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why are these objects semi-transparent?


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If you are using Designer then I would say you should check the Appearance pane because the stroke can have a blend mode applied from there which will not show in the Layers pane.

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Affinity Designer 2.4.1 | Affinity Photo 2.4.1 | Affinity Publisher 2.4.1 | Beta versions as they appear.

I have never mastered color management, period, so I cannot help with that.

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Also check for Layer FX from the Layers panel. You can change the opacity of a layer there without any UI notification if you adjust the Fill Opacity but don't select any effects.

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Nope, not user error. This is just how it is.

You've got a very thin line and you're in Photo (correct? 😉🧐), so pixel based.
You will get the same thing in pixel view mode in Designer...... regardless of being pixel perfect in either app.
If you want a true solid line, beef up the width (then, of course being pixel perfect does come into play).

The easiest solution (imo) would be to work in pixels. Give the stroke 1 px width and position it on .5 px on the grid.
A 2 px line can sit right on the whole # grid.

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  • 2 months later...

I seem to have a similar problem ... 

I have a shape, the fill opacity is set to 100%. The layer is set to Normal and 100%. And yet the shape is at 50% opacity. 

 

(I know it's at 50% because I set the base shape to 50% when I was tracing a leaf)

Any way to fix this? 

 

Screen Shot 2022-05-03 at 3.39.41 PM.png

Screen Shot 2022-05-03 at 3.39.56 PM.png

Screen Shot 2022-05-03 at 3.40.06 PM.png

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We can find the answer in 1/100th of normal time (from guessing based on screenshots)  if you could upload the actual file. 

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Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

 

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there is something odd with your file. Despite both layer opacity and fill color opacity at 100%, the channels panel (in Photo) shows "composite alpha 50%".

Maybe something caused by using styles, setting a opacity level of the 3rd level.

 

Layer FX, Fill Opacity is set to 50%.

To rectify, set it back to 100%

Screenshot 2022-05-03 at 22.14.21.png

Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

 

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2 hours ago, Nakos said:

Thank you for taking the time to figure it out for me!

Just read the posts in the thread in which you post your question.

On 2/3/2022 at 8:51 PM, walt.farrell said:

Also check for Layer FX from the Layers panel. You can change the opacity of a layer there without any UI notification if you adjust the Fill Opacity but don't select any effects.

 

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21 hours ago, Nakos said:

I did actually find a workaround for my problem.

That is not a workaround, it is the solution. The problem was a 50% fill opacity set for the layer in the FX panel, the solution is to set the opacity to 100%.

Mac Pro (Late 2013) Mac OS 12.7.4 
Affinity Designer 2.4.1 | Affinity Photo 2.4.1 | Affinity Publisher 2.4.1 | Beta versions as they appear.

I have never mastered color management, period, so I cannot help with that.

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