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smallreflection

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  1. Like
    smallreflection got a reaction from WatcherMagic in Batch layer rename/find replace + layer name shortcut   
    I know to some this may seem to be going too deep, but one feature that would be tremendously helpful in Affinity Designer for UI work is the ability to rename multiple layers or find and replace in a selection of multiple layers. When creating a lot of different similar layers, it's great to make a selection and be able to add or change a folder prefix, for instance. Adding the ability to create a shortcut for renaming a current layer also helps make things just a bit faster in heavy workflows. I use these in plugin form elsewhere and it saves tons of time.
  2. Like
    smallreflection got a reaction from davemac2015 in Batch layer rename/find replace + layer name shortcut   
    I know to some this may seem to be going too deep, but one feature that would be tremendously helpful in Affinity Designer for UI work is the ability to rename multiple layers or find and replace in a selection of multiple layers. When creating a lot of different similar layers, it's great to make a selection and be able to add or change a folder prefix, for instance. Adding the ability to create a shortcut for renaming a current layer also helps make things just a bit faster in heavy workflows. I use these in plugin form elsewhere and it saves tons of time.
  3. Like
    smallreflection got a reaction from Aammppaa in Batch layer rename/find replace + layer name shortcut   
    I know to some this may seem to be going too deep, but one feature that would be tremendously helpful in Affinity Designer for UI work is the ability to rename multiple layers or find and replace in a selection of multiple layers. When creating a lot of different similar layers, it's great to make a selection and be able to add or change a folder prefix, for instance. Adding the ability to create a shortcut for renaming a current layer also helps make things just a bit faster in heavy workflows. I use these in plugin form elsewhere and it saves tons of time.
  4. Like
    smallreflection got a reaction from cadobir in Batch layer rename/find replace + layer name shortcut   
    I know to some this may seem to be going too deep, but one feature that would be tremendously helpful in Affinity Designer for UI work is the ability to rename multiple layers or find and replace in a selection of multiple layers. When creating a lot of different similar layers, it's great to make a selection and be able to add or change a folder prefix, for instance. Adding the ability to create a shortcut for renaming a current layer also helps make things just a bit faster in heavy workflows. I use these in plugin form elsewhere and it saves tons of time.
  5. Like
    smallreflection got a reaction from telemax in Batch layer rename/find replace + layer name shortcut   
    I know to some this may seem to be going too deep, but one feature that would be tremendously helpful in Affinity Designer for UI work is the ability to rename multiple layers or find and replace in a selection of multiple layers. When creating a lot of different similar layers, it's great to make a selection and be able to add or change a folder prefix, for instance. Adding the ability to create a shortcut for renaming a current layer also helps make things just a bit faster in heavy workflows. I use these in plugin form elsewhere and it saves tons of time.
  6. Like
    smallreflection got a reaction from Aammppaa in Asset/symbol management   
    +1 for list view option/categorizing/sort of symbols. For lots of symbols, a quick-search box inset in the panel would also be great (same for Layers panel).
  7. Like
    smallreflection got a reaction from fuli42 in Affinity Designer Customer Beta (1.5 - Beta 2)   
    Measurement tool is amazing!!
  8. Like
    smallreflection reacted to Mark Ingram in Microsoft Windows Developer Awards 2018   
    Hello everyone, just to let you know, we're one of the finalists in this year's Microsoft Windows Developer Awards, in the Application Creator of the Year category. If you have a Microsoft account (e.g. Hotmail, Xbox, Office365), and feel like giving us your support, then you can cast your vote at the following page:
     
    https://developer.microsoft.com/en-us/windows/projects/events/build/2018/awards 
     
    Thanks for your time.
  9. Like
    smallreflection reacted to MattP in Affinity Designer Customer Beta (1.6.1 - RC1) [Now Released]   
    This beta cycle has ended and this release candidate build is now the retail MAS version 1.6.1
    Status: Release Candidate
    Purpose: Improvements, fixes
    Requirements: Purchased Mac Affinity Designer [from Mac App Store]
    Mac App Store: Submitted
    Download: Download from Here
     
    To use this beta, simply download the file from the link given above and double-click on the file to open the installer. Follow the instructions to install the beta version. The beta sits alongside the Mac App Store version and will not interfere with it.
     
    This beta is an iteration of the current App Store release and should be used in preference to the App Store release, if you are affected by any of the issues listed below.
     
    Fixes/Improvements:
    Improved Pressure response in pixel tools. Fix for 3D profile crash and Blend Ranges dialog crash. Fix for missing Place Image Tool icon. Fixed Korean Hangul text entry. Vector export improvements. Fix for failures when using compound objects inside groups with Constraints set on them. Font support improvements - specifically relating to fonts which substitute spaces or have truncated Unicode CMAP tables. Transparent TGA import support + misc TIFF loading fixes. Fix for deleting a node of a bitmap fill causing crash. Improved pixel painting smoothing. Any pixel-based painting tools should now have better smoothing by default. Fix for combo boxes causing crashes for certain users on High Sierra. Fix for exporting JPEG automatically choosing to export clips as paths which is a poor default and causes confusion. Fix for text objects being created outside the hierarchy of the artboard they were supposed to be created in. Fix for rotated text bounding boxes being incorrect and for disappearing text following Power-Duplicate. Fixed sporadic hanging when opening many image files at once. Fixed crashing bug when exporting certain large PSDs. Fixed a number of UI memory leaks. Added special case PSD import code for “SketchClub” PSD files (they should fix this!). Fixed PSD export of Fill layers. Fixed UI labels on macOS versions prior to Mavericks. SVG import can now handle gradients with missing x1 or y1 values. Assorted PDF export improvements. Localisation improvements. Paste and file-drop of PDF format files will now honour the DPI, as per File->Place. Fix for marching ants not showing on a rotated canvas. Miscellaneous other fixes and tweaks.
  10. Like
    smallreflection reacted to dcarvalho84 in Designer not recognizing FontBase active fonts   
    I'm a Rightfont user and i've tested Fontbase, but on Windows and i think that the behaviour is the same on MacOS. When you activate a font in rightfont it will remain activated even if you close it, but fontbase deactivate it as soon as you close it... If fontbase keep fonts active after close it would be a really good alternative...
    I have a folder on Google drive where i place my fonts and sync between my machines. I've droped it on fontbase and it's good to go if you keep it's windows open.
  11. Like
    smallreflection reacted to MattP in Affinity Designer Customer Beta (1.6.1 - Beta 2)   
    Status: Customer Beta
    Purpose: Improvements, fixes
    Requirements: Purchased Mac Affinity Designer [from Mac App Store]
    Mac App Store: Not Submitted
    Download: Here
     
    To use this beta, simply download the file from the link given above and double-click on the file to open the installer. Follow the instructions to install the beta version. The beta sits alongside the Mac App Store version and will not interfere with it.
     
    This beta is an iteration of the current App Store release and should be used in preference to the App Store release, if you are affected by any of the issues listed below.
     
    Fixes/Improvements:
    Improved pixel painting smoothing. Any pixel-based painting tools should now have better smoothing by default. Fix for combo boxes causing crashes for certain users on High Sierra. Fix for exporting JPEG automatically choosing to export clips as paths which is a poor default and causes confusion. Fix for text objects being created outside the hierarchy of the artboard they were supposed to be created in. Fix for rotated text bounding boxes being incorrect and for disappearing text following Power-Duplicate. Fixed sporadic hanging when opening many image files at once. Fixed crashing bug when exporting certain large PSDs. Fixed a number of UI memory leaks. Added special case PSD import code for “SketchClub” PSD files (they should fix this!). Fixed PSD export of Fill layers. Fixed UI labels on macOS versions prior to Mavericks. SVG import can now handle gradients with missing x1 or y1 values. Assorted PDF export improvements. Localisation improvements. Paste and file-drop of PDF format files will now honour the DPI, as per File->Place. Fix for marching ants not showing on a rotated canvas. Miscellaneous other fixes and tweaks.
  12. Like
    smallreflection reacted to rui_mac in Copy & paste vector between this and other apps, Blend tool   
    My vote for a blend tool. That is a must. A really BIG must.
  13. Like
    smallreflection reacted to retrograde in Copy & paste vector between this and other apps, Blend tool   
    I agree, some sort of blend tool is an essential part of a designers tool kit. My wish would be for a smart blend tool that is interactive in how it's implemented (number of steps, spline replace or adjustment, transparency opacity on beginning and/or end...)
  14. Like
    smallreflection reacted to Bela Frank in Copy & paste vector between this and other apps, Blend tool   
    Hello, 
     
    I'm testing the app and let me say it's very promising.
     
    One thing I'm missing now is the ability to copy & paste vector between this and other apps, like Fontlab, Glyphs and Illustrator. I can do this between these apps and it is very handy, me being a type designer and using more than one app at the same time.
     
    Also a tool similar to Illustrator's Blend Tool would be nice, maybe extrapolation as an extra added :)
     
    Brilliant work, anyway!
     
    Best,
    Frank
  15. Like
    smallreflection reacted to MattP in Affinity Designer Customer Beta (1.6.1 - Beta 1)   
    Status: Customer Beta
    Purpose: Improvements, fixes
    Requirements: Purchased Affinity Designer
    Mac App Store: Not Submitted
    Download: Here
     
    To use this beta, simply download the file from the link given above and double-click on the file to open the installer. Follow the instructions to install the beta version. The beta sits alongside the Mac App Store version and will not interfere with it.
     
    This beta is an iteration of the current App Store release and should be used in preference to the App Store release, if you are affected by any of the issues listed below.
     
    Fixes/Improvements:
    Fixed sporadic hanging when opening many image files at once. Fixed crashing bug when exporting certain large PSDs. Fixed a number of UI memory leaks. Added special case PSD import code for “SketchClub” PSD files (they should fix this!). Fixed PSD export of Fill layers. Fixed UI labels on macOS versions prior to Mavericks. SVG import can now handle gradients with missing x1 or y1 values. Assorted PDF export improvements. Localisation improvements. Paste and file-drop of PDF format files will now honour the DPI, as per File->Place. Fix for marching ants not showing on a rotated canvas. Miscellaneous other fixes and tweaks.
  16. Like
    smallreflection reacted to MattP in Affinity Designer Customer Beta (1.6 - Beta 11)   
    Firstly, an explanation: So... why did Beta 11 take me such a long time to release? Well, it turns out that the released version of High Sierra showed stability issues with the Metal view mode that the High Sierra Beta didn't. I don't know why and it doesn't seem to have been fixed yet, but as such I could no longer set everyone's default view to the Metal view as they would potentially get a poor experience. We've got our existing OpenGL view there to fall back to, but it's now missing some tweaks and features that the Metal view had been given - so I just spent the last 2 weeks completely rewriting the OpenGL view mode to have parity with the Metal view. So, this new OpenGL view is now in and is set to the default for all users. I will add the legacy OpenGL view mode back in for the next Beta for customers that may suffer very specific GPU-related issues (I can't imagine there will be any, but just in case...). The new OpenGL view should be a little faster at all times and should get rid of some of the long-standing issues that people were seeing - but let me know how it goes!!!
     
    So... on with the next Beta!
     
     
    Status: Beta Release
    Purpose: New features, fixes
    Requirements: Purchased Affinity Designer
    Mac App Store: Not Submitted
    Download: Here
     
    This beta version represents a substantial change to our codebase and as much as we have tried to ensure the quality of the code, it should be considered to be not suitable for production use. This means that you should not attempt to use it for commercial purposes or for any other activity that may be adversely affected by the application failing. In addition it is definitely worth noting that files created in Affinity 1.6 may not open in 1.5 so always make a copy of your important documents before opening them in 1.6 to ensure you do not accidentally overwrite them and are unable to open them in your 1.5 version.
     
    To use this beta, simply download the file from the link given above and double-click on the file to open the installer. Follow the instructions to install the beta version. The beta sits alongside the Mac App Store version and will not interfere with it.
     
    Fixes/Improvements:
    Completely new OpenGL view (selected by default) Light-UI tweaks Pen Tool tweaked to allow a click on the selected start/end node to force a cusp Tablet input's 'Angle' and 'Tilt' are now mapped more sensibly. 'Tilt' is how far down the pen body is laid towards the device, 'Angle' is the direction formed by the pen on the device. Fix for pressure input with Pencil Tool Fix for importing Text Styles in High Sierra Fix for Colour Picker preview not disappearing correctly in High Sierra PDF export tweaks to avoid rasterising embedded documents where possible and fix colour profile issues Miscellaneous other fixes and tweaks
  17. Like
    smallreflection reacted to MEB in Exported PNG & JPG are blurry   
    Hi djburt,
    They are being resampled because the image on right (senior teacher badge) is at 477 dpi while the document is set to 72 dpi. If you right-click on this layer and select Rasterise it will be rasterised to document's dpi (72) and the document will not be resampled on export.
     
  18. Like
    smallreflection reacted to djburt in Exported PNG & JPG are blurry   
    Hi, and thank you so much! I have finally grasped this! You are absolutely correct. You would also get the same result if you flattened (merged down) the image. Then everything is on the same level playing field. After being used to PS for so long I got used to destructive editing, whereby any layer resizing gets automatically rasterised. But I see that AF uses a much more intelligent non-destructive way of working whereby resizing still retains the original dpi data, so that continuous resizing can be done without any risk of quality loss on each successive resize. This is much better than PS!
     
    Thanks again for your time looking into this
  19. Like
    smallreflection reacted to avicenna in Asset/symbol management   
    Hi.

    +1 for symbol management. When creating game assets, with a lot of repeating elements, this gets tedious. Since I was a user of another big name software before, here is what I usually use/ need.
    1. Allow smaller thumbnails for symbols.
    2. Allow list view for symbols.
    3. Allow to sort symbols by name. This way we can manage the symbols by only using the name prefix.

    Cheers. 
  20. Like
    smallreflection reacted to Aammppaa in Asset/symbol management   
    Thanks for the reminder that we can reorder Assets using a modifier key - I had forgotten!
     
    As for number of symbols used...
     
    I use AD to prototype boardgames and use Symbols for every repeated element in the game. This allows me to change the icon on every card in a deck of 100+ cards with one action (for example).
     
    It is not uncommon for me to have 30+ symbols in a document, and it would be useful to me to subcategorise them and manage them in the same way I can with assets.
  21. Like
    smallreflection reacted to kidc in Shortcut and menu item for rename layer   
    +1000
     
    I have CMD+R in muscle memory to quickly rename a layer in Sketch or Photoshop, but I can't find this option in AD.
     
    Crucial to save time organising files.
  22. Like
    smallreflection reacted to 00Ghz in Shortcut and menu item for rename layer   
    Hi,

    Well it's pretty clear from the title

    Thanks.
  23. Like
    smallreflection reacted to MattP in Affinity Designer Customer Beta (1.6 - Beta 10)   
    Status: Beta Release
    Purpose: New features, fixes
    Requirements: Purchased Affinity Designer
    Mac App Store: Not Submitted
    Download: Here
     
    This beta version represents a substantial change to our codebase and as much as we have tried to ensure the quality of the code, it should be considered to be not suitable for production use. This means that you should not attempt to use it for commercial purposes or for any other activity that may be adversely affected by the application failing. In addition it is definitely worth noting that files created in Affinity 1.6 may not open in 1.5 so always make a copy of your important documents before opening them in 1.6 to ensure you do not accidentally overwrite them and are unable to open them in your 1.5 version.
     
    To use this beta, simply download the file from the link given above and double-click on the file to open the installer. Follow the instructions to install the beta version. The beta sits alongside the Mac App Store version and will not interfere with it.
     
    Fixes/Improvements:
    Fix for 2 Layers panels showing when using 'Find in Layers Panel' Fix for Magic Mouse 'scrolling while dragging' issues Fix for poor visibility of marching ants in Metal view mode Fix for screen flicker when marching ants are visible in OpenGL view mode Fix for issues with commands (including Undo/Redo) failing on older operating systems (Mountain Lion and earlier) Fix for a couple of SVG import issues Miscellaneous other fixes and tweaks
  24. Like
    smallreflection got a reaction from kidc in Layer shortcuts and navigation   
    Allow me to be obnoxious and throw in a suggestion based on another tool that has a jewel for its logo (*cough*), but one thing I would love to see added in Designer 1.5 is adding or allowing for a shortcut for renaming the current layer. I've found that to be a tremendous speed boost. Or am I missing a way to do this already?
     
    Another borrowed idea (from Ps as well) that would add to a speedier workflow would be adding a layer search/sort option and perhaps auto-moving/expanding of layers while making selections (obviously requiring some kind of drill-down).
  25. Like
    smallreflection reacted to ronnyb in Affinity Designer Customer Beta (1.6 - Beta 8)   
    Congrats Matt! Rotating nodes is a welcomed addition!
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