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JimmyJack

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  1. @crayons nice magic trick!! @stokerg I was able to recreate this. Demo vid below and example file attached. (Using Beta 1.8.4.3) The key is deleting an object with all it's nodes selected with the Alt/option key pressed (that part isn't evident in the video....). This is, at least, just one way of achieving this behavior... there may be others 🤔. It'll happen with multiple objects selected too. There just can't be anything left on the canvas after the delete. Anything you try to create after that, except for text, is a phantom. BUT, If you delete the "object that isn't there" (😝) then the layers functionality comes back. (Edit: actually, looks like functionality comes back if you hit any key. Or if you click off off the phantom onto the workspace and try to draw again.) magic trick.mp4 . Magic trick.afdesign
  2. The OP was never moving individual nodes (that's what he ended up doing in the end as a workaround). You can see his Inkscape cursor is on the curve itself, not on the node. And yes we can constrain handles in different ways one at a time (that's why I said "We can constrain bez handles in other situations"). Which is why this ability doesn't seem like such a hard behavior to add. smooth join ink.mp4
  3. LOL, yes, as you can see that is what I used in my GIF. (edit: oh the GIF never uploaded.... I'm getting a -200 error? Video below instead... May bad) It's not what my comment is about which is constraining both adjacent handles at the same time when manipulation the curve segment itself. As in @max1josef's example. 👍 smooth join 2.mp4
  4. Nice! It does however yield a different result 😉. Yes, we should have this option. We already can grab and manipulate the individual segments we just need a modifier implemented to constrain the handles to be straight (I'm not talking about adjusting them one at a time). We can constrain bez handles in other situations so I don't think this is a hard ask .... or to do!
  5. I think this is actually a bug. Smooth should be smooth and Smart should be smart. We should be able to just select the two nodes and choose one or the other. But we are getting a Smart result for both options. At any rate, I'd: • Delete the middle section. • select the end nodes and make them Smooth • join curves (to see what I mean about a bug, after deleting the middle segment assign the two nodes instead to be Smart, and join.) smooth join.mp4
  6. The print house wants registration black for the artwork 🤔? Oh-kayyyy. In any regard, if the artwork is truly alone on a layer, try.... Option 1: Select the artwork layer and give it an FX Color Overlay with the desired color mix. (If you need vector output be aware that this will only give you a raster export.... but it sounds like that's what you're already working with.) Option 2 (raster or vector): Make a rectangle the size of your canvas with the desired final color fill. Drag you artwork layer to the mask position. Option 3 (raster or vector): Make a rectangle the size of your canvas with the desired final color fill. Drag that to the child position of the artwork layer.
  7. Grouping it with something and deleting the group seems to do the trick. 👍
  8. @Dan49 you have created (or imported) text with a white background. To get around the problem you've changed the blend modes for the text layers to multiply, which can be okay in this case (since the type isn't black there's probably a small color shift, but I digress). The problem: For some reason the Multiply blend isn't honored on the Select All export No Background. To stop the issue in the first place... Change the blends back to normal and in the Characters panel change the white background to Null (box with diagonal red line). (Side note: You might not need a whole separate layer for the text blur (which should probably be underneath the none blurred text btw). Just use a drop shadow on the one text layer should be fine) Character panel with white:
  9. Hi @Suha. Do you have photo? Try FFT Denoise filter (Filter dropdown only, so it's not live). I took a (very) quick stab at it....
  10. You could also just subtract the "?" from a rectangle the size of your document (or at least as big as your dot pattern group) and use that as a clipping object. Remains all vector (if your dots are vector 😉).
  11. It ain't the "curves" thing. Everything is acting as it should with what you've got going on. The whole image is something more like this yes? And your trying to "cap" that bottom gap on the left. A couple of things need attention. As you can see in the closeup images in your first post the two selected nodes on the left are not perfectly aligned vertically. The bottom node is just slightly to the left. But more importantly, the two nodes at the bottom of the straight lines are smooth nodes (they show as circles). So when you go to do the Join, the bezier handle is creating the weirdness in your second image. Fixing the alignment might give a decent visual result, but the Bezier handles will still be pretty wacky. To avoid that, convert those Smooth nodes to Sharp in the context toolbar. They will show as squares and you should be fine (do this only if those lines are truly straight. If you need to preserve some kind of curvature above which we can't see, do the join with the Smooth nodes and then delete the unnecessary long handles individually (Alt clicking on them).
  12. As @Dan C says, for selections there is Grow/Shrink (et al) under Select dropdown. For masks (and your method in orange above) you can stack the gaussian (for example) blur with a Max/Min blur. You have to jump back and forth between dialog panels, but they're both live and, together, do what u want (afaict). Just make sure the pixel mask is arranged as a child and not in the mask position in order to retain accessibility to the blurs. Otherwise you will have to pull the whole set out in order to work on the different elements.
  13. Displace uses the lightness values of other imagery to displace what you're working on. The explanation in Photo's Help dropdown is pretty good. Basically you have two options. You can load an image (what I did above) or use the imagery in lower layers in your working file. I've attached a file using the second method. It's using a Perlin Noise pixel layer as the displacement. I also included a vectorized object done in Inkscape..... A pretty easy roundtrip. Why this nothing ~600px by ~600px file is 14mb I have no idea. Displace_and_vectorized.afphoto
  14. Hi @StuffaPalooza, do you have Photo? (....there are no distort/roughen filters in Designer. Inkscape has a few good options for a free program.) I used the Displace live filter in Photo. If you need the final shape to be vector, take the result to an online vectorizer. (or again.... do that in Inscape as well)
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