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SrPx

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  1. Haha
    SrPx got a reaction from duckrabbit in Workarounds for Distortion, Warp, or Perspective distort?   
    @duckrabbit   I think he was just adding google alerts/ spider bots' food, as a joke, as the other poster was "encrypting" ebaadodobaA's name. 
    My car had a very efficient distort function when I was younger...but all the deforms were made at 10 km/h, while trying to park at impossible places.
    (But related to Affinity,  I fully agree with you)
  2. Thanks
    SrPx got a reaction from duckrabbit in Affinity Publisher is not a copy of InDesign - no massive fail!   
    That's too well covered by Davinci Resolve + Fusion + a bunch of 2D animation software at a great pricing, IMHO... I doubt it'd make sense that huge competition. If for online/digital you mean prototyping for the web & apps, same issue : Sketch + Figma + Invision reign (empire)... All those are great in pricing (generous free versions, too), cross platform, or having so many competitors that all platforms are covered with a great quality/price ratio solution. IMO, graphic design and and photography had a great gap to cover instead (other than the cloud thing and CD and its pricing), if we take price in consideration, so IMO was a genius move from Serif. Dunno which are their actual real plans. Only they know (but they have replied many times that they have no plans on producing video editing/animation software).
  3. Like
    SrPx reacted to ChrisSmere in Mainz / tramway / transitmap   
    Hi :-)
    I make transit maps (diagrams) for fun in my spare time to relax.
    This time presenting my unofficial version of the tramway network in Mainz, Germany:

    Feedback is welcome as usual!
    All the best,
    Chris
  4. Like
    SrPx reacted to duckrabbit in Affinity Publisher is not a copy of InDesign - no massive fail!   
    Disclaimer: I'm a 15+ InDesign "power user" (and before that, a QXP "power user"), but also a former Illustrator/PhotoShop "power user" 
    I have bought all 5 Affinity apps (APub, AD, AP, all on OSX; AND the ipad versions)
    By "power user" I mean…
    Creating professional, print-ready work Working on repetitive, large or challenging projects (which necessitates a decent productivity workflow) Automating/simplifying/scripting as much of the workflow as possible I have seen many "pro" guys (not just "fanboys on a pirated version of PS") work in "dumb" ways, esp. in InDesign.
    Abusing/Ignoring Master Pages, Text Styles, not using built-in tools or scripts, using the wrong app for the wrong type of job (AI for lay-out, PS for text, ID for logo design,…)
    I have had issues with colleagues who *refused* to use ID's built-in feature for multiple page sizes, because it messed up their decade-long habit of seperate files for seperate formats (thus ending up with 15 (!) open docs, copypasting from one doc to the other)
    IMHO we are all still learning a possible perfect workflow that uses the built-in features of APub's document concept. "Global layers"-based logic may not be the best way to go about working in APub. Best practices will gradually emerge from pro users.
    I hope the guys (and gal!) from InDesignSecrets will jump on the Affinity bandwagon (although they are particularly emmeshed with Adob€, so it's not a given) and apply their way of thinking about workflow and productivity to the Affinity Document Concept.
    Maybe all we're waiting for is just another Studio Panel that offers a new (better? faster? stronger?) way of working with the structure of page content.
    To those familiar with the Scripting DOM in Adob€ apps: You can drill down to each item on an ID page through its layers, through its pages, through its groups or through its properties… So "Global Layers" can be just another way of viewing the same content.
    In the meantime I'm just discovering new insights in how these apps (can) work, so I'm waiting for *new* ways of approaching my workflow, rather than just a copy of how Adob€ handled these challenges. Adob€ just brainwashed us for over 2 decades in how to think about lay-outing.
    Affinity is imho the FIRST company, to not only challenge Adob€'s position & monopoly in a decent, professional way, it is also the FIRST company to challenge how we think about the *idea* of designing a lay-out digitally.
    I know it isn't even on the table at the moment, but I hope once they "finish" the core functionalities of their trifecta, (having an answer to all important functionalities of the Adob€ suite), they are able to look at digital/online or motion/animation/video workflows. Not because I need them, but because their way of thinking *beyond* the box is so thoroughly refreshing.
  5. Like
    SrPx reacted to garrettm30 in Affinity Publisher is not a copy of InDesign - no massive fail!   
    I have found help from time to time on that website, so your comment inspired me to go search on their website to see if Affinity Publisher has come up. I came across an interesting video that was an overview of the first and second releases of InDesign. The key missing features from InDesign 1 that were mentioned in the video were tables, text on a path, and transparency. Publisher does all of those, and rather well generally.
    I hope you won't mind my posting this link to the article on a site about a competing product, because 1) It can help us to appreciate how well Publisher has done in its first version by comparison, and 2) even if we might "love to hate" on Adobe, I think it still helpful to appreciate the contribution they have provided to the DTP world over the years.
     
    https://indesignsecrets.com/video-indesign-early-days-versions-1-2.php
    Note that the first comment on that article is a positive pitch for Publisher.
  6. Like
    SrPx reacted to duckrabbit in Affinity Publisher is not a copy of InDesign - no massive fail!   
    Indeed! I for one still remember fondly when InDesign made dropshadows easy, and how the InDesign community quickly became a haven of friendly people who found workarounds & solutions for every possible trick you'd want to achieve.
    A good app doesn't deliver a good community necessarily.
    And just as …
     --(Fabulous Furry Freak Brothers)
    On this side of the industry…

  7. Thanks
    SrPx reacted to 1earJim in Introduce Yourself   
    My name is Jim and I have one deaf ear, thus the name 1earJim. I am a 77 year old consulting environmental/civil engineer with about over 50 year experience and I have had the opportunity to work all over the US and in several overseas assignments.
    I have MS, which has confined me to a wheelchair and the discovery of Affinity Photo and Designer has been a godsend. Learning Photoshop and Illustrator has been a long held dream that has never made it to the top of my to do list. Adobe's cost and subscription business model has keep this dream out of reach . Affinity Photo, which I have had for about two months, has rekindled this dream.  Fortunately, I have my old HP 420 workstation with its three monitors that is left over from my consulting engineering firm. I am actively working on developing these new flower images and have complete nearly 50 images with Affinity Photo. 
    My new hobby now is to take flower photos with my iPhone from my wheelchair and use Affinity Photo to turn these images in interesting pictures and a possible future video. This new hobby has given me a new lease on life, a reason to learn something new and to getup in the morning. This community has already help me solve one problem. I hope to gain enough knowledge to be able to help others as this community has helped me.
  8. Thanks
    SrPx reacted to TJH Art Studio in Introduce Yourself   
    Hello everyone. My name is Thomas Herring and I live in Portland, Oregon or as it's called, the Great North West. I'm 62 and have been doing various forms of art since I was a little kid. I still do acrylic and oil painting and have done airbrush art. I have decided to learn digital art because that was the way to go.  Like a lot of you, I started with Adobe and when the company started making it possible to make monthly payments, I thought it was a great idea. Then I realized the payments would never end and also I only used three or four programs. To me, it was like buying the cable for 60 channels and only using four. What a waste of money and now, they don't work on old computers. My MacBook is 2008. I can't afford a new one. So when I found out about Affinity, by accident on a Youtube channel, I decided to check out your product. 
    This was the right place. My 10.9.5 software can still run Affinity Designer. The price is amazing so now I can practice using it and later Photo and Publisher to make new art. Thank you for looking out for the artists and I hope this will be a wonderful long relationship between us and your company. 
  9. Thanks
    SrPx reacted to melior64 in Introduce Yourself   
    Hey folks! I'm TJ,  you can find me everywhere online by /melior64
    I've been using Adobe since 2005 but am in the process of transitioning over to Affinity! I'm blown away by the free trial of Designer and am part way through my trial of Photo. Great to be here and looking forward to learning some great stuff!
    I'm super friendly so send me a message on any platform
  10. Thanks
    SrPx reacted to duckrabbit in Workarounds for Distortion, Warp, or Perspective distort?   
    Compared to Affinity, Adobe is prohibitively expensive when all you need is print design.
    I refuse to pay for a Ferrari, a Tesla, a Caravan, a bike, a Helicopter, AND a Hovercar, when all I needed were a bike and a decent car.
    Affinity offers a car and a bike, and gradually you discover they are able to speed when needed, and don't pollute, and when needed, can be used as a van…
    Sure it'll never be a helicopter. but why a helicopter (and pay for it) when you never use it anyway! 
    Now just hoping they add a distort function to their car 
  11. Like
    SrPx got a reaction from duckrabbit in Workarounds for Distortion, Warp, or Perspective distort?   
    Geez. As stopped at the term (didn't read farther) had to google edobA, and was having issues seeing the link between a "genus of moths belonging to the family Tortricidae" and graphic software...
    Don't worry, edobA, the software giant, already track these threads, is not like they're only having some alerts, some Nazgûls, and some bots to hunt it....
    Er... just a random comment, sorry.
    I think warp, text on a path, distort and good working expand stroke are a must in a design software. But I'm almost certain they're heavily working on these, or are #1 priorities in their internal plans. Although without 'em, I'm here doing logos (to top client satisfaction, which makes me particularly happy) and other corporate stuff, with no issues. And a warmer, happier feeling with the UI than I had in quite some years with all the flavors of AI, and before Corel Draw and Freehand. Even so, I'm always (but these in all apps: AP, AD, AI, PS...) more concerned about inconsistencies, bugs, reliability problems. I prefer to be sure on what I can count on (indeed, #1 rule in pro workflows), solid PDF export, etc, as ....well... I'm used to highly mixed workflows, 'cause as a game artist, 3D grunt and graphic designer, the I/O is my life. When I have no way to generate a mathematically correct spiral or distribution along a path, warp, or whatever, I go to Inkscape or anything that would provide with it (even a command line tool if needed!), and then import again into AD, which is where am currently more confortable with vectors. But yeah, I bet all these will for sure end in AD. There are others one could be more doubtful about, but IMO, these are just a matter of time.  Seeing their results and apps, I trust their instinct.
  12. Like
    SrPx reacted to R C-R in Why did Serif delete the entire roadmap thread   
    I seriously doubt the "amnesiac approach" would work -- there are far too many of us not likely to forget at least our most hoped for promised 1.x features, so if the only way to get them is with a paid upgrade to 2.x (which do not forget, they say they have not even begun work on) we are going to complain loud & long about that, not just here on their web site but all over the web.
    Besides, I think the removal of the 2 roadmaps is simply because they have outlived their usefulness. There are now 3 apps & so many 'core' features that are common to both that maintaining separate roadmaps does not make much sense, at least to me. I would like to see a 'unified' 1.x roadmap of some sort, so perhaps they are working on that.
    Either way, time will tell, so I am not going to worry about it now.
  13. Like
    SrPx reacted to Graeme W in Scripting   
    If we get scripting then it won't be Applescript. Pretty sure Apple EOL'd it years ago and besides it's not cross platform so would mean the devs having to spend their time on multiple scripting interfaces. 
    We need scripting capabilities to rival InDesign and that is a lot of work to do so choosing a language that would suit every platform is a must. 
  14. Like
    SrPx reacted to markbowen in MB Photomanipulations   
    Road Swimmer.

    https://instagram.com/mbphotomanipulations
    https://www.facebook.com/mbphotomanipulation
  15. Like
    SrPx reacted to markbowen in MB Photomanipulations   
    Oops! Wrong turn!

    https://instagram.com/mbphotomanipulations
    https://www.facebook.com/mbphotomanipulation
  16. Like
    SrPx reacted to markbowen in MB Photomanipulations   
    Lighthouse Revisited.

    https://instagram.com/mbphotomanipulations
    https://www.facebook.com/mbphotomanipulation
  17. Like
    SrPx got a reaction from ErrkaPetti in Why did Serif delete the entire roadmap thread   
    My own investment in time and money... been paid like by a bazillion factor, if I count on the amount of work both Photo and Designer have allowed me to pull and carry to finished projects, and very happily delivered (for both parts). Even more, the tools helped in fixing issues / covering gaps existing in workflows I had with other apps. (referring now to older projects made with other tools, so, being all in different native formats)
    ...So... on top of that, if some threads get deleted for moderation reasons (sth  absolutely normal in any community), off topic, attacks, etc, etc (after so many warnings), the investment was already fully covered many times. Even if absolutely none of the planned features were to be included in 1.x (which cannot be the case, as quite some were already added, and, as I mentioned before: for free).
  18. Thanks
    SrPx reacted to Patrick Connor in Affinity Designer for Windows - 1.7.2   
    We are pleased to announce a major update for the Windows release of Affinity Designer, version 1.7.2
    Changes in this Build
    The changes in Affinity Designer for Windows 1.7.2 (over the last release Affinity Designer 1.7.1) are as follows:
    New Features and Improvements:
    Added TGA export support Improved font matching of unknown fonts when importing PDF Re-enabled gutters Changed "Edit all layers" to control whether we re-parent objects when dragging across artboards Improved WMF import Added missing Select menu to Export Persona. Allow .icm profiles, as well as *.icc Improvements to hyphenation rules Fixes:
    Fixed path text handles loading incorrectly Fixed hang when breaking the curve of path text Fixed crash copy and pasting text styles Fixed import of ABR brush files to skip any corrupt brushes Fixed text in shapes ignoring bounds when exporting selection Fixed incorrect rendering of text when exporting a PDF with embedded PSD Fixed PDF export of non-breaking hyphens Changed selection of first letter in bulleted list to not include the bullet Fixed failure to apply 'liga' near end of line Fixed text justification failing to split ligatures Fixed PDF export of text with ligatures to embed the font (as many browsers don't support ligatures unless the font is embedded) Fixed bullet and number lists not allowing single characters Fixed sporadic crash on user's file Fixed export settings not getting saved Fixed occasional crash when printing Fixed soft hyphen in a word prevents it from being added to the spelling dictionary Fixed crash when installing a new font. Fixed new fonts failing to appear when several thousand fonts have been installed. Fixed hang when pressing ESC to cancel Navigator panel Movement. Fixed clipped Asset names in list view. Fixed Styles missing labels when using grid view. Fixed inability to assign Backspace key as a shortcut. Fixed Studio panel group gets disconnected after switching Personas. Fixed certain CMYK JPEG opening at 72 DPI Fixed Drag and Drop of a file twice causing the file to remain locked Restored TIFF 'fff' support Fixed crashes when attempting to load truncated files Fixed crash due to failure to load some colours in SVG Fixed performance degradation when transforming objects with Lock Children enabled Fixed crash when duplicating symbol with Appearance Panel visible Fixed EXIF Color Space property not matching new ICC Profile when exporting Fixed 32-bit images appearing darker for people with HDR monitors Fixed Appearance panel negatively affecting performance Fixed crash after escaping right-click menu in Crop Tool presets Fixed changing DPI using Anchor to Page resizes document Fixed pressing ESC during a colour pick operation hides the cursor over menu items Fixed pressing ESC whilst dragging an asset out will stop any further assets from being added Fixed Effects panel negatively affecting performance Fixed wrong document dimensions when switching document units Fixed crash importing PDF with empty paths Earlier changes and fixes in 1.7.x since 1.6 (including the new 1.7 features) are listed in some detail in this earlier update announcement.
    This thread is for commenting on this announcement. Please do not post bugs or problems that you find when using this version of the software in this thread, instead make a new thread in the Designer Bugs on Windows section and questions about usage go in the Desktop Questions forum.
    UPDATING TO THIS VERSION (free for existing customers)
    The software version can be seen on the splash screen and the About dialog (in Help > About Affinity Designer).
    If you’ve purchased from the Affinity Store— each time you start the Affinity Store software it will check for updates and offer any available update. The latest update will install over the top of any earlier version, with no need to uninstall. You can download the latest installer by logging into the affinity store here and find the order in your account and use the "Download" button in there. Alternatively, this new release (and previous versions of Affinity Designer for Windows) can be downloaded from this link (that installer is NOT for Windows Store purchases and needs a product key).
    If you’ve purchased from the Microsoft Store— Microsoft Store updates are done automatically by the operating system (each time you start the application). If this does not happen for you, open the Windows Store app and click the three dots in the top right corner of the app and then go to Downloads and Updates. Click Get Updates. This should hopefully force the update to show.
  19. Like
    SrPx reacted to Scott Williams in Affinity Photo for Windows - 1.7.2   
    Fantastic! Great work as usual.
  20. Thanks
    SrPx reacted to Patrick Connor in Affinity Photo for Windows - 1.7.2   
    We are pleased to announce a major update for the Windows release of Affinity Photo, version 1.7.2
    Changes in this build
    The changes in Affinity Photo for Windows 1.7.2 (over the last release Affinity Photo 1.7.1) are as follows:
    New Features and Improvements:
    Tweaks to Crop tool. 'Absolute Size' has been renamed to 'Resample', and the 'Unconstrained' units defaults to the document units, as well as allowing the user to change the units for the crop creation. Added more lens correction data. Added TGA export support Improved Photoshop plugin support (more to come in the future). Re-added support for CRW metadata  Improved font matching of unknown fonts when importing PDF Allow .icm profiles, as well as *.icc Enabled import of ICC profiles when there is no document Improved performance of adjusting sliders in Develop Persona Added Remove White Matte and Remove Black Matte to the Filters menu Added an option to use the version 1.6 shadows/highlights filter Improved performance of editing live filters Simplified crop tool drag-to-crop behaviour Improved Healing brush. Changed selection refinement to be the same as in version 1.6. Added Select menu to Export Persona. Added JXR file associations. Fixes
    Fixed Develop White Balance with linear profiles Fixed rasterising groups with live filters inside Fixed flood select to work on placed images Fixed import of ABR brush files to skip any corrupt brushes Fixed text in shapes ignoring bounds when exporting selection Fixed incorrect rendering of text when exporting a PDF with embedded PSD Fixed PDF export of non-breaking hyphens Changed selection of first letter in bulleted list to not include the bullet Fixed failure to apply 'liga' near end of line Fixed text justification failing to split ligatures Fixed PDF export of text with ligatures to embed the font (as many browsers don't support ligatures unless the font is embedded) Fixed bullet and number lists not allowing single characters Fixed export settings not getting saved Fixed occasional crash when printing Fixed soft hyphen in a word prevents it from being added to the spelling dictionary  Fixed DNG imports with severe chromatic aberration Changed PSD import of background layers to correctly render blend modes Fixed sporadic crash in Batch processing Fixed rendering issues with Live Filters Fixed possibility of Develop Crop resulting in non-whole pixels Fixed certain CMYK JPEG opening at 72 DPI Fixed Drag and Drop of a file twice causing the file to remain locked Restored TIFF 'fff' support Fixed crashes when attempting to load truncated files Fixed failure to connect to Unsplash on Windows 7 and 8.1 Fixed Resize Document Prevent macros from recording Tone Mapping or Develop Cancelling the Crop Tool remembers the initial "drag to crop" state Fixed crash with Clone Brush (current layer and below) Fixed Image not clipping correctly when Reveal is enabled Fixed Lightroom data being stripped from Capture One XMP output Fixed saving a Jpeg replacing the Subject field EXIF Property with the Title Fixed EXIF Color Space property not matching new ICC Profile when exporting Fixed 32-bit images (and RAWs in Develop) appearing darker for people with HDR monitors Fixed Procedural Texture Up/Down onscreen modifier arrows next to the value field do not apply the value Fixed changing DPI using Anchor to Page resizes document Fixed pressing Esc during a colour pick operation hides the cursor over menu items Fixed Effects panel negatively affecting performance Fixed wrong document dimensions when switching document units Fixed 360 images losing their 360 functionality after being exported. Fixed crash when installing a new font. Fixed new fonts failing to appear when several thousand fonts have been installed. Fixed yellow colour cast opening some DNGs, such as converted Canon EOS 6D CR2 files. Fixed hang when pressing ESC to cancel Navigator panel Movement. Fixed Styles missing labels when using grid view. Fixed inability to assign Backspace key as a shortcut. Fixed Studio panel group gets disconnected after switching Personas. Fixed import of JXR 16-bit half float documents properly. Fixed Crop tool Reveal. Fixed help errors Earlier changes and fixes in 1.7.x since 1.6 (including the new 1.7 features) are listed in some detail in this earlier update announcement.
    This thread is for commenting on this announcement. Please do not post bugs or problems that you find when using this version of the software in this thread, instead make a new thread in the Photo Bugs on Windows section and questions about usage go in the Desktop Questions forum.
    UPDATING TO THIS VERSION (Free for existing customers)
    The software version can be seen on the splash screen and the About dialog (in Help > About Affinity Photo).
    If you’ve purchased from the Affinity Store— each time you start the Affinity Store software it will check for updates and offer any available update. The latest update will install over the top of any earlier version, with no need to uninstall. You can download the latest installer by logging into the affinity store here and find the order in your account and use the "Download" button in there. Alternatively, this new release (and previous versions of Affinity Photo for Windows) can be downloaded from this link. (that installer is NOT for Windows Store purchases and needs a product key).
    If you’ve purchased from the Microsoft Store— Microsoft Store updates are done automatically by the operating system (each time you start the application). If this does not happen for you, open the Windows Store app and click the three dots in the top right corner of the app and then go to Downloads and Updates. Click Get Updates. This should hopefully force the update to show.
  21. Like
    SrPx reacted to fde101 in TARGA file please?   
    Actually, the brush is a bad example - shapes are more telling.
     
    Here I created three rectangles filled with one shade of blue, and three with a sort of greenish shade that still has some blue in it.  I gave all of them white strokes so that the strokes would stand out when looking at all of the channels.

    opacityZero.mov   Note that in the end, looking at the blue channel only, the rectangles with 100% opacity and the ones with 1% opacity look exactly the same, but the ones with 0% opacity disappear (except for the white strokes).  You can see from this that the channel in general is not pre-multiplied - it is not reflecting the 1% vs. 100% opacity - but there is something about the implementation that is causing the 0% opacity to drop off.  You can also see that the two different colors are reflected as different shades in the channel, so it is not showing the channel as a black/white mask or similar: it is reflecting the actual channel values.
    This is NOT a PNG vs. TGA issue - it is something in the implementation of the alpha channel within Affinity Photo itself.
  22. Like
    SrPx reacted to Kuso77 in TARGA file please?   
    THANK YOU SERIF!!!  You guys and gals are awesome.
    Launched photo today, and just had a feeling I should check to see if TGA was there as an export format.
    When I saw that option on the far right, my heart jumped.  Had to close export and open it up again just to be sure.
     
    Just exported a TGA w/ transparency (using default settings) and imported it into UE4.
    Transparency showed up perfect w/o any further setting manipulation in UE4! 
     
    Shouldn't this issue be marked as solved?
  23. Like
    SrPx reacted to fde101 in Future support for Corel Draw files?   
    It is only subscription on the app store - if you purchase off their web site there is a perpetual license available: https://www.coreldraw.com/en/pages/ppc/coreldraw/mac
    I wish Apple would go back to forbidding subscriptions on the app store; they are resulting in lots of issues like this.  Right now CorelDraw on the app store has a two star rating out of 60 ratings and most of it (if you read the comments) is from might-have-been-users complaining about the subscription model.
  24. Thanks
    SrPx got a reaction from Macdonut in Vital questions from a budding illustrator   
    Glad to read from another illustrator/comic artist, welcome! The more the merrier [We are Legion ].... I'm also a Clip Studio Pro user.(the Ex full animation addition is interesting, but I tend to prefer the animation suite be sth apart with its entire dedicated UI....The only key thing it adds for me is importing multi-layered CMYK files (but as lately, I only convert from RGB at the very end, not a biggie, either). The epub production is surely important for many).
    The feel of the brush in CSP , performance (also *key, for me and most digital painters*  in color picker), is very hard to match. Still, I can understand the migration, as an illustrator (and/or comic artist) who needs often other features. IMO is the case of most people doing this seriously, for a living, or serious side business.  I can understand that you feel attracted by  their vector solution, Designer, as Manga art gets a lot of benefit from vectors ( and probably you extensively use CSP's vector features). Anyway, I need to say I prefer a lot more the 1:1 you get with stroke made / stroke that shows up in Affinity Photo rather than in Designer. And if you have been using quite CSP, well, that's a raster solution, not a vector based  one. For me, for all my painting, illustration and comic works it makes a lot more sense to use Photo. But I believe Serif understands (not criticizing it) more that Designer is for drawing and painting, Photo for... photography (and general image editing). It happens that a crazy ton of comic artists, matte painters, concept artists, illustrators and digital painters prefer the raster approach. Reason why an overwhelming number of comic artists, very professional ones, use Photoshop (and other raster solutions), as well as tons of concept artists, illustrators, and matter painters (and many more profiles, leaving several out). The majority I know, use raster tools : Corel Painter, Photoshop, and Clip Studio Paint ! are the most used (well, a bunch use yet Open Canvas or Sai Paint Tool). So, even while I sense this focus here, for a collection of reasons, in my surely not very (or at all) popular opinion, Photo is a better choice for all of that. Now, illustration of modern style (less realistic/painterly, or comic where control over the line is less key) is more a case of Designer, very clearly.(yet you could do those styles with Photo!.... but quie a harder path to do digital painting with A. Designer). 
    For comics, very specially Manga, I can see how Designer is quite a good path (pun intended). Still, as I say, I quite prefer the line control I get in Photo. (and IMO, the one in CSP is not beat yet by anything on this planet (Photoshop, Art Rage, Sketchbook, Rebelle 3 and Painter included), of all what I have been able to test, and I have some sort of OCD for testing new tools... The importance of certain features is such, for actual real scenarios (gigs, projects), that I am ready to not miss all those painterly features (which I can replicate with techniques based in core brush), in exchange for similar-to Photoshop functionality (even if they don't pursuit that, neither market it so) which is not subscription based, and which overall product and company approach I really prefer. Even ready to loose the divine line response in CSP, (not completely true, I don't see myself doing ink line art in other thing than CSP for a long time...:P ....But that's the magic of import/export, and the fact I don't care so much working with several products if the workflow is smooth.), as for digital painting is less of an issue not getting the crazily good brush feel/control you get in CSP.
    I will never regret having purchased both Photo and Designer (I still work mostly with CSP, though). They complement each other, and are of extreme value and quality. Lately, even Publisher (while not recommended as is a beta) saved a complex situation for a project I'm in... Solved the situation there were seems the high end competitor does not cut it ! 

    I found that using a combo of the 3 (AP, AD and CSP) is what works best for me...
  25. Thanks
    SrPx reacted to ChristiduToit in Whole Pixels   
    @Chris B @SrPx
    Okay, I've done a lightning quick screen recording anyway just for what it's worth and uploaded it to YouTube as an unlisted video. 
    Here's the link (make sure to watch in HD to see the issue even clearer, although I think it's pretty apparent anyway): https://youtu.be/AM1zLD10crk

    As you can see, the selections are perfectly smooth in Affinity Photo when using the mouse, but some really weird and funky stuff starts happening when I switch to my drawing tablet. The weird jagged and blocky edges start showing up all over the place along the selection edges. As you can see, it's almost as if Affinity registers my pen input at a different resolution than my mouse, which results in these blocky or sharp jagged selection outlines - almost as if the selection is selecting groups of pixels at a time instead of individual pixels (which would have resulted in a much smoother outline). As I mentioned, this only happens when using a tablet pen/stylus in Affinity apps, and you can see that the selection created with my mouse is perfectly smooth in Affinity Photo as it is in Photoshop (and in PS I used my tablet without any issues)/
    The canvas size in the video is A4, 300dpi (2480 x 3505 px), so the selection really shouldn't appear as blocky as it does.

    I've attached the file from that video to this email as well in case anyone wants to check it out for themselves.

    Hope this is at least somewhat helpful to getting to the root of the problem. 
    Jagged Slection - Video Reference File.afphoto
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