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Uncle Mez

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Everything posted by Uncle Mez

  1. On the fact of a great product I do trust Serif for the Affinity line of Products. Just one thing I personally hope is that, the Windows version of the app should work flawless or just as good as the Mac builds. Back in the time I owned a MacBook and that's where I discovered the Affinity products and it was super cool even though my Mac was old i could actually without a problem, then my Mac died and in my country it would cost me a liver if I had to buy another Mac, the simple thing to do was to go back to PC and window; then I was surprised to see that it wasn't clearly the same feeling at all So please @Patrick Connorand team, I'm not begging but just asking you to put some good work in place and make the windows version as good as the Mac version so wa can all enjoy the trip like equally I appreciate your work and respect what you guys do, you've been in the hard time when the pandemic was hitting the planet and you offered such a unique possibility to artist and even hobbyist to not go mad during the hard times, so thank you but ... forget us not
  2. Fetched and tested, no major problem found here. well i don't use everything but i'm happy to see that pugin detection system is much better now, I can send work to apps Luminar do some tune up then get back to Aphoto for complementary stuffs then exports, Yet, it is still destructive but at least it works with less tricks and pain. Zoom refresh is working much better than the latest 2 builds, i have a GPU that have not the acceleration but I feel at home. So, Thanks Team.
  3. I hope the Live preview of blending modes is fixed. it was broken in .1115 so had to guess when having to choose the one that fit.
  4. experiencing similar but noticed the live preview is broken too. works after file is closed then re-open it's a bit annoying, masks too have issues, i got bottom layers promoted in view mode after i applied a mask, was obliged to deleted and redo, then things worked. I noticed the same issues on all 3 apps btw. few broken bones in this build that need attention from teams, hope @MEB is reading this. Blessings
  5. Maybe, better preservation of geometry and less struggle when transfered to a 3D app. I've nothing against svg but it seem like .obj is much better in some cases
  6. Hello guys! is it possible to export project (vector) into OBJ file format instead of SVG so work can be done with ease on Apps like Blender, cinema 4D etc. Possible ? Planed ?
  7. Definitely that the one i will buy. expect it to live another 4y or so ... i only can buy a GPU once every 5y ... no budget for Extras
  8. Thanks @Mark Ingramfor this release. i started to worry when will this come, i fetched both builds photo + designer - Download speed was better than ever almost staying at 1mbps constant, so reliable - Install was a bit slow but i guess it's also due to change so no worries - launch was cool also but not that big difference in load speed to make it simple, it was regular but i will give it job and see if there regression or anything that sucks then come back here. BTW Splashes aren't reflecting the groovy and friendly side of Affinity product in comparison with what the website shows, maybe should look at it. Bless
  9. 1- Talking Hardware Acceleration and drivers etc. I'm planing to buy this GPU before end of 2021: GEFORCE GTX 1660 Ti Will it enable that feature on Affinity? 2- Hardware Acceleration seem to be sort of enabled by default when it is manually disabled on non supported devices, I hope this new build fixes it because it makes the app lag on stuffs it wasn't lagging before which is anoying and/or deal breaker as Affinity had the reputation of being lighter, fast and not resources demanding. BTW I'm fetching this build now and will test it later in the day. Blessings.
  10. Thanks I received not the regular email about that so, i didn't knew.
  11. is it me or i can't find this release "Photo 1.9.2.1035" on the beta channel? is this a stable build ?
  12. Guys ! Just to say i'm against this call. As a Linux user and knowing how the ecosystem and mindset is at the moment in the global community i'd say we shouldn;t make such calls, instead we wish serif to loose money they can invest into making the already existing products better. No! it's a No. Serif should keep on following their own route and if one day it comes to pass by and join the Linux route then we all know. Instead we can ask serif to partner with inkscape and gimp team so together they can agree on developing a file format that make those opensource and well known apps to read/write projects files made by one or another with ease. Teaming on file format is much better and realistic at this moment building a total new line of products that may not survive in less or more than 5y Thanks
  13. This build is fantastic and work faster, no crash or reccurent bug like some previous builds (not all of them). I thank the team and please guys, make the next build to be similar or better than this one in terms of stability even though we can;t expect any Dev build to be stable in all points. Blessings
  14. Thanks to you @fde101 Well i'm aware of the isometric thing but if you see my suggestion with a bit of atention you'll notice the fact that i know it does exist as I do use it in some designs but as I said the video is like very impressive on how they made it work at Corel. It's a thing to have base functionality/function but it is something to make soft and easy to be handled or used by a total neophite but also the fact of making the current isometric tool as easy as the one on the video brings a lot of advantages as peoples of many skills will be enabled into a much faster and reactive way of work and they can focus even more on their creative job than trying to absolutely know the tool for hours and hours without finding the proper way to manage it. that was my point but yes I do appreciate your input here, it helps! Blessings
  15. Hello Everyone and the Dev. Team. 1st I'm not asking to Serif of any of team to copy and implement this as it is presented. 2nd I'm all good with what the Affinity line of products have to offer in its current state of release. But on the other hand taking this as example of indication of what Serif can enable on the Affinity product isn't a bad thing and many will surely get good profit of this. The Video talks by itself so describe my suggestion in a much better way than any words I can write here. CorelDraw 2021 - Draw in perspective
  16. Hi Mark Thanks for your answer, appreciated. BTW is it normal that both "Save" and "Export" takes ages now? I mean old build was a bit faster doing that and the concept of "waiting too long" wasn't invited in the party. Does this affect only me or changes have been recently made? I use no HW Accel. as my GPU just can't so it's not linked to my GPU unless the app is trying to force that functionality in BG. Well whatever that is, I believe it will fixed or explained so to make things clear. Blessings
  17. I believe a lot of work is to be done on that HW accel. thing. Possible I use WARP ? What difference will it bring ? Known i own a Quadro K2000 by Nvidia
  18. Thank you for this build @Mark Ingram 1- Download [for both AfDesign and AfPhoto] went straight and fast, no problems, no hang and crash. 2- Loading was good, standard speed 3- Also the drag ndrop issue i had with previous build is gone and i'm happy. I have a potential project on hand that will determine more and if i find something i'll text here. Regards.
  19. @Sean P and the vector team many have asked for a new way to manage shadow on objects etc (myself included) so I propose that the vector Team investigate on Logoist by Synium software; it has an acceptable way of doing things when it comes to shadow (drop down, long shadow etc.) and maybe from there you can build something pretty and original. I'm enjoying current Beta phase a lot but I believe many have needs so even small implementation can and would help to be patient and tempted not to hop between apps. Help us Help you guys. Thanks and Blessings.
  20. @Mark Ingram Thanks for this build, the issue i had with assets on previous build is gone and i was able to compose 2 designs and things went okay except I had the impression of few lags and some latency. Nothing to worry too much about but it appeared to me that exporting is 2 or 3 times much slower than saving the same file which never happened to me before. I hope there is an explanation for that or simply next build will fix it. Also, 3D and bevel + Emboss works much better and seem to not be to strong on applying to objects (ie: texts) ... Please provide us with a fully featured 3D studio in Designer so we can design much much better including compositions of many nature. Thanks for your great job on this build.
  21. Hello Team Download was fine, good speed and no interruption at all. install was fine too. Now the only way to test if it is better than previous to start a project and see if there issues or not. Thanks for your hard work.
  22. Everything works correct on this release except s mall regression. Drag an asset, keep the mouse button pressed trying to drop it as far as possible on the canvas/artboard then release. It drops something so small no one can distinguish it, but more than that, it is impossible to resize via the transform section tab, impossible to select it and do a manual resize because the thing is not even existent on the layer stack. Only turn around i found is to release the mouse button as soon as it reaches the border of the canvas/artboard; only then, things are okay and I can work easy. Need to fix it so people making a lot of use of Assets to not go crazy thinking they made mistake or broke the app. Thanks for your great job.
  23. Thank you so much. My next hunting party will be to find a card that's full Dx12 but for now ... i've tested and it runs faster and even set it to benefit of the basic acceleration the card can offer via Win10 functionalities and I'm happy ... much better response time. Now waiting for the next build is there is one coming around the corner. Once again, Thank you so much!
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