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About isocult

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    A long way from distant
  • Interests
    MotoGP, martial arts, airbrush, poetry, digital art

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  1. Update March 22 2018. Added colour layer and began texturing the hair. Everything is drawn with the mouse. I tried working with a tablet (I have a Huion 610 Pro), but it doesn't work for me. Portrait is still far from finished. AD-file is only 6.64 MB, png 55 x 41 cm is 16.2 MB. No crashes whatsoever in the (Beta). Below is the vector outline of this stage.
  2. Fabelhaft gemacht.
  3. Most excellent drawing skills and technique.
  4. This is my second vector portrait. First I began creating the vector shapes in the face - eyes, eye brows, nose, mouth, shadows and hair (first image). The second image shows the various stages of building the vector shapes and a screenshot of the outline view. Third image shows how far I have progressed now; this was done by applying custom made brush strokes (I needed to create 10 so far and perhaps I will need more in the process). It is far from finished, but a more detailed update sequence can be seen in my portfolio blog: Also attached the afdesign-file so it becomes clear how the vector shapes were built for people that are interested. Building custom vector brushes is a trial and error process mostly, because AD does not have the dynamics settings of brushes like AP has, but fiddling with the options there are in AD, transparency, layer filters, with the direction of the nodes and pressure settings creates an almost similar effect. This portrait is more difficult to make than the previous one of Abe Lincoln, because Brando is younger in this photo and has less pronounced wrinkles in the face. I don't always stick to the facial features in the reference photo, because I want to enhance certain characteristics while decreasing the accent of others to try to bring out the essence of the person in the portrait. Marlon Brando vector portraitafdesign.afdesign
  5. Thank you for your kind words, Peter. I've updated the portrait by using the method suggested by VectorVonDoom, which proved to be very helpful to keep colouring hues consistent.
  6. Fractal algorithms, discovered by Mandelbrot, are the blueprints of life. Nature is the best artist around. To capture them in a program is quite remarkable. Thanks for creating and sharing.
  7. Pixels are discrete quanta in a grid structure. If the grid size changes the quanta are unable to change along with the grid. Vectors are descriptions of patterns; they can change to any size and shape. AD allows me to capture complex figurative objects in one size and manipulate them endlessly without loss of quality (or the lack of it). I don't even miss the current absence of tracing or mesh-fill tool a lot. The vector design possibilities approach the formerly unique properties of bitmap editing at a considerable pace and add other options to that. Quite an achievement by the devs. Not too long ago I considered dropping Windows, because I had found Linux programs that allow me to continue designing, but let this idea go after having encountered AD and AP. Bearing in mind that they're closely chasing the big players and in a number of respects have already overtaken them, makes me confident that future developments will put and end to the monopoly of the competition by delivering great functionality.
  8. Last lay-out is the best, I think (would also do well in mobile, though I haven't actually seen it). The social icons and copyright notice should probably remain where they are, because the company logo and links are in the nav bar, while the site objects form a rectangle (in wide screen anyway), which visually makes sense.
  9. Clean and clear design. Nice integration of figurative imagery and graphix.
  10. Oh wow, this is what I was looking for. Great! Thanx VVD. Appreciate the tip.
  11. Still messing with the colours. In the Corel suit, the colours used in a drawing are stored in the program's task bar, which makes it easy to re-use colours already applied. Perhaps this is an idea for a feature to be implemented?
  12. Thanks for the brushes Stuart. I'm going to check them out. Probably very useful for portraits as well.
  13. Very curious about Publisher's functionality. Worked with ID professionally and ditched it after Adobe forced their wretched subscription model on their users. Switched to QX, but found many things, like creating properly working interactive pdf documents, couldn't be created with QX. I'm not expecting Publisher to have all of ID's functions in early versions, but I do hope that it will be possible to import ID format files at some point, analogue to the AD and AP psd import feature. Basic book creation with proper anchoring of objects would be nice for a start. Bearing in mind Serif has a shipload of work in developing Publisher, I'd prefer them to issue a reasonably well working first (beta) version, rather than strictly focussing on a date of issue. Postponing this date probably was a sound decision.
  14. Thanks VVD. You're probably correct with regard to the more common way to create portraits, but I've long searched for a program that allowed me to make vector portraits, without having to revert to the tedious mesh fill tool like present in Illustrator and CorelDRAW, which isn't a method that feels natural. AD actually has the alternative that works great to which they added the non-destructive, parametric option that is wonderful and much less time consuming for portrait artists. Now I can enlarge the image to whatever size is desired without losing detail and crispness. Added an update that includes texturing in the hair and beard. On to the neck and costume next. Cheers.
  15. Superb drawing of a superb car. Kudos! Nice to know also AD can handle files that large.