tjthorne Posted September 23, 2019 Posted September 23, 2019 I just downloaded the free trial to try this program out and I opened a full resolution flattened .tiff and this is how it opened. Any ideas? I tried other .tiff as well with the same problem. Quote
Joachim_L Posted September 24, 2019 Posted September 24, 2019 Perhaps you could post one of these files here? Quote ------ Windows 10 | i5-8500 CPU | Intel UHD 630 Graphics | 32 GB RAM | Latest Retail and Beta versions of complete Affinity range installed
Staff stokerg Posted September 24, 2019 Staff Posted September 24, 2019 Hi tjthorne, If you could attach a sample TIFF that would be great. I suspect this is something to do with Metal, if you check the Preferences for Affinity, on the Performance section you have an option for Enable Metal Compute Acceleration, if that's enabled, uncheck it, click Close and you'll be asked to restart Affinity. Once restarted, open the TIFF file again and i suspect it will open correctly Quote
tjthorne Posted September 24, 2019 Author Posted September 24, 2019 8 hours ago, stokerg said: Hi tjthorne, If you could attach a sample TIFF that would be great. I suspect this is something to do with Metal, if you check the Preferences for Affinity, on the Performance section you have an option for Enable Metal Compute Acceleration, if that's enabled, uncheck it, click Close and you'll be asked to restart Affinity. Once restarted, open the TIFF file again and i suspect it will open correctly Thank you for the replies. I did this and I am still running into the same issue. Here is a .tiff file. quietfrost_1800.tif Quote
walt.farrell Posted September 24, 2019 Posted September 24, 2019 It opens the same way for me using Affinity Photo on Windows. Two programs supplied by Windows programs say they don't support that file format. Exiftool indicates that it's a 16-bit RGB TIFF file. XnViewMP displays it, but warns it will be converted to 8-bit RGB. IrfanView won't display it. Neither will darktable. Nor GIMP (which says the Alpha Channel type is not defined). Other than those ( ), the most immediately obvious unusual thing I see is that it's saved in Big-Endian (Motorola) format. I don't know if that's an issue for Affinity, or if it's one of the other items the other programs also fail on. Serif staff will know for sure, when they test with your file. Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.5, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.4
R C-R Posted September 24, 2019 Posted September 24, 2019 3 hours ago, walt.farrell said: It opens the same way for me using Affinity Photo on Windows. Two programs supplied by Windows programs say they don't support that file format. It opens the same way for me using Affinity Photo for Mac. Apple's Preview app opens it but as an all black image & Quick Look displays it as all black as well. Also, Photo opens it as an 8 bit, not 16 bit, RGB image. I am not sure why that is but it may have something to do with another oddity: Finder's "Get Info" says the tiff file has no alpha channel: but it clearly (no pun intended) does. In fact, by filling the alpha channel (in the Channels panel, right click on Background Alpha & select "Fill" from the popup) the result is a normal looking photo. Quote All 3 1.10.8, & all 3 V2.6 Mac apps; 2020 iMac 27"; 3.8GHz i7, Radeon Pro 5700, 32GB RAM; macOS 10.15.7 All 3 V2 apps for iPad; 6th Generation iPad 32 GB; Apple Pencil; iPadOS 15.7
Gnobelix Posted September 24, 2019 Posted September 24, 2019 The Image contains 12 channels for the brightness distribution (luminance masks). I think that's the problem, Photoshop has saved the TIF file with the channels, Affinity Photo can not display these channels. Cheers Quote Affinity Photo 2.6: Affinity Photo 1.10.6: Affinity Designer 2.6: Affinity Designer 1.10.6: Affinity Publisher 2.6: Affinity Publisher 1.10.6: Windows 11 Pro (Version 24H2 Build (26100.3915)
R C-R Posted September 24, 2019 Posted September 24, 2019 17 minutes ago, Gnobelix said: I think that's the problem, Photoshop has saved the TIF file with the channels ... Should Photoshop do that if the file is saved as a flattened tiff (like the OP mentioned)? Quote All 3 1.10.8, & all 3 V2.6 Mac apps; 2020 iMac 27"; 3.8GHz i7, Radeon Pro 5700, 32GB RAM; macOS 10.15.7 All 3 V2 apps for iPad; 6th Generation iPad 32 GB; Apple Pencil; iPadOS 15.7
thomaso Posted September 24, 2019 Posted September 24, 2019 13 hours ago, stokerg said: I suspect this is something to do with Metal, 1 hour ago, R C-R said: Apple's Preview app opens it but as an all black image & Quick Look displays it as all black as well. I use a macOS before/without 'Metal' and get the same 'embossed' look of that .tif in Affinity. It looks a little more natural on a mid gray because of its alpha – but that does not explain the strange look as if channels were offset (they aren't in PS). I don't get R-CR's black issue in Preview.app or Quicklook – Would the black come by 'Metal', R-CR? Quote • MacBookPro Retina 15" | macOS 10.14.6 | Eizo 27" | Affinity V1 • iPad 10.Gen. | iOS 18.5. | Affinity V2.6
R C-R Posted September 24, 2019 Posted September 24, 2019 1 minute ago, thomaso said: I don't get R-CR's black issue in Preview.app or Quicklook – Would the black come by 'Metal', R-CR? Maybe, depending on the 'flavor' of Metal being used by Preview & Quick Look. My 2012 iMac does not support Metal compute acceleration, so perhaps that is why we get different results? Also, FWIW I get the same preview Inspector data you are showing (16 bit, 240 DPI, etc.) but a completely black screen. The Tiff section says the TIFF is uncompressed, which together with it apparently not really being a flattened TIFF, might explain the relatively large file size vs. its pixel dimensions. Quote All 3 1.10.8, & all 3 V2.6 Mac apps; 2020 iMac 27"; 3.8GHz i7, Radeon Pro 5700, 32GB RAM; macOS 10.15.7 All 3 V2 apps for iPad; 6th Generation iPad 32 GB; Apple Pencil; iPadOS 15.7
thomaso Posted September 24, 2019 Posted September 24, 2019 4 minutes ago, R C-R said: My 2012 iMac does not support Metal compute acceleration, so perhaps that is why we get different results? (...) not really being a flattened TIFF, (..) Yes, probably. That also means your 2012 mac might prefer 10.12.6 This .tif has 1 layer only (=flattened) but it contains 15 additional channels of the image in differing lightness. Quote • MacBookPro Retina 15" | macOS 10.14.6 | Eizo 27" | Affinity V1 • iPad 10.Gen. | iOS 18.5. | Affinity V2.6
R C-R Posted September 24, 2019 Posted September 24, 2019 8 minutes ago, thomaso said: That also means your 2012 mac might prefer 10.12.6 Why? Quote All 3 1.10.8, & all 3 V2.6 Mac apps; 2020 iMac 27"; 3.8GHz i7, Radeon Pro 5700, 32GB RAM; macOS 10.15.7 All 3 V2 apps for iPad; 6th Generation iPad 32 GB; Apple Pencil; iPadOS 15.7
thomaso Posted September 25, 2019 Posted September 25, 2019 I just thought the black .tif possibly is not your first/only issue, because: 28 minutes ago, R C-R said: My 2012 iMac does not support Metal compute acceleration Quote • MacBookPro Retina 15" | macOS 10.14.6 | Eizo 27" | Affinity V1 • iPad 10.Gen. | iOS 18.5. | Affinity V2.6
R C-R Posted September 25, 2019 Posted September 25, 2019 1 hour ago, thomaso said: I just thought the black .tif possibly is not your first/only issue, because: 1 hour ago, R C-R said: My 2012 iMac does not support Metal compute acceleration Metal compute acceleration is not the same thing as using Metal for display rendering, which my iMac supports. In fact, it seems to be free of some of the glitches a few Affinity Mac users have reported when using Metal rendering. Quote All 3 1.10.8, & all 3 V2.6 Mac apps; 2020 iMac 27"; 3.8GHz i7, Radeon Pro 5700, 32GB RAM; macOS 10.15.7 All 3 V2 apps for iPad; 6th Generation iPad 32 GB; Apple Pencil; iPadOS 15.7
tjthorne Posted September 26, 2019 Author Posted September 26, 2019 Wow you guys really went at this. On 9/24/2019 at 3:00 PM, R C-R said: Should Photoshop do that if the file is saved as a flattened tiff (like the OP mentioned)? A flattened .tiff only refers to the layers. You have to dump alpha channels separately. I did go back to the .tiff in Photoshop, delete the alpha channels (aside from RGB obvs) and I was able to open it up without issue. Really impressed with the Lanczos non-separable upsizing. Despite the initial problems opening the file it looks like I'll be purchasing this program. Thanks for the help! Quote
firstdefence Posted September 26, 2019 Posted September 26, 2019 When saving the tif out of PS, check the box to export with transparency, it will warn you not all apps will support this but Affinity opens it correctly. Quote iMac 27" 2019 Sequoia 15.0 (24A335), iMac 27" Affinity Designer, Photo & Publisher V1 & V2, Adobe, Inkscape, Vectorstyler, Blender, C4D, Sketchup + more... XP-Pen Artist-22E, - iPad Pro 12.9 (Please refrain from licking the screen while using this forum) Affinity Help - Affinity Desktop Tutorials - Feedback - FAQ - most asked questions
walt.farrell Posted September 26, 2019 Posted September 26, 2019 It's good that we've figured out what's going on. Perhaps @stokerg will be able to find out from the developers whether Photo should have done something differently with the alpha channels your image had. Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.5, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.4
Staff stokerg Posted September 26, 2019 Staff Posted September 26, 2019 @walt.farrell and @tjthorne . This is a bug that we already have logged with the Dev team. You can force the image to display 'correctly' by viewing the Channels Studio, right click on the Background Alpha Channel and select Fill. But you will still only see the 4 channels in Affinity walt.farrell 1 Quote
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