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myclay reacted to a post in a topic: QR Code Tool
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myclay reacted to a post in a topic: QR Code Tool
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myclay reacted to a post in a topic: QR Code Tool
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Would be cool when creating invoices to be able to build QR-Codes for Sepa credit Transfers. EPC. https://www.europeanpaymentscouncil.eu/document-library/guidance-documents/quick-response-code-guidelines-enable-data-capture-initiation https://www.europeanpaymentscouncil.eu/sites/default/files/kb/file/2024-03/EPC069-12 v3.1 Quick Response Code - Guidelines to Enable the Data Capture for the Initiation of an SCT.pdf
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Tim,c reacted to a post in a topic: QR Code Tool
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myclay reacted to a post in a topic: Massive problem with saving tga files with alpha channel
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myclay reacted to a post in a topic: Made with Mischief like ability
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myclay reacted to a post in a topic: Massive problem with saving tga files with alpha channel
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myclay reacted to a post in a topic: Alpha Channel Packing / editing Alpha Channel as regular color channel
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myclay reacted to a post in a topic: Massive problem with saving tga files with alpha channel
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Massive problem with saving tga files with alpha channel
myclay replied to IdleJohn's topic in V2 Bugs found on Windows
Compound mask on top + turning the Grayscale Layer into a Mask is all that is needed. at least that still works with 100% (White) and 0% (Black ) Masks. I use that for Gamedev. -
walt.farrell reacted to a post in a topic: Made with Mischief like ability
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Made with Mischief like ability
myclay replied to Jt_moreno's topic in Feedback for the Affinity V2 Suite of Products
probably this one,from 2021 has a similar zooming included. the magic starts at ~1.58Minutes in. -
myclay reacted to a post in a topic: Made with Mischief like ability
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Made with Mischief like ability
myclay replied to Jt_moreno's topic in Feedback for the Affinity V2 Suite of Products
Yeah it is a bit older (2014 to be precise) but here it is showcasing the 1,000,000 zoom in Affinity Designer 1,000,000 zoom in Affinity Designer #BecauseWeCan.mp4 -
Made with Mischief like ability
myclay replied to Jt_moreno's topic in Feedback for the Affinity V2 Suite of Products
Here is the relevant part of their trailer. Was quite an intriguing idea/tool. Made with Mischief_trailer-infinite zoom.mp4 Concepts looks interesting. -
Yeah, the insides need to be filled or it wont work. I just edited the Stroke settings and used different joins. Align Stroke to Centre, Align Stroke to Outside will break the recognition (tested with Google Lens)
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On win 11, I can´t create a category while creating a preset. Styling wise while keeping the QR mode intact (not converting) you can do some subtle changes to the shape.
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V Sudhanshu reacted to a post in a topic: How to create a shortcut to Affinity Photo 2 on desktop in Windows 10?
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Patrick Connor reacted to a post in a topic: Canva
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you linked to the scripting page, this one is the Linux page;
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The official Reference Page is relevant for far more people even without them ever directly making movies. For example software makers of 2D Applications like the Affinity Suite. Thankfully last year in August Ocio V2 support was added to the Affinity suite.
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Patrick Connor reacted to a post in a topic: Canva
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Hello Ash and Team, thank you for keeping discussions open! that move sparks confidence. Massive kudos for that even if it gives v2 release flashbacks. The multiple bought licenses where purchased only because of the perpetual licensing. ps: It would be great if we could get offline activateable licenses for V2.
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Pyanepsion reacted to a post in a topic: Affinity is joining the Canva family. RIP ?
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myclay started following License key V2 and Canva
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Bit Disappointed reacted to a post in a topic: Affinity is joining the Canva family. RIP ?
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DenysP reacted to a post in a topic: Affinity Photo for 3D Artists - Normalmap/Heightmap creation - wip
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walt.farrell reacted to a post in a topic: Linux user base keep growing !
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Linux user base keep growing !
myclay replied to Wanesty's topic in Feedback for the Affinity V2 Suite of Products
There are incremental x64 app translations as well as fully native ARM builds. Starting as a fully emulated x64 workload After recompiling the most CPU-intensive parts as Arm64EC After continuing to recompile more x64 modules over time Ending result of a fully native Arm64EC app Apparently users can get a glimpse if the applications main executable is partial or fully using ARM64EC by looking into the Task Manager https://learn.microsoft.com/en-us/windows/arm/arm64ec -
Linux user base keep growing !
myclay replied to Wanesty's topic in Feedback for the Affinity V2 Suite of Products
https://www.ffmpeg.org/legal.html https://mailman.videolan.org/pipermail/x264-devel/2010-July/007508.html MPEG-LA's fees are zero for the first 100,000 units, 20 cents per unit until 5 million, and 10 cents beyond that, capping at around $5m per year. and here is a thing; depending on how the user downloads those files, it is completely legal (for you as the developer). Similar distribution and linking rules applies to Blender GPL and plugins.