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Everything posted by myclay

  1. Hello @LCamachoDesign corrected some stuff from you. Since 2019 probably earlier the decision from the Developers was made to move and port from OpenCL to Vulkan. Serif too can switch and support that API, bonus is, Vulkan supports far more hardware, can give performance boosts to Users and is the API going forward.
  2. I was able to import italics and bold text when going Edit>Paste Special>Rich Text Format
  3. go to Edit>Preferences>Tools>Use Shift key to cycle tool groups now to change tools, you have to press the shift key and the key you wanted to use to switch the tool.
  4. Sure , its from 2020 and previewing a texturing/previewing method for 3D Assets within Affinity Photo. That would have spiced up the video.
  5. Adobe has several dedicated products for 3D work, retiring the in my opinion shabby solutions within Photoshop seems logical. @Digitally Fearless There is an excuse why should I use a program which doesn´t have certain features I might need? What benefits does Affinity give me? The User who stumbles upon your clip is going to ask that. Can you show something which helps the probably highly disgruntled users of Photoshop to visually understand what the best is in the current situation? For the Video itself, It would have helped if you had gone into detail which features are removed and showing a screenshot of a news-article and explaining what it means. What alternatives are there and why Affinity Photo is a good fit? Saying that features from the competition got removed and now you can use Affinity Photo due to feature parity is sadly not a good advert nor convincing. Going into soft clickbait/speculation mode in a youtube clip can also help, saying to potential sidegraders, that Serif teased a 3D painting solution which might come (be vague there - until its in a beta which you can show) might also help in understanding that Serif might cater to the users which are stranded in nowhere.
  6. You are right that backups, offline usage and archives are important. As mentioned above by Pšenda, Serif is selling its Affinity Product Line as exe files in their own store. https://affinity.serif.com/en-gb/designer/#buy You can absolutely do backups and save those exe files wherever you want. Affinity apps doesn't require an internet connection to work. Affinity doesn't seem to require a connection to work nor requires to connect from time to time to validate the license. The only time you have to go online seems to be for activation. Edit; seems like Affinity doesn't even need an internet connection for activation? Edit2: you might have some luck with Microsoft and they allow a refund? https://support.microsoft.com/en-us/account-billing/returning-items-you-bought-from-microsoft-store-for-exchange-or-refund-81629012-aa4f-f48b-2394-8596f415072b
  7. Physical Stores for selling software? I think corona must have killed even the last stores which sold exclusive software products. @RNKLN for software as in programs its probably not to be seen unless catered towards old folks? The only software which might still be sold in a physical store could be games and only if its collectors editions with physical goods in it? There are even game consoles which are all digital without a trace of a disk drive. Even back in 2010 to now, it got more common that software products sold in a physical store only had a disc sleeve with a paper in it which had the key for unlocking the game/program on it, that cut down the costs for printing discs and also the weight costs but resulted in backlash from people with slow internet connections.
  8. thes two can be recommended for user installed codecs. https://www.fastpictureviewer.com/codecs/ https://sourceforge.net/projects/sagethumbs/
  9. whoops of course, forgot to add; turning those into a relief/3D geometry could be an idea
  10. black and white, gradients can be used for z-depth/height creation the Live Lighting and 3d effect light system make (basic) usage of that. @Uncle Mez Maybe write your idea in this thread?
  11. exported svgs can easily be loaded into 3D programs and then converted to geometry (Object>Convert to>Mesh)
  12. Hier mal ein Link zu der FAQ die solche Probleme zu Lösen versucht. könnte an einer veralteten .Net liegen https://forum.affinity.serif.com/index.php?/topic/98920-faq-net-and-affinity-apps/ oder an der Grafikkarte; Es bräuchte mehr Informationen was in dem 5ten Rechner an Hardware verbaut ist, wie dieser konfiguriert ist, welche Treiber sind Installiert usw.
  13. Those files are for example used when creating video games and 3D Artworks. https://www.cadcrowd.com/blog/why-ikea-uses-3d-renders-vs-photography-for-their-furniture-catalog/ https://www.marketwatch.com/story/videogames-are-a-bigger-industry-than-sports-and-movies-combined-thanks-to-the-pandemic-11608654990
  14. You need to get knowledge about how the printer works on which it gets printed, what kind of paper (size) it gets fed. In the mentioned tutorial, the tutorial maker assumes that A4 paper is used in the printer and therefore uses an A4 preset. Font handling; when exporting, you can click on the More... button and decide how the fonts will be exported. Exporting as curves is the securest way(since its vectorized) but editing the text with the text tool is not possible. Embedding the fonts can be of course done too. here is an preview how the file looks like when I would want to print it at home onto an A4 Paper. @v_kyr out of curiosity, are those transparent pixels in your files meant as cut markers?
  15. @HoneyK There are plans to add more support for 3D artists.
  16. An alternative for font handling on windows would be eagle.cool, it installs fonts into the system folder which then instantly gets recognized in all Affinity programs, removal/deactivation works too.
  17. Hello to both of you @Kuso77 @kirk23 all good here, the mentioned workflow is compared to before a step up,please do share your workflows in the future. Thanks to both of you and also for the visual explanation in combination with the helpfile. Its always amazing to see visual explanations for program for visual tasks.
  18. Fixed crash when dragging Unsplash images from panel when Unsplash is returning errors Unsplash doesn´t crash but it doesn´t load the images either.
  19. EDIT; Its an interesting approach for RGB packing. The same problems in previewing and editing the alpha channel and comfortably working with RGBA files is still persisting.
  20. with such claims, please make a video or a couple gifs about it, please enlighten me visually how easy it is.
  21. @Kuso77could you please link to a video or make one to show how it works? Edit ; in another forum post/thread is detailed how that feature you described is still awkward/impossible for channel packing.
  22. my quick take which only takes a couple seconds would be to use a Threshold Adjustment set to divide, > the result needs to be turned to its own image via right click, Merge Visible, >set this layer again to divide >disable the Threshold Layer. Now you have separated the stained and aged parts from the numerals and could use both in different projects (or to fake and reuse the antique look with different/available numerals..) Automatic Results might not be to your liking so this would now take a bit more time than the couple seconds before since we would now erase the errors by hand. For the above result of the background,I selected the white areas, used inpainting and then to further enhance the result, the inpainting brush tool to edit it out a bit more. For the numerals; If you want to edit the opacity (on areas which where mistakenly erased from the numerals) paint with white on the washed out divider layer, its interpreted as an alpha due to the divider. To mask it further out, add another paint layer(Layer setting set to divide) but now paint with black colour to edit out the unwanted black areas on the white background. To get the uneven colouring out, crush the colours to full black; Add a Curve Adjustment and set it to LAB, edit the Lightness, keep the curve but add one point in the middle and set its XY to the following X 1 and its Y0. If you would like to vectorize the pixel result, you could jump to for example inkscape and have it vectorised. Optional and for a different purpose; If you want to enhance and keep the aging on the numerals, use an unsharp mask.
  23. There are multiple ways of changing DPI, best to read the help (F1) from Affinity. There is for example one way without resampling*, then there are Resampling settings like Lanczos 3 which can do a lot in keeping details. Another thing for scaling up images (but not dpi) is under Document >Rezize Pixel Art Document https://affinity.help/photo/en-US.lproj/index.html?page=pages/SizeTransform/imageSize.html?title=Changing image size * From the Document menu, select Resize Document. Ensure the Resample option is switched off. Change the DPI to control the number of pixels (dots) which will be printed per inch when your document is printed. Set higher values (e.g., 300dpi) for professional printing. Click Resize. You will see no change in the image on the page as this procedure only affects the image's metadata.
  24. woha neat. It might be possible to switch back from Warp to the GPU now since it would trigger the GPU again. The Customer Betas (Release candidate 2) should be much faster for Windows systems than the older versions, there is an Hardware acceleration option to enable OpenCL compute acceleration and there is a benchmark tool integrated which resides under Help and then Benchmark.
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