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Andy Somerfield

Affinity Photo Customer Beta (1.7.0.100)

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Status: Beta

Purpose: Features, Improvements, Fixes

Requirements: Purchased Affinity Photo

Mac App Store: Not submitted

Download: Download

Hello,

We are pleased to announce the immediate availability of the third beta of Affinity Photo 1.7 for macOS.

Photo 1.7 is a (very) significant change to the currently shipping 1.6 version, so, as ever, I would strongly urge users to avoid the 1.7 beta for critical work. This is especially true as this is only the third of many beta builds we will release before 1.7 ships. Things will be broken in this build - please use it to explore the new features and not for real work.

If this is your first time using a customer beta of an Affinity app, it’s worth noting that the beta will install as a separate app - alongside your store version. They will not interfere with each other at all and you can continue to use the store version for critical work without worry.

It’s also worth noting that we aren’t done yet - we are still working through reported bugs from previous releases and hope to fix as many as possible before the final release of 1.7.

With all that said, we hope that you will enjoy the new capabilities introduced in this release and we look forward to any and all feedback you give to us.

Many thanks (as always),

Affinity Photo Team  :ph34r:

 

Changes This Build

- Show the Curves / Levels histogram in the correct colour space.
- Fixed some GPU memory management issues.
- A further attempt to fix the HSL UI crash.
- Improve performance on Intel Iris Pro GPUs.
- Improved help.

- Numerous other small fixes.

Changes In Previous Builds


- Fixed hardware acceleration issues on certain iMac devices.
- Fixed a number of brush bugs.
- Fixed hang in HDR merge with GPU enabled.
- Fixed HSL adjustment UI crash,
- Fixed Procedural Texture UI issues when switching from dark to light UI.
- Fixed Curves adjustment clamping issue when GPU is enabled.
- Fixed 3DLUT adjustments when GPU is enabled.
- Fixed issues with sub-brush UI.
- Numerous other small fixes.

- Added pixabay.com to Stock panel.

- New welcome screen graphics.
- New persona icon graphics.
- New splash screen.


Changes Since 1.6 Release


Performance

- The core processing engine in Affinity Photo has been rewritten to take advantage of the powerful discrete AMD GPUs in modern Mac hardware. It will now automatically use any compatible discrete GPU, alongside the Intel GPU support present in 1.6. Typically this improves compositing / editing performance by at least 1000%. Performance when using integrated Intel GPUs has also been massively improved.

- External GPUs (eGPU) are also supported - including hot-plug-and-unplug support.

- Multiple GPUs are supported - if you have more than 1 GPU (ie. Intel + AMD in MacBook Pro, or Intel + eGPU in other Macs) Photo will use them all, at the same time, to improve performance. There is no limit to the number of GPUs which can be used.


Brushes

- Photo 1.7 introduces a new “sub-brush” mechanism, developed in conjunction with Paolo Limoncelli (DAUB® Brushes). This exciting feature allows any brush to have a list of other brushes attached which will draw at the same time. Each sub-brush has a fully separate and customisable set of dynamics. You can control when the sub-brushes are drawn and how they blend with the main brush.

- The brush engine in Photo has been rewritten to use the new GPU architecture described above. With GPU support, even huge brushes with 1% spacing will perform well. All brushes / brush tools are accelerated.

- Symmetry (up to 32-way) is now supported - including on-canvas controls and optional mirroring. We have more symmetry features on the way - so stay tuned during the beta process.

- Wet edges and accumulation are now available on colour brushes and brushes with HSL variance.

- Brushes with multiple nozzle textures have always chosen the nozzle at random. In 1.7, the nozzle choice has a dynamic controller and ramp for greater control.

- All brush tools now support left and right arrow keys for rotation - a common feature request ;)


RAW

- The RAW processing engine in Photo has been rewritten - producing better results and improved performance. It also takes advantage of the GPU architecture changes described above.

- RAW files now load much more quickly - especially if you have a compatible GPU.

- Reimplemented support for XTrans sensors.

- The denoise algorithm has been rewritten. It produces better results and takes advantage of the new GPU architecture.

- Hot pixel removal is now automatically performed by the Serif Labs engine.

- Profiled lens correction are more stable, apply more quickly, and can be toggled in the Develop UI.

- The histogram in the Develop persona is now presented in the output colour space - as opposed to always being linear.


Filters

- New “Procedural Texture” filter with advanced presets support.

- New “Voronoi” filter.

- Denoise, Clarity and Shadows / Highlights filters have been rewritten (using technology from the Develop Persona).

- More filters are now available as Live Filters - including the new Procedural Texture filter.

- Live filters have been rewritten to improve performance - especially when multiple filters are used in a document.

- Improved Polar to Rectangular and Rectangular to Polar filters.


Adjustments

- The HSL adjustment layer has been rewritten. It now supports custom hue ranges, a new algorithm, new UI and picker controls.

- The Levels adjustment layer now supports output levels - a common feature request.

- The White Balance adjustment layer has been rewritten.

- The Selective Colour adjustment layer has been rewritten.

- PSD import / export of adjustments has been improved.

- The Vibrance adjustment layer has been rewritten.

- The Recolour adjustment layer has gained a lightness slider.


Tools

- The Crop tool has been rewritten - it now supports resolution changes, absolute pixel size and has a much improved preset mechanism.

- The Sponge Brush tool now gives more correct / pleasant results.

- A general tools overhaul has been performed - providing editing of grids, guides, page origin, across multiple tools (not just in the Move tool)


General

- “Alternate futures” for document history have been added. Traditionally, if you roll back the undo history then do something else all your changes after that point are lost. Photo will now display a small branch icon in the history tab when you do this. Pressing that button will cycle between all the different “futures” after that history entry - meaning you will never lose work you have done.

- HEIF images can now be loaded directly into Photo. If they contain a depth map, this will also be loaded as a second layer. Because depth maps are typically lower resolution than the main image, optional “smart” upsampling will be performed.

- A large number of new cameras are supported for RAW development (we will provide a list of the new supported cameras as soon as possible!).

- The batch process dialog now fully supports expressions for height and width - available constants are “w”, “h” and “dpi”.

- Photo now supports custom document presets - a popular feature request.

- A new blend mode - Linear Burn - has been added.

- New “Move inside / outside” commands have been added - useful for quick operations on clipping masks etc.

- The Hard Mix blend mode has been improved.

- New provider options have been added to the stock panel - support for Unsplash and Pexels. Both of these providers offer full-resolution stock imagery which is free to use.

- Metadata is now dynamically synchronised with your document - so if you resize then export, the values will be correct.

- Numerous text improvements have been made - including new features.

- Significant PDF import / export improvements and fixes.

 - Numerous other bug fixes - too many to list!

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22 minutes ago, Andy Somerfield said:

- Fixed hardware acceleration issues on certain iMac devices.

No option to select Metal Accelerator in Preferences?

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3 minutes ago, Earlio said:

No option to select Metal Accelerator in Preferences?

The option only appears on the 2 latest OS's and on supported hardware. If you think that you have a recent Mac running the latest os please can you make a new thread about this


Patrick Connor
Serif (Europe) Ltd.

Latest releases on each platform 

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FWIW it is worth, just a few minutes ago, when I was still running the 99 build & I used the "Check for Updates" menu item, it told me I was up-to-date:

up2date.jpg.4209ee3670a50a4cbbba789c0d43439b.jpg

I have since manually downloaded & installed the 100 build without issues, which displays the same 'up-to-date' message. Not a big deal but it would perhaps be more helpful if the message included the full version number.


Affinity Photo 1.7.3, Affinity Designer 1.7.3, Affinity Publisher 1.7.3; macOS High Sierra 10.13.6 iMac (27-inch, Late 2012); 2.9GHz i5 CPU; NVIDIA GeForce GTX 660M; 8GB RAM
Affinity Photo 1.7.3.155 & Affinity Designer 1.7.3.1 for iPad; 6th Generation iPad 32 GB; Apple Pencil; iPadOS 13.1.2

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Thanks for the work.

Like the new Crop tool . It works much better now seeing the original image size as reference.

Just to make it complete please don't forget to add the "sticky" setting to the Crop Mode. It still reverts to "Unconstrained" EVERY single time you use it....  PLEASE.... 

fjv

 


------------------------

Fernando Velarde

www.velarde.com

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I'm a new user, not sure if this is the appropriate place for this or not. I just installed this build. I understand that the UI can take a significant amount of effort compared to refining internal code, but I think the Select > Color Range, Tonal Range, Alpha Range could be much more effective by adding a simple min/max threshold slider (maybe duplicate the existing histogram?) Thanks for considering

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iMac (Retina 5K, 27-inch, Late 2015) AMD Radeon R9 M395X 4096 MB

As with the previous version, in RGB enabling hardware acceleration everything works fine.


Working in CMYK (four-color process) you can see the whole black screen or the black and white drawings.

 

Ciao

Fabio

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@Andy Somerfield i'm so happy to read this.
Well i'm off 6h hours enjoying the new beta on a project i started just to see how i can better my workflow with this new ones.
You can read what i wrote to the Designer thread so no need to repeat it here.
As soon as i get power restored, i will do the download and install then do the corrections with new released beta (while the only missing piece is a nex Publisher Beta), well all my workflow found its end unto Publisher for weeks now and it's a real pleasure.
Please, could you tell the Devs to add more Tonal setting in the tonal mapping persona? and also to check again what they implemented already it seems like the James Ritson stuffs are too 
excessive and too much exagerates in they mapping (far bad than old final version).

BTW, will open a thread when i do my thing and have taken enough notes !

Blessings.


Never be the Same Again !
MacBook Pro (13-inch, Mid 2010) - 2.4 GHz Intel Core 2 Duo - 8 GB 1067 MHz DDR3 - VIDIA GeForce 320M 256 MB

MacOS High Sierra 10.13.6  - Affinity Designer + Affinity Photo + Affinity Publisher + Snagit 2019 + Camtasia 2018 + Movavi Video Editor Business 15

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