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Milos Micatek

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About Milos Micatek

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  • Birthday 01/24/1978

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    comic book lettering, typeface design

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  1. Milos Micatek

    Affinity Designer for MacOS - 1.7.0

    Thanks a looot for this update. I found out the when I save the files originally made in 1.6.1 version in 1.7, the file size dramatically drop down e.g the file where I did whole comic book was 1.54 GB big, now it is only 117 MB. This is just amazing!!! Note: Hopefully mentioned file downsize is the improvement of 1.7 version not a bug and I didn't lose any data
  2. Same for me I mostly work in Designer, from time to time I use Photo for some retouching stuff. I don’t think I will use Publisher as those two applications but who knows
  3. What is the day today, guys?
  4. Milos Micatek

    Typeface design (WIP)

    Just playing with Designer... new SFX for upcoming "secret" comic book.
  5. Milos Micatek

    Typeface design (WIP)

    Yes, I am using Glyphs now, full version. It’s very good application with a lot of support in their community forum.
  6. Milos Micatek

    Typeface design (WIP)

    Some work in progress: semi-manual lettering of Czech edition of the graphic novel Ghost World by Daniel Clowes. I am using Assets in Affinity Designer to build translated text letter by letter because there is no time to create font based on original hand lettering... in other words I am just too lazy these days
  7. @JimmyJack Thanks a lot, it helps! If you have more of these "if not..." advices just throw them to me!
  8. Hi. I am dealing with some specific item. I am creating the lettering using Pen Tool in Affinity Photo. The task is to create letter as curve and then turn it to pixel layer with crisp / sharp edges = no antialiasing. There is antialiasing around the curve edges but I found the solution here from @MEB to get aliased object by adjusting the Coverage Map. It works for vector object (curve) but when I rasterize the object to pixel the anti-aliasing is back. Is there a possibility to keep sharp edge after rasterizing? If not is there some elegant way how to make those edges sharp quickly?
  9. @v_kyr I am not very familiar with scripting language. Anyway the inputs for Nanits composer are PNG files, the balloons and text with transparent background. Yes, I can rename those files later but my question was if there is an implemented batch renaming functionality which obviously is not (thanks @GabrielM for your answer). Maybe it should be added to requested features...
  10. Hello. I am working on comic book lettering and using Groups to prepare the balloons for future slicing to PNG format (they are inputs for comic book composer we are developing). I try to keep it clean and organized by using simple naming code "LANGUAGE platform ###" e.g CZE mobil 001, CZE mobil 002, etc. Sometimes I need to split the ballon and/or add new one which messing up the order. I usually put there an extra letter (001a, 001b...) but I would prefer to keep numbers only. Is there any chance to rename all groups in 1 step by defining syntax I described above? I found the batch renaming for Slices is not possible but what about the Groups, Layers...?
  11. I couldn't find any topic related to this item... so I'm asking here. Is it possible in Designer to show Styles as list the same way as it is in Publisher? If not, I guess it should be somewhere in the requested features for Designer (and Photo as well). Thanks for answer.
  12. Milos Micatek

    Typeface design (WIP)

    Sneak peek to re-lettering in Affinity Photo - retouching of the SFX for upcoming Czech translation of comic book Asgard
  13. Milos Micatek

    Typeface design (WIP)

    Final comparison of the SFX retouching in Affinity photo.
  14. FYI - Boolean operations added (I guess) to the latest beta release They are not in the Toolbar by default but can be added. It seems they are working OK, compounds can be created by shortcut ⌥+click on the icon.
  15. There are 2 callouts in the toolbar but I don't recommend to use any of them for comic book lettering. It would be like to use Comic Sans for lettering. Or for anything else Btw, you can always create your own assets