picker controls.
    - The Levels adjustment layer now supports output levels - a common feature request.
    - The White Balance adjustment layer has been rewritten.
    - The Selective Colour adjustment layer has been rewritten.
    - PSD import / export of adjustments has been improved.
    - The Vibrance adjustment layer has been rewritten.
    - The Recolour adjustment layer has gained a lightness slider.
    Layers
    - Layers page - added option for transparent background for thumbnails.
    - Layers page - added multiple thumbnail size options.
    - Layers page - added ability to tag layers with a colour - including PSD round-trip.
    - Allow adding an empty group from the Layer menu.
    - New “Duplicate Selection” item in Layer menu (old behaviour). Duplicate now duplicate the whole layer ignoring pixel selection.
    - Alt / Option is now used to make a pixel selection from layer luminance. You can now also hold shift to add the result to the current selection.
    - Hide / Show / Show All Layers options in layers menu.
    - Ability to either rasterise or rasterise and trim a layer. Previously recorded macros will trim.
     
    Selections
    - Significant improvements to selection refinement.
    - When using selection tools with no pixel selection, default to New / Add as appropriate.
    - Added “Alpha Similarity” to Select Sampled Colour tool.
    Tools
    - Grouped tool shortcuts now default to needing the shift key held to cycle (option in preferences).
    - The Crop tool has been rewritten - it now supports resolution changes, absolute pixel size and has a much improved preset mechanism.
    - The Sponge Brush tool now gives more correct / pleasant results.
    - Allow brush rotate / size key changes while dragging.
    - Added a “Reveal Canvas” checkbox to the crop tool - defaults to off.
    - Added new “Transform object separately” mode into Move tool.
    - A general tools overhaul has been performed - providing editing of grids, guides, page origin, across multiple tools (not just in the Move tool)
    - Patch tool now supports arrow keys for rotate / scale.
    - All brush tools can now be axis constrained once brush has started - not just the pixel tool.
    History
    - “Alternate futures” for document history have been added. Traditionally, if you roll back the undo history then do something else all your changes after that point are lost. Photo will now display a small branch icon in the history tab when you do this. Pressing that button will cycle between all the different “futures” after that history entry - meaning you will never lose work you have done.
    - The History page now has an “advanced” mode - which shows thumbnails and time info.
    I/O
    - HEIF images can now be loaded directly into Photo. If they contain a depth map, this will also be loaded as a second layer. Because depth maps are typically lower resolution than the main image, optional “smart” upsampling will be performed.
    - TIFF export now has user selectable compression method.
    - Added support for 12bit TIFF files.
    - Introduced new metadata mining - completely rewritten to improve performance, flexibility and correctness.
    - Metadata is now dynamically synchronised with your document - so if you resize then export, the values will be correct.
    - Added Focal Length to metadata summary view.
    - Added a button in general preferences to open a folder from which Photo will read LensFun-style XML files - if users wish to add / experiment with their own lens profiles.
    - Support 16bit CMYK TIFF import.
    General
    - New ability to control how macros are scaled / aligned when playing back.
    - Added an “Assets” panel to Photo.
    - New cube setup mode for grids.
    - Add “Fill with Primary / Secondary” to the Edit menu for fast access.
    - The batch process dialog now fully supports expressions for height and width - available constants are “w”, “h” and “dpi”.
    - “Lock guides” added to menus.
    - Support for drag dropping .afstyles into Photo.
    - Support for drag dropping .afpalette into Photo.
    - Photo now supports custom document presets - a popular feature request.
    - A new blend mode - Linear Burn - has been added.
    - New “Move inside / outside” commands have been added - useful for quick operations on clipping masks etc.
    - The Hard Mix blend mode has been improved.
    - New provider options have been added to the stock panel - support for Unsplash, Pexels and Pixabay. All of these providers offer full-resolution stock imagery which is free to use.
    - Numerous text improvements have been made - including new features.
    - Significant stability improvements when working on non-local files (network shares, USB drives, etc.).
    - Significant PDF import / export improvements and fixes.
    - New welcome screen layout and all new samples.
    - Numerous other bug fixes - too many to list!
  5. Like
    Uncle Mez got a reaction from Wosven in Smarty Studio : Our Project (made with Affinity)   
    Hello @Wosven
    i am but they are still making their mind and i will start working on it when they all come together otherwise, time will be spent moving from this ot that one without any proper results.
    For this occasion i just made a text based design with common and known stuffs for them to have something they can look at.
    Your remark is welcome and just pointed the right thing, thank you for your kind words.
    Blessings.
  6. Like
    Uncle Mez got a reaction from Wosven in Smarty Studio : Our Project (made with Affinity)   
    Hello People !
    Back today with a really quick one, made for a friend of mine starting a SHEQ teaching business.
    This is really quick work made with AfPublisher with all pixels worked out with AfPhoto and Vectors with AfDesigner all 3 from the latest beta build (except AfPublisher because v.312 was not released yet).
    Tell me what you find and how you think you would improve this.
    Blessings.

  7. Haha
    Uncle Mez reacted to Seneca in Affinity Photo Customer Beta (1.7.0.123)   
    No, they should leave it as is. 
  8. Like
    Uncle Mez got a reaction from GarryP in Smarty Studio : Our Project (made with Affinity)   
    Hello Everyone !
    Back today with only small stuff i've recently made.
    again that client of mine Perez Chapel Foucks for a quick Job (Yes they like quick stuffs !!!)
    A simple banner + Profile picture for their use.
    Hope you'll like it ! do not forget: Tell me what you think of it
    it was exclusively done with Affinity Designer Public Beta 1.7.0.10.
    Yes it has been a long time since i started and finished a project on AfDesigner only, since AfPublisher my workflow have evolved a bit.


  9. Like
    Uncle Mez got a reaction from cubesquareredux in Affinity Publisher Public Beta - 1.7.0.312   
    Hello @AdamW 
    Thank you for this release.
    Download on my side was good, no stop, no real lag.
    no issue with installation, took around 3min (yes my mbp is not that recent)
    1st launch was a bit slower than previous build, still no new splash screen there but the old black square thing !
    loaded a project made with previous build version was quite fast no warning message, no lag.
    Did Export of that project made with previous build was fast for TIFF, better with PSD compared to previous build but i've noticed the software now open the exported document straight forward not giving us choice if we want it to load with default software or just save it and open later (maybe i'm missing something here,if so, please teach me how to fix).
    Also i've noticed the interface is more crisp and clear than previous version, in the same time i've noticed the change in the toogle preview mode button.
    the over all thing is Okay, even if i still need to give a serious try.
  10. Like
    Uncle Mez reacted to Andy Somerfield in Affinity Photo Customer Beta (1.7.0.123)   
    Status: Beta
    Purpose: Features, Improvements, Fixes
    Requirements: Purchased Affinity Photo
    Mac App Store: Not submitted
    Download DMG: Download
    Auto-update: Available.
     
    Hello,
    We are pleased to announce the immediate availability of the latest beta of Affinity Photo 1.7 for macOS.
    Photo 1.7 is a (very) significant change to the currently shipping 1.6 version, so, as ever, I would strongly urge users to avoid the 1.7 beta for critical work. This is a pre-release build of 1.7 - we will release more builds before 1.7 ships. Things will be broken in this build - please use it to explore the new features and not for real work.
    If this is your first time using a customer beta of an Affinity app, it’s worth noting that the beta will install as a separate app - alongside your store version. They will not interfere with each other at all and you can continue to use the store version for critical work without worry.
    It’s also worth noting that we aren’t done yet - we are still working through reported bugs from previous releases and hope to fix as many as possible before the final release of 1.7. To be notified when there is a new beta please press follow on this announcment thread
    With all that said, we hope that you will enjoy the new capabilities introduced in this release and we look forward to any and all feedback you give to us.
    Many thanks (as always),
    Affinity Photo Team  
     
    Changes This Build
     
    - New “Lens Correction” filter - apply lens correction from the built-in lens database.
    - New welcome screen layout and all new samples.
    - Option to prevent monitor tone-mapping in EDR mode.
    - Fix artefacts in live Clarity filter.
    - Fix copy & paste of 32bit content.
    - Fix MetalView memory leaks.
    - Further flickering fixes in MetalView.
    - Metadata improvements.
    - Performance improvement with multiple GPUs.
    - General Metal compute performance improvements.
    - Fixed Panasonic GH5S RAW.
    - Changed EDR clipping warning to mid-SDR-grey.
    - Fixed artefacts with selections.
    - Localisation improvements.
    - Numerous other small fixes.
     
    Changes Since 1.6 Release
     
    EDR
    - Added support for EDR displays to Photo. When editing a 32bit document, enabling EDR will switch macOS into a mode whereby it will increase the backlight intensity and darken screen content - increasing the dynamic range available when rendering content.
    Performance
    - The core processing engine in Affinity Photo has been rewritten to take advantage of the powerful discrete AMD GPUs in modern Mac hardware. It will now automatically use any compatible discrete GPU, alongside the Intel GPU support present in 1.6. Typically this improves compositing / editing performance by at least 1000%. Performance when using integrated Intel GPUs has also been massively improved.
    - External GPUs (eGPU) are also supported - including hot-plug-and-unplug support.
    - Multiple GPUs are supported - if you have more than 1 GPU (ie. Intel + AMD in MacBook Pro, or Intel + eGPU in other Macs) Photo will use them all, at the same time, to improve performance. There is no limit to the number of GPUs which can be used.
    Brushes
    - Photo 1.7 introduces a new “sub-brush” mechanism, developed in conjunction with Paolo Limoncelli (DAUB® Brushes). This exciting feature allows any brush to have a list of other brushes attached which will draw at the same time. Each sub-brush has a fully separate and customisable set of dynamics. You can control when the sub-brushes are drawn and how they blend with the main brush.
    - The brush engine in Photo has been rewritten to use the new GPU architecture described above. With GPU support, even huge brushes with 1% spacing will perform well. All brushes / brush tools are accelerated.
    - Symmetry (up to 32-way) is now supported - including on-canvas controls and optional mirroring. We have more symmetry features on the way - so stay tuned during the beta process.
    - Wet edges and accumulation are now available on colour brushes and brushes with HSL variance.
    - Brushes with multiple nozzle textures have always chosen the nozzle at random. In 1.7, the nozzle choice has a dynamic controller and ramp for greater control.
    - All brush tools now support left and right arrow keys for rotation - a common feature request.
    - Allow Ctrl key to be held when typing numbers in a brush tool (will change flow instead of opacity).
    RAW
    - The RAW processing engine in Photo has been rewritten - producing better results and improved performance. It also takes advantage of the GPU architecture changes described above.
    - RAW files now load much more quickly - especially if you have a compatible GPU.
    - Reimplemented support for XTrans sensors.
    - The denoise algorithm has been rewritten. It produces better results and takes advantage of the new GPU architecture.
    - Hot pixel removal is now automatically performed by the Serif Labs engine.
    - Profiled lens correction are more stable, apply more quickly, and can be toggled in the Develop UI.
    - The histogram in the Develop persona is now presented in the output colour space - as opposed to always being linear.
    - Develop now respects the output profile when previewing.
    - Added support for CR3 RAW when using the Core Image engine.
    - Show which autofocus rectangles were in focus and which were selected by the camera (yellow, green respectively).
    - A large number of new cameras are supported for RAW development (we will provide a list of the new supported cameras as soon as possible!).
    - Automatically fall back to Core Image for cameras which are not supported by Serif Labs.
    Filters
    - New “Procedural Texture” filter with advanced presets support.
    - New “Voronoi” filter.
    - Denoise, Clarity and Shadows / Highlights filters have been rewritten (using technology from the Develop Persona).
    - More filters are now available as Live Filters - including the new Procedural Texture filter.
    - Live filters have been rewritten to improve performance - especially when multiple filters are used in a document.
    - Improved Polar to Rectangular and Rectangular to Polar filters.
    - Added round dot type to the halftone filter.
    - Bilateral blur accuracy improvements.
    Adjustments
    - The HSL adjustment layer has been rewritten. It now supports custom hue ranges, a new algorithm, new UI and picker controls.
    - The Levels adjustment layer now supports output levels - a common feature request.
    - The White Balance adjustment layer has been rewritten.
    - The Selective Colour adjustment layer has been rewritten.
    - PSD import / export of adjustments has been improved.
    - The Vibrance adjustment layer has been rewritten.
    - The Recolour adjustment layer has gained a lightness slider.
    Layers
    - Layers page - added option for transparent background for thumbnails.
    - Layers page - added multiple thumbnail size options.
    - Layers page - added ability to tag layers with a colour - including PSD round-trip.
    - Allow adding an empty group from the Layer menu.
    - New “Duplicate Selection” item in Layer menu (old behaviour). Duplicate now duplicate the whole layer ignoring pixel selection.
    - Alt / Option is now used to make a pixel selection from layer luminance. You can now also hold shift to add the result to the current selection.
    - Hide / Show / Show All Layers options in layers menu.
    - Ability to either rasterise or rasterise and trim a layer. Previously recorded macros will trim.
     
    Selections
    - Significant improvements to selection refinement.
    - When using selection tools with no pixel selection, default to New / Add as appropriate.
    - Added “Alpha Similarity” to Select Sampled Colour tool.
    Tools
    - Grouped tool shortcuts now default to needing the shift key held to cycle (option in preferences).
    - The Crop tool has been rewritten - it now supports resolution changes, absolute pixel size and has a much improved preset mechanism.
    - The Sponge Brush tool now gives more correct / pleasant results.
    - Allow brush rotate / size key changes while dragging.
    - Added a “Reveal Canvas” checkbox to the crop tool - defaults to off.
    - Added new “Transform object separately” mode into Move tool.
    - A general tools overhaul has been performed - providing editing of grids, guides, page origin, across multiple tools (not just in the Move tool)
    - Patch tool now supports arrow keys for rotate / scale.
    - All brush tools can now be axis constrained once brush has started - not just the pixel tool.
    History
    - “Alternate futures” for document history have been added. Traditionally, if you roll back the undo history then do something else all your changes after that point are lost. Photo will now display a small branch icon in the history tab when you do this. Pressing that button will cycle between all the different “futures” after that history entry - meaning you will never lose work you have done.
    - The History page now has an “advanced” mode - which shows thumbnails and time info.
    I/O
    - HEIF images can now be loaded directly into Photo. If they contain a depth map, this will also be loaded as a second layer. Because depth maps are typically lower resolution than the main image, optional “smart” upsampling will be performed.
    - TIFF export now has user selectable compression method.
    - Added support for 12bit TIFF files.
    - Introduced new metadata mining - completely rewritten to improve performance, flexibility and correctness.
    - Metadata is now dynamically synchronised with your document - so if you resize then export, the values will be correct.
    - Added Focal Length to metadata summary view.
    - Added a button in general preferences to open a folder from which Photo will read LensFun-style XML files - if users wish to add / experiment with their own lens profiles.
    - Support 16bit CMYK TIFF import.
    General
    - New ability to control how macros are scaled / aligned when playing back.
    - Added an “Assets” panel to Photo.
    - New cube setup mode for grids.
    - Add “Fill with Primary / Secondary” to the Edit menu for fast access.
    - The batch process dialog now fully supports expressions for height and width - available constants are “w”, “h” and “dpi”.
    - “Lock guides” added to menus.
    - Support for drag dropping .afstyles into Photo.
    - Support for drag dropping .afpalette into Photo.
    - Photo now supports custom document presets - a popular feature request.
    - A new blend mode - Linear Burn - has been added.
    - New “Move inside / outside” commands have been added - useful for quick operations on clipping masks etc.
    - The Hard Mix blend mode has been improved.
    - New provider options have been added to the stock panel - support for Unsplash, Pexels and Pixabay. All of these providers offer full-resolution stock imagery which is free to use.
    - Numerous text improvements have been made - including new features.
    - Significant stability improvements when working on non-local files (network shares, USB drives, etc.).
    - Significant PDF import / export improvements and fixes.
     - Numerous other bug fixes - too many to list!
  11. Like
    Uncle Mez got a reaction from greenman in Linux Support   
    I've found that Canonical the company behind Ubuntu offers a possibility to Snap a software to make it work on any Linux distro.
    Here a link i've found that may help https://docs.snapcraft.io/creating-a-snap/6799
    Maybe one day Serif will think about and consider the move, Gravit and many apps that you can see on the Snap center are working very well so why not Affinity Product Line but as i said ... maybe one day. 
  12. Like
    Uncle Mez reacted to AdamW in Affinity Publisher Public Beta - 1.7.0.312   
    Status: Public Beta
    Purpose: Stability and General Testing
    Requirements: Mac OS 10.9 or above
    Hi,
    We are pleased to announce that Affinity Publisher build 312 is now available as a manual download from the link above. To be notified when there is a new beta please press follow on this announcement thread.
    As this is a beta it is considered to be not suitable for production use. This means that you should not attempt to use it for commercial purposes or for any other activity where you may be adversely affected by the application failing, including the total loss of any documents. 
    We hope you enjoy the product, and as always, if you've got any problems installing or running up, please don't hesitate to post in this thread. 
    Any problems actually using this version please make a new topic in this forum and we'll get back to you as soon as we can. Please feel free to leave general suggestions and comments in the Discussion Forum. 
    Many thanks for your continued feedback.
    ---
    Fixes and Improvements 
    Menus / Studio
    Stock Page improvements
    (Mac) Removed default Convert to Curves shortcut to prevent accidental conversion while typing
    (Win) Added 'Create Style' to the Edit Menu
    (Win) Removed Create New from Clipboard shortcut
    Loading / Saving
    Fixed failure to save document after arrowheads applied and reset to 'None'
    Import / Export
    Fix for PDF Import crash when selecting 'Favour editable text over fidelity'
    Added support for TIFFs with old-style JPEG compression
    RAW files can now be placed using File > Place. To fall in line with the other apps
    Prevent multiple spurious warnings when placing several files at once
    (Mac) Fix for setting of 'Scale with Object' affecting Print output
    DocX
    Fixed crashes importing bogus DocX files
    Added Drag Drop of DocX to populate Text Frames
    Fixed / added DocX import features including:
    - Formatting Fixes, leading fixes
    - Negative right indent
    - Basic group support
    - Linked text frames
    - Paragraph attribute priority fixes
    - Incorrect object alignment
    - Gradient fixes 
    - Table borders, vertical cell alignment
    - Documents without styles (created by PDF converter)
    Images / Resources
    Added per axis DPI and Scale controls on the Image Context bar DPI / Scale dropdown
    Fixed and renamed the '1:1' button to reset the aspect ratio and scale to original size
    Cropped Image conversion to Picture Frame handled better
    Fix for undo of Set K-Only
    (Win) Improved locate procedure for missing linked images
    (Win) Fix for auto-update of linked documents not working
    Text
    Fixed crash pasting text with the Move tool active
    Fixed OpenType lookup rules which resulting in features not being found dependent on 'Typography Script' etc
    Hyperlink attributes are now always stripped when creating document text defaults
    Improvements to Autoflow when overset text is involved
    Improvements to Autoflow when shaped frames are involved
    Pinning Panel - 'Advance' has been renamed 'Offset'
    Pinning Panel - Added Top and Bottom borders for objects pinned inline
    Scaled pinned nodes now remember their original scale and restore it when unpinned or unscaled
    Fix for unwanted text scaling when text objects were pinned
    Can now only pin one node at a time, fixes crash attempting to pin multiple
    Allow direct selection of pinned objects that are the children of stories in master page frames
    Fixed crash pasting text with pinned text objects (with pinned text objects)
    Fixed crash pasting index mark into Find and Replace. Currently unsupported in Find and Replace
    (Mac, Pre-Mojave) Pinning Panel - Fixed white background
    (Win) Fix for inoperative Text Context bar controls with selections including pinned images
    (Win) Fixed Scale capping in Pinning panel
    Tables
    Resizing a table causes the headers to become mismatched
    Indexes
    Improved index sorting for topics that don't start with alphabetic characters
    (Mac) Fixed Index Panel Separator field drop arrow menu
    ---
    Earlier Release Notes Beta 305
  13. Like
    Uncle Mez reacted to Mark Oehlschlager in Smart Layers on Affinity Suite   
    I would really love to see a smart object feature added to Affinity Photo that enables non-destructive transformations to layer art.
    Here's just one concrete example of the need for Smart Object layers in Affinity Photo: 
    I need to produce template files for brand application mock-ups. I need to be able to use the Warp Mesh tool to non-destructively wrap graphics and images over the surfaces of standard photographed objects (e.g., bottles, cans, newspapers, open books, etc.) for the purpose of producing brand application mock ups. Presently, I can use the Mesh Warp tool in a destructive manner only. But, if we were to see Smart Object layers introduced to Affinity Photo, I could then paste various instances of branded art into the Smart Object layer and have the Mesh Warp effect automatically bend the art non-destructively to conform to the surfaces of the photographed object below.
    Please add Smart Object layers to Affinity Photo.
    At the very least, as an interim step, please add the Mesh Warp to the list of Live Filter Layers.
    Thank you.
  14. Like
    Uncle Mez reacted to Frankentoon in Affinity Photo Customer Beta (1.7.0.122)   
    Was about to post a serious drawing lag using my Wacom tablet, but apparently has now been fixed on this release. You're on fire! 
  15. Like
    Uncle Mez got a reaction from jcalsos in Smart Layers on Affinity Suite   
    Hello everyone !
    Well i will try to make it short, today !
    With all recents improvements brought into Affinity line of product, i believe it is time for Serif to develop what i would call smart layers.
    Well this smart layers would be similar to what one have on photoshop (smart object) but will be more flexible and would allow users who convert from Adobe products to not lose it all:
    Smart layer would :
    a- bring more non destructive possibilities as when we uses the develop persona
    Case: i open a a photo and switch to develop persona then do my thing there, the minute i click Develop the software should actually not apply all those tuning liek it does now but instead convert the photo into a smart layer and embed all settings in there as sub Adjust. layers or Live Adjust.layer allowing us to fine tune it later if wanted.
    b- handle smart objects from PS and make it possible to fine tune them or even better convert them (only convertible functions) into what we actually have and use on AfPhoto then allow users to continu and finish their work started on PS with AfPhoto with ease.
    c- help us go beyond what we do and actually make it possible for AfPhoto users to create Dynamic Mockups that would be used among all 3 softwares and even exported for use with PS but discarding non compatible stuffs also allowing to open and process Mockups crreated with PS without losing anything.
    implementing Smart Layers would actually open to new possibilities and this is only a glimpse of what i think it could be, anyone here more talented or aware of stuffs then i do should had inputs here to help the Dev's to figure it out even better.
    Blessings 
  16. Like
    Uncle Mez reacted to Bri-Toon in Affinity Designer Customer Beta (1.7.0.11)   
    I like this update. I see that the new functionalities are kind of like collaborating with each other. The selection of additional curves for the Pen Tool works in the benefit of the Node Tool's Transform mode. I see what you did there.
  17. Like
  18. Like
    Uncle Mez reacted to MattP in Affinity Designer Customer Beta (1.7.0.11)   
    Status: Beta
    Purpose: Features, Improvements, Fixes
    Requirements: Purchased Affinity Designer
    Mac App Store: Not submitted
    Download: Here
     
    Hello,
    We are pleased to announce the immediate availability of the beta of Affinity Designer 1.7 for macOS.
    Designer 1.7 is a significant change to the currently shipping 1.6 version. Files edited in this version will not be backwards-compatible with the shipping 1.6 version. As such, we would not recommend using this 1.7 version for critical or production work at this stage. It is inevitable that there were will be a number of issues with 1.7 but we hope these will be minor and aim to resolve any issues very quickly, so please use it and explore the new features, but also do keep in mind that you may find snags and we would appreciate your help with finding and reporting these to us.
    If this is your first time using a customer beta of an Affinity app, it’s worth noting that the beta will install as a separate app - alongside your store version. They will not interfere with each other at all and you can continue to use the store version for critical work without worry.
    It’s also worth noting that we aren’t done yet - we are still working through reported bugs from previous releases and hope to fix as many as possible before the final release of 1.7. To be notified when there is a new beta please press follow on this announcment thread
    With all that said, we hope that you will enjoy the new capabilities introduced in this initial release and we look forward to any and all feedback you give to us.
    Many thanks,
    Matt
     
    Please refer to previous beta 1.7.0.4 post where there's a list of major changes since 1.6. This latest update builds on the 1.7.0.10 changes and also includes the following changes:
    Fix for issues saving after applying a 'none' arrowhead! Miscellaneous PDF import improvements. Artboard positions are now show relative to the whole spread, rather than showing as 0,0 at all times. Pen Tool now has an extra option to allow for the selection to be retained while adding new curves/extending existing ones. This is useful for allowing you to make use of snapping to other object geometry while creating/editing curves. It is on by default. 'Rotation centre' is now 'Transform origin' to better reflect what it does. Added a user-definable transform origin to the Node Tool's transform mode. Inserting a fill colour stop now correctly interpolates intensity (useful for 32bit documents).
  19. Like
    Uncle Mez reacted to Multi4G in Affinity Photo - 5 Hidden Tricks you need to know   
    From Smart Layers to viewing your Mask content in full resolution. Let's uncover some Hidden functions in Affinity Photo:
    - How to see the content of a mask
    - How to use smart layers based on Affinity Photo or Affinity Designer Files
    - What is special about Vector shapes in Affinity Photo
    - Can i export Vector Masks in a PDF
    - Combining, Substracting, Dividing and other things to do to Vector shapes.
    Support me on Patreon: 
    https://www.patreon.com/sarikas
    Follow me on:
    https://www.facebook.com/sarikastutorials
    https://www.instagram.com/sarikasat/
    Join us on Reddit:
    https://www.reddit.com/r/AffinityPhotoTuts/
  20. Like
    Uncle Mez got a reaction from jcalsos in Smart Layers on Affinity Suite   
    Hello everyone !
    Well i will try to make it short, today !
    With all recents improvements brought into Affinity line of product, i believe it is time for Serif to develop what i would call smart layers.
    Well this smart layers would be similar to what one have on photoshop (smart object) but will be more flexible and would allow users who convert from Adobe products to not lose it all:
    Smart layer would :
    a- bring more non destructive possibilities as when we uses the develop persona
    Case: i open a a photo and switch to develop persona then do my thing there, the minute i click Develop the software should actually not apply all those tuning liek it does now but instead convert the photo into a smart layer and embed all settings in there as sub Adjust. layers or Live Adjust.layer allowing us to fine tune it later if wanted.
    b- handle smart objects from PS and make it possible to fine tune them or even better convert them (only convertible functions) into what we actually have and use on AfPhoto then allow users to continu and finish their work started on PS with AfPhoto with ease.
    c- help us go beyond what we do and actually make it possible for AfPhoto users to create Dynamic Mockups that would be used among all 3 softwares and even exported for use with PS but discarding non compatible stuffs also allowing to open and process Mockups crreated with PS without losing anything.
    implementing Smart Layers would actually open to new possibilities and this is only a glimpse of what i think it could be, anyone here more talented or aware of stuffs then i do should had inputs here to help the Dev's to figure it out even better.
    Blessings 
  21. Like
    Uncle Mez reacted to AdamW in Affinity Publisher Public Beta - 1.7.0.305   
    Please Click here to download the latest beta for macOS
    Status: Public Beta
    Purpose: Stability and General Testing
    Requirements: Mac OS 10.9 or above
    Hi,
    We are pleased to announce that Affinity Publisher build 305 is now available as a manual download from the link above and on auto-update. To be notified when there is a new beta please press follow on this announcement thread.
    As this is a beta it is considered to be not suitable for production use. This means that you should not attempt to use it for commercial purposes or for any other activity where you may be adversely affected by the application failing, including the total loss of any documents. 
    We hope you enjoy the product, and as always, if you've got any problems installing or running up, please don't hesitate to post in this thread. 
    Any problems actually using this version please make a new topic in this forum and we'll get back to you as soon as we can. Please feel free to leave general suggestions and comments in the Discussion Forum. 
    Many thanks for your continued feedback.
    ---
    New Features
    Pinned Objects for Text
    It is now possible to 'pin' objects to a specific location in the text flow. As text is edited and reflows, the object travels with its pin.
    To access this feature you can use the 'Float with Text' or 'Inline with Text' buttons on the main toolbar. Further control of the object's placement is available via the 'Pinning Panel' (View > Studio > Pinning)
    DocX Import
    DocX is now offered as an option for import wherever txt and rtf were previously available (for example File > Place). It is chiefly designed with import of text content in mind. 
    Due to the wide variety of docx documents out there we will inevitably encounter issues and indeed there are features we won't initially support, for example:
    - DrawingML 
    - Fields
    - Footnotes and Endnotes
    - Multi-page tables
    If you have docx documents that are failing to import we would encourage you to share them with us if possible.
    Updates and Fixes
    General
    (Win) Fixes for Thumbnail Handler
    (Win) Fixed document grid for documents not in pixels
    Studio and Panels
    Allow navigating master pages with page buttons
    Fixes for master layers and masks
    Fix for 'Add swatch from Fill as Global' not always working
    (Mac) Fixed possible crash on closing documents
    (Mac) Preferences, Auto-Correct section layout issue
    (Mac) Fixed dragging selection into Assets Panel
    (Win) Fix for crash if Paragraph panel undocked in non English and Display DPI is scaled
    (Win) Fix for crash on Reset Studio with no document open.
    (Win) Fix for Fields panel not updating on document change
    (Win) Fixed grid colours not being saved correctly
    Import / Export
    Can't change page for certain PDFs when specifying 'TrimBox'
    Importing an RTF can cause app hang if RTF is invalid
    Better handling when closing documents
    Resources / Resource Manager
    Resource Manager reports images as Document Colour Space
    Fix for Replace Document always converting to Embedded
    Text / Tables
    Fixed 'Find' based on Format only
    Spell check on double page spread master page appears on 'empty' page space
    Fixes for Style Attributes that reference other Styles not updating correctly, e.g. Drop Caps, Initial Words
    Allow toggle overflow on frames from master pages
    Table selection fixes in instances where table has been scaled
    Table row / column header fixes in instances where table has been scaled
    Fixed crash attempting to apply a Table Format to a text frame
    Removed auto-convert Picture Frame to Text Frame. Explicit conversion is still available.
    Numbers highlighted as spelling errors when language set to German
    (Win) Changed precise increase / decrease leading shortcuts as they interfere with text navigation
    (Win) Character Variants failing to show up in Typography panel
    ---
    Earlier Release Notes Beta 293
  22. Like
    Uncle Mez got a reaction from GarryP in Smarty Studio : Our Project (made with Affinity)   
    Hello Everyone !
    Back today with only small stuff i've recently made.
    again that client of mine Perez Chapel Foucks for a quick Job (Yes they like quick stuffs !!!)
    A simple banner + Profile picture for their use.
    Hope you'll like it ! do not forget: Tell me what you think of it
    it was exclusively done with Affinity Designer Public Beta 1.7.0.10.
    Yes it has been a long time since i started and finished a project on AfDesigner only, since AfPublisher my workflow have evolved a bit.


  23. Like
    Uncle Mez got a reaction from Bri-Toon in Affinity Designer Customer Beta (1.7.0.10)   
    i simply like this version.
    Download was straight, no fail !
    no crash up to now, no major lag.
    even i created a flyer with it ... simply nice
  24. Like
    Uncle Mez got a reaction from Bri-Toon in Affinity Designer Customer Beta (1.7.0.10)   
    i simply like this version.
    Download was straight, no fail !
    no crash up to now, no major lag.
    even i created a flyer with it ... simply nice
  25. Thanks
    Uncle Mez reacted to MattP in Affinity Designer Customer Beta (1.7.0.10)   
    Status: Beta
    Purpose: Features, Improvements, Fixes
    Requirements: Purchased Affinity Designer
    Mac App Store: Not submitted
    Download: Here
     
    Hello,
    We are pleased to announce the immediate availability of the beta of Affinity Designer 1.7 for macOS.
    Designer 1.7 is a significant change to the currently shipping 1.6 version. Files edited in this version will not be backwards-compatible with the shipping 1.6 version. As such, we would not recommend using this 1.7 version for critical or production work at this stage. It is inevitable that there were will be a number of issues with 1.7 but we hope these will be minor and aim to resolve any issues very quickly, so please use it and explore the new features, but also do keep in mind that you may find snags and we would appreciate your help with finding and reporting these to us.
    If this is your first time using a customer beta of an Affinity app, it’s worth noting that the beta will install as a separate app - alongside your store version. They will not interfere with each other at all and you can continue to use the store version for critical work without worry.
    It’s also worth noting that we aren’t done yet - we are still working through reported bugs from previous releases and hope to fix as many as possible before the final release of 1.7. To be notified when there is a new beta please press follow on this announcment thread
    With all that said, we hope that you will enjoy the new capabilities introduced in this initial release and we look forward to any and all feedback you give to us.
    Many thanks,
    Matt
     
    Please refer to previous beta 1.7.0.4 post where there's a list of major changes since 1.6. This latest update builds on the 1.7.0.9 changes and also includes the following changes:
    Fix for selecting objects on artboards Fixed localisation issues within Export Persona's export panel Fix for lines disappearing from the canvas when you edit their width/height in the Transform panel with the width/height linked Fix for issues with moving items off and on artboards Refined behaviour of the new Point Transform tool with respect to group nodes PDF import improvements Fix for dragging selection into Assets panel Addressed some of the sporadic odd behaviour of the studios
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