Raskolnikov Posted September 21, 2014 Share Posted September 21, 2014 I can rotate an object from his center. I can rotate an object from one of his corners in the "moving window", by taking it from the opposite corner with the Ctrl key clicked. But, how can be an object be rotated from another point (axis)? P.S: The same with scaling (although I think at the moment, no object can't be scaled from his center) Quote Link to comment Share on other sites More sharing options...
Staff MEB Posted September 21, 2014 Staff Share Posted September 21, 2014 Cool request for rotating using an external point. Regarding scaling an object from its center, you can do that already: press Shift+Cmd while dragging from one of the corners. Quote A Guide to Learning Affinity Software Link to comment Share on other sites More sharing options...
Raskolnikov Posted September 21, 2014 Author Share Posted September 21, 2014 Thanks MEB ... :) i haven't find that combination yet :) Quote Link to comment Share on other sites More sharing options...
Raskolnikov Posted September 21, 2014 Author Share Posted September 21, 2014 Maybe this graphic (transformation graphic) could be useful to select the axis from where we want to rotate or scale an element (which of the 8 nodes + center would be the "anchor") Quote Link to comment Share on other sites More sharing options...
retrograde Posted September 21, 2014 Share Posted September 21, 2014 Thanks Raskolnikov, I forgot about that control corner option. :) Quote http://www.kevincreative.com https://www.behance.net/kevincreative https://dribbble.com/kevincreative https://www.instagram.com/kevincreative/ Link to comment Share on other sites More sharing options...
obang Posted October 10, 2014 Share Posted October 10, 2014 It would really help I can rotate or flip with a anchor point I can choose from. Raskolnikov 1 Quote Link to comment Share on other sites More sharing options...
RPJ Posted October 14, 2014 Share Posted October 14, 2014 Sorry to keep banging on about Serif Draw, but when you highlight an object in SD there is a point marked in the centre of the object around which the object will rotate. This point can be dragged anywhere and the object will rotate around its new position. Is this a planned feature (or one that already exists that I have not found)? Thanks. RPJ Pinkerton 1 Quote Better Than Nothing - Just Link to comment Share on other sites More sharing options...
Staff TonyB Posted October 14, 2014 Staff Share Posted October 14, 2014 This is planned but we still need to find a nice way to do it. I don't like the rotation centre always shown as users trying to move objects often drag the rotation centre by mistake. Quote Link to comment Share on other sites More sharing options...
RPJ Posted October 14, 2014 Share Posted October 14, 2014 Thanks Tony, Yes, it's very annoying. I suppose a modifier key is the obvious answer... ...but which one, there are soo many to choose from :-) Quote Better Than Nothing - Just Link to comment Share on other sites More sharing options...
Dale Posted October 14, 2014 Share Posted October 14, 2014 Could make the rotation centre visible after a hover over the rotation lollipop? A modifier key could be quicker though. Quote Twitter: @Writer_DaleAffinity apps run on: Ryzen 5 3600, 32GB RAM, GTX1650 Super Link to comment Share on other sites More sharing options...
Raskolnikov Posted October 14, 2014 Author Share Posted October 14, 2014 Nice that you're working on it :) let see what you find out. Quote Link to comment Share on other sites More sharing options...
rui_mac Posted October 14, 2014 Share Posted October 14, 2014 I also thing that a modifier key is the obvious solution. What I think it would be best is to always show the pivot point but it can only be moved if a modifier key is pressed. That way, even if the user drags the object hitting the pivot point, the object simply gets dragged. Raskolnikov 1 Quote Link to comment Share on other sites More sharing options...
10on12 Posted October 14, 2014 Share Posted October 14, 2014 Agree that the pivot point can be a pain when moved by mistake - but I'd prefer it to be there than to have no option at all. The modifier key might be an option. As you said Rui - if the handles and pivot point appeared when a modifier key was pressed - then disappeared (or reduced in size) when released that might be a solution. Raskolnikov and rui_mac 2 Quote Link to comment Share on other sites More sharing options...
Dave Harris Posted October 14, 2014 Share Posted October 14, 2014 Could make the rotation centre visible after a hover over the rotation lollipop? That's what Serif PagePlus does and I think it works well there. I wouldn't want it always visible (even if non-moveable) because it obscures the object. Quote Link to comment Share on other sites More sharing options...
Dale Posted October 14, 2014 Share Posted October 14, 2014 That's what Serif PagePlus does and I think it works well there. I wouldn't want it always visible (even if non-moveable) because it obscures the object. Ha! Thought I'd thought of it! :) How quickly things slip when not using a tool all the time! After taking a look, it's visible in PagePlus after a lollipop hover then disappears when the cursor moves; is movable after a lollipop click. Quote Twitter: @Writer_DaleAffinity apps run on: Ryzen 5 3600, 32GB RAM, GTX1650 Super Link to comment Share on other sites More sharing options...
Staff AdamW Posted October 14, 2014 Staff Share Posted October 14, 2014 Nah, sorry. Dave thought of it. :) Dale 1 Quote Link to comment Share on other sites More sharing options...
Pinkerton Posted October 14, 2014 Share Posted October 14, 2014 I too want a movable anchor for rotation around an arbitrary point, accidental clicks are nowhere near as problematic as being unable to accurately rotate objects relative to each other using careful anchor placement. Quote Link to comment Share on other sites More sharing options...
Raskolnikov Posted October 14, 2014 Author Share Posted October 14, 2014 I also thing that a modifier key is the obvious solution. What I think it would be best is to always show the pivot point but it can only be moved if a modifier key is pressed. That way, even if the user drags the object hitting the pivot point, the object simply gets dragged. I think it's the best option, moving the modifier only by pressing a key. Quote Link to comment Share on other sites More sharing options...
Octiron Posted October 14, 2014 Share Posted October 14, 2014 I'm also very happy to read that you are thinking about how to implement this. I'm currently trying to add radial marker lines to the faces of dials - and getting very bogged down in lots of tricky manual positioning. Quote Link to comment Share on other sites More sharing options...
ALx Posted October 15, 2014 Share Posted October 15, 2014 An absolute must-have! Raskolnikov 1 Quote —ALx Link to comment Share on other sites More sharing options...
Raskolnikov Posted October 15, 2014 Author Share Posted October 15, 2014 There should be too an option (by key) to make that point-pivot be forced to move horizontal, vertical or 45º. It's very useful. rui_mac 1 Quote Link to comment Share on other sites More sharing options...
retrograde Posted October 15, 2014 Share Posted October 15, 2014 I'm assuming any solution developed for this would be applicable for scaling as well? Quote http://www.kevincreative.com https://www.behance.net/kevincreative https://dribbble.com/kevincreative https://www.instagram.com/kevincreative/ Link to comment Share on other sites More sharing options...
Dale Posted October 15, 2014 Share Posted October 15, 2014 Do you mean keeping vs ignoring aspect ratio when scaling? Quote Twitter: @Writer_DaleAffinity apps run on: Ryzen 5 3600, 32GB RAM, GTX1650 Super Link to comment Share on other sites More sharing options...
rui_mac Posted October 16, 2014 Share Posted October 16, 2014 I believe retrograde meant that the scale would also occur in relation to the pivot-point. Dale and Raskolnikov 2 Quote Link to comment Share on other sites More sharing options...
Raskolnikov Posted October 16, 2014 Author Share Posted October 16, 2014 Yes , the pivot point should be used for rotating, as well, for scalling from that axis or point. :) Quote Link to comment Share on other sites More sharing options...
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