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Affinity Photo Customer Beta (1.6.6 - GM)


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Affinity Photo 1.6.6 is now released on the Mac App Store. Thank you for your help with this Beta

 

Status: Beta Release

Purpose: Fixes

Requirements: Purchased Affinity Photo

Mac App Store: Submitted

Download: Here

 

To use this beta, simply download the file from the link given above and double-click on the file to open the installer. Follow the instructions to install the beta version. The beta sits alongside the Mac App Store version and will not interfere with it.

 

Thanks,

 

Affinity Photo Team :ph34r:

 

Changes since last App Store release

 

  • HEIC support for Photos extensions.
  • Fix for flicker in new OpenGL and Metal views when zooming with an active quick mask.
  • PDF loading UI tweaks.
  • Decimal separators are now taken from the OS locale - not the app locale.
  • Fixed an issue which prevented some TIFF files from loading properly.
  • Fixed arrow key issues in curves tool.
  • Fixed perspective tool crash when applied to an empty layer.
  • Small performance improvements.
  • When soloing a mask (or any node with a built in mask), 32bit preview exposure and gamma are ignored.
  • Added “Unlock All” and “Show All” to Layer menu.
  • Fixed colour noise application in Edit -> Fill.
  • Added presets for iPhone 8, iPhone X.
  • Fixed incorrect grid scale for non-retina machines.
  • Pasting pieces of pixel layers now pastes them in the right place.
  • Fixed “rotation” brush dynamic.
  • Dragging from Photos app can now create a new document.
  • Fixed some studio glitches.
  • Make the selection refinement preview more like the result of applying and hide the reference layers if the output is a new layer / new layer with mask.
  • Fix selection refinement preview for when the reference image is an “Image Layer”.
  • New layer output from refined transformed mask in a transformed group had wrong transform.
  • The reference image for selection refinement of a mask is the parent node for an enclosure child mask and the previous siblings for a main child list mask.
  • When refining a mask in a group with filter effects we don’t want to include the filter effects in the reference image.
  • Refine Selection - undo doesn't work when used for a second time.
  • Refine Selection - undo then brushing results in lag.
  • Fixed some brush previews being invisible.
  • Fixed some blurry text in the UI.
  • Fixed issues where some images in a focus merge would be discarded.
  • Resetting studio layout should reset the hide status as well.
  • Support for properties in Affinity Photo from the stroke flyout.
  • Fixed numerous Photos extension issues.
  • Avoid some beach-balls when inpainting.
  • Avoid spurious colours in the extracted selection when outputting to a new layer with mask.
  • Fix selection refinement brushing offset bug.
  • Improved reliability of applying object styles.
  • The Develop histogram updates fast again.
  • Fixed issues when loading old document snapshots.
  • Fix for uncomitted nudge transforms getting reverted when the user hits Escape.
  • Improved inpainting stability.
  • Can now drop photos from the Photos app into the application.
  • Numerous vector import / export improvements.
  • Implement OpenType MarkToLigature rule.
  • Font handling improvements.
  • Localised macro and tone mapping presets.
  • Retain EXIF information when creating an image stack.
  • Fixed rotation / tilt input when using brushes.
  • Added new GPUs to Metal compute acceleration (Iris Pro devices).
  • More controls now automatically hide the tool when in use.
  • “Find in Layers” will now automatically make the layers panel visible.
  • Macro library now remembers expanded / collapsed state.
  • CMYK improvements when using Metal compute acceleration.
  • Fixed “Magic Mouse” issues.
  • Don’t prompt to save unmodified documents on exit.
  • Pressing tab will now show / hide the left / right studios correctly.
  • Fixed numerous adjustment in LAB mode when using Metal compute.
  • Circular maximum / minimum filters obey the channels tab properly.
  • Fixed 32bit ICC profile serialisation.
  • Fixed brush scatter not being random enough.
  • Upgraded EXIF parser database.
  • Pen Tool tweaked so that clicking on the start/end node forces it to become a cusp.
  • Develop fixes for rotated photos.
  • Fixed colour picket reticule lingering on the screen.
  • Background grey preference now applies when there are no documents loaded.
  • Fixed camera response function estimation.
  • All spline editors (including Curves) can now be nudged using arrow keys.
  • Improved handling of vertical panoramas.
  • Don’t crash when loading corrupt JPEG files.
  • Fixed crash when using a brush tool after frequency separation.
  • Scrubby zoom shortcut now works in freehand selection tool.
  • “Add” to selection can now move the selection in freehand selection tool.
  • HDR merge improvements.
  • Improved hint line for patch tool.
  • Warn when leaving tone mapping without committing / cancelling.
  • Attempting to refine an existing mask after a crop leads to brush offset issues.
  • Default language should honour the currently set decimal separator.
  • Don’t create Live Perspective filter layers with degenerate transforms.
  • Ability to parse colour profile from EXIF InteroperabilityIndex.
  • Fixed Multiply blend in 32bit RGB.
  • Always use minimum fitting in the crop tool.
  • Enable “Edit in” from Photos app in High Sierra.
  • Updated LensFun correction database and engine.
  • Fixed retouch tool issues in 32bit mode.
  • Build with macOS High Sierra SDK, Xcode 9.
  • Fixed panorama stitching when using Core Image RAW.
  • Fixed problems with full colour brushes.
  • PDF import improvements.
  • Text Styles improvements.
  • Documents which have no changes don’t require saving.
  • Fixed floating windows in full screen mode.
  • The visibility of the left / right studio is now saved per persona.
  • Fixed some DNG loading regressions.
  • Fixed drag behaviour in the Curves tool.
  • Develop now has button to rotate the image.
  • Fix issue where documents could get stuck when loading.
  • Node tool now allows rotation of nodes.
  • Fixed many localisation truncations.
  • Fixed Shadows & Highlights filter artefacts.
  • Live Halftone filter UI improvements.
  • Selection brush was not remembering size between uses.
  • HSL adjustment now contributes per-channel adjustments to exported LUT.
  • Mitigated Live Perspective crashes.
  • Liquify now behaves correctly on rotated images.
  • Fixed occasional layer corruption under extreme load.
  • Stopped Liquify slightly blurring images (with Metal Compute enabled).
  • Numerous adjustment now do not pollute the K channel in CMYK (with Metal Compute enabled).
  • Fixed halftone filter in CMYK (with Metal Compute enabled).
  • New “Live Halftone” filter.
  • Added noise reduction slider to “New HDR Merge” panel.
  • Added menu to layers panel with an “Auto-scroll” item (to quickly enable / disable).
  • Importing ASE files now supports spot colours.
  • Increased performance of Metal compute mode.
  • Increased the maximum size of the liquify brush tools.
  • Fixed some grid drag / drop issues.
  • Improved Metal compute acceleration of HDR merge.
  • Small SVG import improvements.
  • Further TIFF import improvements / fixes.
  • Better quality equirectangular projection previews if Metal compute enabled.
  • Fixed Diffuse Glow opacity slider.
  • “Always show brush crosshair” is more completely obeyed.
  • Fixed vignette artefacts.
  • Colour correction fixes for Metal view on AMD cards.
  • Fixed issues with the quick mask toolbar dropdown.
  • Fixed crashing on export / save.
  • Selection refinement performance improvements.
  • Show progress when committing a refined selection.
  • Handle layers with 0 width / height more correctly.
  • Improved PDF / vector export.
  • Remember Align To settings between sessions.
  • Opening and saving document will now support macOS filesystem tags correctly.
  • Export panel also support tags correctly.
  • Improved RAW support - more cameras etc.
  • Further efforts to reduce the size of the application binary.
  • Improved TIFF loading correctness.
  • Fixed some “Effects” brushes looking wrong on masks / adjustments.
  • Prevent Tone Map being macro recorded (proper support for it will be reintroduced later).
  • The “Undo” brush should do nothing on masks / adjustments.
  • Fixed crash when loading a document with an OCIO space which is no longer available.
  • Support malformed 8bit grayscale TIFFs (which were loading as sRGB).
  • Fixed some flickering issues with sliders.
  • Removed “Set as Default” for Pantone palettes.
  • Improved drag & drop in the Library page.
  • Metal compute acceleration.
  • Metal display acceleration.
  • Custom brush wet edges.
  • Outlier stacking mode.
  • Fixed Export LUT Red/Blue swapping bug.
  • Fixed inability to hold shift and click in brush tools to create a straight line.
  • Improved Photoshop Plugin support.
  • Fixed bad / crashing macros cause by recording a 32bit preview mode change.
  • Fixed B&C macro arguments issues.
  • Fixed info panel samplers not being drawn.
  • Fixed artefacts with Live Filters.
  • Improved Live Filters performance
  • Pasting pixel data should always past pixel-aligned.
  • Fixed inability to load Procreate PSD files.
  • First and foremost, the 1.6 version is mainly about: Light UI! (go to Preferences->User Interface)
  • Improved view pan/zoom performance and new pixel-differencing pixel shader
  • Improved performance with large documents
  • New font chooser dropdown with recents, used fonts and favourites
  • New Glyph browser
  • Stroke stabiliser for all pencil and brush tools
  • Align to key items (first/last selected)
  • Text frame vertical alignment options
  • Fit frame to text (double-click on bottom centre handle).
  • Transform panel uses the rotation centre
  • Scale/shear can now be performed about rotation centre
  • Double-click now resets shape handles and rotate/shear handles
  • Many PDF export improvements including vector export of multi-stop gradients
  • Help improvements
  • Localisation improvements.
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1 hour ago, salzi said:

Which one I should choose with mac pro 6.1 8core D300?

5 minutes ago, IzelPhotography said:

 

+1 Using Mac Pro 6.1 D500. Cheers

 

This combo defaults to what we think will work best for most users on your OS. So you can try the Metal if you wish but the performance may be improved for some and reduced for other .afphoto files.  If you get glitching on "OpenGL" then try "OpenGL (Basic)"

Patrick Connor
Serif Europe Ltd

There is nothing noble in being superior to your fellow man. True nobility lies in being superior to your previous self."  W. L. Sheldon

 

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16 minutes ago, Patrick Connor said:

This combo defaults to what we think will work best for most users on your OS. So you can try the Metal if you wish but the performance may be improved for some and reduced for other .afphoto files.  If you get glitching on "OpenGL" then try "OpenGL (Basic)"

 

Thanks, trying out Metal to see how it handles. 

 

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Cant open the beta: its missing an "app-store-version" - but i have the latest version installed (german langugue / OSX 10.11.4)!

 

EDIT: i found the "bug". My main-AP was not in the application-folder itself, it was in a subfolder. Replacing it to the original app-folder and the beta runs.

OSX 10.13.5  / iMac Retina 27" / AMD Radeon R9 M380 / Metall: on! --- WWG1WGA WW!

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So I have just updated to the latest app store version 1.6.6. and downloaded the 1.6.6-GM beta both into the main Application folder. However I get the same message that Polygenious got - 'missing app-store version', so I can't run the beta. Not critical now but would like to be able to run later beta versions.

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10 minutes ago, m-b said:

1.6.6-GM means Goldmaster? The last Beta before the final release, right!? :D

 

Hi m-b

 

hate to blow your mind but the updates are already released :o (Although this may depend on country if the app store has made it available yet)

 

Cheers

Serif Europe Ltd - Check the latest news at www.affinity.serif.com

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3 hours ago, mac_heibu said:

When the version is shipped to the public, the corresponding/previous beta release won‘t work any more. You may delete it or wait, until a new beta release (newer than the public release) will be launched.

 

Understood, thanks.

 

 

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2 hours ago, rp123 said:

i just downloaded the beta from front page, but it is still 1.5.2? but mac app store has the new 1.6.6, so is there any way to get 1.6.6 trial before buying it ? also are there going to be thanks giving discounts like last year ?

@rp123

 

Welcome to the Serif Affinity Forum

 

The ver 1.6.6 trial for Affinity Photo should be uploaded already, where did you get it, was it on a page from a link in an email we sent?  If you email AffinitySupport@serif.com with a link to this thread we can send you a link to the latest trial .

 

No there are no discounts, but if you buy before the 16th November you get a lot of free content, that will not be available to purchases made after then.

Patrick Connor
Serif Europe Ltd

There is nothing noble in being superior to your fellow man. True nobility lies in being superior to your previous self."  W. L. Sheldon

 

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Just now, rp123 said:

great, thanks Patrick, i used the link in email which i got from signing up on the front page here: https://affinity.serif.com/en-us/signup/trial/photo/

just gave it a try again but same thing, still 1.5.2, will mail support and see if that helps.

My mistake probably, the photo trial may need rolling out to more than one download server. Thanks for getting back to me 

Patrick Connor
Serif Europe Ltd

There is nothing noble in being superior to your fellow man. True nobility lies in being superior to your previous self."  W. L. Sheldon

 

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Thanks for confirming the URL, I've hidden the direct link to our download now. 

Patrick Connor
Serif Europe Ltd

There is nothing noble in being superior to your fellow man. True nobility lies in being superior to your previous self."  W. L. Sheldon

 

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10 minutes ago, Patrick Connor said:

Thanks for confirming the URL, I've hidden the direct link to our download now. 

 

ah didn't knew i can't post it here, sorry, any chance you can email/pm me the latest link here, since all the ones i received seems to be same 1.5.2.

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22 minutes ago, rp123 said:

 

ah didn't knew i can't post it here, sorry, any chance you can email/pm me the latest link here, since all the ones i received seems to be same 1.5.2.

That link will be corrected as soon as possible, please be patient, it's midnight here. 

Patrick Connor
Serif Europe Ltd

There is nothing noble in being superior to your fellow man. True nobility lies in being superior to your previous self."  W. L. Sheldon

 

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10 hours ago, salzi said:

How did it work?

 

So far so good. No glitches at all. Switched to metal on my dual graphics card 2015 MacBook Pro and seems good as well. I'll be working it again today on the Mac Pro that's still on Sierra (the MacBook pro is on High Sierra as a test machine).

 

To be honest, it seems far more responsive than PS and I prefer the way inpainting works. It seems to get it right 1st time whereas PS sometimes took several goes. Actually, there are a lot of little things that just seem to work better and, more useful. Glad I made the switch.... so far ;)

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