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  1. Hello: I have an existing EPS logo I'm adding to a photo illustration and want to shrink it first, then maybe rasterize it. But when I shrink it, the strokes remain the same thickness and do not scale proportionally. If I were working in Adobe Illustrator, this is a simple preference that can be checked or unchecked. But I can't find any sort of preference like that in Affinity Photo. I tried opening it in Designer, but it similarly didn't have an option to keep strokes the same proportion. So how do I keep the vector strokes the same proportion when scaling? This is one of the MANY frustrations I've had with Photo! While Photo does have easier ways to edit PHOTOS, it's hard for me to use it for GRAPHIC raster-based illustrations the way I did with Photoshop (lack of bitmap mode, lack of raster stroke selection, etc.) Thanks.
  2. New work - Our Lady of Brighthelmstone. This was my recent submission for a call to artists put out by a new gallery opening in the city of Brighton & Hove - sadly rejected. The theme was metamorphosis, so I painted the city morphed into a fabulous drag queen, in the style of an Uber-kitsch religious painting (taking “Our Lady of Guadeloupe” as my main inspiration - Brighthelmstone is the old name for the city of Brighton). There are a total of 33 visual “easter eggs” contained within the picture, some architectural, some cultural. If any of you are familiar with the place, have fun spotting them! (Created on Affinity Designer 2 for iPad)
  3. Here are two of my Badge (Label) Assets sets, these assets are plain (silhouettes) + vintage (grouped) vector curve(s) based badges/labels. The two sets do contain various forms of these. NOTE that the assets for the below shown vintage badge set don't include any preapplied text, it's below just shown this with text way in order to give you an idea how they could look with some used/applied text on them! The corresponding assets files: Badge_Assets.afassets - Have fun with these free to reuse badges!
  4. Hello, I have an EPS file I got from Vecteesy (attached / link) and have been trying to open it with Affinity Designer or Photo, but when I try I get a blank page (also attached). I'm able to open it with Photoshop, so I know the file isn't corrupted. At the moment I need to work with those vectors in Affinity Designer. Does anyone know how to fix this? Thank you in advance. vintagebulb.eps
  5. I don't know where these ideas come from, nor why they pick on me. But there we are; more unsolicited nonsense made flesh (digitally speaking). Mostly vectors with a few Effects here and there. First off: a mock-Tudor house, a style popular between the Wars, and the Lombardy poplars that were also all over the place. City gent in his working clothes and housewife in her posh frock. Next, the balcony of Buck House (that's Buckingham Palace to you) with a warm sunny queen and a damp soggy king. I have an idea or two more, which I'll post when I get round to them.
  6. Seamless Pattern Overlays Extracted, Modified and extended a set of Pattern Overlay Assets. (Part of the Comic Book Toolkit) Built to make use of the new AD 2.0 feature of being able to drag images | Vectors from the Asset Panel and onto the Fill Swatch (Good for grunge artwork and vintage effects!) Assets Content 1. Set of Positive Dot patterns (scalable using Fill Tool) 2. Set of Negative Dot Patterns (scalable using the Fill Tool) Use 1. Select your vector object 2. Drag Asset to Fill Swatch on context bar 3. Adjust with Fill Tool Or you could just use the vectors If need to change colour -drag out and recolour objects | Create new sub-category and add as required.. can be added to swatches (no need for Styles) Or Use adjustments to recolour and effects with Transparency and Layer Settings Samples as below: Positive Negative Seamless Dot Pattern Overlays.zip
  7. Here's a thread from 2014... It's crazy to think that you would have implemented this by now (2022) unless you're going the Reason Studios route, "We know what you need, you don't!" unless I'm missing something....
  8. Hey everyone, I'm in the middle of a project and I've hit a snag. I'm trying to remove the background from a person's image. For the smooth parts of the silhouette, like the general body and clothes, I'm using vector shapes, and for the more intricate details like strands of hair, I'm using pixel-based masks. (That's how I've always done it.) I thought I could use the compound mask option to combine these two masking techniques into one neat mask. However, that doesn't seem to be possible right now. I want the vector shape to stay vector at all costs for better editability. In the past, for projects like this, I've rasterized the vector shape as the last step, but I'd like to avoid that now. I thought the compound mask would be the perfect option for the task. Has anyone else come across this issue? (Sorry if I missed the thread; if there's one, feel free to point me in that direction.) Maybe this is something that the devs are already working on? I'd love to hear your thoughts or any solutions you might have! Cheers! Dennis *I've attached the masks as a file for testing purposes. Masks.afphoto
  9. Here are a few of my AI Chip + Logo Icon Assets, these assets are plain vectors (grouped vector curves). This AI set is kept in b&w (graylevels), so you have to color the curves yourself if you have a need for colored representations. The corresponding assets files: ai_chip_logo_icons.afassets - Have fun with these free to reuse AI assets! 😳
  10. Hi all, I'm considering buying Designer but one thing that I can't find is if there is a way to fill an object using vector or patterns. I only find gradients and bitmap. I know we can duplicate an object to create hand made pattern but I can't then edit the repetitions like if is a bitmap fill. Cheers, Juan
  11. “Coffee Time” I’m really not very good with hand drawing (stick figures only!) so I really like the concept of vector drawing in which I can make changes after the fact and tweak to my hearts content. To learn how to use Affinity Designer (I have played with some vector stuff before in Inkscape but nothing much at all), I decided to make something look as real as I could that wouldn’t need too much raw drawing skill and I came up with “Coffee Time” : 100% created from scratch vector drawing (no brushes or pixel layers except for the use of the fx “Layer effects"). I did use a photo for reference but I didn’t do any tracing or anything. I’m really, really happy how it turned out. I tried out all sorts of things and learned a lot but it was a lot of fun :) As this is a "Learn and Share” forum, I thought I’d share exactly what I did (see the other other attached pictures). It’s not perfect and I’m a beginner, but hopefully others might be able to learn something, too Enjoy! :) My Process: 01 Create 2 sets of circle shapes to represent the top and bottom of the cup. Squish the top and the bottom with the move tool. The top circle has a smaller one on top to remove later to make a lip for the cup. I deliberately used bright colours to make the shapes easy to distinguish from each other. 02 Join the circles with the corners of a rectangle shape to form the side of the cup. 03 Shape the rectangle with the node tool. Add a handle. Clone the top circle and move it down to make the surface of the coffee. 04 Create a set of “shading shapes” to put on top of the side of the cup. These will then be given a gradient colour and transparency to give the illusion of a bumpy surface. 05 Create some circles and overlay some shading shapes . I used the the smart duplicate function to repeatedly rotate duplicates of the shading shape easily. 06 Squish the saucer with the move tool and move into place under the saucer 07 Change the colours to something closer to the final version and play with gradients and transparencies. I also blurred it to make it blend more naturally. Once I got something that looked good, I made a style of it and then applied it to the others and then hand tweaked each one. 08 Do the same to the saucer. Also added some detail (reflection of the inside of the cup and blurred it) to the coffee. 09 Add a background with a gradient. I used the noise slider to give it some texture. I also added some steam with just a hand drawn shape. 10 Add a shadow. I just duplicated the cup and saucer, blacked them out and then put them in place underneath everything and used the shear tool to project it out. I also added some fine detail on the edge of the side of the cup to add to the bumpiness illusion. Made the lip a nice shiny gold with a slightly tweaked version of the built in “metal” style. Added some self shadowing to the saucer and further deformed the circle shape it to give a more 3D look to it. 11 Added reflections and spectral highlights to the cup and saucer. Now it looks nice and shiny. For the final version, I also added some bubbles to the coffee (lots of circle shapes) and the text, converted to curves and then given a steam like style (actually the same one I used for the shading shapes!) and then each character rotated and scaled to make it look like steam from the coffee.
  12. This time I share here my Halloween Assets I + II set, these assets are mostly vector based silhouettes with a few exceptions. The two sets do contain various things in order to create some spooky Halloween graphics. The corresponding assets files: halloween1.afassets halloween2.afassets You can for example do things like these with those Halloween assets ... - Have fun at Halloween!
  13. Hello, I was wondering if within Affinity Designer is there a "Free transform tool" to allow perspective distort with shapes, this is something that can be done within illustrator where you can take two points and can move them together or further apart with equal distance like the example below. You can kinda do this with the "Corner" tool set to straight but this is set to only one angle when perspective distort can change the angle. Thank you for your time and I hope you have a great day.
  14. I've recently created several vector only designs in Affinity Designer. When I go to export them as SVG instead of being vector svg files they are svgs that contain raster pngs embedded in them and hence don't scale properly. This is not what I want. 😢 Is there any way to tell affinity designer to export the vector design as only a vector svg not png embedded in svg? Are there features of the software that force the design to export embedded pngs, and if so is there a refence to which ones so they can be avoided and alternate methods employed? I've noticed specifically that outer shadow fx seems to trigger this, i'd really like to know which other features trigger this behavior so that i can make svg vector safe resizable designs. Anyone know a reference to this aspect of Affinity Designer? Many Thanks. ❤️
  15. So I want to make pixel art and I see the pixel persona being used for that but I don't want it to be raster I'd like to export my pixel art as an SVG (with no raster) so I was wondering if that was possible with something made in pixel persona. If not is there some sort of pixel tool for the normal designer persona? All I saw there was the rectangle tool and that'd be a pain to use for pixel art.
  16. What I am trying to do/accomplish I am trying to find a way to get a vector graphic/ curve layer from an image I made in affinity photo. If I could either use an outline as the curve/path such as tracing the outline with the vector brush or filling my selection as a vector shape that is what I am trying to figure out. What I have tried Convert to curves - This has been greyed out on the pixel layers I have been trying to convert Designer flood fill - can flood my layer or selection but doesn't allow the shape to be converted to curves Creating an outline to convert to curves Masking a vector shape. Selecting the pixels of the pixel layer and using that as a mask over a basic shape. Selecting pixels from layer and using the vector brush to fill in selection A bit more info on the shape/ pixel layer I am trying to convert. I have taken a layer of perlin noise and have a posterize adjustment layer over the top of it. I am trying to make the shapes from each layer of the posterize. I can get to selecting the different layers, filling them and adding an outline but can't find a way to make them vector shapes without a third party program to vectorize each layer. ---> This is the image that I have been working on This is just one of the layers. This is what I have been trying to convert to a curve. If there as another way to generate these same kind of patterns (I need something organic) please let me know. I was also looking at Procedural Texture from this tutorial Affinity Photo : Perlin Color effect tutorial how to - YouTube
  17. I saw this model in an antique shop, and thought it would be a good challenge to do in vector. It wasn’t until I took a better look, and started vectoring, that I realised how much work must have gone into the model, for what was probably a cheapish souvenir.
  18. Hi all, I need some advice. I've been working on a website redesign for a client, they recently launched the site but I noticed the website logo wasn't as clean and sharp as the same logo used the same size on a video thumbnail on the same page. I have tried every way I can think of exporting this logo so it looks as good but can't get it to be the same. The spec has to be a transparent png as it sits on an image background. roughly 202 px wide, can be a few pixels more if needed. The artwork is vector based and being output from Affinity Publisher. I've attached a screenshot of the page in question. The logo that is slightly blurry is top left (T Telum Media). The good version is bottom right. Thoughts?
  19. Hi, Say I stroke a closed shape with a Vector Brush (in Designer). There is always a gap at the terminal point. Say you don't want the gap. No matter how you edit the brush's Properties – including Head or Tail Offset, Overlap, Pull, etc., – there's always a gap at the closing node. Is there a trick I don't know? (Besides opening the curve and tugging the end nodes for visual stroke overlap.) Wouldn't visual vector-brush stroke closure be a desirable feature for some/many purposes? ¿Could this option be designed into Brush Properties, in a later A.D. update? thanks in advance, – pbass
  20. Bindweed 500 x 750 mm | 300dpi Affinity Designer Part of the 'Untamed Project' and a mix of Raster and Vector drawing Raster Outlines with Vector Backgrounds Coloured Version with Texture Overlay using the new 2.1 Asset to Fill Feature Tinted Version using Hue Overlay and without dot texture
  21. I have a jpg-picture where I want to change colors, but how do I split the photo into shapes? I.e. how do I convert the jpg to vector-format.
  22. I would like to be able to select a (vector) line or shape and apply a 'fractalise' effect to it that would make the each line segment appear jagged between its two end points. This should be adjustable to increase or decrease the jaggedness of the line, which would also affect how far the jaggies deviated from the original path. This would allow the easy creation of, say, lightning, or the line of a river, without having to manually draw the whole thing. The attached screen capture shows an example from a program I used to use that does this. The base shape is just a square with four vertices at the indicated points. 'Fractalising' the square turned it into the shape shown in the image. If the fractalisation setting were turned down the shape would become less and less exaggerated. With the fractalisation turned to zero it would display as a simple square.
  23. Camouflage II Finally finished the second Camouflage Vector Drawing. Completed in Affinity Designer 1.7 with a little help from the 1.8 Beta. Continued with same theme as Camouflage I but with a completely new set of vector objects. Original size 1500 x 500mm 300dpi Uploaded at 3543 x 1181 jpg Eight layer Composite Embedded file set
  24. It's that time again!... Year 6! Using the new brush sets this year 1. Project Brush 19 Inker (2 sets Inker and Pattern) 2. Project Brush 21 Scribble and Scratch 3. Project Brush 25 Outline Inkers Set 2(Fine Liner Set!) and my new favourites!... 4. Project Brush 26 Distressed Erase and Distressed Pattern Image Palettes Added image palettes palettes.zip Inker Brush set Resources 01 Crystal Original: 500mm x 500mm 300dpi raster Upload: 1772 x 1772 px
  25. Another of my occasional movie posters. This one took a bit of redrafting (and rewatching) before it came together.
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