evnb
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evnb reacted to a post in a topic: Windows: Click+RightMouse is mechanically difficult
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evnb reacted to a post in a topic: Convert to smooth VS Convert to smart
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evnb reacted to a post in a topic: Convert to smooth VS Convert to smart
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Alfred reacted to a post in a topic: Node Tool, Click+RightMouse is mechanically difficult
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evnb reacted to a post in a topic: Node Tool, Click+RightMouse is mechanically difficult
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evnb started following Node Tool, Click+RightMouse is mechanically difficult , Designer Feature Suggestion: Inverse Masks , Windows: Click+RightMouse is mechanically difficult and 2 others
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This could be implemented in a script pretty easily but since we don't have scripting yet mi requesting it here Basically I want to be able to make a mask but instead of the layer only being viewed through the mask, now the layer can be viewed everywhere except the mask, and the layers below can be seen through the mask. To implement this in a script I'd just make a very large rectangle larger than the artboard, subtract the 'mask' from it, and then apply that as a mask to the desired layer. I want to specify this request involves an inverse vector mask, not the inverse pixel mask achievable in photo by inverting selection.
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- mask
- inverse mask
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evnb reacted to a post in a topic: Scripting/SDK in Affinity Designer
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Bringing back this discussion from V1 feedback. TLDR: RightMouse as a Modifier is difficult and confusing, and sometimes impossible. (Specifically Double Click + RightMouse is impossible) We should be able to remap the RightMouse Modifier (not including the right click menu) to any key just like the custom keyboard shortcuts. In fact, I think we should be able to remap every modifier key. This is a huge difficulty for the Ellipse Gradient Tool. I was just trying to do Ctrl+Right Click but didnt realize I also had to left click. Once you know the rule the tooltip makes sense but I was veryconfused for about 10 minutes of searching not understanding why it wouldn't work. Also, I think Double Click + Right Click (to reset fill scale) might actually be impossible.. Please just let us customize the modifier keys in settings 😭
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LAB Interpolation for Gradients
evnb replied to yitzaklr's topic in Feedback for Affinity Designer V1 on Desktop
This is one of the first search results on google for this topic even though the thread is archived. I just posted a similar feature request for V2: -
All the way in 2021 @yitzaklr asked for something similar as feedback to Affinity Designer 1. I just posted there not realizing it's an old thread so I'll copy that here. It depends on the Color Space model used to interpolate the gradient. Ideally we'd have an option to choose from multiple color spaces and newer Color Appearance Models (CAMs) such as OKLAB and CAM16, but even just CIELAB would be a great improvement over RGB. This should also be an option for transparency interpolation. Also Adobe has offered this functionality for a while.. The steps to compute this from an RGB base are roughly: Convert the gradient RGB colors into the new CAM space Linearly interpolate between the CAM colors to fill in the gradient Convert those new CAM colors back into RGB space Affinity already has HSL sliders so it should be easy to at least implement HSL gradient interpolation. Hope to hear back about this!
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- feature request
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LAB Interpolation for Gradients
evnb replied to yitzaklr's topic in Feedback for Affinity Designer V1 on Desktop
It depends on the Color Space model used to interpolate the gradient. Ideally we'd have an option to choose from multiple color spaces and newer Color Appearance Models (CAMs) such as OKLAB and CAM16, but even just CIELAB would be a great improvement over RGB. This should also be an option for transparency interpolation. Also Adobe has offered this functionality for a while.. The steps to compute this from an RGB base are roughly: Convert the gradient RGB colors into the new CAM space Linearly interpolate between the CAM colors to fill in the gradient Convert those new CAM colors back into RGB space Affinity already has HSL sliders so it should be easy to at least implement HSL gradient interpolation. -
evnb reacted to a post in a topic: LAB Interpolation for Gradients
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This is a huge difficulty for the Ellipse Gradient Tool. I was just trying to do Ctrl+Right Click but didnt realize I also had to left click. Once you know the rule the tooltip makes sense but I was veryconfused for about 10 minutes of searching not understanding why it wouldn't work. Also, I think Double Click + Right Click (to reset fill scale) might actually be impossible.. Please just let us customize the modifier keys in settings 😭