R C-R

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About R C-R

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    Good news, everyone!

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    Male
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    Texas, USA
  • Interests
    Animation; sci-fi & mystery books; UI design; physics; craft beers (consumption, not brewing); puns & dark, ironic humor; jazz & blues music; other stuff.
  1. The Affinity Photo Pixel Tool is (more or less) the equivalent of the PS Pencil mode. When selected, the AP Pixel Tool has an "Alternate" option on the Context toolbar. Set that to "Erase" (or "Background Color"). This changes the effect of the tool when the 'alternate' key is held down. A bit confusingly, on a Mac the 'alternate' key is not alt/option but CMD. However, the Status bar at the bottom of the window should tell users which key invokes the 'alternate' action, so it is not too bad if you refer to that. Anyway, with appropriate Opacity, Flow, Blend mode, Alternate mode, etc. set in the Context toolbar, the Pixel Tool with the appropriate keyboard key held down should produce hard-edged, aliased erasures.
  2. I am not sure what you mean either, but for this example with 'box' (rectangle or whatever) A 20 px above 'box' B, to make box A bigger without changing the spacing, you could just use the Move tool to select A & drag any of its bounding box handles except the three bottom ones. To change just the width symmetrically, hold down the CMD key (on Macs) & drag one the two side center handles. Alternately, do as @v_kyr suggested & use the Transform panel & select any of the three bottom anchor points to preserve the 20 px spacing below it. Basically, you have to do something manually to resize the object anyway (dragging, entering Transform values, whatever) & you have to tell the app in some way what you do not want to change when you do that.
  3. As far as I can tell, I am not seeing any issue like this. Below are several Artistic Text blocks in Menlo plus guides set at regular intervals. Every character seems to have the same spacing.
  4. That just provides a real time clipping preview as you drag the black or white point sliders, right?
  5. I am running macOS Sierra 10.12.6 & for me it consistently crashes both AP 1.6.6 & 1.6.7 Beta 1. I can furnish crash reports for each to you but I would prefer to do that privately. Publicly, I will say that on both the Dispatch queue: com.apple.root.default-qos thread crashes & the exception code is "KERN_INVALID_ADDRESS."
  6. As I said, you use the Macro panel to import a .macro file:
  7. Not a tip but attached is a macro that will do the steps @stokerg mentioned. It first hides & copies the selected layer for backup/safety purposes, renames the copy to "B&W copy," converts the file to LAB color format, & then clears the A & B opponent channels of the B&W copy layer. Caveats: 1. If no layer is selected, it crashes my copy of Affinity Photo v1.6.6. 2. If a group layer is selected, it creates a "B&W copy" group layer, but the opponent channels of the layers in the group are not cleared. 3. If multiple pixel layers are selected (but not grouped) it creates a "B&W copy" layer for each of them & does clear their opponent channels. LAB to B&W.afmacro
  8. You need to be in text entry mode to modify the text itself. Two of the ways to do that are: 1. With the Move tool active, double-click somewhere on the text. The pointer should change to the 'I-beam' text entry cursor at that point. 2. With either the Frame Text or Artistic Text tool active, click anywhere within the Frame Text's bounding box. You can do this 'blind' (without the bounding box being visible) by noting that the cursor changes to the I-beam when you hover over the bounding box.
  9. As a point of reference, I received my workbook on Wednesday, December 13th. From what I can from the shipping labels, it was shipped from Amazon's distribution center in Lexington Kentucky to my local post office, & delivered from there to my home address via USPS small package delivery service (not as regular mail delivery).
  10. On Macs, Plugin Support Folders should have a single item, the slash mark ("/") indicating that supporting files can be anywhere on the startup drive.
  11. It is even more of a pity that there are so many bugs in the equations implementation that getting them to work properly can require a lot of trial & error.
  12. 1. The Develop Persona does not display thumbnails included in RAW files as do some apps. Instead, it loads all the RAW data & renders a default working image from that. This takes longer than with apps that start with thumbnails, & the develop engine is not (yet) that well optimized for speed. Hopefully, this will be improved in later versions. 2. Clipping can be displayed but I do not think there is a way to set black & white points like in Lightroom. 3. It is customary to save your work in the native Affinity format & only export to other formats as needed. This maximizes the preservation of all the non-destructive features of the app. If you are exporting to TIFF (or any other non-native format), there are options for continuous export (refer to the builtin help for how that works), but aside from that exporting cannot run as a background process, probably because it would cause confusion about which edits are included. 4. There are quite a few topics devoted to plugins & even a video tutorial for installing the NIK collection. If you search the forums on either "plugins" or "NIK" you should find everything you might want to know about that. 5. See #4 above.
  13. Thanks for the clarification. One of the things that make mastering the use of equations harder than it should be is there is no way to see what the equation is after it has been applied, so I find it necessary to take notes while I am experimenting with them, particularly for those used in macros. It also does not help that the fields are not large enough to see all of the longer ones at once.
  14. This is normal. It is because unlike Affinity Designer, Affinity Photo is primarily intended for raster (pixel) based documents, so what you see is the rasterized vectors, including anti-aliased edges that look fuzzy. If you also have Affinity Designer, opening the document in it will show the un-rasterized vectors unless you change the view mode to Pixel or Retina.