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waveman777

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  1. Thanks
    waveman777 reacted to R C-R in Affinity Designer Customer Beta (1.7.0.14 - RC1)   
    Yeah, that message is just plain wrong -- it should just say that you need to install Affinity Designer from the Mac App Store, not Affinity Designer Beta, which of course is not available from anywhere besides directly from Serif.
    Neither is it so that they are the same build. The file sizes & Mac application package contents differ significantly, & according to their info.plist files the last beta build number is 18E226, while the 1.7 MAS build number is 18F132.
    But that isn't why the beta won't run. It is because the beta is older than the retail update.
    EDIT: It occurs to me that assuming the beta compares its build number to that of the MAS retail app to tell if it is older, it might be possible to trick it into running by editing the beta's info.plist file to change the build number to a later one than 18F132, say 18F200 or whatever. I am not brave enough to try that because it is an unsupported hack that might cause major issues with the retail version, so please understand that I am not recommending that anyone try it!
    But that said, if there are enough custom brushes, assets, etc. created in the beta that were not exported from it before the retail update was installed that you are willing to try something this dangerous to recover them, this might be a way to run the beta so that can be done.
  2. Thanks
    waveman777 reacted to Alfred in Affinity Designer Customer Beta (1.7.0.14 - RC1)   
    Not so! The number you’ve quoted for the beta version includes the build number, which is 14. App Store version 1.7.0 is the same build.
  3. Like
    waveman777 reacted to Mark Oehlschlager in Affinity Designer Customer Beta (1.7.0.14 - RC1)   
    @waveman777
    I have the same question.
    I have the latest version of Designer 1.7 downloaded from the Mac App Store, and when I launch the Customer Designer Beta app I get the same window you posted.
    The Customer Designer Beta app is supposed to continue to run, tracking feature additions for a future 1.7.1 build, but this challenge window blocks the Beta app from running.
    Perhaps we'll get some guidance from the Affinity staff.
  4. Like
    waveman777 got a reaction from Mark Oehlschlager in Affinity Designer Customer Beta (1.7.0.14 - RC1)   
    What should I do with this? I have AD (from App Store) purchased and installed.
     

  5. Like
    waveman777 reacted to LarrySunshine in Problem with UNDO   
    1.7 is on it's way for how long now btw? I know there's Beta, but come on, we want Live version already...
  6. Thanks
    waveman777 reacted to Jesse (Mediabound) in Progress with the Affinity Designer feature road map (split)   
    You run this board like Affinity Designer is an idealistic pursuit. I'm sure you're convinced I am the problem, that's good, think what you want. Where can I talk to actual Serif customer service staff? This is gross if this is how they are letting their customers be treated.
  7. Like
    waveman777 got a reaction from furtonb in Progress with the Affinity Designer feature road map (split)   
    I paid for it over 4 years ago, when updates were rolling out all the time. I'm still unable to switch from Illustrator, because some AD solutions are making the workflow painfully slow. 
    Right now I'm trying to figure out, why using a shortcut twice makes it switch to a previously used one... Whose crazy idea was that?? In illustrator, no matter how many times I click "T" tool, it's still I Text Tool, in AD, "T" can become anything, depending on what was used next, so I have to be careful all the time not to accidentally press it twice, as I'm using shortcuts constantly and switching between them. In Illustrator - I don't think about it ever, a shortcut is a shortcut! to one particular tool! AD drives me crazy.
    And I'm also unable to use Undo > Redo history, because when going 10 steps back, I need to be very careful not to select any object with a mouse, because if I do, all Redo history is gone, as AD is counting object selection as an action. Another crazy idea that makes the workflow a pain. 
    AD is good, for beginners, who have plenty time to play with it. If you're in a hurry and want to finish something fast, it not always the best solution. 
  8. Like
    waveman777 reacted to jstnhllmn in Envelope warping, object-distort, perspective tool or fisheye tool?   
    @TonyB@MEB
    For customers waiting (some, for years) for the tools referred to in this thread, it feels like we're trapped in Zeno's Paradox. Mesh/warp has been indicated since 2014. Twenty-fourteen, man! If I was inside the return window, I'd refund my purchase, hold my nose, and buy Illustrator.
    Two weeks.
    Oy vay. Wake me when we get there.
  9. Thanks
    waveman777 reacted to Jesse (Mediabound) in Progress with the Affinity Designer feature road map (split)   
    Honestly I am growing tired of this discussion. I'm done, obviously you all are happy with how this forum is working, I was attempting to make it better but I see now it is what it is. Trust that there are many users like me that are put off by this place, but I get it, no one at Serif cares.  Thanks for taking the time to respond, good luck in your endevours as well!
  10. Like
    waveman777 reacted to Jesse (Mediabound) in Progress with the Affinity Designer feature road map (split)   
    Was that my point though? I love how many of you keep ignoring my point because you are so triggered by the mere mention of Adobe.. lol Really unfortunate, oh well..
  11. Like
    waveman777 reacted to Jesse (Mediabound) in Progress with the Affinity Designer feature road map (split)   
    It's funny to me that you interpreted that statement as a criticism of Affinity Designer, it wasn't, but defensiveness seems to be the default posture in these forums. Your response is entirely out of context, if you took my comment in context, it being a reply to a comment on my initial posting, you would realize I was actually saying the same thing you are here and throughout your reply. I left Adobe to come to Affinity because of the very reasons you brought up, again all of which I laid out in my initial post..
    Secondly I never said "Serif directly marketed their programs as direct replacements for Adobe's", but again, you have missed my point entirely by bringing this line of questioning up. Actually you've proved my point again..  In short, it doesn't matter to what degree you feel, or anyone else feels they have marketed as an Adobe replacement - Since Adobe has such a dominant market share in this space, any software is going to face those comparisons, so to respond by saying "we never said we were like Adobe" is completely pointless. Asking me to prove Serif said it or not? Give me a break, is this an ideological battle? Lol.. It doesn't matter, I am a new user of the software and I am going to want to use it to do tasks I would have used Illustrator for before, me and a whole heap of other users I am sure.. Do you want to learn from what users are experiencing and provide a product that meets their needs or do you want to play semantic games about whether or not comparisons to Adobe are warranted?
  12. Like
    waveman777 reacted to Jesse (Mediabound) in Progress with the Affinity Designer feature road map (split)   
    Thanks for taking the time to read and respond to my post! I'm sure you get it, but for anyone else who may have been misconstrued by my wording: I am not expecting Affinity to be as feature rich or bug free as Adobe Illustrator, software which has had dozens and dozens of releases over the course of many, many years. What I am saying though is that for Affinity to be taken seriously then there needs to be clear leadership on the part of the Customer Service and Development team to handle customer feedback proactively. The standard in today's business climate, like it or not, is that there be a fairly high level of transparency in the planning and execution of software development. It is also disingenuous, and therefore self destructive, to compete for Adobe's business from a marketing standpoint, then when it comes to delivery using the "we're too small to compete" excuse. I would also mention that being smaller than Adobe is actually an immense strength in terms of development agility. Anyway, I am rambling.. In closing there is a huge market for design software that is untapped, and it is growing all the time as more and more people turn to the gig economy to realize their financial goals. Hopefully Serif is poised and determined to serve that market.
  13. Thanks
    waveman777 reacted to Jesse (Mediabound) in Progress with the Affinity Designer feature road map (split)   
    Wow, this is not an encouraging thread.. lol.. To all the mods, advanced users and Affinity staff, whatever the user complaint is, the reply "Affinity never claimed to be a replacement for Adobe" is a horrible, horrible response. If this software is being marketed as a professional graphic design tool, and it most certainly is, then the idea of using it to replace Adobe products is implied simply by Adobe's current dominance in that space. We all know that Adobe enjoys a relative monopoly as the defacto solution for digital design.  I would hazard to guess that most Affinity users are here to replace Adobe. Especially since Adobe has decided to take advantage of its market position to over charge massively for its subscription model, completely alienating freelancers and any other users that aren't large agencies... So when you respond with that tact it looks very bad, silly and defensive. It doesn't communicate that the Affinity team is committed to publishing professional software that meets the needs of its diverse customer base. Having a lot of impassioned users who want to make the product better is good problems, not bad ones. Now I am wondering if Affinity is actually serious or not. It will be a shame if not, because the software is already really good and innovative, and there is a huge market opportunity right now.. All in all this Forum is a great example of why Forums in general are a crappy way to handle customer service. As a user I have no idea what Serif really thinks about Affinity Designer, and what they are committed to doing with the software. Instead I get a bunch of "Advanced Users" with their own opinions and perspectives..
  14. Like
    waveman777 got a reaction from hawk in Progress with the Affinity Designer feature road map (split)   
    I paid for it over 4 years ago, when updates were rolling out all the time. I'm still unable to switch from Illustrator, because some AD solutions are making the workflow painfully slow. 
    Right now I'm trying to figure out, why using a shortcut twice makes it switch to a previously used one... Whose crazy idea was that?? In illustrator, no matter how many times I click "T" tool, it's still I Text Tool, in AD, "T" can become anything, depending on what was used next, so I have to be careful all the time not to accidentally press it twice, as I'm using shortcuts constantly and switching between them. In Illustrator - I don't think about it ever, a shortcut is a shortcut! to one particular tool! AD drives me crazy.
    And I'm also unable to use Undo > Redo history, because when going 10 steps back, I need to be very careful not to select any object with a mouse, because if I do, all Redo history is gone, as AD is counting object selection as an action. Another crazy idea that makes the workflow a pain. 
    AD is good, for beginners, who have plenty time to play with it. If you're in a hurry and want to finish something fast, it not always the best solution. 
  15. Like
    waveman777 reacted to WhiteX in How do I warp text in Affinity Designer?   
    Come on, it's been two years since we wait for this feature  It's really important! Any news?
  16. Like
    waveman777 got a reaction from Vishnu Raghav B in Progress with the Affinity Designer feature road map (split)   
    I paid for it over 4 years ago, when updates were rolling out all the time. I'm still unable to switch from Illustrator, because some AD solutions are making the workflow painfully slow. 
    Right now I'm trying to figure out, why using a shortcut twice makes it switch to a previously used one... Whose crazy idea was that?? In illustrator, no matter how many times I click "T" tool, it's still I Text Tool, in AD, "T" can become anything, depending on what was used next, so I have to be careful all the time not to accidentally press it twice, as I'm using shortcuts constantly and switching between them. In Illustrator - I don't think about it ever, a shortcut is a shortcut! to one particular tool! AD drives me crazy.
    And I'm also unable to use Undo > Redo history, because when going 10 steps back, I need to be very careful not to select any object with a mouse, because if I do, all Redo history is gone, as AD is counting object selection as an action. Another crazy idea that makes the workflow a pain. 
    AD is good, for beginners, who have plenty time to play with it. If you're in a hurry and want to finish something fast, it not always the best solution. 
  17. Like
    waveman777 got a reaction from mateuspollonio in Progress with the Affinity Designer feature road map (split)   
    But it should. This is one of the biggest pain for users trying to switch to AD from different software. 
    Is there any scenario that you have in mind where this would come handy? 
    I think being able to disable it should solve the problem and would make everyone happy. 
  18. Like
    waveman777 reacted to Cealcrest in Problem with UNDO   
    I personally dislike the status quo because I cannot quickly toggle between a before and after to see the change made without the bounding box or curves being in the way since they are always selected. And, as @Bauke said, if you deselect, the future action is erased. Sometimes the change is subtle, and those extra selection lines are frankly annoying at these times.
     
    Might it be possible to differentiate making a selection with a dedicated selection tool versus the move and other multi-use or irrelevant tools, so that history of purposeful and potentially detailed selections are the only ones recorded? (This should also solve the macro issue as well if I understand it correctly.) I can certainly see the value in being able to recover manual selections, but not automatic ones, like bounding boxes, curves, etc, if you'll allow that distinction.
     
     
  19. Like
    waveman777 reacted to Bauke in Problem with UNDO   
    I agree that selecting and deselecting shouldn't be counted as an action in the history log.
     
    Often I design something, then press undo a lot of times and then I deselect whatever object I changed/moved in order to compare the lay-out without clutter such as UI elements. If I then want to redo again, I cannot because the deselect action counted as an action and the history (or is it called future?) is gone.
     
    Another frustration that I think is related to this topic (user-actions unnecessarily counted in the history log) is described here: https://forum.affinity.serif.com/index.php?/topic/23196-duplicating-issues/
  20. Thanks
    waveman777 reacted to dominik in Feature request for Affinity Designer   
    Here are two very basic Illustrator files you can try yourself.
    For comparison I include a screenshot of what the file looks like in Illustrator itself:
    d.
     
    You'll see, objects outside the artboards are not part of the import.
    d.
    AI-artboards-for-import-into-AD.pdf
    AI-artboards-for-import-into-AD.ai
  21. Like
    waveman777 reacted to Anand Prakash in Feature request for Affinity Designer   
    I just recently purchased Affinity Designer and Affinity Photo for my Macbook Pro laptop.

    Most importantly, I want these softwares to remove my dependency on the industry standard softwares I have been using for the last over 20 years - Adobe Photoshop, Adobe Illustrator and CorelDraw.

    Affinity Designer did open up my Adobe Illustrator files but did not add the elements which were placed outside the page. If it could open up the complete AI file as it is with all the elements, both on the page and outside the page, it will be wonderful. It will save a ton of work for designers who routinely put a few objects outside the page knowing they may need to use it later.

    I recently created a complex branding guideline brochure for a client entirely in Adobe Illustrator using multiple Artboards for making a multiple page document. Affinity Designer will make it impossible to create such a document. You really need to consider either giving it a multiple page feature or a multiple artboard feature which can make it easy to create a multiple page document.

    The biggest feature request I ask of you is CorelDraw file support. Affinity Designer should be able to open or import a CorelDraw document. CorelDraw has been a world favourite of designers and illustrators for decades and is one huge reason many designers have not moved to Mac because there is no Corel version for Mac. This is also one reason I have sacrificed a 100GB on my Macbook to install Windows through Bootcamp. Just so that I could keep using CorelDraw. My first response to using Affinity Designer was delight since I found it more intuitive and friendlier to work with than Adobe Illustrator (which is why I had not been able to completely move to Illustrator all these years). If you add CorelDraw file support I may finally be able to ditch Bootcamp and Corel and move my complete design workflow to Affinity. And I can assure you there are thousands of designers out there working on Macs who are looking for a CorelDraw replacement (have gone through a lot of blog posts and forums when I myself was looking for one).

    Lastly, is there any way that the sidepanel (Studio) can be hidden with just a small arrow/tab peeking out clicking on which pops it out into view again?

    Hope you find the above ideas and requests worthy of your time and respond positively.
  22. Like
    waveman777 got a reaction from cupofcoffee in Problem with UNDO   
    I'm sorry Ben but I don't get this logic at all. How come it has never been a problem in Adobe Illustrator or any graphic design software I used? Whatever happens regarding selection should be taken care under the hood, we just don't want to have selecting objects as part of undo history, because when we click somewhere else and deselect an object, we loose the ability to redo commands that happened later. Object selection is not an action I care about. When I hit "undo" that means I want to undo certain changes I made, not to deselect an object! If I wanted to deselect an object, I'd simply click anywhere outside of it or selected another object. 
     
    It looks like you're trying to reinvent the wheel. I've never encounter such counterproductive solution in any other software. Undo should undo recent command applied, not recent command applied to a "selection". 
  23. Like
    waveman777 reacted to cupofcoffee in Problem with UNDO   
    +1 
     
    Hi, I have the same problem here and it would be great if you could solve the problem. It's really frustrating if you can't do a "redo" because of unselecting an object.
  24. Like
    waveman777 reacted to Wiredframe in Next level constraints / auto layout   
    Affinity's constraints feature is great, but limited. I just stumbled upon something that would make our lives so much better: 
     
    http://westonthayer.com/writing/2016/07/27/layout-experiments-in-adobe-illustrator/
    It's even open source: https://github.com/WestonThayer/Bloks
     
    Please Affinity MAKE IT HAPPEN! 

     
    EDIT: I just played around a bit and (although working with Illustrator again is a real pain when you are used to Affinity Designer) the principle of "Bloks" is pretty awesome. Unpolished and incomplete but awesome. 
     
     

  25. Like
    waveman777 reacted to Izzy in Offset Paths   
    Offsetting paths. Currently I've resorted to expanding the stroke, but the trouble of having to manually having to delete the inner nodes (especially on more complex shapes) can take up a lot of time.
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