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About Merde

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  1. @catlover, make sure you really need tablet this big...
  2. James Ritson explained it already. I would like to add one more thing: some of third party raw processing software try to simulate in-camera processing, but usually results are far from perfect. If you want to have raw processed exactly like SOOC jpeg, use your camera manufacturers' software (Nikon Capture NX for NEF or DPP for CR2 files). Fuji users (myself included) have to rely on simulations, because Fuji doesn't provide their own software. They just use SilkyPix, with different raw conversion engine.
  3. Have you tried amazon?
  4. If jpeg is SOOC, then it is completely normal. Camera processing engine differs from Affinity Photo (and from virtually every other RAW processing software for that matter).
  5. One more thing - with such calculated shipping cost buying directly from Affinity store with 25% discount actually would cost me 5,4% more than from Amazon. Makes you think twice...
  6. Correction: initial delivery cost was was $20 (not yet in my local currency). I've placed an order on February 7. Lower (and as you explained - incorrect) shipping costs showed up some time later. I accept your explanation, but you REALLY should do something about shipping costs of multiple copies of your books. It is immoral to charge almost 200 bucks for (example) 10 worbooks. It makes group orders completely pointless.
  7. This has been discussed before, try changing your language (menu Edit / Preferences / General) from default to i.e. English (UK). Worked for me.
  8. Use vectors, Luke!
  9. Please don't feed the troll...
  10. Latest retail version for Windows is and you will be notified (during program startup) if there is a newer retail version available. If you want to upgrade to beta version ( at this time), you have to download it manually: There's a separate thread for beta version:
  11. Right, it works better with seamless textures.
  12. 1. Draw your shape and load your texture as a layer: 2. Drag the texture layer to the shape layer like in screenshot #2 3. Move the texture to cover the shape. Et voilĂ !
  13. There are many ways to do that. For example you can use dodge tool with properly set brush opacity and hardness, or you can use (undestructively!) adjustment layers (curves ; levels ; exposure ; brightness/contrast) with proper masking.
  14. Is DR200/DR400 supported in betas yet?