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BeauRX

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  1. I know this well from my days in the trenches too. But took into consideration that this is removing text output and the space allocated for it, not creating something that looked simple to the user but involved rejiggering the whole infrastructure. Also trying to give a nudge since there are other important things.
  2. I agree that the list of macros without step numbers would make the list easier to read through quickly and reduce the need for scrolling since it would reduce the length by half. I have never used the number of steps to select or decide whether to run a macro or not. If really important, one can simply select edit to see how many steps are in a macro. I know this is minor issue but that should make it a minor effort as well. Thanks
  3. Thanks for the tip, but disabling GPU/metal does not seem to work for me? Settings shown below.
  4. As expected, and per the LAB model, the Color panel with settings (L=100, a=128, b=128) yields orange, (L=100, a=128, b=128) yields Cyan, (L=100, a=0, b=0) yields White, (L=50, a=0, b=0) yields Gray, and (L=0, a=0, b=0) yields Black. But using Apply-Image with LAB channel equations, I was unable to create a grayscale pixel layer of the Lightness channel by setting (DL=SL, Da=0, Db=0, DA=1) and using the Bottom “color wheel” layer as source. As you can see from the “color wheel” layer the previously white background is a pure cyan (R=0, G=255, B=255) or (L=1, a=-1, b=-1). I have tried unsuccessfully with both a RGB document and LAB document, so that is not a factor. I tested a couple extreme values, setting the apply Image to use (L=SL, Da=-1, Db=-1, DA=1) which surprisingly produced a grayscale layer rather than the expected cyan. Similarly, apply Image with (D=SL, Da=1, Db=1, DA=1) produced a grayscale layer rather than expected orange. But to my knowledge these are both not consistent with the LAB model and in both cases the layer thumbnails were not colored consistent with the layer images, another inconsistency. Finally these are independent of Metal [MacBook Pro (15-inch, 2016), 2.9 GHz Quad-Core Intel Core i7, 16 GB 2133 MHz LPDDR3, Radeon Pro 460 4 GB, macOS 11.2.2] ApplyImg-LAB-err.afphoto
  5. @MEB thanks for logging this. I just tried again with (1.9.1.225 - GM Seed) Mac and still have the same problem as first reported, sure hoping this gets fixed before final release. Since first reporting, I did a clean install of Big Sur (for unrelated reasons) so this should be ideal test conditions. Thanks
  6. I tried the mask layer linking that @carl123 demonstrated. The linking of masks worked fine for me. I then tried editing the linked-from-mask, and the linked-to-mask, both masks reflected edits of either. But while the actual layers updated, the thumbnails were updated going one way but not the other. See circle on unsharp-mask mask but not on levels mask. (macOS 11.2)
  7. Hi @Gabe I'm running 11.2, about dialog attached. But even weirder, since reporting this I did a clean install of macOS (after erasing Macintosh HD), and did a fresh install of the apps, (without any TimeMachine or backup/restore) so there should be no weirdness from old data/configs. I still have the same symptom, based on opening a new raw file and adding a Live PT and destructive PT. Non-reproducibility is a bugger. Let me know if there is anything else I can do or send you, I use a bunch of Dave's PT macros. Thanks
  8. I just installed Photo 1.9 after deleting the last 1.9 beta. My /users/<me>/LIbrary/Containers folder has six duplicate [Affinity____] folders. See attached image. It seems like this has potential to cause problems and would like to delete one of each? Is this OK and does it matter e.g. was one for 1.8 and one for beta?
  9. The Procedural Texture dialog in Affinity Photo 1.9.0 does not display the Custom Input value fields or sliders. See uploaded image. I discovered this using preexisting macros that use PT, but also manually added a PT layer/filter with the same results.
  10. It would improve ease of use if the Procedural Texture Filter panel would resize to display more Custom Inputs (up to a reasonable limit) without requiring scrolling or resizing the panel. I am using a number of Dave’s macros which create Procedural Texture Filters with multiple Custom Inputs (up to 8). This either requires scrolling through the visible list three inputs or resizing the panel to almost screen to height due to the Equations region. The macros add significant attribute based selection capability to Affinity Photo, so hoping the team can make some accommodations for them. Thanks
  11. I just tried the My Account feature (build 1.9.0.212 RC1 for macOS) and it only produces a blank dialog. It does not hang, i.e. I can dismiss it by clicking on the red X, but nothing is displayed.
  12. There is a straightforward keyboard shortcut editor in Preferences. For this there is a checkable menu item [View > Studio > Show Left Studio] which can show/hide both the Library and Macro panels together. I added a keyboard shortcut via menu [Affinity Photo > Preferences > Keyboard Shortcuts] as shown. You will also need to check, and leave checked, the Library and Macro panel menu items. You can then show/hide both via Left Studio.
  13. The on-canvas brush adjustment works fine with my mouse. I setup my Wacom Intuos tablet front pen button to produce (control+option+Lclick) to be able to adjust quickly. While pressing the front pen button APh displays the small parameter info window correctly but will not allow me to adjust the values by sliding then pen Up/Down or Left/Right (while the front pen button is depressed). The tablet is connected by USB so no BT issues, and it works fine otherwise. (macos 10.15.7, Wacom 6.3.40-2). Update: Well this is embarrassing, I forgot the tip contacting the tablet equals a left click so had a double left click when depressing the the pen button. It works fine now.
  14. Affinity Photo has a number of Features/Menus to “copy” data from one layer-channel to another. Except, each type (Composite RGBA, selected layer RGBA, Pixel selection, Spare Channel) has a different sub-set of features/menus which often make a simple “copy” process more complex/difficult. See attached table. Green cells are existing features/menus. 1. If the existing menu items were implemented for each of the channel types (yellow cells) one could copy data from any channel type to another directly in one step. 2. Alternatively, if Spare Channels had the [Create Grayscale Layer] and [Create Mask Layer] functions/menus so a superset of Features/Menus, then one could always create a Spare Channel, then convert the Spare Channel to the desired layer-channel, so two steps at most. These asymmetries may not be an issue for someone coming from years/decades of PS usage but they present extra hurdles for first time editors. Thanks for considering.
  15. I tried out this feature and it worked fine. - You can now single click a spare channel in the Channels panel to edit it like a layer. But when trying to apply the changes to a layer above, clicking on the spare channel "area" outside the icon only produced part of the regular context menu. I had to click on the icon to get the full Spare Channel context menu.
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