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myclay

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  1. Would be cool when creating invoices to be able to build QR-Codes for Sepa credit Transfers. EPC. https://www.europeanpaymentscouncil.eu/document-library/guidance-documents/quick-response-code-guidelines-enable-data-capture-initiation https://www.europeanpaymentscouncil.eu/sites/default/files/kb/file/2024-03/EPC069-12 v3.1 Quick Response Code - Guidelines to Enable the Data Capture for the Initiation of an SCT.pdf
  2. Compound mask on top + turning the Grayscale Layer into a Mask is all that is needed. at least that still works with 100% (White) and 0% (Black ) Masks. I use that for Gamedev.
  3. probably this one,from 2021 has a similar zooming included. the magic starts at ~1.58Minutes in.
  4. Yeah it is a bit older (2014 to be precise) but here it is showcasing the 1,000,000 zoom in Affinity Designer 1,000,000 zoom in Affinity Designer #BecauseWeCan.mp4
  5. Here is the relevant part of their trailer. Was quite an intriguing idea/tool. Made with Mischief_trailer-infinite zoom.mp4 Concepts looks interesting.
  6. Yeah, the insides need to be filled or it wont work. I just edited the Stroke settings and used different joins. Align Stroke to Centre, Align Stroke to Outside will break the recognition (tested with Google Lens)
  7. On win 11, I can´t create a category while creating a preset. Styling wise while keeping the QR mode intact (not converting) you can do some subtle changes to the shape.
  8. you linked to the scripting page, this one is the Linux page;
  9. The official Reference Page is relevant for far more people even without them ever directly making movies. For example software makers of 2D Applications like the Affinity Suite. Thankfully last year in August Ocio V2 support was added to the Affinity suite.
  10. Hello Ash and Team, thank you for keeping discussions open! that move sparks confidence. Massive kudos for that even if it gives v2 release flashbacks. The multiple bought licenses where purchased only because of the perpetual licensing. ps: It would be great if we could get offline activateable licenses for V2.
  11. Rule of Thumb; Communications about such a topic should not be done here but anywhere else.
  12. https://tracxn.com/d/companies/canva/__LHKOZhxQIkd1nKd00xe8ZiSIZ1WlxGLsiY4nuztOWOY/funding-and-investors In 2022 May 30s, Bob Iger (Current Ceo of Disney) is listed as one of the "Angels" in the Investing rounds for Canva.
  13. There are incremental x64 app translations as well as fully native ARM builds. Starting as a fully emulated x64 workload After recompiling the most CPU-intensive parts as Arm64EC After continuing to recompile more x64 modules over time Ending result of a fully native Arm64EC app Apparently users can get a glimpse if the applications main executable is partial or fully using ARM64EC by looking into the Task Manager https://learn.microsoft.com/en-us/windows/arm/arm64ec
  14. https://www.ffmpeg.org/legal.html https://mailman.videolan.org/pipermail/x264-devel/2010-July/007508.html MPEG-LA's fees are zero for the first 100,000 units, 20 cents per unit until 5 million, and 10 cents beyond that, capping at around $5m per year. and here is a thing; depending on how the user downloads those files, it is completely legal (for you as the developer). Similar distribution and linking rules applies to Blender GPL and plugins.
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