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Can I flip (mirror) a shape through a point/axis of choice?

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Hello dear people,

Would you know how to flip an object/shape through a self-defined point in AfD?

"Flip Horizontal" would always flip through center, even after dragging the  "center-point" to some place else. (Crosshairs-thingy in the screenshot). Moving this point makes my shape rotate around it, but has in my case no effect on other transformations than rotating).   

855614847_ScreenShot2018-05-26at13_11_20.thumb.png.01355ed9d61699421bfba8d633bb7f97.png

Thanks

 

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Once you have rotated it use the mirror options to flip

1938555177_rotateandflip.gif.1ff31a694402c57bc2bc46ef9b95c6b3.gif


iMac 27" Late 2015 Fully Loaded, iMac 27" Mid 2011 both running High Sierra 10.13.6 - Affinity Designer/Photo & Publisher - Illustrator CC, Inkscape, Blender, Sketchup, Pepakura Designer, MTC, Pixelmator & Pixelmator Pro + more... XP-Pen Artist-22E, - iPad Pro 12.9 B|  

Affinity Help - Affinity Desktop Tutorials - Feedback - FAQ - most asked questions

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That was a really clever solution. I just wanted to comment and say the workaround really helped me out. Thanks!

I wish someday we'll be able to have this feature available without needing the extra labour. In Adobe Illustrator, this is simply done with the reflect tool.

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Did anything happen on this topic in the meantime?
I have a similar situation, just that my example is not symmetrical and I want to repeat a shape and flip it to create a flap which – cut in leather – will cover the original shape when bent over.

As stated in this forum several times – in AI it's done just by chosing the flip tool, select origin, a second point of flip axis (which is the second joint), holding the ALT key – done. The points match, can be joined one by one and have only to be corrected if you want a smooth curve.
In AD it is so complicated, I prefer to draw the shape by hand and make it fit by flip, turn and try a copy, then make corrections at the final piece.

Bildschirmfoto 2020-01-07 um 00.53.07.png

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It would be nice to simply define a flip axis and flip an object around that axis but in the meantime you could use the Alignment handles and the construction tool.

ysguVY.gif


iMac 27" Late 2015 Fully Loaded, iMac 27" Mid 2011 both running High Sierra 10.13.6 - Affinity Designer/Photo & Publisher - Illustrator CC, Inkscape, Blender, Sketchup, Pepakura Designer, MTC, Pixelmator & Pixelmator Pro + more... XP-Pen Artist-22E, - iPad Pro 12.9 B|  

Affinity Help - Affinity Desktop Tutorials - Feedback - FAQ - most asked questions

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I'd REALLY like to have the opportunity set an axis for flipping, too!

Maybe by just holding the ALT key when clicking on the "Flip" button and thus being offered to set a point (and perhaps an angle, too) for the axis to go through first and then actually flipping as a second step. A bit like in Illustrator (it wasn't ALL bad with the Adobe apps – you gotta learn from your enemies, anyway...).

The solution by firstdefence shown above is quite ingenious, though, as a workaround. I really wouldn't have thought of that way to do it.

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Has there been any update on this topic?

I don't feel like I can get the proper accuracy even using the clever workaround from firstdefense. Especially considering I'm used to there being a mirror about a defined axis in so many other programs.

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