ianrb Posted January 11, 2020 Posted January 11, 2020 PLEASE NOTE: I don't use this method any more -- see new posts on page two My different dodge and burn way using two curves adjustment layers . Seems to be less saturation I was having trouble with Open photo Add two curves adjustment layers [open one >Ctrl+J] Set one to darken similar as screenshot – does not have to match perfectly Name “burn” [or darken Set other to the opposite to lightening Name “dodge” [or lighten. Invert both > Ctrl + I Add a mask to each (especially if making a macro To use Bush settings >standard round brush >hardness 0 >opacity 10-20 are a good starting point . To darken >have burn layer active >paint with white To lighten >have dodge active >paint with white That's about all there is to it. Options Make yourself a macro /action --- pity we cannot make an action “with current settings” Use the layer mask + black brush to reduce /soften the effects especially on the edges. You can also reduce effects by lowering the opacity of the curves layer Open the adjustment panel to adjust curve settings – I am considering making the settings stronger . Tips to use. Little at a time is best. Or in other words, 10 brush strokes are better than one heavy brush stroke. Experiment with blend modes (not that I have yet) Not sure you will be able to paint in colours as can be done with the 50% grey method . I use that trick a lot so I now have both methods as macros and part of the ''start'' macros . The built in dodge and burn tools are great to target highlights or shadows With practise, and experience, you do do so much photo editing with only the dodge and burn tools that were used in the earliest darkrooms . Digital makes it so much easier! Honestly; I feel we are making photo editing more complicated than it already is, or needs to be . Would love to hear your thoughts, suggestions, and questions . Quote
RNKLN Posted January 11, 2020 Posted January 11, 2020 Thanks for this tip. An even more elegant solution than with a 50% gray layer. I’ve recorded a macro which makes this very easy to do. APh Macro ND Dodge and Burn via Curves Adjs.afmacro ianrb 1 Quote Affinity Photo - Affinity Designer - Affinity Publisher | macOS Sonoma (14.5) on 16GB MBP14 2021 with 2.5.X versions
John Rostron Posted January 11, 2020 Posted January 11, 2020 Thanks to @ianrb and @RNKLN for these. I tried to create a macro but stalled when I tried to second layer down after setting the mask on the top layer. I tied @RNKLN's macro and it works. John Quote Windows 11, Affinity Photo 2.4.2 Designer 2.4.2 and Publisher 2.4.2 (mainly Photo). CPU: Intel Core i5 8500 @ 3.00GHz. RAM: 32.0GB DDR4 @ 1063MHz, Graphics: 2047MB NVIDIA GeForce GTX 1050
smadell Posted January 11, 2020 Posted January 11, 2020 For completeness sake, I'll attach a macro I've used on occasion to do this. Like the macro above, it creates two Curves adjustment layers, one for dodging and one for burning. Three differences here: (i) I have not attached separate Mask layers, since this is redundant – the Curves adjustment layers already have a built in mask, and I don't see where anything is gained by duplicating this; (ii) I have set the Blend Mode of each of the Curves layers to Luminosity – this keeps them from affecting saturation and hue, and limits them to changing the lightness or darkness of the areas being affected; and (iii) I have changed the Blend Options on each of the layers, so that (at least in theory) the Burn adjustment layer should preferentially affect the darker areas, and the Dodge adjustment layer should preferentially affect the lighter areas – this is the technique one might use for dodging and burning portraits, for instance. One other thing: when using any form of dodge and burn, I typically use a brush that (i) has a soft edge, so 0% hardness; and (ii) has 100% opacity but only about 1-2% Flow. This way, I know I can eventually build up to a 100% effect, but I only do so very slowly because of the low flow rate. NB - this is an .afmacro file, so import it through the Macro panel, NOT through the Library panel. Dodge & Burn with Curves.afmacro DaveSincere 1 Quote Affinity Photo 2, Affinity Publisher 2, Affinity Designer 2 (latest retail versions) - desktop & iPad Culling - FastRawViewer; Raw Developer - Capture One Pro; Asset Management - Photo Supreme Mac Studio with M2 Max (2023); 64 GB RAM; macOS 13 (Ventura); Mac Studio Display - iPad Air 4th Gen; iPadOS 18
ianrb Posted January 11, 2020 Author Posted January 11, 2020 4 hours ago, RNKLN said: Thanks for this tip. An even more elegant solution than with a 50% gray layer. I’ve recorded a macro which makes this very easy to do. APh Macro ND Dodge and Burn via Curves Adjs.afmacro Thank you for link; I must learn how to share links I have use 50% grey for years [ps], however I was having problems with colour saturation in the darkened areas (???) . I found having a mask attached handy also . DaveSincere 1 Quote
ianrb Posted January 11, 2020 Author Posted January 11, 2020 4 hours ago, John Rostron said: Thanks to @ianrb and @RNKLN for these. I tried to create a macro but stalled when I tried to second layer down after setting the mask on the top layer. I tied @RNKLN's macro and it works. John try making the macro without the masks --- I had a some trouble at that point also . Quote
ianrb Posted January 11, 2020 Author Posted January 11, 2020 3 hours ago, smadell said: For completeness sake, I'll attach a macro I've used on occasion to do this. Like the macro above, it creates two Curves adjustment layers, one for dodging and one for burning. Three differences here: (i) I have not attached separate Mask layers, since this is redundant – the Curves adjustment layers already have a built in mask, and I don't see where anything is gained by duplicating this; (ii) I have set the Blend Mode of each of the Curves layers to Luminosity – this keeps them from affecting saturation and hue, and limits them to changing the lightness or darkness of the areas being affected; and (iii) I have changed the Blend Options on each of the layers, so that (at least in theory) the Burn adjustment layer should preferentially affect the darker areas, and the Dodge adjustment layer should preferentially affect the lighter areas – this is the technique one might use for dodging and burning portraits, for instance. One other thing: when using any form of dodge and burn, I typically use a brush that (i) has a soft edge, so 0% hardness; and (ii) has 100% opacity but only about 1-2% Flow. This way, I know I can eventually build up to a 100% effect, but I only do so very slowly because of the low flow rate. NB - this is an .afmacro file, so import it through the Macro panel, NOT through the Library panel. Dodge & Burn with Curves.afmacro Thanks for sharing! Great additional information like I was hoping to get . Would not surprise me if the AP dodge and burn used curves similar to your ideas . I will try your ideas; especially using flow instead of opacity Quote
Max P Posted January 12, 2020 Posted January 12, 2020 Thank to you , ianrb, smadell, John, RNKLN I use a variant of these methodsAbove the Dodge curve, I use a pixel layer and I paint on it in Luminosity mode, with a brush that is a little more "vigorous"like this, I can see my effect, blur, ajust,move with rectangle tool... and modulate the opacity at any time. I can stack other pixels for this purpose Finally I separate this in a group Dodge Group Pixel layer Luminosity mode, Dodge curve, Background copy And I made an another Burn group with same structure Note if i put a second pixel layer in saturation mode I can desaturate locally, for me sometimes more consistent, in areas to darken ianrb 1 Quote
dmstraker Posted January 13, 2020 Posted January 13, 2020 Most excellent and thoughtful conversation and ideas. Some open questions (no judgement, just curiosity), numbered to facilitate replies: Grey layer needs contrast mode blend, such as Overlay. What is the difference if you just use a transparent layer and no blend? Or just a transparent layer and Overlay? It would seem you can still revise painted effect with lower opacity brush or simply erase brush (easier than grey brush). When using curves, eg, darkening pull-down, there will be a greater effect in mid-tones. Helpful if this is what you want, though decreasing effect towards shadows and highlights. What if you set the curves first (any shape) then moderated these in masking either by selective black erasing or invert and selective white paint-back? What is the difference between using Luminosity blend (which could impact Opacity usage) and setting the colour space of the curve as CMYK Black or LAB L? What is the balance between manual, painted dodge and burn and using various forms of generated masking, such as Blend Ranges luminosity constraints, Channel-based masks, vector shapes, general selected area, and feathering/blurring to soften selection edges? ianrb 1 Quote Dave Straker Cameras: Sony A7R2, RX100V Computers: Win10: Chillblast i9 Custom + Philips 40in 4K & Benq 23in; Surface Pro 4 i5; iPad Pro 11" Favourite word: Aha. For me and for others.
ianrb Posted January 13, 2020 Author Posted January 13, 2020 11 hours ago, dmstraker said: Most excellent and thoughtful conversation and ideas. Some open questions (no judgement, just curiosity), numbered to facilitate replies: Grey layer needs contrast mode blend, such as Overlay. What is the difference if you just use a transparent layer and no blend? Or just a transparent layer and Overlay? It would seem you can still revise painted effect with lower opacity brush or simply erase brush (easier than grey brush). When using curves, eg, darkening pull-down, there will be a greater effect in mid-tones. Helpful if this is what you want, though decreasing effect towards shadows and highlights. What if you set the curves first (any shape) then moderated these in masking either by selective black erasing or invert and selective white paint-back? What is the difference between using Luminosity blend (which could impact Opacity usage) and setting the colour space of the curve as CMYK Black or LAB L? What is the balance between manual, painted dodge and burn and using various forms of generated masking, such as Blend Ranges luminosity constraints, Channel-based masks, vector shapes, general selected area, and feathering/blurring to soften selection edges? some good and interesting thoughts and questions there ; some of which I have asked myself but have not explored Trust me to make an easy tool complicate I will come back to this later --- in other words the body is here but the brain is not Quote
ianrb Posted January 14, 2020 Author Posted January 14, 2020 On 1/12/2020 at 4:26 AM, smadell said: For completeness sake, I'll attach a macro I've used on occasion to do this. Like the macro above, it creates two Curves adjustment layers, one for dodging and one for burning. Three differences here: (i) I have not attached separate Mask layers, since this is redundant – the Curves adjustment layers already have a built in mask, and I don't see where anything is gained by duplicating this; (ii) I have set the Blend Mode of each of the Curves layers to Luminosity – this keeps them from affecting saturation and hue, and limits them to changing the lightness or darkness of the areas being affected; and (iii) I have changed the Blend Options on each of the layers, so that (at least in theory) the Burn adjustment layer should preferentially affect the darker areas, and the Dodge adjustment layer should preferentially affect the lighter areas – this is the technique one might use for dodging and burning portraits, for instance. One other thing: when using any form of dodge and burn, I typically use a brush that (i) has a soft edge, so 0% hardness; and (ii) has 100% opacity but only about 1-2% Flow. This way, I know I can eventually build up to a 100% effect, but I only do so very slowly because of the low flow rate. NB - this is an .afmacro file, so import it through the Macro panel, NOT through the Library panel. Dodge & Burn with Curves.afmacro (1) mask -- you are very correct; the mask is not needed . (2) luminosity blend -- now that's clever thinking and works well . (3) don't do much in the way of portraits so i will that one for others . Opacity Vs Flow > gave your flow way a quick try but still prefer the Opacity as I am so used to it , but mainly because I can quickly adjust the opacity with the number keys . The brush strength can also be adjusted via the curves panel, as can mid, shadow, or light tones if need be . I have download your macro, so that saves me editing mine --- thanks for that Would be or will be great when affinity has a smart brush similar to the Lr adjustment brush -- still my best mate for selective edits . Thanks again for your input Quote
ianrb Posted January 14, 2020 Author Posted January 14, 2020 16 hours ago, dmstraker said: Most excellent and thoughtful conversation and ideas. Some open questions (no judgement, just curiosity), numbered to facilitate replies: Grey layer needs contrast mode blend, such as Overlay. What is the difference if you just use a transparent layer and no blend? Or just a transparent layer and Overlay? It would seem you can still revise painted effect with lower opacity brush or simply erase brush (easier than grey brush). When using curves, eg, darkening pull-down, there will be a greater effect in mid-tones. Helpful if this is what you want, though decreasing effect towards shadows and highlights. What if you set the curves first (any shape) then moderated these in masking either by selective black erasing or invert and selective white paint-back? What is the difference between using Luminosity blend (which could impact Opacity usage) and setting the colour space of the curve as CMYK Black or LAB L? What is the balance between manual, painted dodge and burn and using various forms of generated masking, such as Blend Ranges luminosity constraints, Channel-based masks, vector shapes, general selected area, and feathering/blurring to soften selection edges? 1] not sure I have the complete answer ; however, without the blend layer you would be painting on a solid colour . Like many; I follow along as other show me so I can't really explain it all . 2] there could be many variation to actual settings used . For me; I like [need!!] it fairly simple, however there may be times when I need to adjust highlights or shadows only . I would more likely add another adjustment layer targeting those . You could also do similar as D+B by using a brightness / contrast adjustment layer . The same could be done for most inverted adjustment layers you happen to use often. Perhaps a shadow and highlight adj-layer could used to target the dark and light areas (??) (not that one works overly well though) As with all editing tricks, we need to find what works best for us and then make it work better for us . Quote
ianrb Posted January 14, 2020 Author Posted January 14, 2020 On 1/12/2020 at 4:00 PM, Max P said: Thank to you , ianrb, smadell, John, RNKLN I use a variant of these methodsAbove the Dodge curve, I use a pixel layer and I paint on it in Luminosity mode, with a brush that is a little more "vigorous"like this, I can see my effect, blur, ajust,move with rectangle tool... and modulate the opacity at any time. I can stack other pixels for this purpose Finally I separate this in a group Dodge Group Pixel layer Luminosity mode, Dodge curve, Background copy And I made an another Burn group with same structure Note if i put a second pixel layer in saturation mode I can desaturate locally, for me sometimes more consistent, in areas to darken Thanks to ideas Max. I would need to explore more before commenting ---- at the moment I'm suffering from idea overload Quote
Max P Posted January 14, 2020 Posted January 14, 2020 @dmstraker 1 yes no need paint with solid grey, just paint with grey brush, with neutral we can add by example +20 (and play % opacity) ... 2 Curves we can use curve, by example, for dark or light,I use it with blend ranges (don't forget R, or B, or V option). 3 It's for me an another process with the same objective 31 extract Layer L, or Grey channel r or g or or 32 duplicate it mode Multiply, or darken or colour burn or ... For the "dark side" Same thing with the "clear" mode (Lighten, or...) 33 made a group with this 2 layers mode Luminosity or sometimes Soft light + % or 35 Or play with Apply image Grayscale, DI=SI*x chose x,by example 0.8 mode Luminosity or... adjust opacity, apply BUG = put mode in Luminosity and no Normal adjust with blend ranges. 4 Yes Dave yes I appreciate Aphoto for this , it opens up so much possibilities perhaps made state chart, workflow diagram, activity diagra 5 Adjustment exposure for local adjustment, in this case put mode = Soft light or (Vivid light with 35 -45%) and use bend ranges to restrict the effect locally. to explore. 6 more subtle Made a copy background go Tone mapping select a B&w preset or ... play with it, return it on Luminosity Mode (note... practice making it possible to produce relief effects on the image plane) “As with all editing tricks, we need to find what works best for us and then make it work better for us.” ianrb Yes ... ianrb 1 Quote
ianrb Posted January 23, 2020 Author Posted January 23, 2020 Thank you all for sharing ideas Since I started this thread I have been exploring and now often using a variety of inverted adjustment layers for subtle selective adjustments ; many of which would only be noticed if not done . Quote
Cecil Posted January 23, 2020 Posted January 23, 2020 Great thread and information. My question: Is there a way to flag, Mark as Favorite? Like easy method to review, when needed. . Quote Cecil iMac Retina 5K, 27”, 2019. 3.6 GHz Intel Core 9, 40 GB Memory DDR4, Radeon Pro 580X 8 GB, macOS,iPad Pro iPadOS Continuous improvement is better than delayed perfection
walt.farrell Posted January 23, 2020 Posted January 23, 2020 3 hours ago, Cecil said: Great thread and information. My question: Is there a way to flay or Mark as Favorite? Like easy method to review, when needed. . You can Follow the topic, which is about all that's provided in the forum itself. Or, you can bookmark the topic using your browser's bookmark feature. Or, if you're using Firefox or if you have the Pocket extension installed in your browser, you could Save to Pocket. Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.2.1, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1
Cecil Posted January 23, 2020 Posted January 23, 2020 Thank you Walt. I only have Safari; however, I did add bookmark. I thought I may have missed a way to flag a post on the forum. I do follow the topic, all topics. Quote Cecil iMac Retina 5K, 27”, 2019. 3.6 GHz Intel Core 9, 40 GB Memory DDR4, Radeon Pro 580X 8 GB, macOS,iPad Pro iPadOS Continuous improvement is better than delayed perfection
walt.farrell Posted January 23, 2020 Posted January 23, 2020 You're welcome. ianrb 1 Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.2.1, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1
ianrb Posted January 25, 2020 Author Posted January 25, 2020 On 1/24/2020 at 12:48 AM, walt.farrell said: You can Follow the topic, which is about all that's provided in the forum itself. Or, you can bookmark the topic using your browser's bookmark feature. Or, if you're using Firefox or if you have the Pocket extension installed in your browser, you could Save to Pocket. Copy and paste the best parts and/or copy save the url There is also a mountain of online info --- most it can be converted the Ap way . Great to see to found it of interest Quote
ianrb Posted February 3, 2020 Author Posted February 3, 2020 22 hours ago, gabrismart said: Thank you, that is exactly what I was searching for You are most welcome . I'm going to make similar macros for other adjust layers I seem to use often one way or the other --- Saturation and Vibrance in two macros --- and/or HSL saturation . Black and white could handy at times . Too many possibilities really and why I still do so much in the old faithful Lightroom 5.7 ; I would be totally lost if I lost that app . Quote
Cecil Posted February 18, 2020 Posted February 18, 2020 Not a Desktop question, need help loading this macro in iPadOS. Many thanks for any assistance. Quote Cecil iMac Retina 5K, 27”, 2019. 3.6 GHz Intel Core 9, 40 GB Memory DDR4, Radeon Pro 580X 8 GB, macOS,iPad Pro iPadOS Continuous improvement is better than delayed perfection
walt.farrell Posted February 18, 2020 Posted February 18, 2020 12 minutes ago, Cecil said: Not a Desktop question, need help loading this macro in iPadOS. Many thanks for any assistance. If I remember correctly (I'm not an iPad user), you need a .afmacros file to import it in the iPad version of Photo. You might import the .afmacro file into your desktop version of Photo, add it to your macro library, then export from the library as a .afmacros file. You should then be able to import it to the iPad. Paul Mudditt 1 Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.2.1, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1
Cecil Posted February 18, 2020 Posted February 18, 2020 20 minutes ago, walt.farrell said: If I remember correctly (I'm not an iPad user), you need a .afmacros file to import it in the iPad version of Photo. You might import the .afmacro file into your desktop version of Photo, add it to your macro library, then export from the library as a .afmacros file. You should then be able to import it to the iPad. Thank you Walt. I will try to export to .afmacros file. Not on my iMac now to see if that option is available. Quote Cecil iMac Retina 5K, 27”, 2019. 3.6 GHz Intel Core 9, 40 GB Memory DDR4, Radeon Pro 580X 8 GB, macOS,iPad Pro iPadOS Continuous improvement is better than delayed perfection
walt.farrell Posted February 18, 2020 Posted February 18, 2020 You're welcome, Cecil. Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.2.1, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1
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