Jump to content

ashf

Members
  • Posts

    2,070
  • Joined

  • Last visited

Reputation Activity

  1. Like
    ashf got a reaction from h.ozboluk in Blend tool in Designer   
    Developing the plugin api takes way more time than implementing certain features.
    And it has been being planned since a long time ago or already in development if you search in this forum.
    Means it's taking years already and still no sign of release.
  2. Thanks
    ashf got a reaction from Alfred in List of enlarger tools   
    This is my impression from the result of super scaling a very low-res image.
    So AI/DL/ML tools are lucrative.
    Feel free to comment. additions/revises are welcome.
    Great
    Gigagixel AI (commercial, Mac/Win)
    Upscayl (free, Mac/Win/Linux)
    Pixelcut (freemium, Online & iOS)
    Replicate (freemium, Online)
    Nero AI (freemium, Online)

    Good
    ON1 Resize AI (commercial, Mac/Win)
    Upscale.media (free, Online & iOS/Android)
    LetsEnhance (freemium, Online)
    Remini (commercial, Online & iOS/Android)

    Mediocre
    Photoshop, PS Elements (commercial, Mac/Win/iOS)
    Luminar Neo (commercial, Mac/Win)
    PhotoZoom Pro (commercial, Mac/Win)
    Paintshop Pro (commercial, Win)
    AI. Image Enlarger (freemium, Online& Mac/iOS/Android) 
    Bigjpg (freemium, Online & Mac/Win/iOS/Android)
     

    Haven't tried Pixelmator,
  3. Like
    ashf reacted to loukash in Convert an AP Document into a true Vector   
    In Affinity, virtually every object is a "smart object" if you're comparing to PS CS5.
    In theory it may have worked up to Mojave, but I have never bothered to try because I stayed with El Capitan just until earlier this year (for many reasons). But PS had its issues already on El Capitan though, same as Illustrator CS5, while InDesign CS5.5 was relatively the most stable one of the CS5 bunch.
  4. Like
    ashf reacted to R C-R in Move data entry improvements   
    So then why not also - (minus) & all of the other applicable formulaic field expressions? AFAIK, support for that is already built into apps so it should not be too hard to add that to the move data fields -- IOW, add one & the others should come in for free, so to speak.
  5. Like
    ashf reacted to maxsteenbergen in Artboard export as SVG includes a <rect> named Artboard   
    I'm making a set of icons in SVG format, and have them all on their own artboard in 1 document.
    Exporting an artboard to SVG (with no border or fill) includes a <rect> tag named like the artboard. I'd expect the artboard to just set the width/height & viewbox properties of the export, not to have its own rect path.
    Maybe this could be just a checkbox in the export options?
  6. Like
    ashf reacted to Aammppaa in Move data entry improvements   
    Perhaps including the operator would be necessary... 
    +1cm
    Original square is 4cm, so each duplicate gains 1cm.
    -1.5mm
    Each duplicate reduces by 1.5mm.
    I think the aim is to allow absolute differences in addition to the relative scaling that Affinity currently uses. 
  7. Like
    ashf got a reaction from Pauls in Suggestions for Japanese UI   
    Suggestion for the Export window

    SVG
    Flatten Transform = 変形を統合
  8. Like
    ashf got a reaction from AffinityMakesMeWonder in Move data entry improvements   
    It would be nice if I could input a number with a unit in the scale instead of percentage.
    Also formula support would be great.
  9. Like
    ashf got a reaction from Frozen Death Knight in Move data entry improvements   
    It would be nice if I could input a number with a unit in the scale instead of percentage.
    Also formula support would be great.
  10. Like
    ashf got a reaction from ronnyb in Move data entry improvements   
    It would be nice if I could input a number with a unit in the scale instead of percentage.
    Also formula support would be great.
  11. Like
    ashf got a reaction from Aammppaa in Move data entry improvements   
    It would be nice if I could input a number with a unit in the scale instead of percentage.
    Also formula support would be great.
  12. Like
    ashf reacted to JhonatanS in [Vector Flood Fill] Tolerance?   
    Hi there,

    I found a potential issue using the Vector Flood fill in my workflow,

    I made a video tutorial showing and teaching how to use this tool, as Freehand illustration drawing,

    When we want to fill one area, unfortunately, we need to double-check all the lines that are not connected properly, because if so, the area will not work as it should.

    The solution for that, perhaps is to Add a tolerance for the Vector Flood fill, that consideres the lines very close, because if the line is not closed perfectly, it won't work  as shown on the photos below
    or, add something like auto snapping during the use of Pencil tool, somehow.
    In the video I show this issue that I found in the process of working with Affinity 2.

    https://www.youtube.com/live/ex6_TXFK1f0?feature=share&t=1713
     
    If you can take a look about this possibility, it would make this tools very usable for illustrators in this matter

     


     
  13. Like
    ashf reacted to sgroenig in FEATURE REQUEST for Affinity Designer 2, Vector Eraser   
    Agree This would be a great feature. Could be included along with the new Knife tool. 
  14. Like
    ashf got a reaction from Pauls in Suggestions for Japanese UI   
    Suggestion for the Affine filter in Photo

    スクロール or アフィン(スクロール) might be better.
    Adobe translate the Offset filter to スクロール, so people are familiar with this name.
  15. Like
    ashf got a reaction from Pauls in Suggestions for Japanese UI   
    Suggestion for the Optical Alignment on the Character panel.

    視覚調整 would be better than 視覚的整列
    視覚調整 is the word commonly used that means optical alignment/visual alignment.
  16. Like
    ashf reacted to Affinityconfusesme in Providing a SDK/Lib for viewer app   
    maybe we will get these when we get scripting/plugin support hopefully within the next couple of months.
  17. Like
    ashf got a reaction from Pauls in Suggestions for Japanese UI   
    Suggestion in Designer 

    カーブを結合 is used for the translation of both "Join Curves" of the Node tool and "Merge Curves" in the Geometry.
    It's confusing.

    Merge Curves(Geometry) = カーブをまとめる
    Join Curves(Node Tool) = カーブを連結
  18. Like
    ashf got a reaction from Pauls in Suggestions for Japanese UI   
    Suggestion for the File menu

    New From Clipboard = クリップボードから新規
    New From Last Preset = 前回のプリセットから新規
    Import Content = コンテンツを読み込み
  19. Like
    ashf got a reaction from Pauls in Suggestions for Japanese UI   
    Suggestion for the Batch Job in Photo

    バッチ処理 or 一括処理 might be better.
    New Batch Job = 新規バッチ処理 or 新規一括処理
  20. Like
    ashf got a reaction from Pauls in Suggestions for Japanese UI   
    Is the translation for "Subtract" being shared across the entire string list?
    It should be a different translation depending on the location.

    Subtract in the Geometry: 型抜き
    Subtract in the Marquee option: 削除
  21. Like
    ashf got a reaction from Pauls in Suggestions for Japanese UI   
    Fix button on the Preflight panel is cut off with the Japanese UI.

  22. Like
    ashf got a reaction from Pauls in Suggestions for Japanese UI   
    Suggestion for the Style Picker Tool

    Unload = 解放
  23. Like
    ashf got a reaction from omachi in Suggestions for Japanese UI   
    Many of suggestions here still haven't been applied yet.

    There are so many inconsistent and improper translations in Affinity.
    I must say it's unprofessional. Serif has to be aware of it.
    Please apply suggestions here at least.
  24. Like
    ashf reacted to Ash in 2.3.0 to be released this morning!   
    Hi All,
    I’m pleased to say that we will be pushing 2.3 live to retail this morning. The beta versions were updated yesterday to the same build (2.3.0.2165) as detailed in Patrick’s post here. This means the beta versions are in effect exactly the same as the retail versions we will push so you can keep them installed if you wish. 
    As always it’s been a pleasure working with you all on this release and cannot thank you enough for all the bug reports and other feedback you have given. I mentioned at the start of this beta we are working towards a shorter cadence between updates to help us release improvements and bug fixes sooner - and I hope you agree this has worked very well.
    With that in mind we will be starting 2.4 beta very shortly (hopefully in just a couple of weeks). Looking forward to seeing you all on here for that!
    Thanks again,
    Ash
  25. Like
    ashf reacted to loukash in Exporting Outline FX as a separate layer on PDF export   
    +1,000,000!
×
×
  • Create New...

Important Information

Terms of Use | Privacy Policy | Guidelines | We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.