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Affinity Photo Customer Beta (1.7.0.118)


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Status: Beta

Purpose: Features, Improvements, Fixes

Requirements: Purchased Affinity Photo

Mac App Store: Not submitted

Download DMG: Download

Auto-update: Available.

 

Hello,

We are pleased to announce the immediate availability of the latest beta of Affinity Photo 1.7 for macOS.

Photo 1.7 is a (very) significant change to the currently shipping 1.6 version, so, as ever, I would strongly urge users to avoid the 1.7 beta for critical work. This is a pre-release build of 1.7 - we will release more builds before 1.7 ships. Things will be broken in this build - please use it to explore the new features and not for real work.

If this is your first time using a customer beta of an Affinity app, it’s worth noting that the beta will install as a separate app - alongside your store version. They will not interfere with each other at all and you can continue to use the store version for critical work without worry.

It’s also worth noting that we aren’t done yet - we are still working through reported bugs from previous releases and hope to fix as many as possible before the final release of 1.7.

With all that said, we hope that you will enjoy the new capabilities introduced in this release and we look forward to any and all feedback you give to us.

Many thanks (as always),

Affinity Photo Team  :ph34r:

 

Changes This Build
 
- Significant Metal compute performance improvements (>100%).
- Re-introduced ability to select display technology (OpenGL, Metal, etc.) from preferences - unless Metal Compute is enabled.
- EXIF modified date is now updated correctly.
- OpenGL view fixes.
- Denoise tweaks.
- Updated RAW supported cameras.
- Automatically fall back to Core Image for cameras which are not supported by Serif Labs.
- Bilateral blur accuracy improvements.
- Photo will now close properly after prompting to save on close.
- PDF import improvements.
- Fixed adjustments on blend modes (again).
- White balance doesn’t clip in 32bit anymore.
- Fixed intensity slider in colour panel when using fill tools.
- Support 16bit CMYK TIFF import.
- Soft Proof adjustment is now implemented in Metal compute.
- Added Focal Length to metadata summary view, cleaned things up a little.
- Localisation improvements.
- Help improvements.

 
Changes Since 1.6 Release

Performance

- The core processing engine in Affinity Photo has been rewritten to take advantage of the powerful discrete AMD GPUs in modern Mac hardware. It will now automatically use any compatible discrete GPU, alongside the Intel GPU support present in 1.6. Typically this improves compositing / editing performance by at least 1000%. Performance when using integrated Intel GPUs has also been massively improved.
- External GPUs (eGPU) are also supported - including hot-plug-and-unplug support.
- Multiple GPUs are supported - if you have more than 1 GPU (ie. Intel + AMD in MacBook Pro, or Intel + eGPU in other Macs) Photo will use them all, at the same time, to improve performance. There is no limit to the number of GPUs which can be used.

Brushes

- Photo 1.7 introduces a new “sub-brush” mechanism, developed in conjunction with Paolo Limoncelli (DAUB® Brushes). This exciting feature allows any brush to have a list of other brushes attached which will draw at the same time. Each sub-brush has a fully separate and customisable set of dynamics. You can control when the sub-brushes are drawn and how they blend with the main brush.
- The brush engine in Photo has been rewritten to use the new GPU architecture described above. With GPU support, even huge brushes with 1% spacing will perform well. All brushes / brush tools are accelerated.
- Symmetry (up to 32-way) is now supported - including on-canvas controls and optional mirroring. We have more symmetry features on the way - so stay tuned during the beta process.
- Wet edges and accumulation are now available on colour brushes and brushes with HSL variance.
- Brushes with multiple nozzle textures have always chosen the nozzle at random. In 1.7, the nozzle choice has a dynamic controller and ramp for greater control.
- All brush tools now support left and right arrow keys for rotation - a common feature request.
- Allow Ctrl key to be held when typing numbers in a brush tool (will change flow instead of opacity).

RAW

- The RAW processing engine in Photo has been rewritten - producing better results and improved performance. It also takes advantage of the GPU architecture changes described above.
- RAW files now load much more quickly - especially if you have a compatible GPU.
- Reimplemented support for XTrans sensors.
- The denoise algorithm has been rewritten. It produces better results and takes advantage of the new GPU architecture.
- Hot pixel removal is now automatically performed by the Serif Labs engine.
- Profiled lens correction are more stable, apply more quickly, and can be toggled in the Develop UI.
- The histogram in the Develop persona is now presented in the output colour space - as opposed to always being linear.
- Develop now respects the output profile when previewing.
- Added support for CR3 RAW when using the Core Image engine.
- Show which autofocus rectangles were in focus and which were selected by the camera (yellow, green respectively).
- A large number of new cameras are supported for RAW development (we will provide a list of the new supported cameras as soon as possible!).

Filters

- New “Procedural Texture” filter with advanced presets support.
- New “Voronoi” filter.
- Denoise, Clarity and Shadows / Highlights filters have been rewritten (using technology from the Develop Persona).
- More filters are now available as Live Filters - including the new Procedural Texture filter.
- Live filters have been rewritten to improve performance - especially when multiple filters are used in a document.
- Improved Polar to Rectangular and Rectangular to Polar filters.
- Added round dot type to the halftone filter.

Adjustments

- The HSL adjustment layer has been rewritten. It now supports custom hue ranges, a new algorithm, new UI and picker controls.
- The Levels adjustment layer now supports output levels - a common feature request.
- The White Balance adjustment layer has been rewritten.
- The Selective Colour adjustment layer has been rewritten.
- PSD import / export of adjustments has been improved.
- The Vibrance adjustment layer has been rewritten.
- The Recolour adjustment layer has gained a lightness slider.

Layers

- Layers page - added option for transparent background for thumbnails.
- Layers page - added multiple thumbnail size options.
- Layers page - added ability to tag layers with a colour - including PSD round-trip.
- Allow adding an empty group from the Layer menu.
- New “Duplicate Selection” item in Layer menu (old behaviour). Duplicate now duplicate the whole layer ignoring pixel selection.
- Alt / Option is now used to make a pixel selection from layer luminance. You can now also hold shift to add the result to the current selection.
- Hide / Show / Show All Layers options in layers menu.
- Ability to either rasterise or rasterise and trim a layer. Previously recorded macros will trim.

 
Selections

- Significant improvements to selection refinement.
- When using selection tools with no pixel selection, default to New / Add as appropriate.
- Added “Alpha Similarity” to Select Sampled Colour tool.

Tools

- Grouped tool shortcuts now default to needing the shift key held to cycle (option in preferences).
- The Crop tool has been rewritten - it now supports resolution changes, absolute pixel size and has a much improved preset mechanism.
- The Sponge Brush tool now gives more correct / pleasant results.
- Allow brush rotate / size key changes while dragging.
- Added a “Reveal Canvas” checkbox to the crop tool - defaults to off.
- Added new “Transform object separately” mode into Move tool.
- A general tools overhaul has been performed - providing editing of grids, guides, page origin, across multiple tools (not just in the Move tool)
- Patch tool now supports arrow keys for rotate / scale.
- All brush tools can now be axis constrained once brush has started - not just the pixel tool.

History

- “Alternate futures” for document history have been added. Traditionally, if you roll back the undo history then do something else all your changes after that point are lost. Photo will now display a small branch icon in the history tab when you do this. Pressing that button will cycle between all the different “futures” after that history entry - meaning you will never lose work you have done.
- The History page now has an “advanced” mode - which shows thumbnails and time info.

I/O

- HEIF images can now be loaded directly into Photo. If they contain a depth map, this will also be loaded as a second layer. Because depth maps are typically lower resolution than the main image, optional “smart” upsampling will be performed.
- TIFF export now has user selectable compression method.
- Added support for 12bit TIFF files.
- Introduced new metadata mining - completely rewritten to improve performance, flexibility and correctness.
- Metadata is now dynamically synchronised with your document - so if you resize then export, the values will be correct.
- Added a button in general preferences to open a folder from which Photo will read LensFun-style XML files - if users wish to add / experiment with their own lens profiles.

General

- New ability to control how macros are scaled / aligned when playing back.
- Added an “Assets” panel to Photo.
- New cube setup mode for grids.
- Add “Fill with Primary / Secondary” to the Edit menu for fast access.
- The batch process dialog now fully supports expressions for height and width - available constants are “w”, “h” and “dpi”.
- “Lock guides” added to menus.
- Support for drag dropping .afstyles into Photo.
- Support for drag dropping .afpalette into Photo.
- Photo now supports custom document presets - a popular feature request.
- A new blend mode - Linear Burn - has been added.
- New “Move inside / outside” commands have been added - useful for quick operations on clipping masks etc.
- The Hard Mix blend mode has been improved.
- New provider options have been added to the stock panel - support for Unsplash, Pexels and Pixabay. All of these providers offer full-resolution stock imagery which is free to use.
- Numerous text improvements have been made - including new features.
- Significant stability improvements when working on non-local files (network shares, USB drives, etc.).
- Significant PDF import / export improvements and fixes.
 - Numerous other bug fixes - too many to list!

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Great list, there goes my weekend and week. It reminds me of the George Harrison Song from Yellow Submarine "Its All Too Much".

Mac Pro (Late 2013) Mac OS 12.7.6 
Affinity Designer 2.5.5 | Affinity Photo 2.5.5 | Affinity Publisher 2.5.5 | Beta versions as they appear.

I have never mastered color management, period, so I cannot help with that.

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Andy...

I know this is more a cosmetic change than a functional one, but thank you (!) for adding "Focal Length" to the EXIF Summary. It was the one piece of data I thought was missing, and it's nice to have it so readily available. I continue to enjoy this application so much!

Affinity Photo 2, Affinity Publisher 2, Affinity Designer 2 (latest retail versions) - desktop & iPad
Culling - FastRawViewer; Raw Developer - Capture One Pro; Asset Management - Photo Supreme
Mac Studio with M2 Max (2023); 64 GB RAM; macOS 13 (Ventura); Mac Studio Display - iPad Air 4th Gen; iPadOS 18

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18 hours ago, Andy Somerfield said:

- Re-introduced ability to select display technology (OpenGL, Metal, etc.) from preferences - unless Metal Compute is enabled.

Yay!  thumbup.gif

Since my old iMac's GPU does not support Metal Compute & (I think) the previous betas were defaulting to "Open GL (Basic)" display rendering, I cannot thank you enough for this. I just set Display to Metal & restarted. I can already see this has made a huge impact on performance, particularly with complex Procedural Textures -- previously it could could take several seconds to see the effects of making adjustments or changing presets; now this all occurs at eye-blink speeds.

All 3 1.10.8, & all 3 V2.5.6 Mac apps; 2020 iMac 27"; 3.8GHz i7, Radeon Pro 5700, 32GB RAM; macOS 10.15.7
A
ll 3 V2 apps for iPad; 6th Generation iPad 32 GB; Apple Pencil; iPadOS 15.7

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Hi,

as of build 118, DNG files from Leica Monochrome MM (first version) appear black when they open with the Serif Raw engine (with the Apple engine they appear alright). I have to drag the exposure slider all the way to the right to see a faint image.

Thanks

Thomas

Edited by Guest
Clarity
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