Jump to content

Affinity Designer Windows Customer Beta - 1.9.0.767


Recommended Posts

Click here to download the latest beta

Status: Customer Beta
Purpose: Features, Improvements, Fixes
Requirements: A valid product key (for Affinity Store purchases), or an installation of the full retail version from the Microsoft Store

As this is a beta it is considered to be not suitable for production use. This means that you should not attempt to use it for commercial purposes or for any other activity that may be adversely affected by the application failing, including the total loss of any documents. We hope you enjoy the latest build, and as always, if you've got any problems, please don't hesitate to post a new thread in this forum and we'll get back to you as soon as we can. Thanks once again for your continued feedback. 

If you have a general question about the software, please head over to the Questions Forum, or if you have any suggestions, please head over to the Feature Requests forum.

Fixes

  • Fixed margin fills not being applied
  • Fixed drag and drop to place deselecting the new layer
  • Fixed hang when font combo contains fonts we can't render and can't find a valid match for
  • Fixed Contour tool Radius text box capping the entry to 50px
  • Fixed Contour tool Radius always being displayed in pixels
  • Fixed Layer panel Auto-Scroll option not being remembered
  • Fixed AltGr+Tab breaking shortcuts 
  • Added Flood Select tool to Pixel workspace
  • Changed non-pixel aligned Artboards to automatically align (fixes unexpected dimensions, and blurred exports)
  • Added Studio Presets and associated Manager (View | Studio Presets) (Coming soon)

1.9.0.734 release notes

Link to comment
Share on other sites

I can't find "Studio Presets" in "View" menu.

All the latest releases of Designer, Photo and Publisher (retail and beta) on MacOS and Windows.
15” Dell Inspiron 7559 i7 Windows 10 x64 Pro Intel Core i7-6700HQ (3.50 GHz, 6M) 16 GB Dual Channel DDR3L 1600 MHz (8GBx2) NVIDIA GeForce GTX 960M 4 GB GDDR5 500 GB SSD + 1 TB HDD UHD (3840 x 2160) Truelife LED - Backlit Touch Display
32” LG 32UN650-W display 3840 x 2160 UHD, IPS, HDR10 Color Gamut: DCI-P3 95%, Color Calibrated 2 x HDMI, 1 x DisplayPort
13.3” MacBook Pro (2017) Ventura 13.6 Intel Core i7 (3.50 GHz Dual Core) 16 GB 2133 MHz LPDDR3 Intel Iris Plus Graphics 650 1536 MB 500 GB SSD Retina Display (3360 x 2100)

Link to comment
Share on other sites

1 hour ago, Petar Petrenko said:

I can't find "Studio Presets" in "View" menu.

I don't see it, either.

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
    Laptop 2: Windows 11 Pro 24H2,  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad:  iPad Pro M1, 12.9": iPadOS 18.1, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1

Link to comment
Share on other sites

1 hour ago, Mark Ingram said:

Doh! It got added to Photo only. No good reason, should be in Designer too. Will fix for next build.

I thought the theory was that the initial release got enough negative comments from users that the developer was going to rework it, and that Designer and Publisher wouldn't get it until the rework was available.

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
    Laptop 2: Windows 11 Pro 24H2,  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad:  iPad Pro M1, 12.9": iPadOS 18.1, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1

Link to comment
Share on other sites

1 minute ago, walt.farrell said:

I thought the theory was that the initial release got enough negative comments from users that the developer was going to rework it, and that Designer and Publisher wouldn't get it until the rework was available.

Yep, and the new version is available in the latest build of Photo.

Link to comment
Share on other sites

The contour tool does not work properly.
A 50x50mm rectangle is drawn on the screen.
Using the contour tool and the 118.2mm setting is actually 10mm.
And somehow I don't see an improvement in setting the slider with values greater than 50 or -50.
If I design large elements, e.g. 2 meters, and would like to apply a contour shift, what is 50mm?
I know I can type manually, but this is a stupid limitation.
And the reset button for this tool is missing, or at least double-clicking on the dot on the slider could reset to 0.
And yet the scaling of this tool is missing exactly the same as the scaling is missing in Coorner Tool.
I wonder if it would not be better if the original of the object remained when using the contour tool (as in CORELDRAW, for example).

image.thumb.png.c026afa4932e08caf3190efa13791662.png

Link to comment
Share on other sites

  • Staff
10 hours ago, GRAFKOM said:

The contour tool does not work properly.
A 50x50mm rectangle is drawn on the screen.
Using the contour tool and the 118.2mm setting is actually 10mm.
And somehow I don't see an improvement in setting the slider with values greater than 50 or -50.
If I design large elements, e.g. 2 meters, and would like to apply a contour shift, what is 50mm?

This is an issue with the Windows version - it seems to be giving a readout of the actual pixel value, but for whatever reason showing the units as being in mm. The Mac version is currently behaving correctly in this regard (though it is a slightly earlier build). I'll get this passed on to development.

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
×
×
  • Create New...

Important Information

Terms of Use | Privacy Policy | Guidelines | We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.