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Clayton

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About Clayton

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  • Ben

  1. Serif always said Affinity Designer would have free updates for two years. It's been three now... I want to give them my money! That said, I understand it's an enormous task to create an entire suite of three professional design applications, even more to do so in a fraction of the time it took Adobe to develop modern versions of Illustrator, Photoshop, and InDesign. I'm just looking forward to Publisher's release so Serif will have a fresh influx of cash and can hire up more developers to keep Designer going!
  2. I have to agree on gradient meshes. I can probably count on one hand the number of times I used the gradient mesh tool in Illustrator. It was one of those features that always seemed like it would be really powerful, but in practice was always too hard to get looking just right. Illustrator's new freeform gradient tool looks like a big step up, but honestly, I think Affinity Designer still needs to walk before it runs. Fancy gradients are good headline grabbers, but there are other, more basic tools like blend / live repeat, scatter brushes, and vector/pattern strokes that Illustrator has had for over twenty years and Affinity Designer is heading into its fourth without.
  3. To reproduce: Create a picture frame Place an image Set the frame scaling properties to "none" Resize the image inside the frame Resize the frame Expected behavior: Placed image retains size and position Observed behavior: Placed image resets to original size and position
  4. Hi Sean, I tried messaging you a link to the file, but it said you can't currently receive messages. The file is RGB.
  5. I've just encountered what appears to be a pretty major compatibility bug between Affinity Photo for iPad and Affinity Photo for MacOS/Windows. I created an illustration on the iPad, and then sent the file to a collaborator on Windows. He said the file looked completely different from the comps I'd been sending, and when I loaded the file in Affinity Photo for MacOS, I saw what he was talking about: the way I had used alpha masks had completely changed. As best I can tell, the iPad version fades mask transparency against opaque, while the desktop versions fade against transparent!
  6. This is one of those things that sounds boring, but is absolutely huge for day-to-day workflow. When I saw the feature list for 1.7 my first reaction was "aw man, my pet feature still isn't there?" but then I saw the videos and quickly changed my tune to "no, this is definitely more important!"
  7. Clayton

    Font family and weight display issue

    I've been having the issue with several other font families, including a very popular one, Roboto (Google's type system that is the UI font for Android). You can download Roboto here: https://www.google.com/fonts/specimen/Roboto
  8. Inset Path would be great, but I think an even better (and more Affinity-like) feature would be a live version of it that you can apply like a stroke. That plus a somewhat less-messy Expand Stroke would fill a lot of needs, I think.
  9. There's a very specific combination of factors that causes this, but I verified in Illustrator that it's not just the font. I'm using the commercial font family Reatime, which is a monospaced font with an OpenType stylistic set that is proportionally-spaced. When the stylistic set is enabled in a text frame, certain combinations of letters (it seems random, but is replicable) result in a space wrapping to the next line, thus indenting the text on the new line. I can send a copy of the font for testing purposes to any of the developers.
  10. This is another oft-overlooked but important one for me, way ahead of fancy features like gradient fill meshes. Here's my two cents on what could be a really cool Affinity spin on the feature: Imagine, instead of just selecting the same fill or stroke, you had a slider where you could "fuzzy select" similar objects. So you move the slider up a bit, and now you get those other objects where you used a slightly different shade of blue, or the ones that have a 1.85 point stroke instead of just the 1.5 point stroke on your selected object.
  11. The addition of the recent fonts at the top of the font list in Affinity Designer 1.4 is great when you have just a couple of fonts you're using for a project and you need to switch between them. However, I've found it gets in the way when I'm in the early phase of choosing fonts to use. If I'm auditioning fonts, going through my font collection methodically, I lose my place each time I select something new. I can't use the keyboard to jump back by typing the font name either, because it jumps to the recents at the top. A potential solution would be to always start back at the current font's position in the list instead of in the recents, since it's much easier to scroll to the top than to find your place again. And all things considered, the recent font menu may be something of a stopgap anyway until Designer gets text styles via Affinity Publisher.
  12. Oh man, I just had the BEST IDEA for feathering. :) Don't make it an effect from the effects modal, but instead, make it an actual tool and base it on how the corner tool works. You select a node (or multiple nodes, or the whole object) and drag out an inset from those nodes, just like the corner tool... but instead of rounding the corner, it creates a feathered edge based on the distance you dragged from the node. So you can feather different nodes in different amounts for anything from realistic shadows to detailed shading. Maybe the tool could also work on segments, so you could have things like sharp transitions from a feathered edge to a hard edge. Honestly, I think this could push the need for a mesh fill tool way out there, maybe even replacing it. Especially with the edge functionality!
  13. There are a few threads in the beta forum about the decision to make artboard control a tool in a group with the general selection tool. While it works fine (and you can at least customize the toolbar to put a copy of the tool outside the group), I'm hoping the team revisits some of the thoughts around it in the future. And don't get me wrong, these minor UI quibbles do not at all dampen my enthusiasm for having artboards in Affinity Designer. :)
  14. It seems like this could be accomplished nicely as part of a symbols system. Create a symbol, rotate several copies around a corner point, and then edit the master (in context). This could benefit especially from one of my wishlist items for AD's future symbol handling: Snapping to geometry inside instances (most apps treat them like they treat bitmaps).
  15. These tools would be amazing. Tangent snapping alone would be incredible for a wide range of applications from logo design to scientific illustration, not just isometric technical illustration.
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