Gear maker

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  1. Chris, a workaround you might not know about is that if you double click on either of the color circles you will get a color chooser panel: This allows easy conversion from different color formats and the insertion of hex RGB codes. The format is larger than the color panel, so is easier to make certain color selections.
  2. FYI I think this would be the same as I had brought up about a year ago. I still have a problem with this. I thought the problem went away at one time, but I guess it was just my luck then was better as I am seeing it again lately.
  3. Sounds like Layer>Expand Stroke is what you need. You probably want to use a square caps on the ends of your initial stroke so there are only 4 nodes.
  4. If I am understanding what you are seeing... Try in the View menu Show Toolbar should be checked.
  5. @walt.farrell I use a mac but I assume it's the same for Windows. The color picker, not the eyedropper tool, works anywhere in the screen. This works best if you are using separated mode so you can have another application visible behind AD/AP. When you drag it around you'll see the loop being displayed anywhere on the screen. It will then sample the color wherever.
  6. Pepperdog, go to the View>Studio. There you can turn on and off the panels by clicking your desires. If they are checked but grayed out then it was probably a shift + ctrl + H that hid the studio. Another shift + ctrl + H will unhide them. If this doesn't work try toggling the Full screen Window>Toggle Full Screen. Hope that helps.
  7. I have been using a very handy web site: https://www.blocklayer.com/ The name doesn't say much but it has probably a hundred customizable graphic template builders. Then with a right click the resulting templates can be downloaded as a png file with a transparent background. Which then can be loaded into AD or AP and scaled as needed. The drawings are pixel, not vector so they may have to be copied depending on your needs. Being transparent you can see your artwork though the template. Some of the most useful are probably in the Printable Templates (but don't ignore the others). Say you need a... Protractor Custom scale ruler Spiral Center ruler Circle divider Sundial Clock face Golden ratio calculator What size oval is necessary when a pipe passes through a plane at other than a 90 degree angle, which can also show the shape of a circle when viewed at other than a 90 degree angle (I personally find this one really handy)
  8. No you are right. Guides I believe a year or two ago did go across the entire screen. But they were changed much to some people's chagrin. I've made some drawings that are super wide just to get the perspective points to show. Then drawn several lines (guides) emanating from the points. Then shrunk the width to only show what I want. Then I can draw my lines for my drawing approximately parallel to the guides I have drawn. Not perfect but I can come close. Good luck.
  9. TJYSunset, not sure if this will help you but try View>View Mode>Clip to canvas (also toggled with a \ backslash). This will allow you to see objects outside the canvas.
  10. Psenda, thank you for the reply. Okay after some playing I see what you are saying. Let me paraphrase it so others get two explanations. Smart: With the nodes being smart, if one is moved then the smart node(s) on ether side of the moved node automatically adjust their handles to help smooth out the curve. Smooth: With smooth nodes the handles on the node(s) on either side do not get moved when the node is moved. Possibly causing some odd shaped curves. One oddity I did notice is that if the segment between 2 smart nodes is nudged/moved, both smart nodes are converted into smooth nodes automatically. Likewise if a node is added between 2 smart nodes, all three are automatically converted to smooth nodes. Also when a handle is moved that smart node is automatically converted to be a smooth node. Reconverting them back to smart nodes can cause a pretty good jump in the segments. Another oddity, if the shape is not closed and the handle of a node that is the second node in from either end is moved, then the handle on the end (smart) node will adjust itself to smooth the curve. But the handle on any non end (smart) nodes will not be moved. R C-R, maybe I'm not understanding what you are saying, but with the smart nodes the segments are sometimes shortened and sometimes lengthened to try to keep the curve as smoothly flowing as possible when responding to a node being moved. Wow, there's a lot involved with smart vs smooth nodes. Mike
  11. Well if anyone can come up with an example Chris and I would sure like to see them. We appreciate any input that can clarify what the best fit really means or does that is advantageous to the user.
  12. Actually I think Chris has a very good question. Let's ask the question slightly different then, what is the meaning of "uses a line of best fit"? I find I never use the Smart because I see so little difference between these two. And the explanation of "uses a line of best fit" does little to make me decide to use the Smart. I have tried each in various situations over the years and see very little difference between the smooth and smart. At least nothing that would make me say "Ah the smart is the way to go." Laying the smooth upon the smart... Why is one of best fit versus the other of poorer fit? I'd really like to know why people pick the smart over the smooth or the other way around.
  13. Maybe that's why i don't have a problem with this. My Logitech mouse uses a receiver dongle but I have it plugged into a hub that's below desk level instead of into the back of the mac.
  14. I'm surprised you didn't have the problem with Photoshop. In 2010 I threw away my magic mouse for this exact reason. It wasn't as extreme as what you are showing, but I just couldn't keep the cursor exactly where I wanted it. I bought a Logitech mouse and have never had a regret. Now that I have moved to Affinity Designer and Photo it (the Logitech) works great. And I have to change batteries for my wireless Logitech less than once a year. The Magic Mouse was lucky to last a month if I remember right.
  15. I'm assuming this is a bug as I can't see any reason for this. It's been in effect for many versions. When a layer containing children is collapsed and one of the children is selected it's fairly obvious which layer the selected child is in. But when a group containing children is collapsed and one of the children is selected it's very hard to tell which group the selected child is in. With a dark UI the problem is less apparent because not only is there a weak highlight but also the expand triangle has a circle around it. In the light UI the shift between the groups which do not have the selected child is smaller and there is no circle around the expand triangle. The color of a layer containing a selected child is: R 206 G 218 B 229 for light UI or R 61 G 79 B 102 for dark UI The color of the unselected group or layer is: R 226 G 226 B 226 for light UI or R 57 G 57 B 57 for dark UI The color of a group containing a selected child is: R 220 G 223 B 227 for light UI or R 58 G 64 B 71 for dark UI As you can see the shift of color is much smaller for a group containing a selected child than for a layer containing a selected child. Please make the color shift to highlight a group to be the same as that for a layer.