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About tymcat

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  • Birthday 12/14/1963

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  • Location
    Munich, Bavaria
  • Interests
    DIY, Lasercutting, 3D printing, repairing, lesser my former profession - graphic and type design
  1. I guess it is the same as in and That's why I mentioned the date. I've looked through the specifications of SVG and don't understand at all, as in AD are no tools to adjust frame size or else. As far as I remember, I've done similar conversions with Corel without such mess. Will try on my fablab's computer. This concerns Affinity 1.8.4 Mac / OS 10.14.6 / MBP 10.1 Retina
  2. Hi, I am having a very similar issue, posted in another thread from April 2018: Tymcat
  3. It's September 2020 and I am having the same issue. I exported a shape as SVG, interpreted by "Shaper" (computer mill) software as about 3/4 size - when reimported into the original file it is about 4x the size - if I open both and copy-paste the original into the SVG, the size is identical and it jumps right into place - when I open two SVG versions (both not scaled) copy-paste one into the other, they are differnt size - no idea where from. - opening SVG's, they are always measured in pixel. Could be anything, but why pixel? I cannot think of a way processing them to maintain the correct size. I hope for deliverance soon. Kaffeemühle-Grundplatte-ohne_HG.afdesign kamue alles.svg kamue alles test.svg
  4. Did anything happen on this topic in the meantime? I have a similar situation, just that my example is not symmetrical and I want to repeat a shape and flip it to create a flap which – cut in leather – will cover the original shape when bent over. As stated in this forum several times – in AI it's done just by chosing the flip tool, select origin, a second point of flip axis (which is the second joint), holding the ALT key – done. The points match, can be joined one by one and have only to be corrected if you want a smooth curve. In AD it is so complicated, I prefer to draw the shape by hand and make it fit by flip, turn and try a copy, then make corrections at the final piece.
  5. I'm not sure if you were talking about Designer or Photo - anyway in Photo I still (March 2019) cannot move or resize the picture in the mask separately. Macbook Pro, Mojave
  6. I have the same problem in Affinity Photo and the AD tools don't work. If I click on an existing path it creates a new path instead adding a node to the existing one - but it looks "selected". MBP 15", Mojave. Creating a new path is like in AD or AI but then the similarity ends. There is no "a" tool.
  7. Thank you for the helpful links. I tried. My native AD help is white on white, I will find out later why it doesn't work. For a quick shot, before searching and watching YT/Vimeo tuts I googled: the first source I trusted was here... so please... I bought AD+AP half a year ago and trying to start I turned several times to my old tools because AD isn't intuitive to me in very basic operations. Having changed computer to a Retina and OS from Yosemite to Mojave, I finally decided to do the step, not to install AI/PS or Inkscape anymore which are getting less reliable with each OS update. After Christmas I won't ask stupid questions anymore
  8. Four years went by since the first acknowledgement of the need for DXF export... I am a newbie in AD but an ex-Illustrator user from 1990. Yes, DXF is one of the standards for some AD users (think of FabLabs, Maker Spaces!), we are not only Manga painters (sorry: artists).
  9. I found the answer myself in another forum: select both open shapes, select the two nodes to be connected and click "join curves" (not "close curve"), which is the fourth in the Action menu Phew! Long time since I've searched that long for a simple, single operation.
  10. Hi experts, the aforementioned solutions with boolean subtraction don't work in my case as I sometimes construct shapes with open paths which are joined later. This is useful if you have repeating shapes like serifs or specially curved edges. I have no idea how to connect two separate shapes, if I activate both parts, click "join" they only connect their own two end points. Is there a way to connect two separate open curves without closing them? I started working with path programs in the 90ies, changed from Freehand and Canvas to Illustrator, creating fonts, illustrations and constructions for laser cutting. I tried Inkscape, but on the Mac it has its issues. All Bezier programs I knew so far work in a similar manner and I do not understand how a very basic operation can be so difficult.
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